Searched refs:setBackendLabels (Results 1 – 8 of 8) sorted by relevance
582 if (fSharedContext->caps()->setBackendLabels()) { in getOrCreateUniformBuffersBindGroupLayout()613 if (fSharedContext->caps()->setBackendLabels()) { in getOrCreateSingleTextureSamplerBindGroupLayout()628 if (fSharedContext->caps()->setBackendLabels()) { in getOrCreateNullBuffer()
196 if (sharedContext->caps()->setBackendLabels()) { in DawnCompileWGSLShaderModule()
123 if (sharedContext->caps()->setBackendLabels()) { in Make()
167 if (sharedContext->caps()->setBackendLabels()) { in Make()
553 if (sharedContext->caps()->setBackendLabels()) { in Make()566 if (sharedContext->caps()->setBackendLabels()) { in Make()
222 if (!sharedContext()->caps()->setBackendLabels()) { in setBackendLabel()
354 if (sharedContext()->caps()->setBackendLabels()) { in setBackendLabel()
323 bool setBackendLabels() const { return fSetBackendLabels; } in setBackendLabels() function