xref: /aosp_15_r20/external/XNNPACK/src/x16-transposec/gen/8x8-multi-switch-zip-neon.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/neon-zip.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <arm_neon.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x16_transposec_ukernel__8x8_multi_switch_zip_neon(const uint16_t * input,uint16_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x16_transposec_ukernel__8x8_multi_switch_zip_neon(
19     const uint16_t* input,
20     uint16_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint16_t));
27   assert(input_stride >= block_width * sizeof(uint16_t));
28 
29   const size_t tile_height = 8;
30   const size_t tile_width = 8;
31   const size_t tile_hbytes = tile_height * sizeof(uint16_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint16_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t input_offset = tile_height * input_stride;
35   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint16_t);
36 
37   const uint16_t* i0 = input;
38   const uint16_t* i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
39   const uint16_t* i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
40   const uint16_t* i3 = (const uint16_t*) ((uintptr_t) i2 + input_stride);
41   const uint16_t* i4 = (const uint16_t*) ((uintptr_t) i3 + input_stride);
42   const uint16_t* i5 = (const uint16_t*) ((uintptr_t) i4 + input_stride);
43   const uint16_t* i6 = (const uint16_t*) ((uintptr_t) i5 + input_stride);
44   const uint16_t* i7 = (const uint16_t*) ((uintptr_t) i6 + input_stride);
45   uint16_t* o = (uint16_t*) output;
46   const size_t minus_output_stride = -output_stride;
47 
48   do {
49     const size_t rem = min(block_width - 1, 7);
50     const size_t oN_stride = rem * output_stride;
51     size_t bh = block_height;
52     for (; bh >= 8; bh -= 8) {
53       const uint16x8_t v3_0 = vld1q_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_offset);
54       const uint16x8_t v3_1 = vld1q_u16(i1); i1 = (uint16_t*) ((uintptr_t) i1 + input_offset);
55       const uint16x8_t v3_2 = vld1q_u16(i2); i2 = (uint16_t*) ((uintptr_t) i2 + input_offset);
56       const uint16x8_t v3_3 = vld1q_u16(i3); i3 = (uint16_t*) ((uintptr_t) i3 + input_offset);
57       const uint16x8_t v3_4 = vld1q_u16(i4); i4 = (uint16_t*) ((uintptr_t) i4 + input_offset);
58       const uint16x8_t v3_5 = vld1q_u16(i5); i5 = (uint16_t*) ((uintptr_t) i5 + input_offset);
59       const uint16x8_t v3_6 = vld1q_u16(i6); i6 = (uint16_t*) ((uintptr_t) i6 + input_offset);
60       const uint16x8_t v3_7 = vld1q_u16(i7); i7 = (uint16_t*) ((uintptr_t) i7 + input_offset);
61 
62       const uint16x8x2_t v2_0 = vzipq_u16(v3_0, v3_4);
63       const uint16x8x2_t v2_1 = vzipq_u16(v3_1, v3_5);
64       const uint16x8x2_t v2_2 = vzipq_u16(v3_2, v3_6);
65       const uint16x8x2_t v2_3 = vzipq_u16(v3_3, v3_7);
66 
67       const uint16x8x2_t v1_0 = vzipq_u16(v2_0.val[0], v2_2.val[0]);
68       const uint16x8x2_t v1_1 = vzipq_u16(v2_0.val[1], v2_2.val[1]);
69       const uint16x8x2_t v1_2 = vzipq_u16(v2_1.val[0], v2_3.val[0]);
70       const uint16x8x2_t v1_3 = vzipq_u16(v2_1.val[1], v2_3.val[1]);
71       const uint16x8x2_t v0_0 = vzipq_u16(v1_0.val[0], v1_2.val[0]);
72       const uint16x8x2_t v0_1 = vzipq_u16(v1_0.val[1], v1_2.val[1]);
73       const uint16x8x2_t v0_2 = vzipq_u16(v1_1.val[0], v1_3.val[0]);
74       const uint16x8x2_t v0_3 = vzipq_u16(v1_1.val[1], v1_3.val[1]);
75 
76       uint16_t *oN = (uint16_t*) ((uintptr_t) o + oN_stride);
77       switch (rem) {
78         case 7:
79           vst1q_u16(oN, v0_3.val[1]); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
80         case 6:
81           vst1q_u16(oN, v0_3.val[0]); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
82         case 5:
83           vst1q_u16(oN, v0_2.val[1]); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
84         case 4:
85           vst1q_u16(oN, v0_2.val[0]); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
86         case 3:
87           vst1q_u16(oN, v0_1.val[1]); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
88         case 2:
89           vst1q_u16(oN, v0_1.val[0]); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
90         case 1:
91           vst1q_u16(oN, v0_0.val[1]);
92         case 0:
93           vst1q_u16(o, v0_0.val[0]); o = (uint16_t*) ((uintptr_t) o + tile_hbytes);
94           break;
95         default:
96           XNN_UNREACHABLE;
97       }
98     }
99 
100     if (bh != 0) {
101       const uint16x8_t v3_0 = vld1q_u16(i0);
102       if XNN_UNPREDICTABLE(bh < 2) {
103         i1 = i0;
104       }
105       const uint16x8_t v3_1 = vld1q_u16(i1);
106       if XNN_UNPREDICTABLE(bh <= 2) {
107         i2 = i0;
108       }
109       const uint16x8_t v3_2 = vld1q_u16(i2);
110       if XNN_UNPREDICTABLE(bh < 4) {
111         i3 = i0;
112       }
113       const uint16x8_t v3_3 = vld1q_u16(i3);
114       if XNN_UNPREDICTABLE(bh <= 4) {
115         i4 = i0;
116       }
117       const uint16x8_t v3_4 = vld1q_u16(i4);
118       if XNN_UNPREDICTABLE(bh < 6) {
119         i5 = i0;
120       }
121       const uint16x8_t v3_5 = vld1q_u16(i5);
122       if XNN_UNPREDICTABLE(bh <= 6) {
123         i6 = i0;
124       }
125       const uint16x8_t v3_6 = vld1q_u16(i6);
126       const uint16x8_t v3_7 = vmovq_n_u16(0);
127 
128       const uint16x8x2_t v2_0 = vzipq_u16(v3_0, v3_4);
129       const uint16x8x2_t v2_1 = vzipq_u16(v3_1, v3_5);
130       const uint16x8x2_t v2_2 = vzipq_u16(v3_2, v3_6);
131       const uint16x8x2_t v2_3 = vzipq_u16(v3_3, v3_7);
132 
133       const uint16x8x2_t v1_0 = vzipq_u16(v2_0.val[0], v2_2.val[0]);
134       const uint16x8x2_t v1_1 = vzipq_u16(v2_0.val[1], v2_2.val[1]);
135       const uint16x8x2_t v1_2 = vzipq_u16(v2_1.val[0], v2_3.val[0]);
136       const uint16x8x2_t v1_3 = vzipq_u16(v2_1.val[1], v2_3.val[1]);
137       const uint16x8x2_t v0_0 = vzipq_u16(v1_0.val[0], v1_2.val[0]);
138       const uint16x8x2_t v0_1 = vzipq_u16(v1_0.val[1], v1_2.val[1]);
139       const uint16x8x2_t v0_2 = vzipq_u16(v1_1.val[0], v1_3.val[0]);
140       const uint16x8x2_t v0_3 = vzipq_u16(v1_1.val[1], v1_3.val[1]);
141 
142       uint16x4_t v0_low = vget_low_u16(v0_0.val[0]);
143       uint16x4_t v1_low = vget_low_u16(v0_0.val[1]);
144       uint16x4_t v2_low = vget_low_u16(v0_1.val[0]);
145       uint16x4_t v3_low = vget_low_u16(v0_1.val[1]);
146       uint16x4_t v4_low = vget_low_u16(v0_2.val[0]);
147       uint16x4_t v5_low = vget_low_u16(v0_2.val[1]);
148       uint16x4_t v6_low = vget_low_u16(v0_3.val[0]);
149       uint16x4_t v7_low = vget_low_u16(v0_3.val[1]);
150 
151       if (bh & 4) {
152         uint16_t* oN = (uint16_t*) ((uintptr_t) o + oN_stride);
153         switch (rem) {
154           case 7:
155             vst1_u16(oN, v7_low); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
156           case 6:
157             vst1_u16(oN, v6_low); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
158           case 5:
159             vst1_u16(oN, v5_low); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
160           case 4:
161             vst1_u16(oN, v4_low); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
162           case 3:
163             vst1_u16(oN, v3_low); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
164           case 2:
165             vst1_u16(oN, v2_low); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
166           case 1:
167             vst1_u16(oN, v1_low);
168           case 0:
169             vst1_u16(o, v0_low); o += 4;
170             break;
171           default:
172             XNN_UNREACHABLE;
173         }
174         v0_low = vget_high_u16(v0_0.val[0]);
175         v1_low = vget_high_u16(v0_0.val[1]);
176         v2_low = vget_high_u16(v0_1.val[0]);
177         v3_low = vget_high_u16(v0_1.val[1]);
178         v4_low = vget_high_u16(v0_2.val[0]);
179         v5_low = vget_high_u16(v0_2.val[1]);
180         v6_low = vget_high_u16(v0_3.val[0]);
181         v7_low = vget_high_u16(v0_3.val[1]);
182       }
183 
184       if (bh & 2) {
185         uint16_t* oN = (uint16_t*) ((uintptr_t) o + oN_stride);
186         switch (rem) {
187           case 7:
188             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v7_low), 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
189           case 6:
190             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v6_low), 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
191           case 5:
192             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v5_low), 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
193           case 4:
194             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v4_low), 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
195           case 3:
196             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v3_low), 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
197           case 2:
198             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v2_low), 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
199           case 1:
200             vst1_lane_u32((void*) oN, vreinterpret_u32_u16(v1_low), 0);
201           case 0:
202             vst1_lane_u32((void*) o, vreinterpret_u32_u16(v0_low), 0); o += 2;
203             break;
204           default:
205             XNN_UNREACHABLE;
206         }
207         v0_low = vext_u16(v0_low, v0_low, 2);
208         v1_low = vext_u16(v1_low, v1_low, 2);
209         v2_low = vext_u16(v2_low, v2_low, 2);
210         v3_low = vext_u16(v3_low, v3_low, 2);
211         v4_low = vext_u16(v4_low, v4_low, 2);
212         v5_low = vext_u16(v5_low, v5_low, 2);
213         v6_low = vext_u16(v6_low, v6_low, 2);
214         v7_low = vext_u16(v7_low, v7_low, 2);
215       }
216       if (bh & 1) {
217         uint16_t* oN = (uint16_t*) ((uintptr_t) o + oN_stride);
218         switch (rem) {
219           case 7:
220             vst1_lane_u16(oN, v7_low, 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
221           case 6:
222             vst1_lane_u16(oN, v6_low, 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
223           case 5:
224             vst1_lane_u16(oN, v5_low, 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
225           case 4:
226             vst1_lane_u16(oN, v4_low, 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
227           case 3:
228             vst1_lane_u16(oN, v3_low, 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
229           case 2:
230             vst1_lane_u16(oN, v2_low, 0); oN = (uint16_t*) ((uintptr_t) oN + minus_output_stride);
231           case 1:
232             vst1_lane_u16(oN, v1_low, 0);
233           case 0:
234             vst1_lane_u16(o, v0_low, 0);
235             break;
236           default:
237             XNN_UNREACHABLE;
238         }
239       }
240     }
241 
242     i0 = (const uint16_t*) ((uintptr_t) i0 + input_reset);
243     i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
244     i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
245     i3 = (const uint16_t*) ((uintptr_t) i2 + input_stride);
246     i4 = (const uint16_t*) ((uintptr_t) i3 + input_stride);
247     i5 = (const uint16_t*) ((uintptr_t) i4 + input_stride);
248     i6 = (const uint16_t*) ((uintptr_t) i5 + input_stride);
249     i7 = (const uint16_t*) ((uintptr_t) i6 + input_stride);
250     o = (uint16_t*) ((uintptr_t) o + output_reset);
251     block_width = doz(block_width, tile_width);
252   } while (block_width != 0);
253 }
254