1Name 2 3 ANGLE_shader_binary 4 5Name Strings 6 7 GL_ANGLE_shader_binary 8 9Contributors 10 11 Jonah Taylor, Samsung 12 Mahmoud Kharsa, Samsung 13 14Contacts 15 16 Mahmoud Kharsa, Samsung (m.kharsa 'at' samsung 'dot' com) 17 18Notice 19 20 Copyright (c) 2023 The Khronos Group Inc. Copyright terms at 21 http://www.khronos.org/registry/speccopyright.html 22 23Status 24 25 Draft. 26 27Version 28 29 Version 1, January 03, 2023 30 31Number 32 33 OpenGL ES Extension ### 34 35Dependencies 36 37 OpenGL ES 2.0 is required. 38 39Overview 40 41 This extension makes available a shader binary format, SHADER_BINARY_ANGLE. 42 It enables the loading of shader binaries pre-compiled with ANGLE. 43 44New Types 45 46 None. 47 48New Procedures and Functions 49 50 None. 51 52New Tokens 53 54 Accepted by the <binaryFormat> parameter of ShaderBinary: 55 56 GL_SHADER_BINARY_ANGLE 0x96BB 57 58Errors 59 60 An INVALID_VALUE is generated if the binary points to an incompatible 61 shader binary that was generated using a different version of ANGLE. 62 63New State 64 65 None. 66 67Issues 68 69 None. 70 71Revision History 72 73 #1 - (January 03, 2023) Mahmoud Kharsa 74 Original draft 75