Searched refs:standalone_add_shader_source (Results 1 – 4 of 4) sorted by relevance
/aosp_15_r20/external/mesa3d/src/compiler/glsl/ |
H A D | standalone_scaffolding.h | 117 standalone_add_shader_source(struct gl_context *ctx, struct gl_shader_program *whole_program, GLenu…
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H A D | standalone_scaffolding.cpp | 331 standalone_add_shader_source(struct gl_context *ctx, struct gl_shader_program *whole_program, GLenu… in standalone_add_shader_source() function
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H A D | standalone.cpp | 404 struct gl_shader *shader = standalone_add_shader_source(ctx, whole_program, type, source); in standalone_compile_shader()
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/aosp_15_r20/external/mesa3d/src/compiler/glsl/tests/ |
H A D | test_gl_lower_mediump.cpp | 152 struct gl_shader *shader = standalone_add_shader_source(ctx, whole_program, type, source); in compile_shader()
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