xref: /aosp_15_r20/external/XNNPACK/src/f32-dwconv2d-chw/gen/3x3p1-minmax-scalar-3x1.c (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-dwconv2d-chw/3x3p1-scalar.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <xnnpack/dwconv.h>
13 #include <xnnpack/math.h>
14 
15 
xnn_f32_dwconv2d_chw_ukernel_3x3p1__scalar_3x1(size_t input_height,size_t input_width,const float * input,const float * weights,const float * zero,float * output,uint32_t padding_top,const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS (1)])16 void xnn_f32_dwconv2d_chw_ukernel_3x3p1__scalar_3x1(
17     size_t input_height,
18     size_t input_width,
19     const float* input,
20     const float* weights,
21     const float* zero,
22     float* output,
23     uint32_t padding_top,
24     const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)])
25 {
26   assert(input_height != 0);
27   assert(input_width != 0);
28   assert(input_width % sizeof(float) == 0);
29   assert(padding_top == 1);
30 
31   const float vmin = params->scalar.min;
32   const float vmax = params->scalar.max;
33 
34   const float vbias = weights[0];
35   const float vk00 = weights[1];
36   const float vk01 = weights[2];
37   const float vk02 = weights[3];
38   const float vk10 = weights[4];
39   const float vk11 = weights[5];
40   const float vk12 = weights[6];
41   const float vk20 = weights[7];
42   const float vk21 = weights[8];
43   const float vk22 = weights[9];
44 
45   const float* i0 = zero;
46   const float* i1 = input;
47   const float* i2 = (const float*) ((uintptr_t) i1 + input_width);
48   const float* i3 = (const float*) ((uintptr_t) i2 + input_width);
49   const float* i4 = (const float*) ((uintptr_t) i3 + input_width);
50 
51   float* o0 = output;
52   float* o1 = (float*) ((uintptr_t) o0 + input_width);
53   float* o2 = (float*) ((uintptr_t) o1 + input_width);
54 
55   size_t output_height = input_height;
56   do {
57     if XNN_UNPREDICTABLE(output_height < 2) {
58       i2 = zero;
59       o1 = o0;
60     }
61     if XNN_UNPREDICTABLE(output_height < 3) {
62       i3 = zero;
63       o2 = o1;
64     }
65     if XNN_UNPREDICTABLE(output_height < 4) {
66       i4 = zero;
67     }
68 
69     float vi0x0 = 0.0f;
70     float vi1x0 = 0.0f;
71     float vi2x0 = 0.0f;
72     float vi3x0 = 0.0f;
73     float vi4x0 = 0.0f;
74 
75     float vi0x1 = *i0++;
76     float vi1x1 = *i1++;
77     float vi2x1 = *i2++;
78     float vi3x1 = *i3++;
79     float vi4x1 = *i4++;
80 
81     size_t w = input_width;
82     for (; w > 1 * sizeof(float); w -= 1 * sizeof(float)) {
83       const float vi0x2 = *i0++;
84       const float vi1x2 = *i1++;
85       const float vi2x2 = *i2++;
86       const float vi3x2 = *i3++;
87       const float vi4x2 = *i4++;
88 
89       float vo0p0 = vbias + vi0x0 * vk00;
90       float vo1p0 = vbias + vi1x0 * vk00;
91       float vo2p0 = vbias + vi2x0 * vk00;
92       vo0p0 += vi1x0 * vk10;
93       vo1p0 += vi2x0 * vk10;
94       vo2p0 += vi3x0 * vk10;
95       vo0p0 += vi2x0 * vk20;
96       vo1p0 += vi3x0 * vk20;
97       vo2p0 += vi4x0 * vk20;
98 
99       vi0x0 = vi0x1;
100       vi1x0 = vi1x1;
101       vi2x0 = vi2x1;
102       vi3x0 = vi3x1;
103       vi4x0 = vi4x1;
104 
105       vo0p0 += vi0x1 * vk01;
106       vo1p0 += vi1x1 * vk01;
107       vo2p0 += vi2x1 * vk01;
108       vo0p0 += vi1x1 * vk11;
109       vo1p0 += vi2x1 * vk11;
110       vo2p0 += vi3x1 * vk11;
111       vo0p0 += vi2x1 * vk21;
112       vo1p0 += vi3x1 * vk21;
113       vo2p0 += vi4x1 * vk21;
114 
115       vi0x1 = vi0x2;
116       vi1x1 = vi1x2;
117       vi2x1 = vi2x2;
118       vi3x1 = vi3x2;
119       vi4x1 = vi4x2;
120 
121       vo0p0 += vi0x2 * vk02;
122       vo1p0 += vi1x2 * vk02;
123       vo2p0 += vi2x2 * vk02;
124       vo0p0 += vi1x2 * vk12;
125       vo1p0 += vi2x2 * vk12;
126       vo2p0 += vi3x2 * vk12;
127       vo0p0 += vi2x2 * vk22;
128       vo1p0 += vi3x2 * vk22;
129       vo2p0 += vi4x2 * vk22;
130 
131 
132       float vo0 = math_max_f32(vo0p0, vmin);
133       float vo1 = math_max_f32(vo1p0, vmin);
134       float vo2 = math_max_f32(vo2p0, vmin);
135 
136       vo0 = math_min_f32(vo0, vmax);
137       vo1 = math_min_f32(vo1, vmax);
138       vo2 = math_min_f32(vo2, vmax);
139 
140       *o2++ = vo2;
141       *o1++ = vo1;
142       *o0++ = vo0;
143     }
144     // Always process the last pixel separately to account for right edge.
145     assert(w == 1 * sizeof(float));
146     {
147       float vo0p0 = vbias + vi0x0 * vk00;
148       float vo1p0 = vbias + vi1x0 * vk00;
149       float vo2p0 = vbias + vi2x0 * vk00;
150       vo0p0 += vi1x0 * vk10;
151       vo1p0 += vi2x0 * vk10;
152       vo2p0 += vi3x0 * vk10;
153       vo0p0 += vi2x0 * vk20;
154       vo1p0 += vi3x0 * vk20;
155       vo2p0 += vi4x0 * vk20;
156 
157       vo0p0 += vi0x1 * vk01;
158       vo1p0 += vi1x1 * vk01;
159       vo2p0 += vi2x1 * vk01;
160       vo0p0 += vi1x1 * vk11;
161       vo1p0 += vi2x1 * vk11;
162       vo2p0 += vi3x1 * vk11;
163       vo0p0 += vi2x1 * vk21;
164       vo1p0 += vi3x1 * vk21;
165       vo2p0 += vi4x1 * vk21;
166 
167 
168       float vo0 = math_max_f32(vo0p0, vmin);
169       float vo1 = math_max_f32(vo1p0, vmin);
170       float vo2 = math_max_f32(vo2p0, vmin);
171 
172       vo0 = math_min_f32(vo0, vmax);
173       vo1 = math_min_f32(vo1, vmax);
174       vo2 = math_min_f32(vo2, vmax);
175 
176       *o2++ = vo2;
177       *o1++ = vo1;
178       *o0++ = vo0;
179     }
180 
181     i0 = (const float*) ((uintptr_t) i3 - input_width);
182     i1 = (const float*) ((uintptr_t) i4 - input_width);
183     i2 = (const float*) ((uintptr_t) i1 + input_width);
184     i3 = (const float*) ((uintptr_t) i2 + input_width);
185     i4 = (const float*) ((uintptr_t) i3 + input_width);
186 
187     o0 = o2;
188     o1 = (float*) ((uintptr_t) o0 + input_width);
189     o2 = (float*) ((uintptr_t) o1 + input_width);
190 
191     output_height = doz(output_height, 3);
192   } while (output_height != 0);
193 }
194