xref: /aosp_15_r20/external/XNNPACK/src/x32-transposec/gen/4x4-reuse-mov-wasmsimd.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/wasmsimd.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <wasm_simd128.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x32_transposec_ukernel__4x4_reuse_mov_wasmsimd(const uint32_t * input,uint32_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x32_transposec_ukernel__4x4_reuse_mov_wasmsimd(
19     const uint32_t* input,
20     uint32_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint32_t));
27   assert(input_stride >= block_width * sizeof(uint32_t));
28 
29   const size_t tile_height = 4;
30   const size_t tile_width = 4;
31   const size_t tile_hbytes = tile_height * sizeof(uint32_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint32_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t) - tile_hbytes;
35 
36   const uint32_t* i0 = input;
37   uint32_t* o = (uint32_t*) ((uintptr_t) output - tile_hbytes);
38   const size_t minus_output_stride = -output_stride;
39 
40   do {
41     const size_t rem = min(block_width - 1, 3);
42     const size_t oN_stride = rem * output_stride;
43     const size_t oN_offset = oN_stride + tile_hbytes;
44     size_t bh = block_height;
45     for (; bh >= 4; bh -= 4) {
46       const v128_t v2_0 = wasm_v128_load(i0);
47       i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
48       const v128_t v2_1 = wasm_v128_load(i0);
49       i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
50       const v128_t v2_2 = wasm_v128_load(i0);
51       i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
52       const v128_t v2_3 = wasm_v128_load(i0);
53       i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
54 
55       const v128_t v1_0 = wasm_v32x4_shuffle(v2_0, v2_2, 0, 4, 1, 5);
56       const v128_t v1_1 = wasm_v32x4_shuffle(v2_0, v2_2, 2, 6, 3, 7);
57       const v128_t v1_2 = wasm_v32x4_shuffle(v2_1, v2_3, 0, 4, 1, 5);
58       const v128_t v1_3 = wasm_v32x4_shuffle(v2_1, v2_3, 2, 6, 3, 7);
59       const v128_t v0_0 = wasm_v32x4_shuffle(v1_0, v1_2, 0, 4, 1, 5);
60       const v128_t v0_1 = wasm_v32x4_shuffle(v1_0, v1_2, 2, 6, 3, 7);
61       const v128_t v0_2 = wasm_v32x4_shuffle(v1_1, v1_3, 0, 4, 1, 5);
62       const v128_t v0_3 = wasm_v32x4_shuffle(v1_1, v1_3, 2, 6, 3, 7);
63 
64       o = (uint32_t*) ((uintptr_t) o + oN_offset);
65       wasm_v128_store(o, v0_3);
66       uint32_t *oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
67       if XNN_UNPREDICTABLE(block_width > 3) {
68         o = oN;
69       }
70       wasm_v128_store(o, v0_2);
71       oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
72       if XNN_UNPREDICTABLE(block_width >= 3) {
73         o = oN;
74       }
75       wasm_v128_store(o, v0_1);
76       oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
77       if XNN_UNPREDICTABLE(block_width > 1) {
78         o = oN;
79       }
80       wasm_v128_store(o, v0_0);
81     }
82     o = (uint32_t*) ((uintptr_t) o + tile_hbytes);
83 
84     if (bh != 0) {
85       const v128_t v2_0 = wasm_v128_load(i0);
86       const uint32_t *i1 = (const uint32_t*) ((uintptr_t) i0 + input_stride);
87       if XNN_UNPREDICTABLE(bh < 2) {
88         i1 = i0;
89       }
90       const v128_t v2_1 = wasm_v128_load(i1);
91       const uint32_t *i2 = (const uint32_t*) ((uintptr_t) i1 + input_stride);
92       if XNN_UNPREDICTABLE(bh <= 2) {
93         i2 = i1;
94       }
95       const v128_t v2_2 = wasm_v128_load(i2);
96       const v128_t v2_3 = wasm_v128_xor(v2_0, v2_0);
97 
98       const v128_t v1_0 = wasm_v32x4_shuffle(v2_0, v2_2, 0, 4, 1, 5);
99       const v128_t v1_1 = wasm_v32x4_shuffle(v2_0, v2_2, 2, 6, 3, 7);
100       const v128_t v1_2 = wasm_v32x4_shuffle(v2_1, v2_3, 0, 4, 1, 5);
101       const v128_t v1_3 = wasm_v32x4_shuffle(v2_1, v2_3, 2, 6, 3, 7);
102 
103       v128_t v0_0 = wasm_v32x4_shuffle(v1_0, v1_2, 0, 4, 1, 5);
104       v128_t v0_1 = wasm_v32x4_shuffle(v1_0, v1_2, 2, 6, 3, 7);
105       v128_t v0_2 = wasm_v32x4_shuffle(v1_1, v1_3, 0, 4, 1, 5);
106       v128_t v0_3 = wasm_v32x4_shuffle(v1_1, v1_3, 2, 6, 3, 7);
107 
108       if (bh & 2) {
109         o = (uint32_t*) ((uintptr_t) o + oN_stride);
110         *((double*) o) = wasm_f64x2_extract_lane(v0_3, 0);
111         uint32_t *oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
112         if XNN_UNPREDICTABLE(block_width > 3) {
113           o = oN;
114         }
115         *((double*) o) = wasm_f64x2_extract_lane(v0_2, 0);
116         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
117         if XNN_UNPREDICTABLE(block_width >= 3) {
118           o = oN;
119         }
120         *((double*) o) = wasm_f64x2_extract_lane(v0_1, 0);
121         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
122         if XNN_UNPREDICTABLE(block_width > 1) {
123           o = oN;
124         }
125         *((double*) o) = wasm_f64x2_extract_lane(v0_0, 0);
126         o += 2;
127         v0_0 = wasm_v64x2_shuffle(v0_0, v0_0, 1, 1);
128         v0_1 = wasm_v64x2_shuffle(v0_1, v0_1, 1, 1);
129         v0_2 = wasm_v64x2_shuffle(v0_2, v0_2, 1, 1);
130         v0_3 = wasm_v64x2_shuffle(v0_3, v0_3, 1, 1);
131       }
132 
133       if (bh & 1) {
134         o = (uint32_t*) ((uintptr_t) o + oN_stride);
135         *((float*) o) = wasm_f32x4_extract_lane(v0_3, 0);
136         uint32_t *oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
137         if XNN_UNPREDICTABLE(block_width > 3) {
138           o = oN;
139         }
140         *((float*) o) = wasm_f32x4_extract_lane(v0_2, 0);
141         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
142         if XNN_UNPREDICTABLE(block_width >= 3) {
143           o = oN;
144         }
145         *((float*) o) = wasm_f32x4_extract_lane(v0_1, 0);
146         oN = (uint32_t*) ((uintptr_t) o + minus_output_stride);
147         if XNN_UNPREDICTABLE(block_width > 1) {
148           o = oN;
149         }
150         *((float*) o) = wasm_f32x4_extract_lane(v0_0, 0);
151       }
152     }
153 
154     i0 = (const uint32_t*) ((uintptr_t) i0 + input_reset);
155     o = (uint32_t*) ((uintptr_t) o + output_reset);
156     block_width = doz(block_width, tile_width);
157   } while (block_width != 0);
158 }
159