xref: /aosp_15_r20/external/angle/third_party/glslang/src/Test/baseResults/spv.debuginfo.glsl.frag.out (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1spv.debuginfo.glsl.frag
2// Module Version 10000
3// Generated by (magic number): 8000b
4// Id's are bound by 886
5
6                              Capability Shader
7                              Capability ImageQuery
8                              Extension  "SPV_KHR_non_semantic_info"
9               1:             ExtInstImport  "NonSemantic.Shader.DebugInfo.100"
10               3:             ExtInstImport  "GLSL.std.450"
11                              MemoryModel Logical GLSL450
12                              EntryPoint Fragment 14  "main" 503 557
13                              ExecutionMode 14 OriginUpperLeft
14               2:             String  "spv.debuginfo.glsl.frag"
15               8:             String  "uint"
16              17:             String  "float"
17              39:             String  "textureProj"
18              42:             String  "// OpModuleProcessed auto-map-locations
19// OpModuleProcessed auto-map-bindings
20// OpModuleProcessed client vulkan100
21// OpModuleProcessed target-env vulkan1.0
22// OpModuleProcessed keep-uncalled
23// OpModuleProcessed entry-point main
24#line 1
25/*
26The MIT License (MIT)
27
28Copyright (c) 2022 Sascha Willems
29
30Permission is hereby granted, free of charge, to any person obtaining a copy
31of this software and associated documentation files (the "Software"), to deal
32in the Software without restriction, including without limitation the rights
33to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
34copies of the Software, and to permit persons to whom the Software is
35furnished to do so, subject to the following conditions:
36
37The above copyright notice and this permission notice shall be included in all
38copies or substantial portions of the Software.
39
40THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
41IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
42FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
43AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
44LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
45OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
46SOFTWARE.
47*/
48
49#version 450
50
51layout (binding = 1) uniform sampler2D samplerposition;
52layout (binding = 2) uniform sampler2D samplerNormal;
53layout (binding = 3) uniform sampler2D samplerAlbedo;
54layout (binding = 5) uniform sampler2DArray samplerShadowMap;
55
56layout (location = 0) in vec2 inUV;
57
58layout (location = 0) out vec4 outFragColor;
59
60#define LIGHT_COUNT 3
61#define SHADOW_FACTOR 0.25
62#define AMBIENT_LIGHT 0.1
63#define USE_PCF
64
65int global_var = 0;
66
67struct Light
68{
69	vec4 position;
70	vec4 target;
71	vec4 color;
72	mat4 viewMatrix;
73};
74
75layout (binding = 4) uniform UBO
76{
77	vec4 viewPos;
78	Light lights[LIGHT_COUNT];
79	int useShadows;
80	int debugDisplayTarget;
81} ubo;
82
83float textureProj(vec4 P, float layer, vec2 offset)
84{
85	float shadow = 1.0;
86	vec4 shadowCoord = P / P.w;
87	shadowCoord.st = shadowCoord.st * 0.5 + 0.5;
88
89	if (shadowCoord.z > -1.0 && shadowCoord.z < 1.0)
90	{
91		float dist = texture(samplerShadowMap, vec3(shadowCoord.st + offset, layer)).r;
92		if (shadowCoord.w > 0.0 && dist < shadowCoord.z)
93		{
94			shadow = SHADOW_FACTOR;
95		}
96	}
97	return shadow;
98}
99
100float filterPCF(vec4 sc, float layer)
101{
102	ivec2 texDim = textureSize(samplerShadowMap, 0).xy;
103	float scale = 1.5;
104	float dx = scale * 1.0 / float(texDim.x);
105	float dy = scale * 1.0 / float(texDim.y);
106
107	float shadowFactor = 0.0;
108	int count = 0;
109	int range = 1;
110
111	for (int x = -range; x <= range; x++)
112	{
113		for (int y = -range; y <= range; y++)
114		{
115			shadowFactor += textureProj(sc, layer, vec2(dx*x, dy*y));
116			count++;
117		}
118
119	}
120	return shadowFactor / count;
121}
122
123vec3 shadow(vec3 fragcolor, vec3 fragpos) {
124	for(int i = 0; i < LIGHT_COUNT; ++i)
125	{
126		vec4 shadowClip	= ubo.lights[i].viewMatrix * vec4(fragpos, 1.0);
127
128		float shadowFactor;
129		#ifdef USE_PCF
130			shadowFactor= filterPCF(shadowClip, i);
131		#else
132			shadowFactor = textureProj(shadowClip, i, vec2(0.0));
133		#endif
134
135		fragcolor *= shadowFactor;
136	}
137	return fragcolor;
138}
139
140void main()
141{
142	// Get G-Buffer values
143	vec3 fragPos = texture(samplerposition, inUV).rgb;
144	vec3 normal = texture(samplerNormal, inUV).rgb;
145	vec4 albedo = texture(samplerAlbedo, inUV);
146
147	// Debug display
148	if (ubo.debugDisplayTarget > 0) {
149		switch (ubo.debugDisplayTarget) {
150			case 1:
151				outFragColor.rgb = shadow(vec3(1.0), fragPos).rgb;
152				break;
153			case 2:
154				outFragColor.rgb = fragPos;
155				break;
156			case 3:
157				outFragColor.rgb = normal;
158				break;
159			case 4:
160				outFragColor.rgb = albedo.rgb;
161				break;
162			case 5:
163				outFragColor.rgb = albedo.aaa;
164				break;
165		}
166		outFragColor.a = 1.0;
167		return;
168	}
169
170	// Ambient part
171	vec3 fragcolor  = albedo.rgb * AMBIENT_LIGHT;
172
173	vec3 N = normalize(normal);
174
175	for(int i = 0; i < LIGHT_COUNT; ++i)
176	{
177		// Vector to light
178		vec3 L = ubo.lights[i].position.xyz - fragPos;
179		// Distance from light to fragment position
180		float dist = length(L);
181		L = normalize(L);
182
183		// Viewer to fragment
184		vec3 V = ubo.viewPos.xyz - fragPos;
185		V = normalize(V);
186
187		float lightCosInnerAngle = cos(radians(15.0));
188		float lightCosOuterAngle = cos(radians(25.0));
189		float lightRange = 100.0;
190
191		// Direction vector from source to target
192		vec3 dir = normalize(ubo.lights[i].position.xyz - ubo.lights[i].target.xyz);
193
194		// Dual cone spot light with smooth transition between inner and outer angle
195		float cosDir = dot(L, dir);
196		float spotEffect = smoothstep(lightCosOuterAngle, lightCosInnerAngle, cosDir);
197		float heightAttenuation = smoothstep(lightRange, 0.0f, dist);
198
199		// Diffuse lighting
200		float NdotL = max(0.0, dot(N, L));
201		vec3 diff = vec3(NdotL);
202
203		// Specular lighting
204		vec3 R = reflect(-L, N);
205		float NdotR = max(0.0, dot(R, V));
206		vec3 spec = vec3(pow(NdotR, 16.0) * albedo.a * 2.5);
207
208		fragcolor += vec3((diff + spec) * spotEffect * heightAttenuation) * ubo.lights[i].color.rgb * albedo.rgb;
209	}
210
211	// Shadow calculations in a separate pass
212	if (ubo.useShadows > 0)
213	{
214		fragcolor = shadow(fragcolor, fragPos);
215	}
216
217	outFragColor = vec4(fragcolor, 1.0);
218}
219"
220              47:             String  "P"
221              53:             String  "layer"
222              56:             String  "offset"
223              64:             String  "filterPCF"
224              68:             String  "sc"
225              84:             String  "shadow"
226              88:             String  "fragcolor"
227              93:             String  "fragpos"
228              95:             String  "main"
229              99:             String  "int"
230             105:             String  "global_var"
231             120:             String  "shadowCoord"
232             142:             String  "bool"
233             167:             String  "dist"
234             173:             String  "type.2d.image"
235             174:             String  "@type.2d.image"
236             178:             String  "type.sampled.image"
237             179:             String  "@type.sampled.image"
238             184:             String  "samplerShadowMap"
239             237:             String  "texDim"
240             249:             String  "scale"
241             256:             String  "dx"
242             270:             String  "dy"
243             282:             String  "shadowFactor"
244             288:             String  "count"
245             294:             String  "range"
246             301:             String  "x"
247             321:             String  "y"
248             387:             String  "i"
249             405:             String  "shadowClip"
250             415:             String  "color"
251             420:             String  "viewMatrix"
252             423:             String  "Light"
253             429:             String  "lights"
254             432:             String  "debugDisplayTarget"
255             436:             String  "UBO"
256             441:             String  "ubo"
257             487:             String  "fragPos"
258             499:             String  "samplerposition"
259             505:             String  "inUV"
260             511:             String  "normal"
261             517:             String  "samplerNormal"
262             524:             String  "albedo"
263             530:             String  "samplerAlbedo"
264             559:             String  "outFragColor"
265             653:             String  "N"
266             677:             String  "L"
267             703:             String  "V"
268             718:             String  "lightCosInnerAngle"
269             725:             String  "lightCosOuterAngle"
270             732:             String  "lightRange"
271             739:             String  "dir"
272             755:             String  "cosDir"
273             764:             String  "spotEffect"
274             774:             String  "heightAttenuation"
275             783:             String  "NdotL"
276             793:             String  "diff"
277             801:             String  "R"
278             811:             String  "NdotR"
279             821:             String  "spec"
280                              Name 14  "main"
281                              Name 37  "textureProj(vf4;f1;vf2;"
282                              Name 34  "P"
283                              Name 35  "layer"
284                              Name 36  "offset"
285                              Name 62  "filterPCF(vf4;f1;"
286                              Name 60  "sc"
287                              Name 61  "layer"
288                              Name 82  "shadow(vf3;vf3;"
289                              Name 80  "fragcolor"
290                              Name 81  "fragpos"
291                              Name 103  "global_var"
292                              Name 112  "shadow"
293                              Name 118  "shadowCoord"
294                              Name 165  "dist"
295                              Name 182  "samplerShadowMap"
296                              Name 235  "texDim"
297                              Name 247  "scale"
298                              Name 254  "dx"
299                              Name 268  "dy"
300                              Name 280  "shadowFactor"
301                              Name 286  "count"
302                              Name 292  "range"
303                              Name 299  "x"
304                              Name 319  "y"
305                              Name 352  "param"
306                              Name 354  "param"
307                              Name 356  "param"
308                              Name 385  "i"
309                              Name 403  "shadowClip"
310                              Name 413  "Light"
311                              MemberName 413(Light) 0  "position"
312                              MemberName 413(Light) 1  "target"
313                              MemberName 413(Light) 2  "color"
314                              MemberName 413(Light) 3  "viewMatrix"
315                              Name 426  "UBO"
316                              MemberName 426(UBO) 0  "viewPos"
317                              MemberName 426(UBO) 1  "lights"
318                              MemberName 426(UBO) 2  "useShadows"
319                              MemberName 426(UBO) 3  "debugDisplayTarget"
320                              Name 439  "ubo"
321                              Name 453  "shadowFactor"
322                              Name 460  "param"
323                              Name 462  "param"
324                              Name 485  "fragPos"
325                              Name 497  "samplerposition"
326                              Name 503  "inUV"
327                              Name 509  "normal"
328                              Name 515  "samplerNormal"
329                              Name 522  "albedo"
330                              Name 528  "samplerAlbedo"
331                              Name 557  "outFragColor"
332                              Name 562  "param"
333                              Name 565  "param"
334                              Name 641  "fragcolor"
335                              Name 651  "N"
336                              Name 659  "i"
337                              Name 675  "L"
338                              Name 690  "dist"
339                              Name 701  "V"
340                              Name 716  "lightCosInnerAngle"
341                              Name 723  "lightCosOuterAngle"
342                              Name 730  "lightRange"
343                              Name 737  "dir"
344                              Name 753  "cosDir"
345                              Name 762  "spotEffect"
346                              Name 772  "heightAttenuation"
347                              Name 781  "NdotL"
348                              Name 791  "diff"
349                              Name 799  "R"
350                              Name 809  "NdotR"
351                              Name 819  "spec"
352                              Name 869  "param"
353                              Name 873  "param"
354                              Decorate 182(samplerShadowMap) Binding 5
355                              Decorate 182(samplerShadowMap) DescriptorSet 0
356                              MemberDecorate 413(Light) 0 Offset 0
357                              MemberDecorate 413(Light) 1 Offset 16
358                              MemberDecorate 413(Light) 2 Offset 32
359                              MemberDecorate 413(Light) 3 ColMajor
360                              MemberDecorate 413(Light) 3 MatrixStride 16
361                              MemberDecorate 413(Light) 3 Offset 48
362                              Decorate 424 ArrayStride 112
363                              Decorate 426(UBO) Block
364                              MemberDecorate 426(UBO) 0 Offset 0
365                              MemberDecorate 426(UBO) 1 Offset 16
366                              MemberDecorate 426(UBO) 2 Offset 352
367                              MemberDecorate 426(UBO) 3 Offset 356
368                              Decorate 439(ubo) Binding 4
369                              Decorate 439(ubo) DescriptorSet 0
370                              Decorate 497(samplerposition) Binding 1
371                              Decorate 497(samplerposition) DescriptorSet 0
372                              Decorate 503(inUV) Location 0
373                              Decorate 515(samplerNormal) Binding 2
374                              Decorate 515(samplerNormal) DescriptorSet 0
375                              Decorate 528(samplerAlbedo) Binding 3
376                              Decorate 528(samplerAlbedo) DescriptorSet 0
377                              Decorate 557(outFragColor) Location 0
378               4:             TypeVoid
379               5:             TypeFunction 4
380               7:             TypeInt 32 0
381              10:      7(int) Constant 32
382              11:      7(int) Constant 6
383              12:      7(int) Constant 0
384               9:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 8 10 11 12
385              13:      7(int) Constant 3
386               6:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 4
387              16:             TypeFloat 32
388              18:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 17 10 13 12
389              19:             TypeVector 16(float) 4
390              20:      7(int) Constant 4
391              21:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 20
392              22:             TypePointer Function 19(fvec4)
393              23:      7(int) Constant 7
394              24:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 23 12
395              25:             TypePointer Function 16(float)
396              26:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 23 12
397              27:             TypeVector 16(float) 2
398              28:      7(int) Constant 2
399              29:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 28
400              30:             TypePointer Function 27(fvec2)
401              31:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 23 12
402              32:             TypeFunction 16(float) 22(ptr) 25(ptr) 30(ptr)
403              33:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18 29
404              41:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 35(DebugSource) 2 42
405              43:      7(int) Constant 59
406              45:      7(int) Constant 1
407              44:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 1(DebugCompilationUnit) 45 20 41 28
408              40:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 39 33 41 43 12 44 39 13 43
409              46:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 47 21 41 43 12 40 20 45
410              49:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 31(DebugExpression)
411              52:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 43 12 40 20 28
412              55:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 56 29 41 43 12 40 20 13
413              58:             TypeFunction 16(float) 22(ptr) 25(ptr)
414              59:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 18 21 18
415              66:      7(int) Constant 76
416              65:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 64 59 41 66 12 44 64 13 66
417              67:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 68 21 41 66 12 65 20 45
418              72:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 53 18 41 66 12 65 20 28
419              74:             TypeVector 16(float) 3
420              75:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 18 13
421              76:             TypePointer Function 74(fvec3)
422              77:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 75 23 12
423              78:             TypeFunction 74(fvec3) 76(ptr) 76(ptr)
424              79:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 8(DebugTypeFunction) 13 75 75 75
425              86:      7(int) Constant 99
426              85:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 84 79 41 86 12 44 84 13 86
427              87:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 86 12 85 20 45
428              92:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 93 75 41 86 12 85 20 28
429              97:      7(int) Constant 116
430              96:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 20(DebugFunction) 95 6 41 97 12 44 95 13 97
431              98:             TypeInt 32 1
432             100:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 99 10 20 12
433             101:             TypePointer Private 98(int)
434             102:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 11 12
435 103(global_var):    101(ptr) Variable Private
436             106:      7(int) Constant 41
437             107:      7(int) Constant 8
438             104:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 105 100 41 106 12 44 105 103(global_var) 107
439             108:     98(int) Constant 0
440             114:      7(int) Constant 61
441             113:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 84 18 41 114 12 40 20
442             117:   16(float) Constant 1065353216
443             121:      7(int) Constant 62
444             119:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 120 21 41 121 12 40 20
445             131:      7(int) Constant 63
446             133:   16(float) Constant 1056964608
447             141:             TypeBool
448             143:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 2(DebugTypeBasic) 142 10 28 12
449             146:      7(int) Constant 65
450             148:   16(float) Constant 3212836864
451             163:      7(int) Constant 67
452             164:      7(int) Constant 14
453             162:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 41 163 164 40
454             166:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 167 18 41 163 12 162 20
455             171:             TypeImage 16(float) 2D array sampled format:Unknown
456             175:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 0(DebugInfoNone)
457             172:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 173 12 41 163 12 44 174 175 13
458             176:             TypeSampledImage 171
459             177:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 12 41 163 12 44 179 175 13
460             180:             TypePointer UniformConstant 176
461             181:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 177 12 12
462182(samplerShadowMap):    180(ptr) Variable UniformConstant
463             183:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 184 177 41 163 12 44 184 182(samplerShadowMap) 107
464             198:      7(int) Constant 68
465             200:   16(float) Constant 0
466             216:      7(int) Constant 70
467             217:      7(int) Constant 11
468             215:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 41 216 217 162
469             218:   16(float) Constant 1048576000
470             224:      7(int) Constant 73
471             229:      7(int) Constant 74
472             231:             TypeVector 98(int) 2
473             232:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 28
474             233:             TypePointer Function 231(ivec2)
475             234:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 232 23 12
476             238:      7(int) Constant 78
477             236:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 237 232 41 238 12 65 20
478             243:             TypeVector 98(int) 3
479             244:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 6(DebugTypeVector) 100 13
480             250:      7(int) Constant 79
481             248:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 249 18 41 250 12 65 20
482             253:   16(float) Constant 1069547520
483             257:      7(int) Constant 80
484             255:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 256 18 41 257 12 65 20
485             262:             TypePointer Function 98(int)
486             263:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 23 12
487             271:      7(int) Constant 81
488             269:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 270 18 41 271 12 65 20
489             283:      7(int) Constant 83
490             281:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 282 18 41 283 12 65 20
491             289:      7(int) Constant 84
492             287:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 288 100 41 289 12 65 20
493             295:      7(int) Constant 85
494             293:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 294 100 41 295 12 65 20
495             298:     98(int) Constant 1
496             302:      7(int) Constant 87
497             300:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 301 100 41 302 12 65 20
498             322:      7(int) Constant 89
499             320:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 321 100 41 322 12 65 20
500             343:      7(int) Constant 91
501             362:      7(int) Constant 92
502             375:      7(int) Constant 96
503             383:      7(int) Constant 97
504             388:      7(int) Constant 100
505             386:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 387 100 41 388 12 85 20
506             401:     98(int) Constant 3
507             406:      7(int) Constant 102
508             404:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 405 21 41 406 12 85 20
509             410:             TypeMatrix 19(fvec4) 4
510             412:   141(bool) ConstantTrue
511             411:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 108(DebugTypeMatrix) 21 20 412
512      413(Light):             TypeStruct 19(fvec4) 19(fvec4) 19(fvec4) 410
513             416:      7(int) Constant 47
514             414:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 415 21 41 416 23 12 12 13
515             417:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 415 21 41 416 23 12 12 13
516             418:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 415 21 41 416 23 12 12 13
517             421:      7(int) Constant 48
518             419:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 420 411 41 421 23 12 12 13
519             422:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 423 45 41 406 12 44 423 12 13 414 417 418 419
520             424:             TypeArray 413(Light) 13
521             425:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 5(DebugTypeArray) 422 13
522        426(UBO):             TypeStruct 19(fvec4) 424 98(int) 98(int)
523             427:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 415 21 41 416 23 12 12 13
524             430:      7(int) Constant 54
525             428:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 429 425 41 430 107 12 12 13
526             433:      7(int) Constant 56
527             431:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 432 100 41 433 11 12 12 13
528             434:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 11(DebugTypeMember) 432 100 41 433 11 12 12 13
529             435:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 436 45 41 406 12 44 436 12 13 427 428 431 434
530             437:             TypePointer Uniform 426(UBO)
531             438:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 435 28 12
532        439(ubo):    437(ptr) Variable Uniform
533             440:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 441 435 41 406 12 44 441 439(ubo) 107
534             443:             TypePointer Uniform 410
535             444:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 411 28 12
536             455:      7(int) Constant 106
537             454:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 282 18 41 455 12 85 20
538             466:      7(int) Constant 111
539             476:      7(int) Constant 113
540             481:      7(int) Constant 114
541             488:      7(int) Constant 119
542             486:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 487 75 41 488 12 96 20
543             491:             TypeImage 16(float) 2D sampled format:Unknown
544             492:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 173 12 41 488 12 44 174 175 13
545             493:             TypeSampledImage 491
546             494:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 10(DebugTypeComposite) 178 12 41 488 12 44 179 175 13
547             495:             TypePointer UniformConstant 493
548             496:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 494 12 12
549497(samplerposition):    495(ptr) Variable UniformConstant
550             498:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 499 494 41 488 12 44 499 497(samplerposition) 107
551             501:             TypePointer Input 27(fvec2)
552             502:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 29 45 12
553       503(inUV):    501(ptr) Variable Input
554             504:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 505 29 41 488 12 44 505 503(inUV) 107
555             512:      7(int) Constant 120
556             510:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 511 75 41 512 12 96 20
557515(samplerNormal):    495(ptr) Variable UniformConstant
558             516:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 517 494 41 512 12 44 517 515(samplerNormal) 107
559             525:      7(int) Constant 121
560             523:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 524 21 41 525 12 96 20
561528(samplerAlbedo):    495(ptr) Variable UniformConstant
562             529:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 530 494 41 525 12 44 530 528(samplerAlbedo) 107
563             534:             TypePointer Uniform 98(int)
564             535:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 100 28 12
565             538:      7(int) Constant 124
566             544:      7(int) Constant 125
567             543:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 41 544 13 96
568             555:             TypePointer Output 19(fvec4)
569             556:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 13 12
570557(outFragColor):    555(ptr) Variable Output
571             560:      7(int) Constant 127
572             558:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 18(DebugGlobalVariable) 559 21 41 560 12 44 559 557(outFragColor) 107
573             561:   74(fvec3) ConstantComposite 117 117 117
574             568:             TypePointer Output 16(float)
575             569:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 18 13 12
576             577:      7(int) Constant 128
577             582:      7(int) Constant 130
578             590:      7(int) Constant 131
579             595:      7(int) Constant 133
580             603:      7(int) Constant 134
581             608:      7(int) Constant 136
582             617:      7(int) Constant 137
583             622:      7(int) Constant 139
584             631:      7(int) Constant 140
585             637:      7(int) Constant 142
586             639:      7(int) Constant 143
587             643:      7(int) Constant 147
588             642:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 88 75 41 643 12 96 20
589             649:   16(float) Constant 1036831949
590             654:      7(int) Constant 149
591             652:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 653 75 41 654 12 96 20
592             661:      7(int) Constant 151
593             660:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 387 100 41 661 12 96 20
594             678:      7(int) Constant 154
595             676:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 677 75 41 678 12 96 20
596             683:             TypePointer Uniform 19(fvec4)
597             684:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 3(DebugTypePointer) 21 28 12
598             692:      7(int) Constant 156
599             691:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 167 18 41 692 12 96 20
600             699:      7(int) Constant 157
601             704:      7(int) Constant 160
602             702:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 703 75 41 704 12 96 20
603             714:      7(int) Constant 161
604             719:      7(int) Constant 163
605             717:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 718 18 41 719 12 96 20
606             722:   16(float) Constant 1064781546
607             726:      7(int) Constant 164
608             724:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 725 18 41 726 12 96 20
609             729:   16(float) Constant 1063781322
610             733:      7(int) Constant 165
611             731:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 732 18 41 733 12 96 20
612             736:   16(float) Constant 1120403456
613             740:      7(int) Constant 168
614             738:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 739 75 41 740 12 96 20
615             756:      7(int) Constant 171
616             754:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 755 18 41 756 12 96 20
617             765:      7(int) Constant 172
618             763:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 764 18 41 765 12 96 20
619             775:      7(int) Constant 173
620             773:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 774 18 41 775 12 96 20
621             784:      7(int) Constant 176
622             782:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 783 18 41 784 12 96 20
623             794:      7(int) Constant 177
624             792:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 793 75 41 794 12 96 20
625             802:      7(int) Constant 180
626             800:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 801 75 41 802 12 96 20
627             812:      7(int) Constant 181
628             810:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 811 18 41 812 12 96 20
629             822:      7(int) Constant 182
630             820:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 26(DebugLocalVariable) 821 75 41 822 12 96 20
631             826:   16(float) Constant 1098907648
632             831:   16(float) Constant 1075838976
633             836:      7(int) Constant 184
634             844:     98(int) Constant 2
635             861:      7(int) Constant 188
636             867:      7(int) Constant 190
637             868:      7(int) Constant 13
638             866:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 21(DebugLexicalBlock) 41 867 868 96
639             879:      7(int) Constant 193
640             885:      7(int) Constant 194
641        14(main):           4 Function None 5
642              15:             Label
643    485(fragPos):     76(ptr) Variable Function
644     509(normal):     76(ptr) Variable Function
645     522(albedo):     22(ptr) Variable Function
646      562(param):     76(ptr) Variable Function
647      565(param):     76(ptr) Variable Function
648  641(fragcolor):     76(ptr) Variable Function
649          651(N):     76(ptr) Variable Function
650          659(i):    262(ptr) Variable Function
651          675(L):     76(ptr) Variable Function
652       690(dist):     25(ptr) Variable Function
653          701(V):     76(ptr) Variable Function
654716(lightCosInnerAngle):     25(ptr) Variable Function
655723(lightCosOuterAngle):     25(ptr) Variable Function
656 730(lightRange):     25(ptr) Variable Function
657        737(dir):     76(ptr) Variable Function
658     753(cosDir):     25(ptr) Variable Function
659 762(spotEffect):     25(ptr) Variable Function
660772(heightAttenuation):     25(ptr) Variable Function
661      781(NdotL):     25(ptr) Variable Function
662       791(diff):     76(ptr) Variable Function
663          799(R):     76(ptr) Variable Function
664      809(NdotR):     25(ptr) Variable Function
665       819(spec):     76(ptr) Variable Function
666      869(param):     76(ptr) Variable Function
667      873(param):     76(ptr) Variable Function
668             109:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 44
669             110:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 106 106 12 12
670                              Store 103(global_var) 108
671             483:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
672             484:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 97 97 12 12
673             482:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 96 14(main)
674             490:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 488 488 12 12
675             489:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 486 485(fragPos) 49
676             500:         493 Load 497(samplerposition)
677             506:   27(fvec2) Load 503(inUV)
678             507:   19(fvec4) ImageSampleImplicitLod 500 506
679             508:   74(fvec3) VectorShuffle 507 507 0 1 2
680                              Store 485(fragPos) 508
681             514:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 512 512 12 12
682             513:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 510 509(normal) 49
683             518:         493 Load 515(samplerNormal)
684             519:   27(fvec2) Load 503(inUV)
685             520:   19(fvec4) ImageSampleImplicitLod 518 519
686             521:   74(fvec3) VectorShuffle 520 520 0 1 2
687                              Store 509(normal) 521
688             527:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 525 525 12 12
689             526:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 523 522(albedo) 49
690             531:         493 Load 528(samplerAlbedo)
691             532:   27(fvec2) Load 503(inUV)
692             533:   19(fvec4) ImageSampleImplicitLod 531 532
693                              Store 522(albedo) 533
694             537:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 538 538 12 12
695             536:    534(ptr) AccessChain 439(ubo) 401
696             539:     98(int) Load 536
697             540:   141(bool) SGreaterThan 539 108
698                              SelectionMerge 542 None
699                              BranchConditional 540 541 542
700             541:               Label
701             546:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
702             547:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 544 544 12 12
703             545:    534(ptr)   AccessChain 439(ubo) 401
704             548:     98(int)   Load 545
705                                SelectionMerge 554 None
706                                Switch 548 554
707                                       case 1: 549
708                                       case 2: 550
709                                       case 3: 551
710                                       case 4: 552
711                                       case 5: 553
712             549:                 Label
713             563:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
714             564:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 560 560 12 12
715                                  Store 562(param) 561
716             566:   74(fvec3)     Load 485(fragPos)
717                                  Store 565(param) 566
718             567:   74(fvec3)     FunctionCall 82(shadow(vf3;vf3;) 562(param) 565(param)
719             570:    568(ptr)     AccessChain 557(outFragColor) 12
720             571:   16(float)     CompositeExtract 567 0
721                                  Store 570 571
722             572:    568(ptr)     AccessChain 557(outFragColor) 45
723             573:   16(float)     CompositeExtract 567 1
724                                  Store 572 573
725             574:    568(ptr)     AccessChain 557(outFragColor) 28
726             575:   16(float)     CompositeExtract 567 2
727                                  Store 574 575
728             576:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 577 577 12 12
729                                  Branch 554
730             550:                 Label
731             580:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
732             581:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 582 582 12 12
733             579:   74(fvec3)     Load 485(fragPos)
734             583:    568(ptr)     AccessChain 557(outFragColor) 12
735             584:   16(float)     CompositeExtract 579 0
736                                  Store 583 584
737             585:    568(ptr)     AccessChain 557(outFragColor) 45
738             586:   16(float)     CompositeExtract 579 1
739                                  Store 585 586
740             587:    568(ptr)     AccessChain 557(outFragColor) 28
741             588:   16(float)     CompositeExtract 579 2
742                                  Store 587 588
743             589:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 590 590 12 12
744                                  Branch 554
745             551:                 Label
746             593:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
747             594:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 595 595 12 12
748             592:   74(fvec3)     Load 509(normal)
749             596:    568(ptr)     AccessChain 557(outFragColor) 12
750             597:   16(float)     CompositeExtract 592 0
751                                  Store 596 597
752             598:    568(ptr)     AccessChain 557(outFragColor) 45
753             599:   16(float)     CompositeExtract 592 1
754                                  Store 598 599
755             600:    568(ptr)     AccessChain 557(outFragColor) 28
756             601:   16(float)     CompositeExtract 592 2
757                                  Store 600 601
758             602:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 603 603 12 12
759                                  Branch 554
760             552:                 Label
761             606:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
762             607:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 608 608 12 12
763             605:   19(fvec4)     Load 522(albedo)
764             609:   74(fvec3)     VectorShuffle 605 605 0 1 2
765             610:    568(ptr)     AccessChain 557(outFragColor) 12
766             611:   16(float)     CompositeExtract 609 0
767                                  Store 610 611
768             612:    568(ptr)     AccessChain 557(outFragColor) 45
769             613:   16(float)     CompositeExtract 609 1
770                                  Store 612 613
771             614:    568(ptr)     AccessChain 557(outFragColor) 28
772             615:   16(float)     CompositeExtract 609 2
773                                  Store 614 615
774             616:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 617 617 12 12
775                                  Branch 554
776             553:                 Label
777             620:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
778             621:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 622 622 12 12
779             619:   19(fvec4)     Load 522(albedo)
780             623:   74(fvec3)     VectorShuffle 619 619 3 3 3
781             624:    568(ptr)     AccessChain 557(outFragColor) 12
782             625:   16(float)     CompositeExtract 623 0
783                                  Store 624 625
784             626:    568(ptr)     AccessChain 557(outFragColor) 45
785             627:   16(float)     CompositeExtract 623 1
786                                  Store 626 627
787             628:    568(ptr)     AccessChain 557(outFragColor) 28
788             629:   16(float)     CompositeExtract 623 2
789                                  Store 628 629
790             630:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 631 631 12 12
791                                  Branch 554
792             554:               Label
793             635:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 543
794             636:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 637 637 12 12
795             634:    568(ptr)   AccessChain 557(outFragColor) 13
796                                Store 634 117
797             638:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 639 639 12 12
798                                Return
799             542:             Label
800             645:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
801             646:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 643 643 12 12
802             644:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 642 641(fragcolor) 49
803             647:   19(fvec4) Load 522(albedo)
804             648:   74(fvec3) VectorShuffle 647 647 0 1 2
805             650:   74(fvec3) VectorTimesScalar 648 649
806                              Store 641(fragcolor) 650
807             656:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 654 654 12 12
808             655:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 652 651(N) 49
809             657:   74(fvec3) Load 509(normal)
810             658:   74(fvec3) ExtInst 3(GLSL.std.450) 69(Normalize) 657
811                              Store 651(N) 658
812             663:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 661 661 12 12
813             662:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 660 659(i) 49
814                              Store 659(i) 108
815                              Branch 664
816             664:             Label
817             668:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
818             669:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 661 661 12 12
819                              LoopMerge 666 667 None
820                              Branch 670
821             670:             Label
822             672:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
823             673:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 661 661 12 12
824             671:     98(int) Load 659(i)
825             674:   141(bool) SLessThan 671 401
826                              BranchConditional 674 665 666
827             665:               Label
828             680:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
829             681:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 678 678 12 12
830             679:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 676 675(L) 49
831             682:     98(int)   Load 659(i)
832             685:    683(ptr)   AccessChain 439(ubo) 298 682 108
833             686:   19(fvec4)   Load 685
834             687:   74(fvec3)   VectorShuffle 686 686 0 1 2
835             688:   74(fvec3)   Load 485(fragPos)
836             689:   74(fvec3)   FSub 687 688
837                                Store 675(L) 689
838             694:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 692 692 12 12
839             693:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 691 690(dist) 49
840             695:   74(fvec3)   Load 675(L)
841             696:   16(float)   ExtInst 3(GLSL.std.450) 66(Length) 695
842                                Store 690(dist) 696
843             698:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 699 699 12 12
844             697:   74(fvec3)   Load 675(L)
845             700:   74(fvec3)   ExtInst 3(GLSL.std.450) 69(Normalize) 697
846                                Store 675(L) 700
847             706:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 704 704 12 12
848             705:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 702 701(V) 49
849             707:    683(ptr)   AccessChain 439(ubo) 108
850             708:   19(fvec4)   Load 707
851             709:   74(fvec3)   VectorShuffle 708 708 0 1 2
852             710:   74(fvec3)   Load 485(fragPos)
853             711:   74(fvec3)   FSub 709 710
854                                Store 701(V) 711
855             713:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 714 714 12 12
856             712:   74(fvec3)   Load 701(V)
857             715:   74(fvec3)   ExtInst 3(GLSL.std.450) 69(Normalize) 712
858                                Store 701(V) 715
859             721:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 719 719 12 12
860             720:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 717 716(lightCosInnerAngle) 49
861                                Store 716(lightCosInnerAngle) 722
862             728:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 726 726 12 12
863             727:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 724 723(lightCosOuterAngle) 49
864                                Store 723(lightCosOuterAngle) 729
865             735:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 733 733 12 12
866             734:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 731 730(lightRange) 49
867                                Store 730(lightRange) 736
868             742:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 740 740 12 12
869             741:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 738 737(dir) 49
870             743:     98(int)   Load 659(i)
871             744:    683(ptr)   AccessChain 439(ubo) 298 743 108
872             745:   19(fvec4)   Load 744
873             746:   74(fvec3)   VectorShuffle 745 745 0 1 2
874             747:     98(int)   Load 659(i)
875             748:    683(ptr)   AccessChain 439(ubo) 298 747 298
876             749:   19(fvec4)   Load 748
877             750:   74(fvec3)   VectorShuffle 749 749 0 1 2
878             751:   74(fvec3)   FSub 746 750
879             752:   74(fvec3)   ExtInst 3(GLSL.std.450) 69(Normalize) 751
880                                Store 737(dir) 752
881             758:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 756 756 12 12
882             757:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 754 753(cosDir) 49
883             759:   74(fvec3)   Load 675(L)
884             760:   74(fvec3)   Load 737(dir)
885             761:   16(float)   Dot 759 760
886                                Store 753(cosDir) 761
887             767:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 765 765 12 12
888             766:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 763 762(spotEffect) 49
889             768:   16(float)   Load 723(lightCosOuterAngle)
890             769:   16(float)   Load 716(lightCosInnerAngle)
891             770:   16(float)   Load 753(cosDir)
892             771:   16(float)   ExtInst 3(GLSL.std.450) 49(SmoothStep) 768 769 770
893                                Store 762(spotEffect) 771
894             777:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 775 775 12 12
895             776:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 773 772(heightAttenuation) 49
896             778:   16(float)   Load 730(lightRange)
897             779:   16(float)   Load 690(dist)
898             780:   16(float)   ExtInst 3(GLSL.std.450) 49(SmoothStep) 778 200 779
899                                Store 772(heightAttenuation) 780
900             786:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 784 784 12 12
901             785:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 782 781(NdotL) 49
902             787:   74(fvec3)   Load 651(N)
903             788:   74(fvec3)   Load 675(L)
904             789:   16(float)   Dot 787 788
905             790:   16(float)   ExtInst 3(GLSL.std.450) 40(FMax) 200 789
906                                Store 781(NdotL) 790
907             796:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 794 794 12 12
908             795:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 792 791(diff) 49
909             797:   16(float)   Load 781(NdotL)
910             798:   74(fvec3)   CompositeConstruct 797 797 797
911                                Store 791(diff) 798
912             804:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 802 802 12 12
913             803:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 800 799(R) 49
914             805:   74(fvec3)   Load 675(L)
915             806:   74(fvec3)   FNegate 805
916             807:   74(fvec3)   Load 651(N)
917             808:   74(fvec3)   ExtInst 3(GLSL.std.450) 71(Reflect) 806 807
918                                Store 799(R) 808
919             814:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 812 812 12 12
920             813:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 810 809(NdotR) 49
921             815:   74(fvec3)   Load 799(R)
922             816:   74(fvec3)   Load 701(V)
923             817:   16(float)   Dot 815 816
924             818:   16(float)   ExtInst 3(GLSL.std.450) 40(FMax) 200 817
925                                Store 809(NdotR) 818
926             824:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 822 822 12 12
927             823:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 820 819(spec) 49
928             825:   16(float)   Load 809(NdotR)
929             827:   16(float)   ExtInst 3(GLSL.std.450) 26(Pow) 825 826
930             828:     25(ptr)   AccessChain 522(albedo) 13
931             829:   16(float)   Load 828
932             830:   16(float)   FMul 827 829
933             832:   16(float)   FMul 830 831
934             833:   74(fvec3)   CompositeConstruct 832 832 832
935                                Store 819(spec) 833
936             835:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 836 836 12 12
937             834:   74(fvec3)   Load 791(diff)
938             837:   74(fvec3)   Load 819(spec)
939             838:   74(fvec3)   FAdd 834 837
940             839:   16(float)   Load 762(spotEffect)
941             840:   74(fvec3)   VectorTimesScalar 838 839
942             841:   16(float)   Load 772(heightAttenuation)
943             842:   74(fvec3)   VectorTimesScalar 840 841
944             843:     98(int)   Load 659(i)
945             845:    683(ptr)   AccessChain 439(ubo) 298 843 844
946             846:   19(fvec4)   Load 845
947             847:   74(fvec3)   VectorShuffle 846 846 0 1 2
948             848:   74(fvec3)   FMul 842 847
949             849:   19(fvec4)   Load 522(albedo)
950             850:   74(fvec3)   VectorShuffle 849 849 0 1 2
951             851:   74(fvec3)   FMul 848 850
952             852:   74(fvec3)   Load 641(fragcolor)
953             853:   74(fvec3)   FAdd 852 851
954                                Store 641(fragcolor) 853
955                                Branch 667
956             667:               Label
957             855:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
958             856:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 661 661 12 12
959             854:     98(int)   Load 659(i)
960             857:     98(int)   IAdd 854 298
961                                Store 659(i) 857
962                                Branch 664
963             666:             Label
964             859:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
965             860:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 861 861 12 12
966             858:    534(ptr) AccessChain 439(ubo) 844
967             862:     98(int) Load 858
968             863:   141(bool) SGreaterThan 862 108
969                              SelectionMerge 865 None
970                              BranchConditional 863 864 865
971             864:               Label
972             871:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 866
973             872:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 867 867 12 12
974             870:   74(fvec3)   Load 641(fragcolor)
975                                Store 869(param) 870
976             874:   74(fvec3)   Load 485(fragPos)
977                                Store 873(param) 874
978             875:   74(fvec3)   FunctionCall 82(shadow(vf3;vf3;) 869(param) 873(param)
979                                Store 641(fragcolor) 875
980                                Branch 865
981             865:             Label
982             877:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 96
983             878:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 879 879 12 12
984             876:   74(fvec3) Load 641(fragcolor)
985             880:   16(float) CompositeExtract 876 0
986             881:   16(float) CompositeExtract 876 1
987             882:   16(float) CompositeExtract 876 2
988             883:   19(fvec4) CompositeConstruct 880 881 882 117
989                              Store 557(outFragColor) 883
990             884:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 885 885 12 12
991                              Return
992                              FunctionEnd
99337(textureProj(vf4;f1;vf2;):   16(float) Function None 32
994           34(P):     22(ptr) FunctionParameter
995       35(layer):     25(ptr) FunctionParameter
996      36(offset):     30(ptr) FunctionParameter
997              38:             Label
998     112(shadow):     25(ptr) Variable Function
999118(shadowCoord):     22(ptr) Variable Function
1000       165(dist):     25(ptr) Variable Function
1001              50:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
1002              51:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 43 43 12 12
1003              48:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 46 34(P) 49
1004              54:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 52 35(layer) 49
1005              57:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 55 36(offset) 49
1006             111:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 40 37(textureProj(vf4;f1;vf2;)
1007             116:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 114 114 12 12
1008             115:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 113 112(shadow) 49
1009                              Store 112(shadow) 117
1010             123:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 121 121 12 12
1011             122:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 119 118(shadowCoord) 49
1012             124:   19(fvec4) Load 34(P)
1013             125:     25(ptr) AccessChain 34(P) 13
1014             126:   16(float) Load 125
1015             127:   19(fvec4) CompositeConstruct 126 126 126 126
1016             128:   19(fvec4) FDiv 124 127
1017                              Store 118(shadowCoord) 128
1018             130:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 131 131 12 12
1019             129:   19(fvec4) Load 118(shadowCoord)
1020             132:   27(fvec2) VectorShuffle 129 129 0 1
1021             134:   27(fvec2) VectorTimesScalar 132 133
1022             135:   27(fvec2) CompositeConstruct 133 133
1023             136:   27(fvec2) FAdd 134 135
1024             137:     25(ptr) AccessChain 118(shadowCoord) 12
1025             138:   16(float) CompositeExtract 136 0
1026                              Store 137 138
1027             139:     25(ptr) AccessChain 118(shadowCoord) 45
1028             140:   16(float) CompositeExtract 136 1
1029                              Store 139 140
1030             145:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
1031             144:     25(ptr) AccessChain 118(shadowCoord) 28
1032             147:   16(float) Load 144
1033             149:   141(bool) FOrdGreaterThan 147 148
1034                              SelectionMerge 151 None
1035                              BranchConditional 149 150 151
1036             150:               Label
1037             153:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
1038             154:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
1039             152:     25(ptr)   AccessChain 118(shadowCoord) 28
1040             155:   16(float)   Load 152
1041             156:   141(bool)   FOrdLessThan 155 117
1042                                Branch 151
1043             151:             Label
1044             157:   141(bool) Phi 149 38 156 150
1045             160:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
1046             161:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 146 146 12 12
1047                              SelectionMerge 159 None
1048                              BranchConditional 157 158 159
1049             158:               Label
1050             169:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 162
1051             170:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 163 163 12 12
1052             168:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 166 165(dist) 49
1053             185:         176   Load 182(samplerShadowMap)
1054             186:   19(fvec4)   Load 118(shadowCoord)
1055             187:   27(fvec2)   VectorShuffle 186 186 0 1
1056             188:   27(fvec2)   Load 36(offset)
1057             189:   27(fvec2)   FAdd 187 188
1058             190:   16(float)   Load 35(layer)
1059             191:   16(float)   CompositeExtract 189 0
1060             192:   16(float)   CompositeExtract 189 1
1061             193:   74(fvec3)   CompositeConstruct 191 192 190
1062             194:   19(fvec4)   ImageSampleImplicitLod 185 193
1063             195:   16(float)   CompositeExtract 194 0
1064                                Store 165(dist) 195
1065             197:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 198 198 12 12
1066             196:     25(ptr)   AccessChain 118(shadowCoord) 13
1067             199:   16(float)   Load 196
1068             201:   141(bool)   FOrdGreaterThan 199 200
1069                                SelectionMerge 203 None
1070                                BranchConditional 201 202 203
1071             202:                 Label
1072             205:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 162
1073             206:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 198 198 12 12
1074             204:   16(float)     Load 165(dist)
1075             207:     25(ptr)     AccessChain 118(shadowCoord) 28
1076             208:   16(float)     Load 207
1077             209:   141(bool)     FOrdLessThan 204 208
1078                                  Branch 203
1079             203:               Label
1080             210:   141(bool)   Phi 201 158 209 202
1081             213:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 162
1082             214:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 198 198 12 12
1083                                SelectionMerge 212 None
1084                                BranchConditional 210 211 212
1085             211:                 Label
1086             219:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 215
1087             220:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 216 216 12 12
1088                                  Store 112(shadow) 218
1089                                  Branch 212
1090             212:               Label
1091                                Branch 159
1092             159:             Label
1093             222:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 40
1094             223:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 224 224 12 12
1095             221:   16(float) Load 112(shadow)
1096                              ReturnValue 221
1097                              FunctionEnd
109862(filterPCF(vf4;f1;):   16(float) Function None 58
1099          60(sc):     22(ptr) FunctionParameter
1100       61(layer):     25(ptr) FunctionParameter
1101              63:             Label
1102     235(texDim):    233(ptr) Variable Function
1103      247(scale):     25(ptr) Variable Function
1104         254(dx):     25(ptr) Variable Function
1105         268(dy):     25(ptr) Variable Function
1106280(shadowFactor):     25(ptr) Variable Function
1107      286(count):    262(ptr) Variable Function
1108      292(range):    262(ptr) Variable Function
1109          299(x):    262(ptr) Variable Function
1110          319(y):    262(ptr) Variable Function
1111      352(param):     22(ptr) Variable Function
1112      354(param):     25(ptr) Variable Function
1113      356(param):     30(ptr) Variable Function
1114              70:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1115              71:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 66 66 12 12
1116              69:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 67 60(sc) 49
1117              73:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 72 61(layer) 49
1118             230:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 65 62(filterPCF(vf4;f1;)
1119             240:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 238 238 12 12
1120             239:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 236 235(texDim) 49
1121             241:         176 Load 182(samplerShadowMap)
1122             242:         171 Image 241
1123             245:  243(ivec3) ImageQuerySizeLod 242 108
1124             246:  231(ivec2) VectorShuffle 245 245 0 1
1125                              Store 235(texDim) 246
1126             252:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 250 250 12 12
1127             251:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 248 247(scale) 49
1128                              Store 247(scale) 253
1129             259:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 257 257 12 12
1130             258:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 255 254(dx) 49
1131             260:   16(float) Load 247(scale)
1132             261:   16(float) FMul 260 117
1133             264:    262(ptr) AccessChain 235(texDim) 12
1134             265:     98(int) Load 264
1135             266:   16(float) ConvertSToF 265
1136             267:   16(float) FDiv 261 266
1137                              Store 254(dx) 267
1138             273:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 271 271 12 12
1139             272:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 269 268(dy) 49
1140             274:   16(float) Load 247(scale)
1141             275:   16(float) FMul 274 117
1142             276:    262(ptr) AccessChain 235(texDim) 45
1143             277:     98(int) Load 276
1144             278:   16(float) ConvertSToF 277
1145             279:   16(float) FDiv 275 278
1146                              Store 268(dy) 279
1147             285:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 283 283 12 12
1148             284:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 281 280(shadowFactor) 49
1149                              Store 280(shadowFactor) 200
1150             291:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 289 289 12 12
1151             290:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 287 286(count) 49
1152                              Store 286(count) 108
1153             297:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 295 295 12 12
1154             296:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 293 292(range) 49
1155                              Store 292(range) 298
1156             304:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 302 302 12 12
1157             303:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 300 299(x) 49
1158             305:     98(int) Load 292(range)
1159             306:     98(int) SNegate 305
1160                              Store 299(x) 306
1161                              Branch 307
1162             307:             Label
1163             311:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1164             312:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 302 302 12 12
1165                              LoopMerge 309 310 None
1166                              Branch 313
1167             313:             Label
1168             315:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1169             316:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 302 302 12 12
1170             314:     98(int) Load 299(x)
1171             317:     98(int) Load 292(range)
1172             318:   141(bool) SLessThanEqual 314 317
1173                              BranchConditional 318 308 309
1174             308:               Label
1175             324:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1176             325:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 322 322 12 12
1177             323:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 320 319(y) 49
1178             326:     98(int)   Load 292(range)
1179             327:     98(int)   SNegate 326
1180                                Store 319(y) 327
1181                                Branch 328
1182             328:               Label
1183             332:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1184             333:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 322 322 12 12
1185                                LoopMerge 330 331 None
1186                                Branch 334
1187             334:               Label
1188             336:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1189             337:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 322 322 12 12
1190             335:     98(int)   Load 319(y)
1191             338:     98(int)   Load 292(range)
1192             339:   141(bool)   SLessThanEqual 335 338
1193                                BranchConditional 339 329 330
1194             329:                 Label
1195             341:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1196             342:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 343 343 12 12
1197             340:   16(float)     Load 254(dx)
1198             344:     98(int)     Load 299(x)
1199             345:   16(float)     ConvertSToF 344
1200             346:   16(float)     FMul 340 345
1201             347:   16(float)     Load 268(dy)
1202             348:     98(int)     Load 319(y)
1203             349:   16(float)     ConvertSToF 348
1204             350:   16(float)     FMul 347 349
1205             351:   27(fvec2)     CompositeConstruct 346 350
1206             353:   19(fvec4)     Load 60(sc)
1207                                  Store 352(param) 353
1208             355:   16(float)     Load 61(layer)
1209                                  Store 354(param) 355
1210                                  Store 356(param) 351
1211             357:   16(float)     FunctionCall 37(textureProj(vf4;f1;vf2;) 352(param) 354(param) 356(param)
1212             358:   16(float)     Load 280(shadowFactor)
1213             359:   16(float)     FAdd 358 357
1214                                  Store 280(shadowFactor) 359
1215             361:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 362 362 12 12
1216             360:     98(int)     Load 286(count)
1217             363:     98(int)     IAdd 360 298
1218                                  Store 286(count) 363
1219                                  Branch 331
1220             331:                 Label
1221             365:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1222             366:           4     ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 322 322 12 12
1223             364:     98(int)     Load 319(y)
1224             367:     98(int)     IAdd 364 298
1225                                  Store 319(y) 367
1226                                  Branch 328
1227             330:               Label
1228                                Branch 310
1229             310:               Label
1230             369:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1231             370:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 302 302 12 12
1232             368:     98(int)   Load 299(x)
1233             371:     98(int)   IAdd 368 298
1234                                Store 299(x) 371
1235                                Branch 307
1236             309:             Label
1237             373:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 65
1238             374:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 375 375 12 12
1239             372:   16(float) Load 280(shadowFactor)
1240             376:     98(int) Load 286(count)
1241             377:   16(float) ConvertSToF 376
1242             378:   16(float) FDiv 372 377
1243                              ReturnValue 378
1244                              FunctionEnd
124582(shadow(vf3;vf3;):   74(fvec3) Function None 78
1246   80(fragcolor):     76(ptr) FunctionParameter
1247     81(fragpos):     76(ptr) FunctionParameter
1248              83:             Label
1249          385(i):    262(ptr) Variable Function
1250 403(shadowClip):     22(ptr) Variable Function
1251453(shadowFactor):     25(ptr) Variable Function
1252      460(param):     22(ptr) Variable Function
1253      462(param):     25(ptr) Variable Function
1254              90:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
1255              91:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 86 86 12 12
1256              89:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 87 80(fragcolor) 49
1257              94:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 92 81(fragpos) 49
1258             384:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 101(DebugFunctionDefinition) 85 82(shadow(vf3;vf3;)
1259             390:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 388 388 12 12
1260             389:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 386 385(i) 49
1261                              Store 385(i) 108
1262                              Branch 391
1263             391:             Label
1264             395:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
1265             396:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 388 388 12 12
1266                              LoopMerge 393 394 None
1267                              Branch 397
1268             397:             Label
1269             399:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
1270             400:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 388 388 12 12
1271             398:     98(int) Load 385(i)
1272             402:   141(bool) SLessThan 398 401
1273                              BranchConditional 402 392 393
1274             392:               Label
1275             408:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
1276             409:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 406 406 12 12
1277             407:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 404 403(shadowClip) 49
1278             442:     98(int)   Load 385(i)
1279             445:    443(ptr)   AccessChain 439(ubo) 298 442 401
1280             446:         410   Load 445
1281             447:   74(fvec3)   Load 81(fragpos)
1282             448:   16(float)   CompositeExtract 447 0
1283             449:   16(float)   CompositeExtract 447 1
1284             450:   16(float)   CompositeExtract 447 2
1285             451:   19(fvec4)   CompositeConstruct 448 449 450 117
1286             452:   19(fvec4)   MatrixTimesVector 446 451
1287                                Store 403(shadowClip) 452
1288             457:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 455 455 12 12
1289             456:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 28(DebugDeclare) 454 453(shadowFactor) 49
1290             458:     98(int)   Load 385(i)
1291             459:   16(float)   ConvertSToF 458
1292             461:   19(fvec4)   Load 403(shadowClip)
1293                                Store 460(param) 461
1294                                Store 462(param) 459
1295             463:   16(float)   FunctionCall 62(filterPCF(vf4;f1;) 460(param) 462(param)
1296                                Store 453(shadowFactor) 463
1297             465:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 466 466 12 12
1298             464:   16(float)   Load 453(shadowFactor)
1299             467:   74(fvec3)   Load 80(fragcolor)
1300             468:   74(fvec3)   VectorTimesScalar 467 464
1301                                Store 80(fragcolor) 468
1302                                Branch 394
1303             394:               Label
1304             470:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
1305             471:           4   ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 388 388 12 12
1306             469:     98(int)   Load 385(i)
1307             472:     98(int)   IAdd 469 298
1308                                Store 385(i) 472
1309                                Branch 391
1310             393:             Label
1311             474:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 23(DebugScope) 85
1312             475:           4 ExtInst 1(NonSemantic.Shader.DebugInfo.100) 103(DebugLine) 41 476 476 12 12
1313             473:   74(fvec3) Load 80(fragcolor)
1314                              ReturnValue 473
1315                              FunctionEnd
1316