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Searched refs:relaxed_precision_bit (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/vulkan-validation-layers/layers/
H A Dshader_validation.h78 relaxed_precision_bit = 1 << 2, enumerator
H A Dshader_validation.cpp51 flags |= relaxed_precision_bit; in add()
710 bool is_relaxed_precision = (d.flags & decoration_set::relaxed_precision_bit) != 0; in CollectInterfaceByLocation()