Searched refs:shader_debug_enabled (Results 1 – 4 of 4) sorted by relevance
638 if (shader_debug_enabled(shader->info.stage, shader->info.internal)) { in ir3_nir_lower_tess_ctrl()770 if (shader_debug_enabled(shader->info.stage, shader->info.internal)) { in ir3_nir_lower_tess_eval()962 if (shader_debug_enabled(shader->info.stage, shader->info.internal)) { in ir3_nir_lower_gs()1078 if (shader_debug_enabled(shader->info.stage, shader->info.internal)) { in ir3_nir_lower_gs()
347 shader_debug_enabled(gl_shader_stage type, bool internal) in shader_debug_enabled() function
168 if (shader_debug_enabled(so->type, ctx->s->info.internal)) { in ir3_context_init()
195 bool dbg_enabled = shader_debug_enabled(v->type, internal); in assemble_variant()