Searched refs:renderTextureView (Results 1 – 3 of 3) sorted by relevance
/aosp_15_r20/external/skia/src/gpu/graphite/dawn/ |
H A D | DawnTexture.cpp | 89 wgpu::TextureView renderTextureView, in DawnTexture() argument 100 , fRenderTextureView(std::move(renderTextureView)) {} in DawnTexture() 121 wgpu::TextureView renderTextureView; in CreateTextureViews() local 125 renderTextureView = texture.CreateView(&viewDesc); in CreateTextureViews() 127 renderTextureView = sampleTextureView; in CreateTextureViews() 129 return {sampleTextureView, renderTextureView}; in CreateTextureViews() 160 auto [sampleTextureView, renderTextureView] = CreateTextureViews(texture, info); in Make() 166 std::move(renderTextureView), in Make() 180 auto [sampleTextureView, renderTextureView] = CreateTextureViews(texture, info); in MakeWrapped() 186 std::move(renderTextureView), in MakeWrapped()
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H A D | DawnCommandBuffer.cpp | 340 SkASSERT(dawnColorTexture->renderTextureView()); in beginRenderPass() 341 wgpuColorAttachment.view = dawnColorTexture->renderTextureView(); in beginRenderPass() 354 SkASSERT(dawnResolveTexture->renderTextureView()); in beginRenderPass() 355 wgpuColorAttachment.resolveTarget = dawnResolveTexture->renderTextureView(); in beginRenderPass() 412 SkASSERT(dawnDepthStencilTexture->renderTextureView()); in beginRenderPass() 413 wgpuDepthStencilAttachment.view = dawnDepthStencilTexture->renderTextureView(); in beginRenderPass() 486 wgpuIntermediateColorAttachment.view = msaaLoadTexture->renderTextureView(); in loadMSAAFromResolveAndBeginRenderPassEncoder() 512 /*sourceTextureView=*/msaaLoadTexture->renderTextureView(), in loadMSAAFromResolveAndBeginRenderPassEncoder()
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H A D | DawnTexture.h | 44 const wgpu::TextureView& renderTextureView() const { return fRenderTextureView; } in renderTextureView() function 52 wgpu::TextureView renderTextureView,
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