xref: /aosp_15_r20/external/XNNPACK/src/x16-transposec/gen/4x4-multi-multi-zip-neon.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/neon-zip.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <arm_neon.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x16_transposec_ukernel__4x4_multi_multi_zip_neon(const uint16_t * input,uint16_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x16_transposec_ukernel__4x4_multi_multi_zip_neon(
19     const uint16_t* input,
20     uint16_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint16_t));
27   assert(input_stride >= block_width * sizeof(uint16_t));
28 
29   const size_t tile_height = 4;
30   const size_t tile_width = 4;
31   const size_t tile_hbytes = tile_height * sizeof(uint16_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint16_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t input_offset = tile_height * input_stride;
35   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint16_t);
36 
37   const uint16_t* i0 = input;
38   const uint16_t* i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
39   const uint16_t* i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
40   const uint16_t* i3 = (const uint16_t*) ((uintptr_t) i2 + input_stride);
41   uint16_t* o0 = (uint16_t*) output;
42   uint16_t* o1 = (uint16_t*) ((uintptr_t) o0 + output_stride);
43   uint16_t* o2 = (uint16_t*) ((uintptr_t) o1 + output_stride);
44   uint16_t* o3 = (uint16_t*) ((uintptr_t) o2 + output_stride);
45 
46   do {
47     if XNN_UNPREDICTABLE(block_width < 2) {
48       o1 = o0;
49     }
50     if XNN_UNPREDICTABLE(block_width <= 2) {
51       o2 = o0;
52     }
53     if XNN_UNPREDICTABLE(block_width < 4) {
54       o3 = o0;
55     }
56     size_t bh = block_height;
57     for (; bh >= 4; bh -= 4) {
58       const uint16x4_t v2_0 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_offset);
59       const uint16x4_t v2_1 = vld1_u16(i1); i1 = (uint16_t*) ((uintptr_t) i1 + input_offset);
60       const uint16x4_t v2_2 = vld1_u16(i2); i2 = (uint16_t*) ((uintptr_t) i2 + input_offset);
61       const uint16x4_t v2_3 = vld1_u16(i3); i3 = (uint16_t*) ((uintptr_t) i3 + input_offset);
62 
63       const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2);
64       const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3);
65 
66       const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]);
67       const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]);
68 
69       vst1_u16(o3, v0_1.val[1]); o3 = (uint16_t*) ((uintptr_t) o3 + tile_hbytes);
70       vst1_u16(o2, v0_1.val[0]); o2 = (uint16_t*) ((uintptr_t) o2 + tile_hbytes);
71       vst1_u16(o1, v0_0.val[1]); o1 = (uint16_t*) ((uintptr_t) o1 + tile_hbytes);
72       vst1_u16(o0, v0_0.val[0]); o0 = (uint16_t*) ((uintptr_t) o0 + tile_hbytes);
73     }
74 
75     if (bh != 0) {
76       const uint16x4_t v2_0 = vld1_u16(i0);
77       if XNN_UNPREDICTABLE(bh < 2) {
78         i1 = i0;
79       }
80       const uint16x4_t v2_1 = vld1_u16(i1);
81       if XNN_UNPREDICTABLE(bh <= 2) {
82         i2 = i0;
83       }
84       const uint16x4_t v2_2 = vld1_u16(i2);
85       const uint16x4_t v2_3 = vmov_n_u16(0);
86 
87       const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2);
88       const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3);
89 
90       const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]);
91       const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]);
92 
93       uint16x4_t v0_low = v0_0.val[0];
94       uint16x4_t v1_low = v0_0.val[1];
95       uint16x4_t v2_low = v0_1.val[0];
96       uint16x4_t v3_low = v0_1.val[1];
97 
98       if (bh & 2) {
99         vst1_lane_u32((void*) o3, vreinterpret_u32_u16(v3_low), 0); o3 += 2;
100         vst1_lane_u32((void*) o2, vreinterpret_u32_u16(v2_low), 0); o2 += 2;
101         vst1_lane_u32((void*) o1, vreinterpret_u32_u16(v1_low), 0); o1 += 2;
102         vst1_lane_u32((void*) o0, vreinterpret_u32_u16(v0_low), 0); o0 += 2;
103         v0_low = vext_u16(v0_low, v0_low, 2);
104         v1_low = vext_u16(v1_low, v1_low, 2);
105         v2_low = vext_u16(v2_low, v2_low, 2);
106         v3_low = vext_u16(v3_low, v3_low, 2);
107       }
108       if (bh & 1) {
109         vst1_lane_u16(o3, v3_low, 0);
110         vst1_lane_u16(o2, v2_low, 0);
111         vst1_lane_u16(o1, v1_low, 0);
112         vst1_lane_u16(o0, v0_low, 0);
113       }
114     }
115 
116     i0 = (const uint16_t*) ((uintptr_t) i0 + input_reset);
117     i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
118     i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
119     i3 = (const uint16_t*) ((uintptr_t) i2 + input_stride);
120     o0 = (uint16_t*) ((uintptr_t) o0 + output_reset);
121     o1 = (uint16_t*) ((uintptr_t) o1 + output_reset);
122     o2 = (uint16_t*) ((uintptr_t) o2 + output_reset);
123     o3 = (uint16_t*) ((uintptr_t) o3 + output_reset);
124     block_width = doz(block_width, tile_width);
125   } while (block_width != 0);
126 }
127