1noMatchingFunction.frag 2ERROR: 0:17: 'func' : no matching overloaded function found 3ERROR: 1 compilation errors. No code generated. 4 5 6Shader version: 330 7ERROR: node is still EOpNull! 80:8 Function Definition: func(struct-S-f11; ( global float) 90:8 Function Parameters: 100:8 's' ( in structure{ global float a}) 110:10 Sequence 120:10 Branch: Return with expression 130:10 a: direct index for structure ( global float) 140:10 's' ( in structure{ global float a}) 150:10 Constant: 160:10 0 (const int) 170:15 Function Definition: main( ( global void) 180:15 Function Parameters: 190:17 Sequence 200:17 Sequence 210:17 move second child to first child ( temp float) 220:17 'c' ( temp float) 230:17 Constant: 240:17 0.000000 250:18 move second child to first child ( temp 4-component vector of float) 260:18 'o_color' (layout( location=0) out 4-component vector of float) 270:18 Construct vec4 ( temp 4-component vector of float) 280:18 'c' ( temp float) 290:? Linker Objects 300:? 'o_color' (layout( location=0) out 4-component vector of float) 31 32 33Linked fragment stage: 34 35 36Shader version: 330 37ERROR: node is still EOpNull! 380:15 Function Definition: main( ( global void) 390:15 Function Parameters: 400:17 Sequence 410:17 Sequence 420:17 move second child to first child ( temp float) 430:17 'c' ( temp float) 440:17 Constant: 450:17 0.000000 460:18 move second child to first child ( temp 4-component vector of float) 470:18 'o_color' (layout( location=0) out 4-component vector of float) 480:18 Construct vec4 ( temp 4-component vector of float) 490:18 'c' ( temp float) 500:? Linker Objects 510:? 'o_color' (layout( location=0) out 4-component vector of float) 52 53