1*c8dee2aaSAndroid Build Coastguard Worker /*
2*c8dee2aaSAndroid Build Coastguard Worker * Copyright 2022 Google LLC
3*c8dee2aaSAndroid Build Coastguard Worker *
4*c8dee2aaSAndroid Build Coastguard Worker * Use of this source code is governed by a BSD-style license that can be
5*c8dee2aaSAndroid Build Coastguard Worker * found in the LICENSE file.
6*c8dee2aaSAndroid Build Coastguard Worker */
7*c8dee2aaSAndroid Build Coastguard Worker
8*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/dawn/DawnSampler.h"
9*c8dee2aaSAndroid Build Coastguard Worker
10*c8dee2aaSAndroid Build Coastguard Worker #include "include/core/SkSamplingOptions.h"
11*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/dawn/DawnCaps.h"
12*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/dawn/DawnGraphiteUtilsPriv.h"
13*c8dee2aaSAndroid Build Coastguard Worker #include "src/gpu/graphite/dawn/DawnSharedContext.h"
14*c8dee2aaSAndroid Build Coastguard Worker
15*c8dee2aaSAndroid Build Coastguard Worker #include <cfloat>
16*c8dee2aaSAndroid Build Coastguard Worker
17*c8dee2aaSAndroid Build Coastguard Worker namespace skgpu::graphite {
18*c8dee2aaSAndroid Build Coastguard Worker
19*c8dee2aaSAndroid Build Coastguard Worker namespace {
20*c8dee2aaSAndroid Build Coastguard Worker
filter_mode_to_dawn_filter_mode(SkFilterMode mode)21*c8dee2aaSAndroid Build Coastguard Worker wgpu::FilterMode filter_mode_to_dawn_filter_mode(SkFilterMode mode) {
22*c8dee2aaSAndroid Build Coastguard Worker switch (mode) {
23*c8dee2aaSAndroid Build Coastguard Worker case SkFilterMode::kNearest:
24*c8dee2aaSAndroid Build Coastguard Worker return wgpu::FilterMode::Nearest;
25*c8dee2aaSAndroid Build Coastguard Worker case SkFilterMode::kLinear:
26*c8dee2aaSAndroid Build Coastguard Worker return wgpu::FilterMode::Linear;
27*c8dee2aaSAndroid Build Coastguard Worker }
28*c8dee2aaSAndroid Build Coastguard Worker SkUNREACHABLE;
29*c8dee2aaSAndroid Build Coastguard Worker }
30*c8dee2aaSAndroid Build Coastguard Worker
mipmap_mode_to_dawn_filter_mode(SkMipmapMode mode)31*c8dee2aaSAndroid Build Coastguard Worker wgpu::MipmapFilterMode mipmap_mode_to_dawn_filter_mode(SkMipmapMode mode) {
32*c8dee2aaSAndroid Build Coastguard Worker switch (mode) {
33*c8dee2aaSAndroid Build Coastguard Worker case SkMipmapMode::kNone:
34*c8dee2aaSAndroid Build Coastguard Worker // Dawn doesn't have none filter mode.
35*c8dee2aaSAndroid Build Coastguard Worker return wgpu::MipmapFilterMode::Nearest;
36*c8dee2aaSAndroid Build Coastguard Worker case SkMipmapMode::kNearest:
37*c8dee2aaSAndroid Build Coastguard Worker return wgpu::MipmapFilterMode::Nearest;
38*c8dee2aaSAndroid Build Coastguard Worker case SkMipmapMode::kLinear:
39*c8dee2aaSAndroid Build Coastguard Worker return wgpu::MipmapFilterMode::Linear;
40*c8dee2aaSAndroid Build Coastguard Worker }
41*c8dee2aaSAndroid Build Coastguard Worker SkUNREACHABLE;
42*c8dee2aaSAndroid Build Coastguard Worker }
43*c8dee2aaSAndroid Build Coastguard Worker }
44*c8dee2aaSAndroid Build Coastguard Worker
DawnSampler(const DawnSharedContext * sharedContext,wgpu::Sampler sampler)45*c8dee2aaSAndroid Build Coastguard Worker DawnSampler::DawnSampler(const DawnSharedContext* sharedContext,
46*c8dee2aaSAndroid Build Coastguard Worker wgpu::Sampler sampler)
47*c8dee2aaSAndroid Build Coastguard Worker : Sampler(sharedContext)
48*c8dee2aaSAndroid Build Coastguard Worker , fSampler(std::move(sampler)) {}
49*c8dee2aaSAndroid Build Coastguard Worker
tile_mode_to_dawn_address_mode(SkTileMode tileMode)50*c8dee2aaSAndroid Build Coastguard Worker static inline wgpu::AddressMode tile_mode_to_dawn_address_mode(SkTileMode tileMode) {
51*c8dee2aaSAndroid Build Coastguard Worker switch (tileMode) {
52*c8dee2aaSAndroid Build Coastguard Worker case SkTileMode::kClamp:
53*c8dee2aaSAndroid Build Coastguard Worker return wgpu::AddressMode::ClampToEdge;
54*c8dee2aaSAndroid Build Coastguard Worker case SkTileMode::kRepeat:
55*c8dee2aaSAndroid Build Coastguard Worker return wgpu::AddressMode::Repeat;
56*c8dee2aaSAndroid Build Coastguard Worker case SkTileMode::kMirror:
57*c8dee2aaSAndroid Build Coastguard Worker return wgpu::AddressMode::MirrorRepeat;
58*c8dee2aaSAndroid Build Coastguard Worker case SkTileMode::kDecal:
59*c8dee2aaSAndroid Build Coastguard Worker // Dawn doesn't support this mode.
60*c8dee2aaSAndroid Build Coastguard Worker return wgpu::AddressMode::ClampToEdge;
61*c8dee2aaSAndroid Build Coastguard Worker }
62*c8dee2aaSAndroid Build Coastguard Worker SkUNREACHABLE;
63*c8dee2aaSAndroid Build Coastguard Worker }
64*c8dee2aaSAndroid Build Coastguard Worker
65*c8dee2aaSAndroid Build Coastguard Worker #if !defined(__EMSCRIPTEN__)
66*c8dee2aaSAndroid Build Coastguard Worker namespace {
67*c8dee2aaSAndroid Build Coastguard Worker using namespace ycbcrUtils;
get_descriptor_from_sampler_desc(const SamplerDesc & samplerDesc)68*c8dee2aaSAndroid Build Coastguard Worker wgpu::YCbCrVkDescriptor get_descriptor_from_sampler_desc(const SamplerDesc& samplerDesc) {
69*c8dee2aaSAndroid Build Coastguard Worker wgpu::YCbCrVkDescriptor desc;
70*c8dee2aaSAndroid Build Coastguard Worker if (samplerDesc.isImmutable()) {
71*c8dee2aaSAndroid Build Coastguard Worker uint32_t nonFormatInfo =
72*c8dee2aaSAndroid Build Coastguard Worker (uint32_t)(samplerDesc.desc() >> SamplerDesc::kImmutableSamplerInfoShift);
73*c8dee2aaSAndroid Build Coastguard Worker
74*c8dee2aaSAndroid Build Coastguard Worker desc.vkFormat = samplerDesc.usesExternalFormat() ? 0 : samplerDesc.format();
75*c8dee2aaSAndroid Build Coastguard Worker desc.vkYCbCrModel = (nonFormatInfo & ycbcrUtils::kYcbcrModelMask) >> kYcbcrModelShift;
76*c8dee2aaSAndroid Build Coastguard Worker desc.vkYCbCrRange = (nonFormatInfo & kYcbcrRangeMask) >> kYcbcrRangeShift;
77*c8dee2aaSAndroid Build Coastguard Worker desc.vkComponentSwizzleRed = (nonFormatInfo & kComponentRMask) >> kComponentRShift;
78*c8dee2aaSAndroid Build Coastguard Worker desc.vkComponentSwizzleGreen = (nonFormatInfo & kComponentGMask) >> kComponentGShift;
79*c8dee2aaSAndroid Build Coastguard Worker desc.vkComponentSwizzleBlue = (nonFormatInfo & kComponentBMask) >> kComponentBShift;
80*c8dee2aaSAndroid Build Coastguard Worker desc.vkComponentSwizzleAlpha = (nonFormatInfo & kComponentAMask) >> kComponentAShift;
81*c8dee2aaSAndroid Build Coastguard Worker desc.vkXChromaOffset = (nonFormatInfo & kXChromaOffsetMask) >> kXChromaOffsetShift;
82*c8dee2aaSAndroid Build Coastguard Worker desc.vkYChromaOffset = (nonFormatInfo & kYChromaOffsetMask) >> kYChromaOffsetShift;
83*c8dee2aaSAndroid Build Coastguard Worker desc.vkChromaFilter =
84*c8dee2aaSAndroid Build Coastguard Worker (wgpu::FilterMode)((nonFormatInfo & kChromaFilterMask) >> kChromaFilterShift);
85*c8dee2aaSAndroid Build Coastguard Worker desc.forceExplicitReconstruction =
86*c8dee2aaSAndroid Build Coastguard Worker (nonFormatInfo & kForceExplicitReconMask) >> kForceExplicitReconShift;
87*c8dee2aaSAndroid Build Coastguard Worker desc.externalFormat =
88*c8dee2aaSAndroid Build Coastguard Worker samplerDesc.usesExternalFormat()
89*c8dee2aaSAndroid Build Coastguard Worker ? (uint64_t)(samplerDesc.externalFormatMSBs()) << 32 | samplerDesc.format()
90*c8dee2aaSAndroid Build Coastguard Worker : 0;
91*c8dee2aaSAndroid Build Coastguard Worker }
92*c8dee2aaSAndroid Build Coastguard Worker return desc;
93*c8dee2aaSAndroid Build Coastguard Worker }
94*c8dee2aaSAndroid Build Coastguard Worker } // namespace
95*c8dee2aaSAndroid Build Coastguard Worker #endif
Make(const DawnSharedContext * sharedContext,const SamplerDesc & samplerDesc)96*c8dee2aaSAndroid Build Coastguard Worker sk_sp<DawnSampler> DawnSampler::Make(const DawnSharedContext* sharedContext,
97*c8dee2aaSAndroid Build Coastguard Worker const SamplerDesc& samplerDesc) {
98*c8dee2aaSAndroid Build Coastguard Worker wgpu::SamplerDescriptor desc;
99*c8dee2aaSAndroid Build Coastguard Worker const SkSamplingOptions& samplingOptions = samplerDesc.samplingOptions();
100*c8dee2aaSAndroid Build Coastguard Worker desc.addressModeU = tile_mode_to_dawn_address_mode(samplerDesc.tileModeX());
101*c8dee2aaSAndroid Build Coastguard Worker desc.addressModeV = tile_mode_to_dawn_address_mode(samplerDesc.tileModeY());
102*c8dee2aaSAndroid Build Coastguard Worker desc.magFilter = filter_mode_to_dawn_filter_mode(samplingOptions.filter);
103*c8dee2aaSAndroid Build Coastguard Worker desc.minFilter = desc.magFilter;
104*c8dee2aaSAndroid Build Coastguard Worker desc.mipmapFilter = mipmap_mode_to_dawn_filter_mode(samplingOptions.mipmap);
105*c8dee2aaSAndroid Build Coastguard Worker desc.lodMinClamp = 0.0f;
106*c8dee2aaSAndroid Build Coastguard Worker if (samplingOptions.mipmap == SkMipmapMode::kNone) {
107*c8dee2aaSAndroid Build Coastguard Worker // Disabling mipmap by clamping max lod to first level only.
108*c8dee2aaSAndroid Build Coastguard Worker desc.lodMaxClamp = 0.0f;
109*c8dee2aaSAndroid Build Coastguard Worker } else {
110*c8dee2aaSAndroid Build Coastguard Worker desc.lodMaxClamp = FLT_MAX;
111*c8dee2aaSAndroid Build Coastguard Worker }
112*c8dee2aaSAndroid Build Coastguard Worker desc.maxAnisotropy = 1;
113*c8dee2aaSAndroid Build Coastguard Worker desc.compare = wgpu::CompareFunction::Undefined;
114*c8dee2aaSAndroid Build Coastguard Worker
115*c8dee2aaSAndroid Build Coastguard Worker #if !defined(__EMSCRIPTEN__)
116*c8dee2aaSAndroid Build Coastguard Worker wgpu::YCbCrVkDescriptor ycbcrDescriptor = get_descriptor_from_sampler_desc(samplerDesc);
117*c8dee2aaSAndroid Build Coastguard Worker if (samplerDesc.isImmutable()) {
118*c8dee2aaSAndroid Build Coastguard Worker desc.nextInChain = &ycbcrDescriptor;
119*c8dee2aaSAndroid Build Coastguard Worker }
120*c8dee2aaSAndroid Build Coastguard Worker #endif
121*c8dee2aaSAndroid Build Coastguard Worker
122*c8dee2aaSAndroid Build Coastguard Worker std::string label;
123*c8dee2aaSAndroid Build Coastguard Worker if (sharedContext->caps()->setBackendLabels()) {
124*c8dee2aaSAndroid Build Coastguard Worker static const char* tileModeLabels[] = {"Clamp", "Repeat", "Mirror", "Decal"};
125*c8dee2aaSAndroid Build Coastguard Worker static const char* minMagFilterLabels[] = {"Nearest", "Linear"};
126*c8dee2aaSAndroid Build Coastguard Worker static const char* mipFilterLabels[] = {"MipNone", "MipNearest", "MipLinear"};
127*c8dee2aaSAndroid Build Coastguard Worker label.append("X").append(tileModeLabels[static_cast<int>(samplerDesc.tileModeX())]);
128*c8dee2aaSAndroid Build Coastguard Worker label.append("Y").append(tileModeLabels[static_cast<int>(samplerDesc.tileModeY())]);
129*c8dee2aaSAndroid Build Coastguard Worker label.append(minMagFilterLabels[static_cast<int>(samplingOptions.filter)]);
130*c8dee2aaSAndroid Build Coastguard Worker label.append(mipFilterLabels[static_cast<int>(samplingOptions.mipmap)]);
131*c8dee2aaSAndroid Build Coastguard Worker #if !defined(__EMSCRIPTEN__)
132*c8dee2aaSAndroid Build Coastguard Worker if (ycbcrUtils::DawnDescriptorIsValid(ycbcrDescriptor)) {
133*c8dee2aaSAndroid Build Coastguard Worker label.append("YCbCr");
134*c8dee2aaSAndroid Build Coastguard Worker
135*c8dee2aaSAndroid Build Coastguard Worker if (ycbcrUtils::DawnDescriptorUsesExternalFormat(ycbcrDescriptor)) {
136*c8dee2aaSAndroid Build Coastguard Worker label.append("ExternalFormat");
137*c8dee2aaSAndroid Build Coastguard Worker label.append(std::to_string(ycbcrDescriptor.externalFormat));
138*c8dee2aaSAndroid Build Coastguard Worker } else {
139*c8dee2aaSAndroid Build Coastguard Worker label.append("KnownFormat").append(std::to_string(ycbcrDescriptor.vkFormat));
140*c8dee2aaSAndroid Build Coastguard Worker }
141*c8dee2aaSAndroid Build Coastguard Worker
142*c8dee2aaSAndroid Build Coastguard Worker label.append("Model").append(std::to_string(ycbcrDescriptor.vkYCbCrModel));
143*c8dee2aaSAndroid Build Coastguard Worker label.append("Range").append(std::to_string(ycbcrDescriptor.vkYCbCrRange));
144*c8dee2aaSAndroid Build Coastguard Worker
145*c8dee2aaSAndroid Build Coastguard Worker label.append("ComponentSwizzleRGBA");
146*c8dee2aaSAndroid Build Coastguard Worker label.append(std::to_string(ycbcrDescriptor.vkComponentSwizzleRed));
147*c8dee2aaSAndroid Build Coastguard Worker label.append(std::to_string(ycbcrDescriptor.vkComponentSwizzleGreen));
148*c8dee2aaSAndroid Build Coastguard Worker label.append(std::to_string(ycbcrDescriptor.vkComponentSwizzleBlue));
149*c8dee2aaSAndroid Build Coastguard Worker label.append(std::to_string(ycbcrDescriptor.vkComponentSwizzleAlpha));
150*c8dee2aaSAndroid Build Coastguard Worker
151*c8dee2aaSAndroid Build Coastguard Worker label.append("ChromaOffset");
152*c8dee2aaSAndroid Build Coastguard Worker label.append("X").append(std::to_string(ycbcrDescriptor.vkXChromaOffset));
153*c8dee2aaSAndroid Build Coastguard Worker label.append("Y").append(std::to_string(ycbcrDescriptor.vkYChromaOffset));
154*c8dee2aaSAndroid Build Coastguard Worker
155*c8dee2aaSAndroid Build Coastguard Worker static const char* chromaFilterLabels[] = {
156*c8dee2aaSAndroid Build Coastguard Worker "WGPU_Undefined", "WGPU_Nearest", "WGPU_Linear"};
157*c8dee2aaSAndroid Build Coastguard Worker label.append("ChromaFilter");
158*c8dee2aaSAndroid Build Coastguard Worker label.append(chromaFilterLabels[static_cast<int>(ycbcrDescriptor.vkChromaFilter)]);
159*c8dee2aaSAndroid Build Coastguard Worker
160*c8dee2aaSAndroid Build Coastguard Worker label.append("ForceExplicitReconstruct");
161*c8dee2aaSAndroid Build Coastguard Worker label.append(std::to_string(ycbcrDescriptor.forceExplicitReconstruction));
162*c8dee2aaSAndroid Build Coastguard Worker }
163*c8dee2aaSAndroid Build Coastguard Worker #endif
164*c8dee2aaSAndroid Build Coastguard Worker desc.label = label.c_str();
165*c8dee2aaSAndroid Build Coastguard Worker }
166*c8dee2aaSAndroid Build Coastguard Worker
167*c8dee2aaSAndroid Build Coastguard Worker auto sampler = sharedContext->device().CreateSampler(&desc);
168*c8dee2aaSAndroid Build Coastguard Worker if (!sampler) {
169*c8dee2aaSAndroid Build Coastguard Worker return {};
170*c8dee2aaSAndroid Build Coastguard Worker }
171*c8dee2aaSAndroid Build Coastguard Worker return sk_sp<DawnSampler>(new DawnSampler(sharedContext, std::move(sampler)));
172*c8dee2aaSAndroid Build Coastguard Worker }
173*c8dee2aaSAndroid Build Coastguard Worker
freeGpuData()174*c8dee2aaSAndroid Build Coastguard Worker void DawnSampler::freeGpuData() {
175*c8dee2aaSAndroid Build Coastguard Worker fSampler = nullptr;
176*c8dee2aaSAndroid Build Coastguard Worker }
177*c8dee2aaSAndroid Build Coastguard Worker
178*c8dee2aaSAndroid Build Coastguard Worker } // namespace skgpu::graphite
179*c8dee2aaSAndroid Build Coastguard Worker
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