xref: /aosp_15_r20/external/angle/third_party/glslang/src/Test/hlsl.float1.frag (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1static float1 f1 = float1(1.0);
2static float scalar = 2.0;
3
4float1 ShaderFunction(float1 inFloat1 : COLOR, float inScalar) : COLOR0
5{
6    return f1 * scalar + inFloat1 * inScalar;
7}
8