xref: /aosp_15_r20/external/XNNPACK/src/x32-transposec/gen/2x2-reuse-dec-zip-neon.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/neon-zip.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <arm_neon.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x32_transposec_ukernel__2x2_reuse_dec_zip_neon(const uint32_t * input,uint32_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x32_transposec_ukernel__2x2_reuse_dec_zip_neon(
19     const uint32_t* input,
20     uint32_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint32_t));
27   assert(input_stride >= block_width * sizeof(uint32_t));
28 
29   const size_t tile_height = 2;
30   const size_t tile_width = 2;
31   const size_t tile_hbytes = tile_height * sizeof(uint32_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint32_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint32_t) - tile_hbytes;
35 
36   const uint32_t* i0 = input;
37   uint32_t* o = (uint32_t*) ((uintptr_t) output - tile_hbytes);
38   const size_t minus_output_stride = -output_stride;
39 
40   do {
41     const size_t rem = min(block_width - 1, 1);
42     const size_t oN_stride = rem * output_stride;
43     const size_t oN_offset = oN_stride + tile_hbytes;
44     size_t bh = block_height;
45     for (; bh >= 2; bh -= 2) {
46       const uint32x2_t v1_0 = vld1_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
47       const uint32x2_t v1_1 = vld1_u32(i0); i0 = (uint32_t*) ((uintptr_t) i0 + input_stride);
48 
49       const uint32x2x2_t v0_0 = vzip_u32(v1_0, v1_1);
50 
51 
52       o = (uint32_t*) ((uintptr_t) o + oN_offset);
53       vst1_u32(o, v0_0.val[1]);
54       if XNN_UNPREDICTABLE(block_width > 1) {
55         o = (uint32_t*) ((uintptr_t) o + minus_output_stride);
56       }
57       vst1_u32(o, v0_0.val[0]);
58     }
59     o = (uint32_t*) ((uintptr_t) o + tile_hbytes);
60 
61     if (bh != 0) {
62       const uint32x2_t v1_0 = vld1_u32(i0);
63       const uint32x2_t v1_1 = vmov_n_u32(0);
64 
65       const uint32x2x2_t v0_0 = vzip_u32(v1_0, v1_1);
66 
67 
68       uint32x2_t v0_low = v0_0.val[0];
69       uint32x2_t v1_low = v0_0.val[1];
70 
71       if (bh & 1) {
72         o = (uint32_t*) ((uintptr_t) o + oN_stride);
73         vst1_lane_u32(o, v1_low, 0);
74         if XNN_UNPREDICTABLE(block_width > 1) {
75           o = (uint32_t*) ((uintptr_t) o + minus_output_stride);
76         }
77         vst1_lane_u32(o, v0_low, 0);
78       }
79     }
80 
81     i0 = (const uint32_t*) ((uintptr_t) i0 + input_reset);
82     o = (uint32_t*) ((uintptr_t) o + output_reset);
83     block_width = doz(block_width, tile_width);
84   } while (block_width != 0);
85 }
86