1hlsl.init2.frag 2Shader version: 500 3gl_FragCoord origin is upper left 40:? Sequence 50:3 Function Definition: Test1( ( temp void) 60:3 Function Parameters: 70:? Sequence 80:5 Sequence 90:5 move second child to first child ( temp structure{ temp 2-component vector of float a}) 100:5 'test1' ( temp structure{ temp 2-component vector of float a}) 110:5 Constant: 120:5 1.000000 130:5 2.000000 140:9 Sequence 150:9 move second child to first child ( temp structure{ temp 2-component vector of float a}) 160:9 'test2' ( temp structure{ temp 2-component vector of float a}) 170:9 Constant: 180:9 3.000000 190:9 4.000000 200:17 Sequence 210:17 move second child to first child ( temp float) 220:17 'test4' ( temp float) 230:17 Constant: 240:17 7.000000 250:20 Sequence 260:20 move second child to first child ( temp structure{ temp float a, temp float b, temp float c}) 270:20 'test5' ( temp structure{ temp float a, temp float b, temp float c}) 280:20 Constant: 290:20 8.000000 300:20 9.000000 310:20 10.000000 320:22 Constant: 330:22 10.000000 340:26 Sequence 350:26 move second child to first child ( temp float) 360:26 'n' ( temp float) 370:26 Constant: 380:26 0.000000 390:27 Sequence 400:27 move second child to first child ( temp 8-element array of 3-component vector of float) 410:27 'a' ( const (read only) 8-element array of 3-component vector of float) 420:27 Construct vec3 ( temp 8-element array of 3-component vector of float) 430:28 vector-scale ( temp 3-component vector of float) 440:28 Constant: 450:28 0.577350 460:28 0.577350 470:28 0.577350 480:28 add second child into first child ( temp float) 490:28 'n' ( temp float) 500:28 Constant: 510:28 1.000000 520:29 vector-scale ( temp 3-component vector of float) 530:29 Constant: 540:29 -0.577350 550:29 -0.577350 560:29 -0.577350 570:29 add second child into first child ( temp float) 580:29 'n' ( temp float) 590:29 Constant: 600:29 1.000000 610:30 vector-scale ( temp 3-component vector of float) 620:30 Constant: 630:30 -0.577350 640:30 -0.577350 650:30 0.577350 660:30 add second child into first child ( temp float) 670:30 'n' ( temp float) 680:30 Constant: 690:30 1.000000 700:31 vector-scale ( temp 3-component vector of float) 710:31 Constant: 720:31 -0.577350 730:31 0.577350 740:31 -0.577350 750:31 add second child into first child ( temp float) 760:31 'n' ( temp float) 770:31 Constant: 780:31 1.000000 790:32 vector-scale ( temp 3-component vector of float) 800:32 Constant: 810:32 -0.577350 820:32 0.577350 830:32 0.577350 840:32 add second child into first child ( temp float) 850:32 'n' ( temp float) 860:32 Constant: 870:32 1.000000 880:33 vector-scale ( temp 3-component vector of float) 890:33 Constant: 900:33 0.577350 910:33 -0.577350 920:33 -0.577350 930:33 add second child into first child ( temp float) 940:33 'n' ( temp float) 950:33 Constant: 960:33 1.000000 970:34 vector-scale ( temp 3-component vector of float) 980:34 Constant: 990:34 0.577350 1000:34 -0.577350 1010:34 0.577350 1020:34 add second child into first child ( temp float) 1030:34 'n' ( temp float) 1040:34 Constant: 1050:34 1.000000 1060:35 vector-scale ( temp 3-component vector of float) 1070:35 Constant: 1080:35 0.577350 1090:35 0.577350 1100:35 -0.577350 1110:35 add second child into first child ( temp float) 1120:35 'n' ( temp float) 1130:35 Constant: 1140:35 1.000000 1150:37 Sequence 1160:37 move second child to first child ( temp structure{ temp 3-component vector of float a}) 1170:37 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a}) 1180:37 Construct structure ( temp structure{ temp 3-component vector of float a}) 1190:37 vector-scale ( temp 3-component vector of float) 1200:37 Constant: 1210:37 -0.577350 1220:37 0.577350 1230:37 0.577350 1240:37 add second child into first child ( temp float) 1250:37 'n' ( temp float) 1260:37 Constant: 1270:37 1.000000 1280:39 Sequence 1290:39 move second child to first child ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) 1300:39 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b}) 1310:39 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) 1320:39 vector-scale ( temp 3-component vector of float) 1330:39 Constant: 1340:39 -0.577350 1350:39 0.577350 1360:39 0.577350 1370:39 add second child into first child ( temp float) 1380:39 'n' ( temp float) 1390:39 Constant: 1400:39 1.000000 1410:40 vector-scale ( temp 3-component vector of float) 1420:40 Constant: 1430:40 -0.577350 1440:40 0.577350 1450:40 0.577350 1460:40 add second child into first child ( temp float) 1470:40 'n' ( temp float) 1480:40 Constant: 1490:40 1.000000 1500:46 Function Definition: @main( ( temp structure{ temp 4-component vector of float color}) 1510:46 Function Parameters: 1520:? Sequence 1530:47 Function Call: Test1( ( temp void) 1540:50 move second child to first child ( temp 4-component vector of float) 1550:50 color: direct index for structure ( temp 4-component vector of float) 1560:50 'ps_output' ( temp structure{ temp 4-component vector of float color}) 1570:50 Constant: 1580:50 0 (const int) 1590:50 Constant: 1600:50 1.000000 1610:50 1.000000 1620:50 1.000000 1630:50 1.000000 1640:51 Branch: Return with expression 1650:51 'ps_output' ( temp structure{ temp 4-component vector of float color}) 1660:46 Function Definition: main( ( temp void) 1670:46 Function Parameters: 1680:? Sequence 1690:46 Sequence 1700:46 move second child to first child ( temp 4-component vector of float) 1710:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) 1720:46 color: direct index for structure ( temp 4-component vector of float) 1730:46 Function Call: @main( ( temp structure{ temp 4-component vector of float color}) 1740:46 Constant: 1750:46 0 (const int) 1760:? Linker Objects 1770:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) 178 179 180Linked fragment stage: 181 182 183Shader version: 500 184gl_FragCoord origin is upper left 1850:? Sequence 1860:3 Function Definition: Test1( ( temp void) 1870:3 Function Parameters: 1880:? Sequence 1890:5 Sequence 1900:5 move second child to first child ( temp structure{ temp 2-component vector of float a}) 1910:5 'test1' ( temp structure{ temp 2-component vector of float a}) 1920:5 Constant: 1930:5 1.000000 1940:5 2.000000 1950:9 Sequence 1960:9 move second child to first child ( temp structure{ temp 2-component vector of float a}) 1970:9 'test2' ( temp structure{ temp 2-component vector of float a}) 1980:9 Constant: 1990:9 3.000000 2000:9 4.000000 2010:17 Sequence 2020:17 move second child to first child ( temp float) 2030:17 'test4' ( temp float) 2040:17 Constant: 2050:17 7.000000 2060:20 Sequence 2070:20 move second child to first child ( temp structure{ temp float a, temp float b, temp float c}) 2080:20 'test5' ( temp structure{ temp float a, temp float b, temp float c}) 2090:20 Constant: 2100:20 8.000000 2110:20 9.000000 2120:20 10.000000 2130:22 Constant: 2140:22 10.000000 2150:26 Sequence 2160:26 move second child to first child ( temp float) 2170:26 'n' ( temp float) 2180:26 Constant: 2190:26 0.000000 2200:27 Sequence 2210:27 move second child to first child ( temp 8-element array of 3-component vector of float) 2220:27 'a' ( const (read only) 8-element array of 3-component vector of float) 2230:27 Construct vec3 ( temp 8-element array of 3-component vector of float) 2240:28 vector-scale ( temp 3-component vector of float) 2250:28 Constant: 2260:28 0.577350 2270:28 0.577350 2280:28 0.577350 2290:28 add second child into first child ( temp float) 2300:28 'n' ( temp float) 2310:28 Constant: 2320:28 1.000000 2330:29 vector-scale ( temp 3-component vector of float) 2340:29 Constant: 2350:29 -0.577350 2360:29 -0.577350 2370:29 -0.577350 2380:29 add second child into first child ( temp float) 2390:29 'n' ( temp float) 2400:29 Constant: 2410:29 1.000000 2420:30 vector-scale ( temp 3-component vector of float) 2430:30 Constant: 2440:30 -0.577350 2450:30 -0.577350 2460:30 0.577350 2470:30 add second child into first child ( temp float) 2480:30 'n' ( temp float) 2490:30 Constant: 2500:30 1.000000 2510:31 vector-scale ( temp 3-component vector of float) 2520:31 Constant: 2530:31 -0.577350 2540:31 0.577350 2550:31 -0.577350 2560:31 add second child into first child ( temp float) 2570:31 'n' ( temp float) 2580:31 Constant: 2590:31 1.000000 2600:32 vector-scale ( temp 3-component vector of float) 2610:32 Constant: 2620:32 -0.577350 2630:32 0.577350 2640:32 0.577350 2650:32 add second child into first child ( temp float) 2660:32 'n' ( temp float) 2670:32 Constant: 2680:32 1.000000 2690:33 vector-scale ( temp 3-component vector of float) 2700:33 Constant: 2710:33 0.577350 2720:33 -0.577350 2730:33 -0.577350 2740:33 add second child into first child ( temp float) 2750:33 'n' ( temp float) 2760:33 Constant: 2770:33 1.000000 2780:34 vector-scale ( temp 3-component vector of float) 2790:34 Constant: 2800:34 0.577350 2810:34 -0.577350 2820:34 0.577350 2830:34 add second child into first child ( temp float) 2840:34 'n' ( temp float) 2850:34 Constant: 2860:34 1.000000 2870:35 vector-scale ( temp 3-component vector of float) 2880:35 Constant: 2890:35 0.577350 2900:35 0.577350 2910:35 -0.577350 2920:35 add second child into first child ( temp float) 2930:35 'n' ( temp float) 2940:35 Constant: 2950:35 1.000000 2960:37 Sequence 2970:37 move second child to first child ( temp structure{ temp 3-component vector of float a}) 2980:37 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a}) 2990:37 Construct structure ( temp structure{ temp 3-component vector of float a}) 3000:37 vector-scale ( temp 3-component vector of float) 3010:37 Constant: 3020:37 -0.577350 3030:37 0.577350 3040:37 0.577350 3050:37 add second child into first child ( temp float) 3060:37 'n' ( temp float) 3070:37 Constant: 3080:37 1.000000 3090:39 Sequence 3100:39 move second child to first child ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) 3110:39 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b}) 3120:39 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b}) 3130:39 vector-scale ( temp 3-component vector of float) 3140:39 Constant: 3150:39 -0.577350 3160:39 0.577350 3170:39 0.577350 3180:39 add second child into first child ( temp float) 3190:39 'n' ( temp float) 3200:39 Constant: 3210:39 1.000000 3220:40 vector-scale ( temp 3-component vector of float) 3230:40 Constant: 3240:40 -0.577350 3250:40 0.577350 3260:40 0.577350 3270:40 add second child into first child ( temp float) 3280:40 'n' ( temp float) 3290:40 Constant: 3300:40 1.000000 3310:46 Function Definition: @main( ( temp structure{ temp 4-component vector of float color}) 3320:46 Function Parameters: 3330:? Sequence 3340:47 Function Call: Test1( ( temp void) 3350:50 move second child to first child ( temp 4-component vector of float) 3360:50 color: direct index for structure ( temp 4-component vector of float) 3370:50 'ps_output' ( temp structure{ temp 4-component vector of float color}) 3380:50 Constant: 3390:50 0 (const int) 3400:50 Constant: 3410:50 1.000000 3420:50 1.000000 3430:50 1.000000 3440:50 1.000000 3450:51 Branch: Return with expression 3460:51 'ps_output' ( temp structure{ temp 4-component vector of float color}) 3470:46 Function Definition: main( ( temp void) 3480:46 Function Parameters: 3490:? Sequence 3500:46 Sequence 3510:46 move second child to first child ( temp 4-component vector of float) 3520:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) 3530:46 color: direct index for structure ( temp 4-component vector of float) 3540:46 Function Call: @main( ( temp structure{ temp 4-component vector of float color}) 3550:46 Constant: 3560:46 0 (const int) 3570:? Linker Objects 3580:? '@entryPointOutput.color' (layout( location=0) out 4-component vector of float) 359 360// Module Version 10000 361// Generated by (magic number): 8000b 362// Id's are bound by 112 363 364 Capability Shader 365 1: ExtInstImport "GLSL.std.450" 366 MemoryModel Logical GLSL450 367 EntryPoint Fragment 4 "main" 109 368 ExecutionMode 4 OriginUpperLeft 369 Source HLSL 500 370 Name 4 "main" 371 Name 6 "Test1(" 372 Name 10 "PS_OUTPUT" 373 MemberName 10(PS_OUTPUT) 0 "color" 374 Name 12 "@main(" 375 Name 15 "mystruct" 376 MemberName 15(mystruct) 0 "a" 377 Name 17 "test1" 378 Name 22 "test2" 379 Name 28 "test4" 380 Name 30 "mystruct2" 381 MemberName 30(mystruct2) 0 "a" 382 MemberName 30(mystruct2) 1 "b" 383 MemberName 30(mystruct2) 2 "c" 384 Name 32 "test5" 385 Name 37 "n" 386 Name 44 "a" 387 Name 80 "one" 388 MemberName 80(one) 0 "a" 389 Name 82 "oneNonConst" 390 Name 87 "two" 391 MemberName 87(two) 0 "a" 392 MemberName 87(two) 1 "b" 393 Name 89 "twoNonConst" 394 Name 99 "ps_output" 395 Name 109 "@entryPointOutput.color" 396 Decorate 109(@entryPointOutput.color) Location 0 397 2: TypeVoid 398 3: TypeFunction 2 399 8: TypeFloat 32 400 9: TypeVector 8(float) 4 401 10(PS_OUTPUT): TypeStruct 9(fvec4) 402 11: TypeFunction 10(PS_OUTPUT) 403 14: TypeVector 8(float) 2 404 15(mystruct): TypeStruct 14(fvec2) 405 16: TypePointer Function 15(mystruct) 406 18: 8(float) Constant 1065353216 407 19: 8(float) Constant 1073741824 408 20: 14(fvec2) ConstantComposite 18 19 409 21:15(mystruct) ConstantComposite 20 410 23: 8(float) Constant 1077936128 411 24: 8(float) Constant 1082130432 412 25: 14(fvec2) ConstantComposite 23 24 413 26:15(mystruct) ConstantComposite 25 414 27: TypePointer Function 8(float) 415 29: 8(float) Constant 1088421888 416 30(mystruct2): TypeStruct 8(float) 8(float) 8(float) 417 31: TypePointer Function 30(mystruct2) 418 33: 8(float) Constant 1090519040 419 34: 8(float) Constant 1091567616 420 35: 8(float) Constant 1092616192 421 36:30(mystruct2) ConstantComposite 33 34 35 422 38: 8(float) Constant 0 423 39: TypeVector 8(float) 3 424 40: TypeInt 32 0 425 41: 40(int) Constant 8 426 42: TypeArray 39(fvec3) 41 427 43: TypePointer Function 42 428 45: 8(float) Constant 1058262330 429 46: 39(fvec3) ConstantComposite 45 45 45 430 50: 8(float) Constant 3205745978 431 51: 39(fvec3) ConstantComposite 50 50 50 432 55: 39(fvec3) ConstantComposite 50 50 45 433 59: 39(fvec3) ConstantComposite 50 45 50 434 63: 39(fvec3) ConstantComposite 50 45 45 435 67: 39(fvec3) ConstantComposite 45 50 50 436 71: 39(fvec3) ConstantComposite 45 50 45 437 75: 39(fvec3) ConstantComposite 45 45 50 438 80(one): TypeStruct 39(fvec3) 439 81: TypePointer Function 80(one) 440 87(two): TypeStruct 39(fvec3) 39(fvec3) 441 88: TypePointer Function 87(two) 442 98: TypePointer Function 10(PS_OUTPUT) 443 100: TypeInt 32 1 444 101: 100(int) Constant 0 445 102: 9(fvec4) ConstantComposite 18 18 18 18 446 103: TypePointer Function 9(fvec4) 447 108: TypePointer Output 9(fvec4) 448109(@entryPointOutput.color): 108(ptr) Variable Output 449 4(main): 2 Function None 3 450 5: Label 451 110:10(PS_OUTPUT) FunctionCall 12(@main() 452 111: 9(fvec4) CompositeExtract 110 0 453 Store 109(@entryPointOutput.color) 111 454 Return 455 FunctionEnd 456 6(Test1(): 2 Function None 3 457 7: Label 458 17(test1): 16(ptr) Variable Function 459 22(test2): 16(ptr) Variable Function 460 28(test4): 27(ptr) Variable Function 461 32(test5): 31(ptr) Variable Function 462 37(n): 27(ptr) Variable Function 463 44(a): 43(ptr) Variable Function 464 82(oneNonConst): 81(ptr) Variable Function 465 89(twoNonConst): 88(ptr) Variable Function 466 Store 17(test1) 21 467 Store 22(test2) 26 468 Store 28(test4) 29 469 Store 32(test5) 36 470 Store 37(n) 38 471 47: 8(float) Load 37(n) 472 48: 8(float) FAdd 47 18 473 Store 37(n) 48 474 49: 39(fvec3) VectorTimesScalar 46 48 475 52: 8(float) Load 37(n) 476 53: 8(float) FAdd 52 18 477 Store 37(n) 53 478 54: 39(fvec3) VectorTimesScalar 51 53 479 56: 8(float) Load 37(n) 480 57: 8(float) FAdd 56 18 481 Store 37(n) 57 482 58: 39(fvec3) VectorTimesScalar 55 57 483 60: 8(float) Load 37(n) 484 61: 8(float) FAdd 60 18 485 Store 37(n) 61 486 62: 39(fvec3) VectorTimesScalar 59 61 487 64: 8(float) Load 37(n) 488 65: 8(float) FAdd 64 18 489 Store 37(n) 65 490 66: 39(fvec3) VectorTimesScalar 63 65 491 68: 8(float) Load 37(n) 492 69: 8(float) FAdd 68 18 493 Store 37(n) 69 494 70: 39(fvec3) VectorTimesScalar 67 69 495 72: 8(float) Load 37(n) 496 73: 8(float) FAdd 72 18 497 Store 37(n) 73 498 74: 39(fvec3) VectorTimesScalar 71 73 499 76: 8(float) Load 37(n) 500 77: 8(float) FAdd 76 18 501 Store 37(n) 77 502 78: 39(fvec3) VectorTimesScalar 75 77 503 79: 42 CompositeConstruct 49 54 58 62 66 70 74 78 504 Store 44(a) 79 505 83: 8(float) Load 37(n) 506 84: 8(float) FAdd 83 18 507 Store 37(n) 84 508 85: 39(fvec3) VectorTimesScalar 63 84 509 86: 80(one) CompositeConstruct 85 510 Store 82(oneNonConst) 86 511 90: 8(float) Load 37(n) 512 91: 8(float) FAdd 90 18 513 Store 37(n) 91 514 92: 39(fvec3) VectorTimesScalar 63 91 515 93: 8(float) Load 37(n) 516 94: 8(float) FAdd 93 18 517 Store 37(n) 94 518 95: 39(fvec3) VectorTimesScalar 63 94 519 96: 87(two) CompositeConstruct 92 95 520 Store 89(twoNonConst) 96 521 Return 522 FunctionEnd 523 12(@main():10(PS_OUTPUT) Function None 11 524 13: Label 525 99(ps_output): 98(ptr) Variable Function 526 97: 2 FunctionCall 6(Test1() 527 104: 103(ptr) AccessChain 99(ps_output) 101 528 Store 104 102 529 105:10(PS_OUTPUT) Load 99(ps_output) 530 ReturnValue 105 531 FunctionEnd 532