xref: /aosp_15_r20/external/XNNPACK/src/f32-dwconv2d-chw/3x3s2p1-wasmsimd-loadsplat.c.in (revision 4bdc94577ba0e567308109d787f7fec7b531ce36)
1// Copyright 2020 Google LLC
2//
3// This source code is licensed under the BSD-style license found in the
4// LICENSE file in the root directory of this source tree.
5
6$assert ROW_TILE >= 1
7$assert ACCUMULATORS >= 1
8#include <assert.h>
9
10#include <wasm_simd128.h>
11
12#include <xnnpack/dwconv.h>
13#include <xnnpack/math.h>
14
15
16$ARCH_SUFFIX = "_x86" if X86 else "_arm"
17
18void xnn_f32_dwconv2d_chw_ukernel_3x3s2p1__wasmsimd${ARCH_SUFFIX}_loadsplat_${ROW_TILE}x4${"_acc%d" % ACCUMULATORS if ACCUMULATORS > 1 else ""}(
19    size_t input_height,
20    size_t input_width,
21    const float* input,
22    const float* weights,
23    const float* zero,
24    float* output,
25    uint32_t padding_top,
26    const union xnn_f32_chw_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
27{
28  assert(input_height != 0);
29  assert(input_width != 0);
30  assert(input_width % sizeof(float) == 0);
31  assert(padding_top >= 0);
32  assert(padding_top <= 1);
33
34  const v128_t vmask_even = wasm_v128_load(params->scalar.mask_even);
35  const v128_t vmask_odd  = wasm_v128_load(params->scalar.mask_odd);
36  const v128_t vmax = wasm_v128_load32_splat(&params->scalar.max);
37  const v128_t vmin = wasm_v128_load32_splat(&params->scalar.min);
38
39  const v128_t vw0123 = wasm_v128_load(weights);
40  const v128_t vw4567 = wasm_v128_load(weights + 4);
41  const v128_t vw89 = wasm_v128_load64_splat(weights + 8);
42  const v128_t vbias = wasm_v32x4_shuffle(vw0123, vw0123, 0, 0, 0, 0);
43  const v128_t vk00 = wasm_v32x4_shuffle(vw0123, vw0123, 1, 1, 1, 1);
44  const v128_t vk01 = wasm_v32x4_shuffle(vw0123, vw0123, 2, 2, 2, 2);
45  const v128_t vk02 = wasm_v32x4_shuffle(vw0123, vw0123, 3, 3, 3, 3);
46  const v128_t vk10 = wasm_v32x4_shuffle(vw4567, vw4567, 0, 0, 0, 0);
47  const v128_t vk11 = wasm_v32x4_shuffle(vw4567, vw4567, 1, 1, 1, 1);
48  const v128_t vk12 = wasm_v32x4_shuffle(vw4567, vw4567, 2, 2, 2, 2);
49  const v128_t vk20 = wasm_v32x4_shuffle(vw4567, vw4567, 3, 3, 3, 3);
50  const v128_t vk21 = wasm_v32x4_shuffle(vw89, vw89, 0, 0, 0, 0);
51  const v128_t vk22 = wasm_v32x4_shuffle(vw89, vw89, 1, 1, 1, 1);
52
53  const size_t input_decrement = round_down_po2(input_width, 4 /* SIMD output width */ * 2 /* subsampling */ * sizeof(float));
54  $if ROW_TILE > 1:
55    const size_t output_width = round_down_po2((input_width + (2 /* padding */ - 3 /* kernel size */ + 2 /* subsampling */) * sizeof(float)) / 2, sizeof(float));
56
57  const float* i0 = (const float*) ((uintptr_t) input - ((-padding_top) & input_width));
58  const float* i1 = (const float*) ((uintptr_t) i0 + input_width);
59  if XNN_UNPREDICTABLE(padding_top != 0) {
60    i0 = zero;
61  }
62  $for M in range(2, 1 + 2 * ROW_TILE):
63    const float* i${M} = (const float*) ((uintptr_t) i${M-1} + input_width);
64
65  float* o0 = output;
66  $for M in range(1, ROW_TILE):
67    float* o${M} = (float*) ((uintptr_t) o${M-1} + output_width);
68
69  size_t padded_input_height = input_height + padding_top + 1 /* padding bottom */;
70  size_t output_height = (padded_input_height - 3 /* kernel size */ + 2 /* subsampling */) / 2;
71  do {
72    $for M in range(2, 1 + 2 * ROW_TILE):
73      if XNN_UNPREDICTABLE(padded_input_height < ${2 + M}) {
74        i${M} = zero;
75        $if M % 2 == 1:
76          o${(M - 1) // 2} = o${(M - 1) // 2 - 1};
77      }
78
79    $for M in range(1 + 2 * ROW_TILE):
80      v128_t vi${M}x1357 = wasm_f32x4_const_splat(0.0f);
81
82    size_t w = input_width;
83    for (; w >= 8 * sizeof(float); w -= 8 * sizeof(float)) {
84      $for M in range(ROW_TILE):
85        v128_t vo${M}p0 = vbias;
86
87      $for M in range(1 + 2 * ROW_TILE):
88        const v128_t vi${M}x89AB = wasm_v128_load(i${M});
89        const v128_t vi${M}xCDEF = wasm_v128_load(i${M} + 4);
90        i${M} += 8;
91
92      $for M in range(1 + 2 * ROW_TILE):
93        const v128_t vi${M}x8ACE = wasm_v32x4_shuffle(vi${M}x89AB, vi${M}xCDEF, 0, 2, 4, 6);
94        const v128_t vi${M}x9BDF = wasm_v32x4_shuffle(vi${M}x89AB, vi${M}xCDEF, 1, 3, 5, 7);
95
96      $for M in range(ROW_TILE):
97        $if ACCUMULATORS > 1:
98          v128_t vo${M}p1 = wasm_f32x4_mul(vi${2*M}x8ACE, vk01);
99        $else:
100          vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${2*M}x8ACE, vk01));
101
102      $for M in range(ROW_TILE):
103        $if ACCUMULATORS > 2:
104          v128_t vo${M}p2 = wasm_f32x4_mul(vi${2*M+1}x8ACE, vk11);
105        $else:
106          vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${2*M+1}x8ACE, vk11));
107
108      $for M in range(ROW_TILE):
109        $if ACCUMULATORS > 3:
110          v128_t vo${M}p3 = wasm_f32x4_mul(vi${2*M+2}x8ACE, vk21);
111        $else:
112          vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+2}x8ACE, vk21));
113
114      $for M in range(1 + 2 * ROW_TILE):
115        const v128_t vi${M}x7BDF = wasm_v32x4_shuffle(vi${M}x1357, vi${M}x9BDF, 3, 4, 5, 6);
116        vi${M}x1357 = vi${M}x9BDF;
117
118      $for M in range(ROW_TILE):
119        $if ACCUMULATORS > 4:
120          v128_t vo${M}p4 = wasm_f32x4_mul(vi${2*M}x7BDF, vk00);
121        $else:
122          vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M}x7BDF, vk00));
123
124      $for M in range(ROW_TILE):
125        $if ACCUMULATORS > 5:
126          v128_t vo${M}p5 = wasm_f32x4_mul(vi${2*M+1}x7BDF, vk10);
127        $else:
128          vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+1}x7BDF, vk10));
129
130      $for M in range(ROW_TILE):
131        $if ACCUMULATORS > 6:
132          v128_t vo${M}p6 = wasm_f32x4_mul(vi${2*M+2}x7BDF, vk11);
133        $else:
134          vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+2}x7BDF, vk20));
135
136      $for M in range(ROW_TILE):
137        vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M}x9BDF, vk02));
138
139      $for M in range(ROW_TILE):
140        vo${M}p${9 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${9 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+1}x9BDF, vk12));
141
142      $for M in range(ROW_TILE):
143        vo${M}p${10 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${10 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+2}x9BDF, vk22));
144
145      $if ACCUMULATORS > 1:
146        $ACC_SLICE = 1
147        $while ACC_SLICE < ACCUMULATORS:
148          $for A in range(0, ACCUMULATORS, ACC_SLICE * 2):
149            $if A + ACC_SLICE < ACCUMULATORS:
150              $for M in range(ROW_TILE):
151                vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE});
152          $ACC_SLICE *= 2
153
154      $if X86:
155        $for M in range(ROW_TILE):
156          v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0);
157        $for M in range(ROW_TILE):
158          vo${M} = wasm_f32x4_pmin(vmax, vo${M});
159      $else:
160        $for M in range(ROW_TILE):
161          v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin);
162        $for M in range(ROW_TILE):
163          vo${M} = wasm_f32x4_min(vo${M}, vmax);
164
165      $for M in reversed(range(ROW_TILE)):
166        wasm_v128_store(o${M}, vo${M}); o${M} += 4;
167    }
168    // Last block has 0-7 pixels to process.
169    assert(w < 8 * sizeof(float));
170    if XNN_LIKELY(w != 0) {
171      $for M in range(ROW_TILE):
172        v128_t vo${M}p0 = vbias;
173
174      $for M in range(1 + 2 * ROW_TILE):
175        const v128_t vi${M}x89AB = wasm_v128_load(i${M});
176        const v128_t vi${M}xCDEF = wasm_v128_load(i${M} + 4);
177
178      $for M in range(1 + 2 * ROW_TILE):
179        const v128_t vi${M}x8ACE = wasm_v128_and(vmask_even, wasm_v32x4_shuffle(vi${M}x89AB, vi${M}xCDEF, 0, 2, 4, 6));
180        const v128_t vi${M}x9BDF = wasm_v128_and(vmask_odd,  wasm_v32x4_shuffle(vi${M}x89AB, vi${M}xCDEF, 1, 3, 5, 7));
181
182      $for M in range(ROW_TILE):
183        $if ACCUMULATORS > 1:
184          v128_t vo${M}p1 = wasm_f32x4_mul(vi${2*M}x8ACE, vk01);
185        $else:
186          vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${2*M}x8ACE, vk01));
187
188      $for M in range(ROW_TILE):
189        $if ACCUMULATORS > 2:
190          v128_t vo${M}p2 = wasm_f32x4_mul(vi${2*M+1}x8ACE, vk11);
191        $else:
192          vo${M}p0 = wasm_f32x4_add(vo${M}p0, wasm_f32x4_mul(vi${2*M+1}x8ACE, vk11));
193
194      $for M in range(ROW_TILE):
195        $if ACCUMULATORS > 3:
196          v128_t vo${M}p3 = wasm_f32x4_mul(vi${2*M+2}x8ACE, vk21);
197        $else:
198          vo${M}p${4 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${4 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+2}x8ACE, vk21));
199
200      $for M in range(1 + 2 * ROW_TILE):
201        const v128_t vi${M}x7BDF = wasm_v32x4_shuffle(vi${M}x1357, vi${M}x9BDF, 3, 4, 5, 6);
202
203      $for M in range(ROW_TILE):
204        $if ACCUMULATORS > 4:
205          v128_t vo${M}p4 = wasm_f32x4_mul(vi${2*M}x7BDF, vk00);
206        $else:
207          vo${M}p${5 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${5 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M}x7BDF, vk00));
208
209      $for M in range(ROW_TILE):
210        $if ACCUMULATORS > 5:
211          v128_t vo${M}p5 = wasm_f32x4_mul(vi${2*M+1}x7BDF, vk10);
212        $else:
213          vo${M}p${6 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${6 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+1}x7BDF, vk10));
214
215      $for M in range(ROW_TILE):
216        $if ACCUMULATORS > 6:
217          v128_t vo${M}p6 = wasm_f32x4_mul(vi${2*M+2}x7BDF, vk11);
218        $else:
219          vo${M}p${7 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${7 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+2}x7BDF, vk20));
220
221      $for M in range(ROW_TILE):
222        vo${M}p${8 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${8 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M}x9BDF, vk02));
223
224      $for M in range(ROW_TILE):
225        vo${M}p${9 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${9 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+1}x9BDF, vk12));
226
227      $for M in range(ROW_TILE):
228        vo${M}p${10 % ACCUMULATORS} = wasm_f32x4_add(vo${M}p${10 % ACCUMULATORS}, wasm_f32x4_mul(vi${2*M+2}x9BDF, vk22));
229
230      $if ACCUMULATORS > 1:
231        $ACC_SLICE = 1
232        $while ACC_SLICE < ACCUMULATORS:
233          $for A in range(0, ACCUMULATORS, ACC_SLICE * 2):
234            $if A + ACC_SLICE < ACCUMULATORS:
235              $for M in range(ROW_TILE):
236                vo${M}p${A} = wasm_f32x4_add(vo${M}p${A}, vo${M}p${A + ACC_SLICE});
237          $ACC_SLICE *= 2
238
239      $if X86:
240        $for M in range(ROW_TILE):
241          v128_t vo${M} = wasm_f32x4_pmax(vmin, vo${M}p0);
242        $for M in range(ROW_TILE):
243          vo${M} = wasm_f32x4_pmin(vmax, vo${M});
244      $else:
245        $for M in range(ROW_TILE):
246          v128_t vo${M} = wasm_f32x4_max(vo${M}p0, vmin);
247        $for M in range(ROW_TILE):
248          vo${M} = wasm_f32x4_min(vo${M}, vmax);
249
250      w += 1 * sizeof(float);
251      if (w & (8 * sizeof(float))) {
252        $for M in reversed(range(ROW_TILE)):
253          wasm_v128_store(o${M}, vo${M}); o${M} += 4;
254      } else {
255        if (w & (4 * sizeof(float))) {
256          $for M in reversed(range(ROW_TILE)):
257            *((double*) o${M}) = wasm_f64x2_extract_lane(vo${M}, 0); o${M} += 2;
258
259          $for M in range(ROW_TILE):
260            vo${M} = wasm_v32x4_shuffle(vo${M}, vo${M}, 2, 3, 0, 1);
261        }
262        if (w & (2 * sizeof(float))) {
263          $for M in reversed(range(ROW_TILE)):
264            *o${M} = wasm_f32x4_extract_lane(vo${M}, 0); o${M} += 1;
265        }
266      }
267    }
268
269    i0 = (const float*) ((uintptr_t) i${2 * ROW_TILE} - input_decrement);
270    $for M in range(1, 1 + 2 * ROW_TILE):
271      i${M} = (const float*) ((uintptr_t) i${M-1} + input_width);
272
273    $if ROW_TILE > 1:
274      o0 = o${ROW_TILE - 1};
275      $for M in range(1, ROW_TILE):
276        o${M} = (float*) ((uintptr_t) o${M-1} + output_width);
277
278    $if ROW_TILE > 1:
279      output_height = doz(output_height, ${ROW_TILE});
280      padded_input_height = doz(padded_input_height, ${ROW_TILE * 2});
281    $else:
282      output_height -= 1;
283      padded_input_height -= 2;
284  } while (output_height != 0);
285}
286