xref: /aosp_15_r20/external/XNNPACK/src/x32-transposec/gen/4x4-reuse-mov-zip-neon.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/neon-zip.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <arm_neon.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x32_transposec_ukernel__4x4_reuse_mov_zip_neon(const uint32_t * input,uint32_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x32_transposec_ukernel__4x4_reuse_mov_zip_neon(
19     const uint32_t* input,
20     uint32_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint32_t));
27   assert(input_stride >= block_width * sizeof(uint32_t));
28 
29   const size_t tile_height = 4;
30   const size_t tile_width = 4;
31   const size_t tile_hbytes = tile_height * sizeof(uint32_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint32_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t) - tile_hbytes;
35 
36   const uint32_t* i0 = input;
37   uint32_t* o = (uint32_t*) ((uintptr_t) output - tile_hbytes);
38   const size_t minus_output_stride = -output_stride;
39 
40   do {
41     const size_t rem = min(block_width - 1, 3);
42     const size_t oN_stride = rem * output_stride;
43     const size_t oN_offset = oN_stride + tile_hbytes;
44     size_t bh = block_height;
45     for (; bh >= 4; bh -= 4) {
46       const uint32x4_t v2_0 = vld1q_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
47       const uint32x4_t v2_1 = vld1q_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
48       const uint32x4_t v2_2 = vld1q_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
49       const uint32x4_t v2_3 = vld1q_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
50 
51       const uint32x4x2_t v1_0 = vzipq_u32(v2_0, v2_2);
52       const uint32x4x2_t v1_1 = vzipq_u32(v2_1, v2_3);
53 
54       const uint32x4x2_t v0_0 = vzipq_u32(v1_0.val[0], v1_1.val[0]);
55       const uint32x4x2_t v0_1 = vzipq_u32(v1_0.val[1], v1_1.val[1]);
56 
57       o = (uint32_t*) ((uintptr_t) o + oN_offset);
58       vst1q_u32(o, v0_1.val[1]);
59       uint32_t *oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
60       if XNN_UNPREDICTABLE(block_width > 3) {
61         o = oN;
62       }
63       vst1q_u32(o, v0_1.val[0]);
64       oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
65       if XNN_UNPREDICTABLE(block_width >= 3) {
66         o = oN;
67       }
68       vst1q_u32(o, v0_0.val[1]);
69       oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
70       if XNN_UNPREDICTABLE(block_width > 1) {
71         o = oN;
72       }
73       vst1q_u32(o, v0_0.val[0]);
74     }
75     o = (uint32_t*) ((uintptr_t) o + tile_hbytes);
76 
77     if (bh != 0) {
78       const uint32x4_t v2_0 = vld1q_u32(i0);
79       const uint32_t *i1 = (const uint32_t*) ((uintptr_t) i0 + input_stride);
80       if XNN_UNPREDICTABLE(bh < 2) {
81         i1 = i0;
82       }
83       const uint32x4_t v2_1 = vld1q_u32(i1);
84       const uint32_t *i2 = (const uint32_t*) ((uintptr_t) i1 + input_stride);
85       if XNN_UNPREDICTABLE(bh <= 2) {
86         i2 = i1;
87       }
88       const uint32x4_t v2_2 = vld1q_u32(i2);
89       const uint32x4_t v2_3 = vmovq_n_u32(0);
90 
91       const uint32x4x2_t v1_0 = vzipq_u32(v2_0, v2_2);
92       const uint32x4x2_t v1_1 = vzipq_u32(v2_1, v2_3);
93 
94       const uint32x4x2_t v0_0 = vzipq_u32(v1_0.val[0], v1_1.val[0]);
95       const uint32x4x2_t v0_1 = vzipq_u32(v1_0.val[1], v1_1.val[1]);
96 
97       uint32x2_t v0_low = vget_low_u32(v0_0.val[0]);
98       uint32x2_t v1_low = vget_low_u32(v0_0.val[1]);
99       uint32x2_t v2_low = vget_low_u32(v0_1.val[0]);
100       uint32x2_t v3_low = vget_low_u32(v0_1.val[1]);
101 
102       if (bh & 2) {
103         o = (uint32_t*) ((uintptr_t) o + oN_stride);
104         vst1_u32(o, v3_low);
105         uint32_t *oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
106         if XNN_UNPREDICTABLE(block_width > 3) {
107           o = oN;
108         }
109         vst1_u32(o, v2_low);
110         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
111         if XNN_UNPREDICTABLE(block_width >= 3) {
112           o = oN;
113         }
114         vst1_u32(o, v1_low);
115         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
116         if XNN_UNPREDICTABLE(block_width > 1) {
117           o = oN;
118         }
119         vst1_u32(o, v0_low); o += 2;
120         v0_low = vget_high_u32(v0_0.val[0]);
121         v1_low = vget_high_u32(v0_0.val[1]);
122         v2_low = vget_high_u32(v0_1.val[0]);
123         v3_low = vget_high_u32(v0_1.val[1]);
124       }
125 
126       if (bh & 1) {
127         o = (uint32_t*) ((uintptr_t) o + oN_stride);
128         vst1_lane_u32(o, v3_low, 0);
129         uint32_t *oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
130         if XNN_UNPREDICTABLE(block_width > 3) {
131           o = oN;
132         }
133         vst1_lane_u32(o, v2_low, 0);
134         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
135         if XNN_UNPREDICTABLE(block_width >= 3) {
136           o = oN;
137         }
138         vst1_lane_u32(o, v1_low, 0);
139         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
140         if XNN_UNPREDICTABLE(block_width > 1) {
141           o = oN;
142         }
143         vst1_lane_u32(o, v0_low, 0);
144       }
145     }
146 
147     i0 = (const uint32_t*) ((uintptr_t) i0 + input_reset);
148     o = (uint32_t*) ((uintptr_t) o + output_reset);
149     block_width = doz(block_width, tile_width);
150   } while (block_width != 0);
151 }
152