xref: /aosp_15_r20/external/XNNPACK/src/x16-transposec/gen/4x4-reuse-multi-zip-neon.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/neon-zip.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <arm_neon.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x16_transposec_ukernel__4x4_reuse_multi_zip_neon(const uint16_t * input,uint16_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x16_transposec_ukernel__4x4_reuse_multi_zip_neon(
19     const uint16_t* input,
20     uint16_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint16_t));
27   assert(input_stride >= block_width * sizeof(uint16_t));
28 
29   const size_t tile_height = 4;
30   const size_t tile_width = 4;
31   const size_t tile_hbytes = tile_height * sizeof(uint16_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint16_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint16_t);
35 
36   const uint16_t* i0 = input;
37   uint16_t* o0 = (uint16_t*) output;
38   uint16_t* o1 = (uint16_t*) ((uintptr_t) o0 + output_stride);
39   uint16_t* o2 = (uint16_t*) ((uintptr_t) o1 + output_stride);
40   uint16_t* o3 = (uint16_t*) ((uintptr_t) o2 + output_stride);
41 
42   do {
43     if XNN_UNPREDICTABLE(block_width < 2) {
44       o1 = o0;
45     }
46     if XNN_UNPREDICTABLE(block_width <= 2) {
47       o2 = o0;
48     }
49     if XNN_UNPREDICTABLE(block_width < 4) {
50       o3 = o0;
51     }
52     size_t bh = block_height;
53     for (; bh >= 4; bh -= 4) {
54       const uint16x4_t v2_0 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride);
55       const uint16x4_t v2_1 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride);
56       const uint16x4_t v2_2 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride);
57       const uint16x4_t v2_3 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_stride);
58 
59       const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2);
60       const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3);
61 
62       const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]);
63       const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]);
64 
65       vst1_u16(o3, v0_1.val[1]); o3 = (uint16_t*) ((uintptr_t) o3 + tile_hbytes);
66       vst1_u16(o2, v0_1.val[0]); o2 = (uint16_t*) ((uintptr_t) o2 + tile_hbytes);
67       vst1_u16(o1, v0_0.val[1]); o1 = (uint16_t*) ((uintptr_t) o1 + tile_hbytes);
68       vst1_u16(o0, v0_0.val[0]); o0 = (uint16_t*) ((uintptr_t) o0 + tile_hbytes);
69     }
70 
71     if (bh != 0) {
72       const uint16x4_t v2_0 = vld1_u16(i0);
73       const uint16_t *i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
74       if XNN_UNPREDICTABLE(bh < 2) {
75         i1 = i0;
76       }
77       const uint16x4_t v2_1 = vld1_u16(i1);
78       const uint16_t *i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
79       if XNN_UNPREDICTABLE(bh <= 2) {
80         i2 = i1;
81       }
82       const uint16x4_t v2_2 = vld1_u16(i2);
83       const uint16x4_t v2_3 = vmov_n_u16(0);
84 
85       const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2);
86       const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3);
87 
88       const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]);
89       const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]);
90 
91       uint16x4_t v0_low = v0_0.val[0];
92       uint16x4_t v1_low = v0_0.val[1];
93       uint16x4_t v2_low = v0_1.val[0];
94       uint16x4_t v3_low = v0_1.val[1];
95 
96       if (bh & 2) {
97         vst1_lane_u32((void*) o3, vreinterpret_u32_u16(v3_low), 0); o3 += 2;
98         vst1_lane_u32((void*) o2, vreinterpret_u32_u16(v2_low), 0); o2 += 2;
99         vst1_lane_u32((void*) o1, vreinterpret_u32_u16(v1_low), 0); o1 += 2;
100         vst1_lane_u32((void*) o0, vreinterpret_u32_u16(v0_low), 0); o0 += 2;
101         v0_low = vext_u16(v0_low, v0_low, 2);
102         v1_low = vext_u16(v1_low, v1_low, 2);
103         v2_low = vext_u16(v2_low, v2_low, 2);
104         v3_low = vext_u16(v3_low, v3_low, 2);
105       }
106       if (bh & 1) {
107         vst1_lane_u16(o3, v3_low, 0);
108         vst1_lane_u16(o2, v2_low, 0);
109         vst1_lane_u16(o1, v1_low, 0);
110         vst1_lane_u16(o0, v0_low, 0);
111       }
112     }
113 
114     i0 = (const uint16_t*) ((uintptr_t) i0 + input_reset);
115     o0 = (uint16_t*) ((uintptr_t) o0 + output_reset);
116     o1 = (uint16_t*) ((uintptr_t) o1 + output_reset);
117     o2 = (uint16_t*) ((uintptr_t) o2 + output_reset);
118     o3 = (uint16_t*) ((uintptr_t) o3 + output_reset);
119     block_width = doz(block_width, tile_width);
120   } while (block_width != 0);
121 }
122