xref: /aosp_15_r20/external/angle/third_party/abseil-cpp/absl/debugging/symbolize.cc (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 // Copyright 2018 The Abseil Authors.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //      https://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 // SKIP_ABSL_INLINE_NAMESPACE_CHECK
16 
17 #include "absl/debugging/symbolize.h"
18 
19 #ifdef _WIN32
20 #include <winapifamily.h>
21 #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
22 // UWP doesn't have access to win32 APIs.
23 #define ABSL_INTERNAL_HAVE_SYMBOLIZE_WIN32
24 #endif
25 #endif
26 
27 // Emscripten symbolization relies on JS. Do not use them in standalone mode.
28 #if defined(__EMSCRIPTEN__) && !defined(STANDALONE_WASM)
29 #define ABSL_INTERNAL_HAVE_SYMBOLIZE_WASM
30 #endif
31 
32 #if defined(ABSL_INTERNAL_HAVE_ELF_SYMBOLIZE)
33 #include "absl/debugging/symbolize_elf.inc"
34 #elif defined(ABSL_INTERNAL_HAVE_SYMBOLIZE_WIN32)
35 // The Windows Symbolizer only works if PDB files containing the debug info
36 // are available to the program at runtime.
37 #include "absl/debugging/symbolize_win32.inc"
38 #elif defined(__APPLE__)
39 #include "absl/debugging/symbolize_darwin.inc"
40 #elif defined(ABSL_INTERNAL_HAVE_SYMBOLIZE_WASM)
41 #include "absl/debugging/symbolize_emscripten.inc"
42 #else
43 #include "absl/debugging/symbolize_unimplemented.inc"
44 #endif
45