1// Copyright 2020 Google Inc. All rights reserved. 2// 3// Licensed under the Apache License, Version 2.0 (the "License"); 4// you may not use this file except in compliance with the License. 5// You may obtain a copy of the License at 6// 7// http://www.apache.org/licenses/LICENSE-2.0 8// 9// Unless required by applicable law or agreed to in writing, software 10// distributed under the License is distributed on an "AS IS" BASIS, 11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12// See the License for the specific language governing permissions and 13// limitations under the License. 14 15package android 16 17import "github.com/google/blueprint" 18 19func init() { 20 RegisterTeamBuildComponents(InitRegistrationContext) 21} 22 23func RegisterTeamBuildComponents(ctx RegistrationContext) { 24 ctx.RegisterModuleType("team", TeamFactory) 25} 26 27var PrepareForTestWithTeamBuildComponents = GroupFixturePreparers( 28 FixtureRegisterWithContext(RegisterTeamBuildComponents), 29) 30 31type teamProperties struct { 32 Trendy_team_id *string `json:"trendy_team_id"` 33} 34 35type teamModule struct { 36 ModuleBase 37 DefaultableModuleBase 38 39 properties teamProperties 40} 41 42type TestModuleInformation struct { 43 TestOnly bool 44 TopLevelTarget bool 45} 46 47var TestOnlyProviderKey = blueprint.NewProvider[TestModuleInformation]() 48 49// Real work is done for the module that depends on us. 50// If needed, the team can serialize the config to json/proto file as well. 51func (t *teamModule) GenerateAndroidBuildActions(ctx ModuleContext) {} 52 53func (t *teamModule) TrendyTeamId(ctx ModuleContext) string { 54 return *t.properties.Trendy_team_id 55} 56 57func TeamFactory() Module { 58 module := &teamModule{} 59 60 base := module.base() 61 module.AddProperties(&base.nameProperties, &module.properties) 62 63 InitAndroidModule(module) 64 InitDefaultableModule(module) 65 66 return module 67} 68