xref: /aosp_15_r20/external/XNNPACK/src/x16-transposec/gen/4x4-multi-mov-zip-neon.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/x32-transposec/neon-zip.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2021 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <arm_neon.h>
11 
12 #include <assert.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/transpose.h>
17 
xnn_x16_transposec_ukernel__4x4_multi_mov_zip_neon(const uint16_t * input,uint16_t * output,size_t input_stride,size_t output_stride,size_t block_width,size_t block_height)18 void xnn_x16_transposec_ukernel__4x4_multi_mov_zip_neon(
19     const uint16_t* input,
20     uint16_t* output,
21     size_t input_stride,
22     size_t output_stride,
23     size_t block_width,
24     size_t block_height) XNN_OOB_READS
25 {
26   assert(output_stride >= block_height * sizeof(uint16_t));
27   assert(input_stride >= block_width * sizeof(uint16_t));
28 
29   const size_t tile_height = 4;
30   const size_t tile_width = 4;
31   const size_t tile_hbytes = tile_height * sizeof(uint16_t);
32   const size_t tile_wbytes = tile_width * sizeof(uint16_t);
33   const size_t input_reset = tile_wbytes - round_down_po2(block_height, tile_height) * input_stride;
34   const size_t input_offset = tile_height * input_stride;
35   const size_t output_reset = tile_width * output_stride - round_down_po2(block_height, 2) * sizeof(uint16_t) - tile_hbytes;
36 
37   const uint16_t* i0 = input;
38   const uint16_t* i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
39   const uint16_t* i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
40   const uint16_t* i3 = (const uint16_t*) ((uintptr_t) i2 + input_stride);
41   uint16_t* o = (uint16_t*) ((uintptr_t) output - tile_hbytes);
42   const size_t minus_output_stride = -output_stride;
43 
44   do {
45     const size_t rem = min(block_width - 1, 3);
46     const size_t oN_stride = rem * output_stride;
47     const size_t oN_offset = oN_stride + tile_hbytes;
48     size_t bh = block_height;
49     for (; bh >= 4; bh -= 4) {
50       const uint16x4_t v2_0 = vld1_u16(i0); i0 = (uint16_t*) ((uintptr_t) i0 + input_offset);
51       const uint16x4_t v2_1 = vld1_u16(i1); i1 = (uint16_t*) ((uintptr_t) i1 + input_offset);
52       const uint16x4_t v2_2 = vld1_u16(i2); i2 = (uint16_t*) ((uintptr_t) i2 + input_offset);
53       const uint16x4_t v2_3 = vld1_u16(i3); i3 = (uint16_t*) ((uintptr_t) i3 + input_offset);
54 
55       const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2);
56       const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3);
57 
58       const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]);
59       const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]);
60 
61       o = (uint16_t*) ((uintptr_t) o + oN_offset);
62       vst1_u16(o, v0_1.val[1]);
63       uint16_t *oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
64       if XNN_UNPREDICTABLE(block_width > 3) {
65         o = oN;
66       }
67       vst1_u16(o, v0_1.val[0]);
68       oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
69       if XNN_UNPREDICTABLE(block_width >= 3) {
70         o = oN;
71       }
72       vst1_u16(o, v0_0.val[1]);
73       oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
74       if XNN_UNPREDICTABLE(block_width > 1) {
75         o = oN;
76       }
77       vst1_u16(o, v0_0.val[0]);
78     }
79     o = (uint16_t*) ((uintptr_t) o + tile_hbytes);
80 
81     if (bh != 0) {
82       const uint16x4_t v2_0 = vld1_u16(i0);
83       if XNN_UNPREDICTABLE(bh < 2) {
84         i1 = i0;
85       }
86       const uint16x4_t v2_1 = vld1_u16(i1);
87       if XNN_UNPREDICTABLE(bh <= 2) {
88         i2 = i0;
89       }
90       const uint16x4_t v2_2 = vld1_u16(i2);
91       const uint16x4_t v2_3 = vmov_n_u16(0);
92 
93       const uint16x4x2_t v1_0 = vzip_u16(v2_0, v2_2);
94       const uint16x4x2_t v1_1 = vzip_u16(v2_1, v2_3);
95 
96       const uint16x4x2_t v0_0 = vzip_u16(v1_0.val[0], v1_1.val[0]);
97       const uint16x4x2_t v0_1 = vzip_u16(v1_0.val[1], v1_1.val[1]);
98 
99       uint16x4_t v0_low = v0_0.val[0];
100       uint16x4_t v1_low = v0_0.val[1];
101       uint16x4_t v2_low = v0_1.val[0];
102       uint16x4_t v3_low = v0_1.val[1];
103 
104       if (bh & 2) {
105         o = (uint16_t*) ((uintptr_t) o + oN_stride);
106         vst1_lane_u32((void*) o, vreinterpret_u32_u16(v3_low), 0);
107         uint16_t *oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
108         if XNN_UNPREDICTABLE(block_width > 3) {
109           o = oN;
110         }
111         vst1_lane_u32((void*) o, vreinterpret_u32_u16(v2_low), 0);
112         oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
113         if XNN_UNPREDICTABLE(block_width >= 3) {
114           o = oN;
115         }
116         vst1_lane_u32((void*) o, vreinterpret_u32_u16(v1_low), 0);
117         oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
118         if XNN_UNPREDICTABLE(block_width > 1) {
119           o = oN;
120         }
121         vst1_lane_u32((void*) o, vreinterpret_u32_u16(v0_low), 0); o += 2;
122         v0_low = vext_u16(v0_low, v0_low, 2);
123         v1_low = vext_u16(v1_low, v1_low, 2);
124         v2_low = vext_u16(v2_low, v2_low, 2);
125         v3_low = vext_u16(v3_low, v3_low, 2);
126       }
127       if (bh & 1) {
128         o = (uint16_t*) ((uintptr_t) o + oN_stride);
129         vst1_lane_u16(o, v3_low, 0);
130         uint16_t *oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
131         if XNN_UNPREDICTABLE(block_width > 3) {
132           o = oN;
133         }
134         vst1_lane_u16(o, v2_low, 0);
135         oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
136         if XNN_UNPREDICTABLE(block_width >= 3) {
137           o = oN;
138         }
139         vst1_lane_u16(o, v1_low, 0);
140         oN = (uint16_t*) ((uintptr_t) o + minus_output_stride);
141         if XNN_UNPREDICTABLE(block_width > 1) {
142           o = oN;
143         }
144         vst1_lane_u16(o, v0_low, 0);
145       }
146     }
147 
148     i0 = (const uint16_t*) ((uintptr_t) i0 + input_reset);
149     i1 = (const uint16_t*) ((uintptr_t) i0 + input_stride);
150     i2 = (const uint16_t*) ((uintptr_t) i1 + input_stride);
151     i3 = (const uint16_t*) ((uintptr_t) i2 + input_stride);
152     o = (uint16_t*) ((uintptr_t) o + output_reset);
153     block_width = doz(block_width, tile_width);
154   } while (block_width != 0);
155 }
156