1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2015-2018 Rob Clark <[email protected]>
3*61046927SAndroid Build Coastguard Worker * SPDX-License-Identifier: MIT
4*61046927SAndroid Build Coastguard Worker *
5*61046927SAndroid Build Coastguard Worker * Authors:
6*61046927SAndroid Build Coastguard Worker * Rob Clark <[email protected]>
7*61046927SAndroid Build Coastguard Worker */
8*61046927SAndroid Build Coastguard Worker
9*61046927SAndroid Build Coastguard Worker #include "ir3_context.h"
10*61046927SAndroid Build Coastguard Worker #include "ir3_compiler.h"
11*61046927SAndroid Build Coastguard Worker #include "ir3_image.h"
12*61046927SAndroid Build Coastguard Worker #include "ir3_nir.h"
13*61046927SAndroid Build Coastguard Worker #include "ir3_shader.h"
14*61046927SAndroid Build Coastguard Worker #include "nir.h"
15*61046927SAndroid Build Coastguard Worker #include "nir_intrinsics_indices.h"
16*61046927SAndroid Build Coastguard Worker #include "util/u_math.h"
17*61046927SAndroid Build Coastguard Worker
18*61046927SAndroid Build Coastguard Worker struct ir3_context *
ir3_context_init(struct ir3_compiler * compiler,struct ir3_shader * shader,struct ir3_shader_variant * so)19*61046927SAndroid Build Coastguard Worker ir3_context_init(struct ir3_compiler *compiler, struct ir3_shader *shader,
20*61046927SAndroid Build Coastguard Worker struct ir3_shader_variant *so)
21*61046927SAndroid Build Coastguard Worker {
22*61046927SAndroid Build Coastguard Worker MESA_TRACE_FUNC();
23*61046927SAndroid Build Coastguard Worker
24*61046927SAndroid Build Coastguard Worker struct ir3_context *ctx = rzalloc(NULL, struct ir3_context);
25*61046927SAndroid Build Coastguard Worker
26*61046927SAndroid Build Coastguard Worker if (compiler->gen == 4) {
27*61046927SAndroid Build Coastguard Worker if (so->type == MESA_SHADER_VERTEX) {
28*61046927SAndroid Build Coastguard Worker ctx->astc_srgb = so->key.vastc_srgb;
29*61046927SAndroid Build Coastguard Worker memcpy(ctx->sampler_swizzles, so->key.vsampler_swizzles, sizeof(ctx->sampler_swizzles));
30*61046927SAndroid Build Coastguard Worker } else if (so->type == MESA_SHADER_FRAGMENT ||
31*61046927SAndroid Build Coastguard Worker so->type == MESA_SHADER_COMPUTE) {
32*61046927SAndroid Build Coastguard Worker ctx->astc_srgb = so->key.fastc_srgb;
33*61046927SAndroid Build Coastguard Worker memcpy(ctx->sampler_swizzles, so->key.fsampler_swizzles, sizeof(ctx->sampler_swizzles));
34*61046927SAndroid Build Coastguard Worker }
35*61046927SAndroid Build Coastguard Worker } else if (compiler->gen == 3) {
36*61046927SAndroid Build Coastguard Worker if (so->type == MESA_SHADER_VERTEX) {
37*61046927SAndroid Build Coastguard Worker ctx->samples = so->key.vsamples;
38*61046927SAndroid Build Coastguard Worker } else if (so->type == MESA_SHADER_FRAGMENT) {
39*61046927SAndroid Build Coastguard Worker ctx->samples = so->key.fsamples;
40*61046927SAndroid Build Coastguard Worker }
41*61046927SAndroid Build Coastguard Worker }
42*61046927SAndroid Build Coastguard Worker
43*61046927SAndroid Build Coastguard Worker if (compiler->gen >= 6) {
44*61046927SAndroid Build Coastguard Worker ctx->funcs = &ir3_a6xx_funcs;
45*61046927SAndroid Build Coastguard Worker } else if (compiler->gen >= 4) {
46*61046927SAndroid Build Coastguard Worker ctx->funcs = &ir3_a4xx_funcs;
47*61046927SAndroid Build Coastguard Worker }
48*61046927SAndroid Build Coastguard Worker
49*61046927SAndroid Build Coastguard Worker ctx->compiler = compiler;
50*61046927SAndroid Build Coastguard Worker ctx->so = so;
51*61046927SAndroid Build Coastguard Worker ctx->def_ht =
52*61046927SAndroid Build Coastguard Worker _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
53*61046927SAndroid Build Coastguard Worker ctx->block_ht =
54*61046927SAndroid Build Coastguard Worker _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
55*61046927SAndroid Build Coastguard Worker ctx->continue_block_ht =
56*61046927SAndroid Build Coastguard Worker _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
57*61046927SAndroid Build Coastguard Worker ctx->sel_cond_conversions =
58*61046927SAndroid Build Coastguard Worker _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal);
59*61046927SAndroid Build Coastguard Worker ctx->predicate_conversions = _mesa_pointer_hash_table_create(ctx);
60*61046927SAndroid Build Coastguard Worker
61*61046927SAndroid Build Coastguard Worker /* TODO: maybe generate some sort of bitmask of what key
62*61046927SAndroid Build Coastguard Worker * lowers vs what shader has (ie. no need to lower
63*61046927SAndroid Build Coastguard Worker * texture clamp lowering if no texture sample instrs)..
64*61046927SAndroid Build Coastguard Worker * although should be done further up the stack to avoid
65*61046927SAndroid Build Coastguard Worker * creating duplicate variants..
66*61046927SAndroid Build Coastguard Worker */
67*61046927SAndroid Build Coastguard Worker
68*61046927SAndroid Build Coastguard Worker ctx->s = nir_shader_clone(ctx, shader->nir);
69*61046927SAndroid Build Coastguard Worker ir3_nir_lower_variant(so, ctx->s);
70*61046927SAndroid Build Coastguard Worker
71*61046927SAndroid Build Coastguard Worker bool progress = false;
72*61046927SAndroid Build Coastguard Worker bool needs_late_alg = false;
73*61046927SAndroid Build Coastguard Worker
74*61046927SAndroid Build Coastguard Worker /* We want to lower nir_op_imul as late as possible, to catch also
75*61046927SAndroid Build Coastguard Worker * those generated by earlier passes (e.g,
76*61046927SAndroid Build Coastguard Worker * nir_lower_locals_to_regs). However, we want a final swing of a
77*61046927SAndroid Build Coastguard Worker * few passes to have a chance at optimizing the result.
78*61046927SAndroid Build Coastguard Worker */
79*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, ir3_nir_lower_imul);
80*61046927SAndroid Build Coastguard Worker while (progress) {
81*61046927SAndroid Build Coastguard Worker progress = false;
82*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_algebraic);
83*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_copy_prop_vars);
84*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_dead_write_vars);
85*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_dce);
86*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_constant_folding);
87*61046927SAndroid Build Coastguard Worker needs_late_alg = true;
88*61046927SAndroid Build Coastguard Worker }
89*61046927SAndroid Build Coastguard Worker
90*61046927SAndroid Build Coastguard Worker /* nir_opt_algebraic() above would have unfused our ffmas, re-fuse them. */
91*61046927SAndroid Build Coastguard Worker if (needs_late_alg) {
92*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_algebraic_late);
93*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_opt_dce);
94*61046927SAndroid Build Coastguard Worker }
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker /* This must run after the last nir_opt_algebraic or it gets undone. */
97*61046927SAndroid Build Coastguard Worker if (compiler->has_branch_and_or)
98*61046927SAndroid Build Coastguard Worker NIR_PASS_V(ctx->s, ir3_nir_opt_branch_and_or_not);
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker /* Enable the texture pre-fetch feature only a4xx onwards. But
101*61046927SAndroid Build Coastguard Worker * only enable it on generations that have been tested:
102*61046927SAndroid Build Coastguard Worker */
103*61046927SAndroid Build Coastguard Worker if ((so->type == MESA_SHADER_FRAGMENT) && compiler->has_fs_tex_prefetch)
104*61046927SAndroid Build Coastguard Worker NIR_PASS_V(ctx->s, ir3_nir_lower_tex_prefetch);
105*61046927SAndroid Build Coastguard Worker
106*61046927SAndroid Build Coastguard Worker bool vectorized = false;
107*61046927SAndroid Build Coastguard Worker NIR_PASS(vectorized, ctx->s, nir_opt_vectorize, ir3_nir_vectorize_filter,
108*61046927SAndroid Build Coastguard Worker NULL);
109*61046927SAndroid Build Coastguard Worker
110*61046927SAndroid Build Coastguard Worker if (vectorized) {
111*61046927SAndroid Build Coastguard Worker NIR_PASS_V(ctx->s, nir_opt_undef);
112*61046927SAndroid Build Coastguard Worker NIR_PASS_V(ctx->s, nir_copy_prop);
113*61046927SAndroid Build Coastguard Worker NIR_PASS_V(ctx->s, nir_opt_dce);
114*61046927SAndroid Build Coastguard Worker }
115*61046927SAndroid Build Coastguard Worker
116*61046927SAndroid Build Coastguard Worker NIR_PASS(progress, ctx->s, nir_convert_to_lcssa, true, true);
117*61046927SAndroid Build Coastguard Worker
118*61046927SAndroid Build Coastguard Worker /* This has to go at the absolute end to make sure that all SSA defs are
119*61046927SAndroid Build Coastguard Worker * correctly marked.
120*61046927SAndroid Build Coastguard Worker */
121*61046927SAndroid Build Coastguard Worker NIR_PASS_V(ctx->s, nir_divergence_analysis);
122*61046927SAndroid Build Coastguard Worker
123*61046927SAndroid Build Coastguard Worker /* Super crude heuristic to limit # of tex prefetch in small
124*61046927SAndroid Build Coastguard Worker * shaders. This completely ignores loops.. but that's really
125*61046927SAndroid Build Coastguard Worker * not the worst of it's problems. (A frag shader that has
126*61046927SAndroid Build Coastguard Worker * loops is probably going to be big enough to not trigger a
127*61046927SAndroid Build Coastguard Worker * lower threshold.)
128*61046927SAndroid Build Coastguard Worker *
129*61046927SAndroid Build Coastguard Worker * 1) probably want to do this in terms of ir3 instructions
130*61046927SAndroid Build Coastguard Worker * 2) probably really want to decide this after scheduling
131*61046927SAndroid Build Coastguard Worker * (or at least pre-RA sched) so we have a rough idea about
132*61046927SAndroid Build Coastguard Worker * nops, and don't count things that get cp'd away
133*61046927SAndroid Build Coastguard Worker * 3) blob seems to use higher thresholds with a mix of more
134*61046927SAndroid Build Coastguard Worker * SFU instructions. Which partly makes sense, more SFU
135*61046927SAndroid Build Coastguard Worker * instructions probably means you want to get the real
136*61046927SAndroid Build Coastguard Worker * shader started sooner, but that considers where in the
137*61046927SAndroid Build Coastguard Worker * shader the SFU instructions are, which blob doesn't seem
138*61046927SAndroid Build Coastguard Worker * to do.
139*61046927SAndroid Build Coastguard Worker *
140*61046927SAndroid Build Coastguard Worker * This uses more conservative thresholds assuming a more alu
141*61046927SAndroid Build Coastguard Worker * than sfu heavy instruction mix.
142*61046927SAndroid Build Coastguard Worker */
143*61046927SAndroid Build Coastguard Worker if (so->type == MESA_SHADER_FRAGMENT) {
144*61046927SAndroid Build Coastguard Worker nir_function_impl *fxn = nir_shader_get_entrypoint(ctx->s);
145*61046927SAndroid Build Coastguard Worker
146*61046927SAndroid Build Coastguard Worker unsigned instruction_count = 0;
147*61046927SAndroid Build Coastguard Worker nir_foreach_block (block, fxn) {
148*61046927SAndroid Build Coastguard Worker nir_foreach_instr (instr, block) {
149*61046927SAndroid Build Coastguard Worker /* Vectorized ALU instructions expand to one scalar instruction per
150*61046927SAndroid Build Coastguard Worker * component.
151*61046927SAndroid Build Coastguard Worker */
152*61046927SAndroid Build Coastguard Worker if (instr->type == nir_instr_type_alu)
153*61046927SAndroid Build Coastguard Worker instruction_count += nir_instr_as_alu(instr)->def.num_components;
154*61046927SAndroid Build Coastguard Worker else
155*61046927SAndroid Build Coastguard Worker instruction_count++;
156*61046927SAndroid Build Coastguard Worker }
157*61046927SAndroid Build Coastguard Worker }
158*61046927SAndroid Build Coastguard Worker
159*61046927SAndroid Build Coastguard Worker if (instruction_count < 50) {
160*61046927SAndroid Build Coastguard Worker ctx->prefetch_limit = 2;
161*61046927SAndroid Build Coastguard Worker } else if (instruction_count < 70) {
162*61046927SAndroid Build Coastguard Worker ctx->prefetch_limit = 3;
163*61046927SAndroid Build Coastguard Worker } else {
164*61046927SAndroid Build Coastguard Worker ctx->prefetch_limit = IR3_MAX_SAMPLER_PREFETCH;
165*61046927SAndroid Build Coastguard Worker }
166*61046927SAndroid Build Coastguard Worker }
167*61046927SAndroid Build Coastguard Worker
168*61046927SAndroid Build Coastguard Worker if (shader_debug_enabled(so->type, ctx->s->info.internal)) {
169*61046927SAndroid Build Coastguard Worker mesa_logi("NIR (final form) for %s shader %s:", ir3_shader_stage(so),
170*61046927SAndroid Build Coastguard Worker so->name);
171*61046927SAndroid Build Coastguard Worker nir_log_shaderi(ctx->s);
172*61046927SAndroid Build Coastguard Worker }
173*61046927SAndroid Build Coastguard Worker
174*61046927SAndroid Build Coastguard Worker ir3_ibo_mapping_init(&so->image_mapping, ctx->s->info.num_textures);
175*61046927SAndroid Build Coastguard Worker
176*61046927SAndroid Build Coastguard Worker /* Implement the "dual_color_blend_by_location" workaround for Unigine Heaven
177*61046927SAndroid Build Coastguard Worker * and Unigine Valley, by remapping FRAG_RESULT_DATA1 to be the 2nd color
178*61046927SAndroid Build Coastguard Worker * channel of FRAG_RESULT_DATA0.
179*61046927SAndroid Build Coastguard Worker */
180*61046927SAndroid Build Coastguard Worker if ((so->type == MESA_SHADER_FRAGMENT) && so->key.force_dual_color_blend) {
181*61046927SAndroid Build Coastguard Worker nir_variable *var = nir_find_variable_with_location(
182*61046927SAndroid Build Coastguard Worker ctx->s, nir_var_shader_out, FRAG_RESULT_DATA1);
183*61046927SAndroid Build Coastguard Worker if (var) {
184*61046927SAndroid Build Coastguard Worker var->data.location = FRAG_RESULT_DATA0;
185*61046927SAndroid Build Coastguard Worker var->data.index = 1;
186*61046927SAndroid Build Coastguard Worker nir_shader_gather_info(ctx->s, nir_shader_get_entrypoint(ctx->s));
187*61046927SAndroid Build Coastguard Worker so->dual_src_blend = true;
188*61046927SAndroid Build Coastguard Worker }
189*61046927SAndroid Build Coastguard Worker }
190*61046927SAndroid Build Coastguard Worker
191*61046927SAndroid Build Coastguard Worker return ctx;
192*61046927SAndroid Build Coastguard Worker }
193*61046927SAndroid Build Coastguard Worker
194*61046927SAndroid Build Coastguard Worker void
ir3_context_free(struct ir3_context * ctx)195*61046927SAndroid Build Coastguard Worker ir3_context_free(struct ir3_context *ctx)
196*61046927SAndroid Build Coastguard Worker {
197*61046927SAndroid Build Coastguard Worker ralloc_free(ctx);
198*61046927SAndroid Build Coastguard Worker }
199*61046927SAndroid Build Coastguard Worker
200*61046927SAndroid Build Coastguard Worker /*
201*61046927SAndroid Build Coastguard Worker * Misc helpers
202*61046927SAndroid Build Coastguard Worker */
203*61046927SAndroid Build Coastguard Worker
204*61046927SAndroid Build Coastguard Worker /* allocate a n element value array (to be populated by caller) and
205*61046927SAndroid Build Coastguard Worker * insert in def_ht
206*61046927SAndroid Build Coastguard Worker */
207*61046927SAndroid Build Coastguard Worker struct ir3_instruction **
ir3_get_dst_ssa(struct ir3_context * ctx,nir_def * dst,unsigned n)208*61046927SAndroid Build Coastguard Worker ir3_get_dst_ssa(struct ir3_context *ctx, nir_def *dst, unsigned n)
209*61046927SAndroid Build Coastguard Worker {
210*61046927SAndroid Build Coastguard Worker struct ir3_instruction **value =
211*61046927SAndroid Build Coastguard Worker ralloc_array(ctx->def_ht, struct ir3_instruction *, n);
212*61046927SAndroid Build Coastguard Worker _mesa_hash_table_insert(ctx->def_ht, dst, value);
213*61046927SAndroid Build Coastguard Worker return value;
214*61046927SAndroid Build Coastguard Worker }
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard Worker struct ir3_instruction **
ir3_get_def(struct ir3_context * ctx,nir_def * def,unsigned n)217*61046927SAndroid Build Coastguard Worker ir3_get_def(struct ir3_context *ctx, nir_def *def, unsigned n)
218*61046927SAndroid Build Coastguard Worker {
219*61046927SAndroid Build Coastguard Worker struct ir3_instruction **value = ir3_get_dst_ssa(ctx, def, n);
220*61046927SAndroid Build Coastguard Worker
221*61046927SAndroid Build Coastguard Worker compile_assert(ctx, !ctx->last_dst);
222*61046927SAndroid Build Coastguard Worker ctx->last_dst = value;
223*61046927SAndroid Build Coastguard Worker ctx->last_dst_n = n;
224*61046927SAndroid Build Coastguard Worker
225*61046927SAndroid Build Coastguard Worker return value;
226*61046927SAndroid Build Coastguard Worker }
227*61046927SAndroid Build Coastguard Worker
228*61046927SAndroid Build Coastguard Worker struct ir3_instruction *const *
ir3_get_src_maybe_shared(struct ir3_context * ctx,nir_src * src)229*61046927SAndroid Build Coastguard Worker ir3_get_src_maybe_shared(struct ir3_context *ctx, nir_src *src)
230*61046927SAndroid Build Coastguard Worker {
231*61046927SAndroid Build Coastguard Worker struct hash_entry *entry;
232*61046927SAndroid Build Coastguard Worker entry = _mesa_hash_table_search(ctx->def_ht, src->ssa);
233*61046927SAndroid Build Coastguard Worker compile_assert(ctx, entry);
234*61046927SAndroid Build Coastguard Worker return entry->data;
235*61046927SAndroid Build Coastguard Worker }
236*61046927SAndroid Build Coastguard Worker
237*61046927SAndroid Build Coastguard Worker static struct ir3_instruction *
get_shared(struct ir3_block * block,struct ir3_instruction * src,bool shared)238*61046927SAndroid Build Coastguard Worker get_shared(struct ir3_block *block, struct ir3_instruction *src, bool shared)
239*61046927SAndroid Build Coastguard Worker {
240*61046927SAndroid Build Coastguard Worker if (!!(src->dsts[0]->flags & IR3_REG_SHARED) != shared) {
241*61046927SAndroid Build Coastguard Worker struct ir3_instruction *mov =
242*61046927SAndroid Build Coastguard Worker ir3_MOV(block, src, (src->dsts[0]->flags & IR3_REG_HALF) ? TYPE_U16 : TYPE_U32);
243*61046927SAndroid Build Coastguard Worker mov->dsts[0]->flags &= ~IR3_REG_SHARED;
244*61046927SAndroid Build Coastguard Worker mov->dsts[0]->flags |= COND(shared, IR3_REG_SHARED);
245*61046927SAndroid Build Coastguard Worker return mov;
246*61046927SAndroid Build Coastguard Worker }
247*61046927SAndroid Build Coastguard Worker
248*61046927SAndroid Build Coastguard Worker return src;
249*61046927SAndroid Build Coastguard Worker }
250*61046927SAndroid Build Coastguard Worker
251*61046927SAndroid Build Coastguard Worker struct ir3_instruction *const *
ir3_get_src_shared(struct ir3_context * ctx,nir_src * src,bool shared)252*61046927SAndroid Build Coastguard Worker ir3_get_src_shared(struct ir3_context *ctx, nir_src *src, bool shared)
253*61046927SAndroid Build Coastguard Worker {
254*61046927SAndroid Build Coastguard Worker unsigned num_components = nir_src_num_components(*src);
255*61046927SAndroid Build Coastguard Worker struct ir3_instruction *const *value = ir3_get_src_maybe_shared(ctx, src);
256*61046927SAndroid Build Coastguard Worker bool mismatch = false;
257*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < nir_src_num_components(*src); i++) {
258*61046927SAndroid Build Coastguard Worker if (!!(value[i]->dsts[0]->flags & IR3_REG_SHARED) != shared) {
259*61046927SAndroid Build Coastguard Worker mismatch = true;
260*61046927SAndroid Build Coastguard Worker break;
261*61046927SAndroid Build Coastguard Worker }
262*61046927SAndroid Build Coastguard Worker }
263*61046927SAndroid Build Coastguard Worker
264*61046927SAndroid Build Coastguard Worker if (!mismatch)
265*61046927SAndroid Build Coastguard Worker return value;
266*61046927SAndroid Build Coastguard Worker
267*61046927SAndroid Build Coastguard Worker struct ir3_instruction **new_value =
268*61046927SAndroid Build Coastguard Worker ralloc_array(ctx, struct ir3_instruction *, num_components);
269*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < num_components; i++)
270*61046927SAndroid Build Coastguard Worker new_value[i] = get_shared(ctx->block, value[i], shared);
271*61046927SAndroid Build Coastguard Worker
272*61046927SAndroid Build Coastguard Worker return new_value;
273*61046927SAndroid Build Coastguard Worker }
274*61046927SAndroid Build Coastguard Worker
275*61046927SAndroid Build Coastguard Worker void
ir3_put_def(struct ir3_context * ctx,nir_def * def)276*61046927SAndroid Build Coastguard Worker ir3_put_def(struct ir3_context *ctx, nir_def *def)
277*61046927SAndroid Build Coastguard Worker {
278*61046927SAndroid Build Coastguard Worker unsigned bit_size = ir3_bitsize(ctx, def->bit_size);
279*61046927SAndroid Build Coastguard Worker
280*61046927SAndroid Build Coastguard Worker if (bit_size <= 16) {
281*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < ctx->last_dst_n; i++) {
282*61046927SAndroid Build Coastguard Worker struct ir3_instruction *dst = ctx->last_dst[i];
283*61046927SAndroid Build Coastguard Worker ir3_set_dst_type(dst, true);
284*61046927SAndroid Build Coastguard Worker ir3_fixup_src_type(dst);
285*61046927SAndroid Build Coastguard Worker if (dst->opc == OPC_META_SPLIT) {
286*61046927SAndroid Build Coastguard Worker ir3_set_dst_type(ssa(dst->srcs[0]), true);
287*61046927SAndroid Build Coastguard Worker ir3_fixup_src_type(ssa(dst->srcs[0]));
288*61046927SAndroid Build Coastguard Worker dst->srcs[0]->flags |= IR3_REG_HALF;
289*61046927SAndroid Build Coastguard Worker }
290*61046927SAndroid Build Coastguard Worker }
291*61046927SAndroid Build Coastguard Worker }
292*61046927SAndroid Build Coastguard Worker
293*61046927SAndroid Build Coastguard Worker ctx->last_dst = NULL;
294*61046927SAndroid Build Coastguard Worker ctx->last_dst_n = 0;
295*61046927SAndroid Build Coastguard Worker }
296*61046927SAndroid Build Coastguard Worker
297*61046927SAndroid Build Coastguard Worker static unsigned
dest_flags(struct ir3_instruction * instr)298*61046927SAndroid Build Coastguard Worker dest_flags(struct ir3_instruction *instr)
299*61046927SAndroid Build Coastguard Worker {
300*61046927SAndroid Build Coastguard Worker return instr->dsts[0]->flags & (IR3_REG_HALF | IR3_REG_SHARED);
301*61046927SAndroid Build Coastguard Worker }
302*61046927SAndroid Build Coastguard Worker
303*61046927SAndroid Build Coastguard Worker struct ir3_instruction *
ir3_create_collect(struct ir3_block * block,struct ir3_instruction * const * arr,unsigned arrsz)304*61046927SAndroid Build Coastguard Worker ir3_create_collect(struct ir3_block *block, struct ir3_instruction *const *arr,
305*61046927SAndroid Build Coastguard Worker unsigned arrsz)
306*61046927SAndroid Build Coastguard Worker {
307*61046927SAndroid Build Coastguard Worker struct ir3_instruction *collect;
308*61046927SAndroid Build Coastguard Worker
309*61046927SAndroid Build Coastguard Worker if (arrsz == 0)
310*61046927SAndroid Build Coastguard Worker return NULL;
311*61046927SAndroid Build Coastguard Worker
312*61046927SAndroid Build Coastguard Worker if (arrsz == 1)
313*61046927SAndroid Build Coastguard Worker return arr[0];
314*61046927SAndroid Build Coastguard Worker
315*61046927SAndroid Build Coastguard Worker unsigned flags = dest_flags(arr[0]);
316*61046927SAndroid Build Coastguard Worker
317*61046927SAndroid Build Coastguard Worker collect = ir3_instr_create(block, OPC_META_COLLECT, 1, arrsz);
318*61046927SAndroid Build Coastguard Worker __ssa_dst(collect)->flags |= flags;
319*61046927SAndroid Build Coastguard Worker for (unsigned i = 0; i < arrsz; i++) {
320*61046927SAndroid Build Coastguard Worker struct ir3_instruction *elem = arr[i];
321*61046927SAndroid Build Coastguard Worker
322*61046927SAndroid Build Coastguard Worker /* Since arrays are pre-colored in RA, we can't assume that
323*61046927SAndroid Build Coastguard Worker * things will end up in the right place. (Ie. if a collect
324*61046927SAndroid Build Coastguard Worker * joins elements from two different arrays.) So insert an
325*61046927SAndroid Build Coastguard Worker * extra mov.
326*61046927SAndroid Build Coastguard Worker *
327*61046927SAndroid Build Coastguard Worker * We could possibly skip this if all the collected elements
328*61046927SAndroid Build Coastguard Worker * are contiguous elements in a single array.. not sure how
329*61046927SAndroid Build Coastguard Worker * likely that is to happen.
330*61046927SAndroid Build Coastguard Worker *
331*61046927SAndroid Build Coastguard Worker * Fixes a problem with glamor shaders, that in effect do
332*61046927SAndroid Build Coastguard Worker * something like:
333*61046927SAndroid Build Coastguard Worker *
334*61046927SAndroid Build Coastguard Worker * if (foo)
335*61046927SAndroid Build Coastguard Worker * texcoord = ..
336*61046927SAndroid Build Coastguard Worker * else
337*61046927SAndroid Build Coastguard Worker * texcoord = ..
338*61046927SAndroid Build Coastguard Worker * color = texture2D(tex, texcoord);
339*61046927SAndroid Build Coastguard Worker *
340*61046927SAndroid Build Coastguard Worker * In this case, texcoord will end up as nir registers (which
341*61046927SAndroid Build Coastguard Worker * translate to ir3 array's of length 1. And we can't assume
342*61046927SAndroid Build Coastguard Worker * the two (or more) arrays will get allocated in consecutive
343*61046927SAndroid Build Coastguard Worker * scalar registers.
344*61046927SAndroid Build Coastguard Worker *
345*61046927SAndroid Build Coastguard Worker */
346*61046927SAndroid Build Coastguard Worker if (elem->dsts[0]->flags & IR3_REG_ARRAY) {
347*61046927SAndroid Build Coastguard Worker type_t type = (flags & IR3_REG_HALF) ? TYPE_U16 : TYPE_U32;
348*61046927SAndroid Build Coastguard Worker elem = ir3_MOV(block, elem, type);
349*61046927SAndroid Build Coastguard Worker }
350*61046927SAndroid Build Coastguard Worker
351*61046927SAndroid Build Coastguard Worker assert(dest_flags(elem) == flags);
352*61046927SAndroid Build Coastguard Worker __ssa_src(collect, elem, flags);
353*61046927SAndroid Build Coastguard Worker }
354*61046927SAndroid Build Coastguard Worker
355*61046927SAndroid Build Coastguard Worker collect->dsts[0]->wrmask = MASK(arrsz);
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker return collect;
358*61046927SAndroid Build Coastguard Worker }
359*61046927SAndroid Build Coastguard Worker
360*61046927SAndroid Build Coastguard Worker /* helper for instructions that produce multiple consecutive scalar
361*61046927SAndroid Build Coastguard Worker * outputs which need to have a split meta instruction inserted
362*61046927SAndroid Build Coastguard Worker */
363*61046927SAndroid Build Coastguard Worker void
ir3_split_dest(struct ir3_block * block,struct ir3_instruction ** dst,struct ir3_instruction * src,unsigned base,unsigned n)364*61046927SAndroid Build Coastguard Worker ir3_split_dest(struct ir3_block *block, struct ir3_instruction **dst,
365*61046927SAndroid Build Coastguard Worker struct ir3_instruction *src, unsigned base, unsigned n)
366*61046927SAndroid Build Coastguard Worker {
367*61046927SAndroid Build Coastguard Worker if ((n == 1) && (src->dsts[0]->wrmask == 0x1) &&
368*61046927SAndroid Build Coastguard Worker /* setup_input needs ir3_split_dest to generate a SPLIT instruction */
369*61046927SAndroid Build Coastguard Worker src->opc != OPC_META_INPUT) {
370*61046927SAndroid Build Coastguard Worker dst[0] = src;
371*61046927SAndroid Build Coastguard Worker return;
372*61046927SAndroid Build Coastguard Worker }
373*61046927SAndroid Build Coastguard Worker
374*61046927SAndroid Build Coastguard Worker if (src->opc == OPC_META_COLLECT) {
375*61046927SAndroid Build Coastguard Worker assert((base + n) <= src->srcs_count);
376*61046927SAndroid Build Coastguard Worker
377*61046927SAndroid Build Coastguard Worker for (int i = 0; i < n; i++) {
378*61046927SAndroid Build Coastguard Worker dst[i] = ssa(src->srcs[i + base]);
379*61046927SAndroid Build Coastguard Worker }
380*61046927SAndroid Build Coastguard Worker
381*61046927SAndroid Build Coastguard Worker return;
382*61046927SAndroid Build Coastguard Worker }
383*61046927SAndroid Build Coastguard Worker
384*61046927SAndroid Build Coastguard Worker unsigned flags = dest_flags(src);
385*61046927SAndroid Build Coastguard Worker
386*61046927SAndroid Build Coastguard Worker for (int i = 0, j = 0; i < n; i++) {
387*61046927SAndroid Build Coastguard Worker struct ir3_instruction *split =
388*61046927SAndroid Build Coastguard Worker ir3_instr_create(block, OPC_META_SPLIT, 1, 1);
389*61046927SAndroid Build Coastguard Worker __ssa_dst(split)->flags |= flags;
390*61046927SAndroid Build Coastguard Worker __ssa_src(split, src, flags);
391*61046927SAndroid Build Coastguard Worker split->split.off = i + base;
392*61046927SAndroid Build Coastguard Worker
393*61046927SAndroid Build Coastguard Worker if (src->dsts[0]->wrmask & (1 << (i + base)))
394*61046927SAndroid Build Coastguard Worker dst[j++] = split;
395*61046927SAndroid Build Coastguard Worker }
396*61046927SAndroid Build Coastguard Worker }
397*61046927SAndroid Build Coastguard Worker
398*61046927SAndroid Build Coastguard Worker NORETURN void
ir3_context_error(struct ir3_context * ctx,const char * format,...)399*61046927SAndroid Build Coastguard Worker ir3_context_error(struct ir3_context *ctx, const char *format, ...)
400*61046927SAndroid Build Coastguard Worker {
401*61046927SAndroid Build Coastguard Worker struct hash_table *errors = NULL;
402*61046927SAndroid Build Coastguard Worker va_list ap;
403*61046927SAndroid Build Coastguard Worker va_start(ap, format);
404*61046927SAndroid Build Coastguard Worker if (ctx->cur_instr) {
405*61046927SAndroid Build Coastguard Worker errors = _mesa_hash_table_create(NULL, _mesa_hash_pointer,
406*61046927SAndroid Build Coastguard Worker _mesa_key_pointer_equal);
407*61046927SAndroid Build Coastguard Worker char *msg = ralloc_vasprintf(errors, format, ap);
408*61046927SAndroid Build Coastguard Worker _mesa_hash_table_insert(errors, ctx->cur_instr, msg);
409*61046927SAndroid Build Coastguard Worker } else {
410*61046927SAndroid Build Coastguard Worker mesa_loge_v(format, ap);
411*61046927SAndroid Build Coastguard Worker }
412*61046927SAndroid Build Coastguard Worker va_end(ap);
413*61046927SAndroid Build Coastguard Worker nir_log_shader_annotated(ctx->s, errors);
414*61046927SAndroid Build Coastguard Worker ralloc_free(errors);
415*61046927SAndroid Build Coastguard Worker ctx->error = true;
416*61046927SAndroid Build Coastguard Worker unreachable("");
417*61046927SAndroid Build Coastguard Worker }
418*61046927SAndroid Build Coastguard Worker
419*61046927SAndroid Build Coastguard Worker static struct ir3_instruction *
create_addr0(struct ir3_block * block,struct ir3_instruction * src,int align)420*61046927SAndroid Build Coastguard Worker create_addr0(struct ir3_block *block, struct ir3_instruction *src, int align)
421*61046927SAndroid Build Coastguard Worker {
422*61046927SAndroid Build Coastguard Worker struct ir3_instruction *instr, *immed;
423*61046927SAndroid Build Coastguard Worker
424*61046927SAndroid Build Coastguard Worker instr = ir3_COV(block, src, TYPE_U32, TYPE_S16);
425*61046927SAndroid Build Coastguard Worker bool shared = (src->dsts[0]->flags & IR3_REG_SHARED);
426*61046927SAndroid Build Coastguard Worker
427*61046927SAndroid Build Coastguard Worker switch (align) {
428*61046927SAndroid Build Coastguard Worker case 1:
429*61046927SAndroid Build Coastguard Worker /* src *= 1: */
430*61046927SAndroid Build Coastguard Worker break;
431*61046927SAndroid Build Coastguard Worker case 2:
432*61046927SAndroid Build Coastguard Worker /* src *= 2 => src <<= 1: */
433*61046927SAndroid Build Coastguard Worker immed = create_immed_typed_shared(block, 1, TYPE_S16, shared);
434*61046927SAndroid Build Coastguard Worker instr = ir3_SHL_B(block, instr, 0, immed, 0);
435*61046927SAndroid Build Coastguard Worker break;
436*61046927SAndroid Build Coastguard Worker case 3:
437*61046927SAndroid Build Coastguard Worker /* src *= 3: */
438*61046927SAndroid Build Coastguard Worker immed = create_immed_typed_shared(block, 3, TYPE_S16, shared);
439*61046927SAndroid Build Coastguard Worker instr = ir3_MULL_U(block, instr, 0, immed, 0);
440*61046927SAndroid Build Coastguard Worker break;
441*61046927SAndroid Build Coastguard Worker case 4:
442*61046927SAndroid Build Coastguard Worker /* src *= 4 => src <<= 2: */
443*61046927SAndroid Build Coastguard Worker immed = create_immed_typed_shared(block, 2, TYPE_S16, shared);
444*61046927SAndroid Build Coastguard Worker instr = ir3_SHL_B(block, instr, 0, immed, 0);
445*61046927SAndroid Build Coastguard Worker break;
446*61046927SAndroid Build Coastguard Worker default:
447*61046927SAndroid Build Coastguard Worker unreachable("bad align");
448*61046927SAndroid Build Coastguard Worker return NULL;
449*61046927SAndroid Build Coastguard Worker }
450*61046927SAndroid Build Coastguard Worker
451*61046927SAndroid Build Coastguard Worker instr->dsts[0]->flags |= IR3_REG_HALF;
452*61046927SAndroid Build Coastguard Worker
453*61046927SAndroid Build Coastguard Worker instr = ir3_MOV(block, instr, TYPE_S16);
454*61046927SAndroid Build Coastguard Worker instr->dsts[0]->num = regid(REG_A0, 0);
455*61046927SAndroid Build Coastguard Worker instr->dsts[0]->flags &= ~IR3_REG_SHARED;
456*61046927SAndroid Build Coastguard Worker
457*61046927SAndroid Build Coastguard Worker return instr;
458*61046927SAndroid Build Coastguard Worker }
459*61046927SAndroid Build Coastguard Worker
460*61046927SAndroid Build Coastguard Worker static struct ir3_instruction *
create_addr1(struct ir3_block * block,unsigned const_val)461*61046927SAndroid Build Coastguard Worker create_addr1(struct ir3_block *block, unsigned const_val)
462*61046927SAndroid Build Coastguard Worker {
463*61046927SAndroid Build Coastguard Worker struct ir3_instruction *immed =
464*61046927SAndroid Build Coastguard Worker create_immed_typed(block, const_val, TYPE_U16);
465*61046927SAndroid Build Coastguard Worker struct ir3_instruction *instr = ir3_MOV(block, immed, TYPE_U16);
466*61046927SAndroid Build Coastguard Worker instr->dsts[0]->num = regid(REG_A0, 1);
467*61046927SAndroid Build Coastguard Worker return instr;
468*61046927SAndroid Build Coastguard Worker }
469*61046927SAndroid Build Coastguard Worker
470*61046927SAndroid Build Coastguard Worker /* caches addr values to avoid generating multiple cov/shl/mova
471*61046927SAndroid Build Coastguard Worker * sequences for each use of a given NIR level src as address
472*61046927SAndroid Build Coastguard Worker */
473*61046927SAndroid Build Coastguard Worker struct ir3_instruction *
ir3_get_addr0(struct ir3_context * ctx,struct ir3_instruction * src,int align)474*61046927SAndroid Build Coastguard Worker ir3_get_addr0(struct ir3_context *ctx, struct ir3_instruction *src, int align)
475*61046927SAndroid Build Coastguard Worker {
476*61046927SAndroid Build Coastguard Worker struct ir3_instruction *addr;
477*61046927SAndroid Build Coastguard Worker unsigned idx = align - 1;
478*61046927SAndroid Build Coastguard Worker
479*61046927SAndroid Build Coastguard Worker compile_assert(ctx, idx < ARRAY_SIZE(ctx->addr0_ht));
480*61046927SAndroid Build Coastguard Worker
481*61046927SAndroid Build Coastguard Worker if (!ctx->addr0_ht[idx]) {
482*61046927SAndroid Build Coastguard Worker ctx->addr0_ht[idx] = _mesa_hash_table_create(ctx, _mesa_hash_pointer,
483*61046927SAndroid Build Coastguard Worker _mesa_key_pointer_equal);
484*61046927SAndroid Build Coastguard Worker } else {
485*61046927SAndroid Build Coastguard Worker struct hash_entry *entry;
486*61046927SAndroid Build Coastguard Worker entry = _mesa_hash_table_search(ctx->addr0_ht[idx], src);
487*61046927SAndroid Build Coastguard Worker if (entry)
488*61046927SAndroid Build Coastguard Worker return entry->data;
489*61046927SAndroid Build Coastguard Worker }
490*61046927SAndroid Build Coastguard Worker
491*61046927SAndroid Build Coastguard Worker addr = create_addr0(ctx->block, src, align);
492*61046927SAndroid Build Coastguard Worker _mesa_hash_table_insert(ctx->addr0_ht[idx], src, addr);
493*61046927SAndroid Build Coastguard Worker
494*61046927SAndroid Build Coastguard Worker return addr;
495*61046927SAndroid Build Coastguard Worker }
496*61046927SAndroid Build Coastguard Worker
497*61046927SAndroid Build Coastguard Worker /* Similar to ir3_get_addr0, but for a1.x. */
498*61046927SAndroid Build Coastguard Worker struct ir3_instruction *
ir3_get_addr1(struct ir3_context * ctx,unsigned const_val)499*61046927SAndroid Build Coastguard Worker ir3_get_addr1(struct ir3_context *ctx, unsigned const_val)
500*61046927SAndroid Build Coastguard Worker {
501*61046927SAndroid Build Coastguard Worker struct ir3_instruction *addr;
502*61046927SAndroid Build Coastguard Worker
503*61046927SAndroid Build Coastguard Worker if (!ctx->addr1_ht) {
504*61046927SAndroid Build Coastguard Worker ctx->addr1_ht = _mesa_hash_table_u64_create(ctx);
505*61046927SAndroid Build Coastguard Worker } else {
506*61046927SAndroid Build Coastguard Worker addr = _mesa_hash_table_u64_search(ctx->addr1_ht, const_val);
507*61046927SAndroid Build Coastguard Worker if (addr)
508*61046927SAndroid Build Coastguard Worker return addr;
509*61046927SAndroid Build Coastguard Worker }
510*61046927SAndroid Build Coastguard Worker
511*61046927SAndroid Build Coastguard Worker addr = create_addr1(ctx->block, const_val);
512*61046927SAndroid Build Coastguard Worker _mesa_hash_table_u64_insert(ctx->addr1_ht, const_val, addr);
513*61046927SAndroid Build Coastguard Worker
514*61046927SAndroid Build Coastguard Worker return addr;
515*61046927SAndroid Build Coastguard Worker }
516*61046927SAndroid Build Coastguard Worker
517*61046927SAndroid Build Coastguard Worker struct ir3_instruction *
ir3_get_predicate(struct ir3_context * ctx,struct ir3_instruction * src)518*61046927SAndroid Build Coastguard Worker ir3_get_predicate(struct ir3_context *ctx, struct ir3_instruction *src)
519*61046927SAndroid Build Coastguard Worker {
520*61046927SAndroid Build Coastguard Worker src = ir3_get_cond_for_nonzero_compare(src);
521*61046927SAndroid Build Coastguard Worker
522*61046927SAndroid Build Coastguard Worker struct hash_entry *src_entry =
523*61046927SAndroid Build Coastguard Worker _mesa_hash_table_search(ctx->predicate_conversions, src);
524*61046927SAndroid Build Coastguard Worker if (src_entry)
525*61046927SAndroid Build Coastguard Worker return src_entry->data;
526*61046927SAndroid Build Coastguard Worker
527*61046927SAndroid Build Coastguard Worker struct ir3_block *b = src->block;
528*61046927SAndroid Build Coastguard Worker struct ir3_instruction *cond;
529*61046927SAndroid Build Coastguard Worker
530*61046927SAndroid Build Coastguard Worker /* NOTE: we use cpms.s.ne x, 0 to move x into a predicate register */
531*61046927SAndroid Build Coastguard Worker struct ir3_instruction *zero =
532*61046927SAndroid Build Coastguard Worker create_immed_typed_shared(b, 0, is_half(src) ? TYPE_U16 : TYPE_U32,
533*61046927SAndroid Build Coastguard Worker src->dsts[0]->flags & IR3_REG_SHARED);
534*61046927SAndroid Build Coastguard Worker cond = ir3_CMPS_S(b, src, 0, zero, 0);
535*61046927SAndroid Build Coastguard Worker cond->cat2.condition = IR3_COND_NE;
536*61046927SAndroid Build Coastguard Worker
537*61046927SAndroid Build Coastguard Worker /* condition always goes in predicate register: */
538*61046927SAndroid Build Coastguard Worker cond->dsts[0]->flags |= IR3_REG_PREDICATE;
539*61046927SAndroid Build Coastguard Worker cond->dsts[0]->flags &= ~IR3_REG_SHARED;
540*61046927SAndroid Build Coastguard Worker
541*61046927SAndroid Build Coastguard Worker /* phi's should stay first in a block */
542*61046927SAndroid Build Coastguard Worker if (src->opc == OPC_META_PHI)
543*61046927SAndroid Build Coastguard Worker ir3_instr_move_after(zero, ir3_block_get_last_phi(src->block));
544*61046927SAndroid Build Coastguard Worker else
545*61046927SAndroid Build Coastguard Worker ir3_instr_move_after(zero, src);
546*61046927SAndroid Build Coastguard Worker
547*61046927SAndroid Build Coastguard Worker ir3_instr_move_after(cond, zero);
548*61046927SAndroid Build Coastguard Worker
549*61046927SAndroid Build Coastguard Worker _mesa_hash_table_insert(ctx->predicate_conversions, src, cond);
550*61046927SAndroid Build Coastguard Worker return cond;
551*61046927SAndroid Build Coastguard Worker }
552*61046927SAndroid Build Coastguard Worker
553*61046927SAndroid Build Coastguard Worker /*
554*61046927SAndroid Build Coastguard Worker * Array helpers
555*61046927SAndroid Build Coastguard Worker */
556*61046927SAndroid Build Coastguard Worker
557*61046927SAndroid Build Coastguard Worker void
ir3_declare_array(struct ir3_context * ctx,nir_intrinsic_instr * decl)558*61046927SAndroid Build Coastguard Worker ir3_declare_array(struct ir3_context *ctx, nir_intrinsic_instr *decl)
559*61046927SAndroid Build Coastguard Worker {
560*61046927SAndroid Build Coastguard Worker struct ir3_array *arr = rzalloc(ctx, struct ir3_array);
561*61046927SAndroid Build Coastguard Worker arr->id = ++ctx->num_arrays;
562*61046927SAndroid Build Coastguard Worker /* NOTE: sometimes we get non array regs, for example for arrays of
563*61046927SAndroid Build Coastguard Worker * length 1. See fs-const-array-of-struct-of-array.shader_test. So
564*61046927SAndroid Build Coastguard Worker * treat a non-array as if it was an array of length 1.
565*61046927SAndroid Build Coastguard Worker *
566*61046927SAndroid Build Coastguard Worker * It would be nice if there was a nir pass to convert arrays of
567*61046927SAndroid Build Coastguard Worker * length 1 to ssa.
568*61046927SAndroid Build Coastguard Worker */
569*61046927SAndroid Build Coastguard Worker arr->length = nir_intrinsic_num_components(decl) *
570*61046927SAndroid Build Coastguard Worker MAX2(1, nir_intrinsic_num_array_elems(decl));
571*61046927SAndroid Build Coastguard Worker
572*61046927SAndroid Build Coastguard Worker compile_assert(ctx, arr->length > 0);
573*61046927SAndroid Build Coastguard Worker arr->r = &decl->def;
574*61046927SAndroid Build Coastguard Worker arr->half = ir3_bitsize(ctx, nir_intrinsic_bit_size(decl)) <= 16;
575*61046927SAndroid Build Coastguard Worker list_addtail(&arr->node, &ctx->ir->array_list);
576*61046927SAndroid Build Coastguard Worker }
577*61046927SAndroid Build Coastguard Worker
578*61046927SAndroid Build Coastguard Worker struct ir3_array *
ir3_get_array(struct ir3_context * ctx,nir_def * reg)579*61046927SAndroid Build Coastguard Worker ir3_get_array(struct ir3_context *ctx, nir_def *reg)
580*61046927SAndroid Build Coastguard Worker {
581*61046927SAndroid Build Coastguard Worker foreach_array (arr, &ctx->ir->array_list) {
582*61046927SAndroid Build Coastguard Worker if (arr->r == reg)
583*61046927SAndroid Build Coastguard Worker return arr;
584*61046927SAndroid Build Coastguard Worker }
585*61046927SAndroid Build Coastguard Worker ir3_context_error(ctx, "bogus reg: r%d\n", reg->index);
586*61046927SAndroid Build Coastguard Worker return NULL;
587*61046927SAndroid Build Coastguard Worker }
588*61046927SAndroid Build Coastguard Worker
589*61046927SAndroid Build Coastguard Worker /* relative (indirect) if address!=NULL */
590*61046927SAndroid Build Coastguard Worker struct ir3_instruction *
ir3_create_array_load(struct ir3_context * ctx,struct ir3_array * arr,int n,struct ir3_instruction * address)591*61046927SAndroid Build Coastguard Worker ir3_create_array_load(struct ir3_context *ctx, struct ir3_array *arr, int n,
592*61046927SAndroid Build Coastguard Worker struct ir3_instruction *address)
593*61046927SAndroid Build Coastguard Worker {
594*61046927SAndroid Build Coastguard Worker struct ir3_block *block = ctx->block;
595*61046927SAndroid Build Coastguard Worker struct ir3_instruction *mov;
596*61046927SAndroid Build Coastguard Worker struct ir3_register *src;
597*61046927SAndroid Build Coastguard Worker unsigned flags = 0;
598*61046927SAndroid Build Coastguard Worker
599*61046927SAndroid Build Coastguard Worker mov = ir3_instr_create(block, OPC_MOV, 1, 1);
600*61046927SAndroid Build Coastguard Worker if (arr->half) {
601*61046927SAndroid Build Coastguard Worker mov->cat1.src_type = TYPE_U16;
602*61046927SAndroid Build Coastguard Worker mov->cat1.dst_type = TYPE_U16;
603*61046927SAndroid Build Coastguard Worker flags |= IR3_REG_HALF;
604*61046927SAndroid Build Coastguard Worker } else {
605*61046927SAndroid Build Coastguard Worker mov->cat1.src_type = TYPE_U32;
606*61046927SAndroid Build Coastguard Worker mov->cat1.dst_type = TYPE_U32;
607*61046927SAndroid Build Coastguard Worker }
608*61046927SAndroid Build Coastguard Worker
609*61046927SAndroid Build Coastguard Worker mov->barrier_class = IR3_BARRIER_ARRAY_R;
610*61046927SAndroid Build Coastguard Worker mov->barrier_conflict = IR3_BARRIER_ARRAY_W;
611*61046927SAndroid Build Coastguard Worker __ssa_dst(mov)->flags |= flags;
612*61046927SAndroid Build Coastguard Worker src = ir3_src_create(mov, 0,
613*61046927SAndroid Build Coastguard Worker IR3_REG_ARRAY | COND(address, IR3_REG_RELATIV) | flags);
614*61046927SAndroid Build Coastguard Worker src->def = (arr->last_write && arr->last_write->instr->block == block)
615*61046927SAndroid Build Coastguard Worker ? arr->last_write
616*61046927SAndroid Build Coastguard Worker : NULL;
617*61046927SAndroid Build Coastguard Worker src->size = arr->length;
618*61046927SAndroid Build Coastguard Worker src->array.id = arr->id;
619*61046927SAndroid Build Coastguard Worker src->array.offset = n;
620*61046927SAndroid Build Coastguard Worker src->array.base = INVALID_REG;
621*61046927SAndroid Build Coastguard Worker
622*61046927SAndroid Build Coastguard Worker if (address)
623*61046927SAndroid Build Coastguard Worker ir3_instr_set_address(mov, address);
624*61046927SAndroid Build Coastguard Worker
625*61046927SAndroid Build Coastguard Worker return mov;
626*61046927SAndroid Build Coastguard Worker }
627*61046927SAndroid Build Coastguard Worker
628*61046927SAndroid Build Coastguard Worker /* relative (indirect) if address!=NULL */
629*61046927SAndroid Build Coastguard Worker void
ir3_create_array_store(struct ir3_context * ctx,struct ir3_array * arr,int n,struct ir3_instruction * src,struct ir3_instruction * address)630*61046927SAndroid Build Coastguard Worker ir3_create_array_store(struct ir3_context *ctx, struct ir3_array *arr, int n,
631*61046927SAndroid Build Coastguard Worker struct ir3_instruction *src,
632*61046927SAndroid Build Coastguard Worker struct ir3_instruction *address)
633*61046927SAndroid Build Coastguard Worker {
634*61046927SAndroid Build Coastguard Worker struct ir3_block *block = ctx->block;
635*61046927SAndroid Build Coastguard Worker struct ir3_instruction *mov;
636*61046927SAndroid Build Coastguard Worker struct ir3_register *dst;
637*61046927SAndroid Build Coastguard Worker unsigned flags = 0;
638*61046927SAndroid Build Coastguard Worker
639*61046927SAndroid Build Coastguard Worker mov = ir3_instr_create(block, OPC_MOV, 1, 1);
640*61046927SAndroid Build Coastguard Worker if (arr->half) {
641*61046927SAndroid Build Coastguard Worker mov->cat1.src_type = TYPE_U16;
642*61046927SAndroid Build Coastguard Worker mov->cat1.dst_type = TYPE_U16;
643*61046927SAndroid Build Coastguard Worker flags |= IR3_REG_HALF;
644*61046927SAndroid Build Coastguard Worker } else {
645*61046927SAndroid Build Coastguard Worker mov->cat1.src_type = TYPE_U32;
646*61046927SAndroid Build Coastguard Worker mov->cat1.dst_type = TYPE_U32;
647*61046927SAndroid Build Coastguard Worker }
648*61046927SAndroid Build Coastguard Worker mov->barrier_class = IR3_BARRIER_ARRAY_W;
649*61046927SAndroid Build Coastguard Worker mov->barrier_conflict = IR3_BARRIER_ARRAY_R | IR3_BARRIER_ARRAY_W;
650*61046927SAndroid Build Coastguard Worker dst = ir3_dst_create(
651*61046927SAndroid Build Coastguard Worker mov, INVALID_REG,
652*61046927SAndroid Build Coastguard Worker IR3_REG_SSA | IR3_REG_ARRAY | flags | COND(address, IR3_REG_RELATIV));
653*61046927SAndroid Build Coastguard Worker dst->instr = mov;
654*61046927SAndroid Build Coastguard Worker dst->size = arr->length;
655*61046927SAndroid Build Coastguard Worker dst->array.id = arr->id;
656*61046927SAndroid Build Coastguard Worker dst->array.offset = n;
657*61046927SAndroid Build Coastguard Worker dst->array.base = INVALID_REG;
658*61046927SAndroid Build Coastguard Worker ir3_src_create(mov, INVALID_REG, IR3_REG_SSA | flags |
659*61046927SAndroid Build Coastguard Worker (src->dsts[0]->flags & IR3_REG_SHARED))->def = src->dsts[0];
660*61046927SAndroid Build Coastguard Worker
661*61046927SAndroid Build Coastguard Worker if (arr->last_write && arr->last_write->instr->block == block)
662*61046927SAndroid Build Coastguard Worker ir3_reg_set_last_array(mov, dst, arr->last_write);
663*61046927SAndroid Build Coastguard Worker
664*61046927SAndroid Build Coastguard Worker if (address)
665*61046927SAndroid Build Coastguard Worker ir3_instr_set_address(mov, address);
666*61046927SAndroid Build Coastguard Worker
667*61046927SAndroid Build Coastguard Worker arr->last_write = dst;
668*61046927SAndroid Build Coastguard Worker
669*61046927SAndroid Build Coastguard Worker /* the array store may only matter to something in an earlier
670*61046927SAndroid Build Coastguard Worker * block (ie. loops), but since arrays are not in SSA, depth
671*61046927SAndroid Build Coastguard Worker * pass won't know this.. so keep all array stores:
672*61046927SAndroid Build Coastguard Worker */
673*61046927SAndroid Build Coastguard Worker array_insert(block, block->keeps, mov);
674*61046927SAndroid Build Coastguard Worker }
675*61046927SAndroid Build Coastguard Worker
676*61046927SAndroid Build Coastguard Worker void
ir3_lower_imm_offset(struct ir3_context * ctx,nir_intrinsic_instr * intr,nir_src * offset_src,unsigned imm_offset_bits,struct ir3_instruction ** offset,unsigned * imm_offset)677*61046927SAndroid Build Coastguard Worker ir3_lower_imm_offset(struct ir3_context *ctx, nir_intrinsic_instr *intr,
678*61046927SAndroid Build Coastguard Worker nir_src *offset_src, unsigned imm_offset_bits,
679*61046927SAndroid Build Coastguard Worker struct ir3_instruction **offset, unsigned *imm_offset)
680*61046927SAndroid Build Coastguard Worker {
681*61046927SAndroid Build Coastguard Worker nir_const_value *nir_const_offset = nir_src_as_const_value(*offset_src);
682*61046927SAndroid Build Coastguard Worker int base = nir_intrinsic_base(intr);
683*61046927SAndroid Build Coastguard Worker unsigned imm_offset_bound = (1 << imm_offset_bits);
684*61046927SAndroid Build Coastguard Worker assert(base >= 0 && base < imm_offset_bound);
685*61046927SAndroid Build Coastguard Worker
686*61046927SAndroid Build Coastguard Worker if (nir_const_offset) {
687*61046927SAndroid Build Coastguard Worker /* If both the offset and the base (immed offset) are constants, lower the
688*61046927SAndroid Build Coastguard Worker * offset to a multiple of the bound and the immed offset to the
689*61046927SAndroid Build Coastguard Worker * remainder. This ensures that the offset register can often be reused
690*61046927SAndroid Build Coastguard Worker * among multiple contiguous accesses.
691*61046927SAndroid Build Coastguard Worker */
692*61046927SAndroid Build Coastguard Worker uint32_t full_offset = base + nir_const_offset->u32;
693*61046927SAndroid Build Coastguard Worker *offset =
694*61046927SAndroid Build Coastguard Worker create_immed(ctx->block, ROUND_DOWN_TO(full_offset, imm_offset_bound));
695*61046927SAndroid Build Coastguard Worker *imm_offset = full_offset % imm_offset_bound;
696*61046927SAndroid Build Coastguard Worker } else {
697*61046927SAndroid Build Coastguard Worker *offset = ir3_get_src(ctx, offset_src)[0];
698*61046927SAndroid Build Coastguard Worker *imm_offset = base;
699*61046927SAndroid Build Coastguard Worker }
700*61046927SAndroid Build Coastguard Worker }
701