xref: /aosp_15_r20/external/angle/src/common/PoolAlloc.h (revision 8975f5c5ed3d1c378011245431ada316dfb6f244)
1 //
2 // Copyright 2019 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // PoolAlloc.h:
7 //    Defines the class interface for PoolAllocator.
8 //
9 
10 #ifndef COMMON_POOLALLOC_H_
11 #define COMMON_POOLALLOC_H_
12 
13 #if !defined(NDEBUG)
14 #    define ANGLE_POOL_ALLOC_GUARD_BLOCKS  // define to enable guard block checking
15 #endif
16 
17 //
18 // This header defines an allocator that can be used to efficiently
19 // allocate a large number of small requests for heap memory, with the
20 // intention that they are not individually deallocated, but rather
21 // collectively deallocated at one time.
22 //
23 // This simultaneously
24 //
25 // * Makes each individual allocation much more efficient; the
26 //     typical allocation is trivial.
27 // * Completely avoids the cost of doing individual deallocation.
28 // * Saves the trouble of tracking down and plugging a large class of leaks.
29 //
30 // Individual classes can use this allocator by supplying their own
31 // new and delete methods.
32 //
33 
34 #include "angleutils.h"
35 #include "common/debug.h"
36 
37 namespace angle
38 {
39 class Allocation;
40 class PageHeader;
41 
42 //
43 // There are several stacks.  One is to track the pushing and popping
44 // of the user, and not yet implemented.  The others are simply a
45 // repositories of free pages or used pages.
46 //
47 // Page stacks are linked together with a simple header at the beginning
48 // of each allocation obtained from the underlying OS.  Multi-page allocations
49 // are returned to the OS.  Individual page allocations are kept for future
50 // re-use.
51 //
52 // The "page size" used is not, nor must it match, the underlying OS
53 // page size.  But, having it be about that size or equal to a set of
54 // pages is likely most optimal.
55 //
56 class PoolAllocator : angle::NonCopyable
57 {
58   public:
59     enum class ReleaseStrategy : uint8_t
60     {
61         OnlyMultiPage,
62         All,
63     };
64 
65     static const int kDefaultAlignment = sizeof(void *);
66     //
67     // Create PoolAllocator. If alignment is set to 1 byte then fastAllocate()
68     //  function can be used to make allocations with less overhead.
69     //
70     PoolAllocator(int growthIncrement = 8 * 1024, int allocationAlignment = kDefaultAlignment);
71 
72     //
73     // Don't call the destructor just to free up the memory, call pop()
74     //
75     ~PoolAllocator();
76 
77     //
78     // Initialize page size and alignment after construction
79     //
80     void initialize(int pageSize, int alignment);
81 
82     //
83     // Call push() to establish a new place to pop memory to.  Does not
84     // have to be called to get things started.
85     //
86     void push();
87 
88     //
89     // Call pop() to free all memory allocated since the last call to push(),
90     // or if no last call to push, frees all memory since first allocation.
91     //
92     void pop(ReleaseStrategy releaseStrategy = ReleaseStrategy::OnlyMultiPage);
93 
94     //
95     // Call popAll() to free all memory allocated.
96     //
97     void popAll();
98 
99     //
100     // Call allocate() to actually acquire memory.  Returns 0 if no memory
101     // available, otherwise a properly aligned pointer to 'numBytes' of memory.
102     //
103     void *allocate(size_t numBytes);
104 
105     //
106     // Call fastAllocate() for a faster allocate function that does minimal bookkeeping
107     // preCondition: Allocator must have been created w/ alignment of 1
fastAllocate(size_t numBytes)108     ANGLE_INLINE uint8_t *fastAllocate(size_t numBytes)
109     {
110 #if defined(ANGLE_DISABLE_POOL_ALLOC)
111         return reinterpret_cast<uint8_t *>(allocate(numBytes));
112 #else
113         ASSERT(mAlignment == 1);
114         // No multi-page allocations
115         ASSERT(numBytes <= (mPageSize - mPageHeaderSkip));
116         //
117         // Do the allocation, most likely case inline first, for efficiency.
118         //
119         if (numBytes <= mPageSize - mCurrentPageOffset)
120         {
121             //
122             // Safe to allocate from mCurrentPageOffset.
123             //
124             uint8_t *memory = reinterpret_cast<uint8_t *>(mInUseList) + mCurrentPageOffset;
125             mCurrentPageOffset += numBytes;
126             return memory;
127         }
128         return allocateNewPage(numBytes);
129 #endif
130     }
131 
132     // There is no deallocate.  The point of this class is that deallocation can be skipped by the
133     // user of it, as the model of use is to simultaneously deallocate everything at once by calling
134     // pop(), and to not have to solve memory leak problems.
135 
136     // Catch unwanted allocations.
137     // TODO(jmadill): Remove this when we remove the global allocator.
138     void lock();
139     void unlock();
140 
141   private:
142     size_t mAlignment;  // all returned allocations will be aligned at
143                         // this granularity, which will be a power of 2
144 #if !defined(ANGLE_DISABLE_POOL_ALLOC)
145     struct AllocState
146     {
147         size_t offset;
148         PageHeader *page;
149     };
150     using AllocStack = std::vector<AllocState>;
151 
152     // Slow path of allocation when we have to get a new page.
153     uint8_t *allocateNewPage(size_t numBytes);
154     // Track allocations if and only if we're using guard blocks
155     void *initializeAllocation(uint8_t *memory, size_t numBytes);
156 
157     // Granularity of allocation from the OS
158     size_t mPageSize;
159     // Amount of memory to skip to make room for the page header (which is the size of the page
160     // header, or PageHeader in PoolAlloc.cpp)
161     size_t mPageHeaderSkip;
162     // Next offset in top of inUseList to allocate from.  This offset is not necessarily aligned to
163     // anything.  When an allocation is made, the data is aligned to mAlignment, and the header (if
164     // any) will align to pointer size by extension (since mAlignment is made aligned to at least
165     // pointer size).
166     size_t mCurrentPageOffset;
167     // List of popped memory
168     PageHeader *mFreeList;
169     // List of all memory currently being used.  The head of this list is where allocations are
170     // currently being made from.
171     PageHeader *mInUseList;
172     // Stack of where to allocate from, to partition pool
173     AllocStack mStack;
174 
175     int mNumCalls;       // just an interesting statistic
176     size_t mTotalBytes;  // just an interesting statistic
177 
178 #else  // !defined(ANGLE_DISABLE_POOL_ALLOC)
179     std::vector<std::vector<void *>> mStack;
180 #endif
181 
182     bool mLocked;
183 };
184 
185 }  // namespace angle
186 
187 #endif  // COMMON_POOLALLOC_H_
188