1*b7893ccfSSadaf Ebrahimi /* Copyright (c) 2015-2019 The Khronos Group Inc. 2*b7893ccfSSadaf Ebrahimi * Copyright (c) 2015-2019 Valve Corporation 3*b7893ccfSSadaf Ebrahimi * Copyright (c) 2015-2019 LunarG, Inc. 4*b7893ccfSSadaf Ebrahimi * Copyright (C) 2015-2019 Google Inc. 5*b7893ccfSSadaf Ebrahimi * 6*b7893ccfSSadaf Ebrahimi * Licensed under the Apache License, Version 2.0 (the "License"); 7*b7893ccfSSadaf Ebrahimi * you may not use this file except in compliance with the License. 8*b7893ccfSSadaf Ebrahimi * You may obtain a copy of the License at 9*b7893ccfSSadaf Ebrahimi * 10*b7893ccfSSadaf Ebrahimi * http://www.apache.org/licenses/LICENSE-2.0 11*b7893ccfSSadaf Ebrahimi * 12*b7893ccfSSadaf Ebrahimi * Unless required by applicable law or agreed to in writing, software 13*b7893ccfSSadaf Ebrahimi * distributed under the License is distributed on an "AS IS" BASIS, 14*b7893ccfSSadaf Ebrahimi * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 15*b7893ccfSSadaf Ebrahimi * See the License for the specific language governing permissions and 16*b7893ccfSSadaf Ebrahimi * limitations under the License. 17*b7893ccfSSadaf Ebrahimi * 18*b7893ccfSSadaf Ebrahimi * Author: Chris Forbes <[email protected]> 19*b7893ccfSSadaf Ebrahimi */ 20*b7893ccfSSadaf Ebrahimi #ifndef VULKAN_SHADER_VALIDATION_H 21*b7893ccfSSadaf Ebrahimi #define VULKAN_SHADER_VALIDATION_H 22*b7893ccfSSadaf Ebrahimi 23*b7893ccfSSadaf Ebrahimi #include <unordered_map> 24*b7893ccfSSadaf Ebrahimi 25*b7893ccfSSadaf Ebrahimi #include <SPIRV/spirv.hpp> 26*b7893ccfSSadaf Ebrahimi #include <generated/spirv_tools_commit_id.h> 27*b7893ccfSSadaf Ebrahimi #include "spirv-tools/optimizer.hpp" 28*b7893ccfSSadaf Ebrahimi 29*b7893ccfSSadaf Ebrahimi // A forward iterator over spirv instructions. Provides easy access to len, opcode, and content words 30*b7893ccfSSadaf Ebrahimi // without the caller needing to care too much about the physical SPIRV module layout. 31*b7893ccfSSadaf Ebrahimi struct spirv_inst_iter { 32*b7893ccfSSadaf Ebrahimi std::vector<uint32_t>::const_iterator zero; 33*b7893ccfSSadaf Ebrahimi std::vector<uint32_t>::const_iterator it; 34*b7893ccfSSadaf Ebrahimi lenspirv_inst_iter35*b7893ccfSSadaf Ebrahimi uint32_t len() const { 36*b7893ccfSSadaf Ebrahimi auto result = *it >> 16; 37*b7893ccfSSadaf Ebrahimi assert(result > 0); 38*b7893ccfSSadaf Ebrahimi return result; 39*b7893ccfSSadaf Ebrahimi } 40*b7893ccfSSadaf Ebrahimi opcodespirv_inst_iter41*b7893ccfSSadaf Ebrahimi uint32_t opcode() { return *it & 0x0ffffu; } 42*b7893ccfSSadaf Ebrahimi wordspirv_inst_iter43*b7893ccfSSadaf Ebrahimi uint32_t const &word(unsigned n) const { 44*b7893ccfSSadaf Ebrahimi assert(n < len()); 45*b7893ccfSSadaf Ebrahimi return it[n]; 46*b7893ccfSSadaf Ebrahimi } 47*b7893ccfSSadaf Ebrahimi offsetspirv_inst_iter48*b7893ccfSSadaf Ebrahimi uint32_t offset() { return (uint32_t)(it - zero); } 49*b7893ccfSSadaf Ebrahimi spirv_inst_iterspirv_inst_iter50*b7893ccfSSadaf Ebrahimi spirv_inst_iter() {} 51*b7893ccfSSadaf Ebrahimi spirv_inst_iterspirv_inst_iter52*b7893ccfSSadaf Ebrahimi spirv_inst_iter(std::vector<uint32_t>::const_iterator zero, std::vector<uint32_t>::const_iterator it) : zero(zero), it(it) {} 53*b7893ccfSSadaf Ebrahimi 54*b7893ccfSSadaf Ebrahimi bool operator==(spirv_inst_iter const &other) const { return it == other.it; } 55*b7893ccfSSadaf Ebrahimi 56*b7893ccfSSadaf Ebrahimi bool operator!=(spirv_inst_iter const &other) const { return it != other.it; } 57*b7893ccfSSadaf Ebrahimi 58*b7893ccfSSadaf Ebrahimi spirv_inst_iter operator++(int) { // x++ 59*b7893ccfSSadaf Ebrahimi spirv_inst_iter ii = *this; 60*b7893ccfSSadaf Ebrahimi it += len(); 61*b7893ccfSSadaf Ebrahimi return ii; 62*b7893ccfSSadaf Ebrahimi } 63*b7893ccfSSadaf Ebrahimi 64*b7893ccfSSadaf Ebrahimi spirv_inst_iter operator++() { // ++x; 65*b7893ccfSSadaf Ebrahimi it += len(); 66*b7893ccfSSadaf Ebrahimi return *this; 67*b7893ccfSSadaf Ebrahimi } 68*b7893ccfSSadaf Ebrahimi 69*b7893ccfSSadaf Ebrahimi // The iterator and the value are the same thing. 70*b7893ccfSSadaf Ebrahimi spirv_inst_iter &operator*() { return *this; } 71*b7893ccfSSadaf Ebrahimi spirv_inst_iter const &operator*() const { return *this; } 72*b7893ccfSSadaf Ebrahimi }; 73*b7893ccfSSadaf Ebrahimi 74*b7893ccfSSadaf Ebrahimi struct decoration_set { 75*b7893ccfSSadaf Ebrahimi enum { 76*b7893ccfSSadaf Ebrahimi location_bit = 1 << 0, 77*b7893ccfSSadaf Ebrahimi patch_bit = 1 << 1, 78*b7893ccfSSadaf Ebrahimi relaxed_precision_bit = 1 << 2, 79*b7893ccfSSadaf Ebrahimi block_bit = 1 << 3, 80*b7893ccfSSadaf Ebrahimi buffer_block_bit = 1 << 4, 81*b7893ccfSSadaf Ebrahimi component_bit = 1 << 5, 82*b7893ccfSSadaf Ebrahimi input_attachment_index_bit = 1 << 6, 83*b7893ccfSSadaf Ebrahimi descriptor_set_bit = 1 << 7, 84*b7893ccfSSadaf Ebrahimi binding_bit = 1 << 8, 85*b7893ccfSSadaf Ebrahimi nonwritable_bit = 1 << 9, 86*b7893ccfSSadaf Ebrahimi builtin_bit = 1 << 10, 87*b7893ccfSSadaf Ebrahimi }; 88*b7893ccfSSadaf Ebrahimi uint32_t flags = 0; 89*b7893ccfSSadaf Ebrahimi uint32_t location = static_cast<uint32_t>(-1); 90*b7893ccfSSadaf Ebrahimi uint32_t component = 0; 91*b7893ccfSSadaf Ebrahimi uint32_t input_attachment_index = 0; 92*b7893ccfSSadaf Ebrahimi uint32_t descriptor_set = 0; 93*b7893ccfSSadaf Ebrahimi uint32_t binding = 0; 94*b7893ccfSSadaf Ebrahimi uint32_t builtin = static_cast<uint32_t>(-1); 95*b7893ccfSSadaf Ebrahimi mergedecoration_set96*b7893ccfSSadaf Ebrahimi void merge(decoration_set const &other) { 97*b7893ccfSSadaf Ebrahimi if (other.flags & location_bit) location = other.location; 98*b7893ccfSSadaf Ebrahimi if (other.flags & component_bit) component = other.component; 99*b7893ccfSSadaf Ebrahimi if (other.flags & input_attachment_index_bit) input_attachment_index = other.input_attachment_index; 100*b7893ccfSSadaf Ebrahimi if (other.flags & descriptor_set_bit) descriptor_set = other.descriptor_set; 101*b7893ccfSSadaf Ebrahimi if (other.flags & binding_bit) binding = other.binding; 102*b7893ccfSSadaf Ebrahimi if (other.flags & builtin_bit) builtin = other.builtin; 103*b7893ccfSSadaf Ebrahimi flags |= other.flags; 104*b7893ccfSSadaf Ebrahimi } 105*b7893ccfSSadaf Ebrahimi 106*b7893ccfSSadaf Ebrahimi void add(uint32_t decoration, uint32_t value); 107*b7893ccfSSadaf Ebrahimi }; 108*b7893ccfSSadaf Ebrahimi 109*b7893ccfSSadaf Ebrahimi struct SHADER_MODULE_STATE { 110*b7893ccfSSadaf Ebrahimi // The spirv image itself 111*b7893ccfSSadaf Ebrahimi std::vector<uint32_t> words; 112*b7893ccfSSadaf Ebrahimi // A mapping of <id> to the first word of its def. this is useful because walking type 113*b7893ccfSSadaf Ebrahimi // trees, constant expressions, etc requires jumping all over the instruction stream. 114*b7893ccfSSadaf Ebrahimi std::unordered_map<unsigned, unsigned> def_index; 115*b7893ccfSSadaf Ebrahimi std::unordered_map<unsigned, decoration_set> decorations; 116*b7893ccfSSadaf Ebrahimi struct EntryPoint { 117*b7893ccfSSadaf Ebrahimi uint32_t offset; 118*b7893ccfSSadaf Ebrahimi VkShaderStageFlags stage; 119*b7893ccfSSadaf Ebrahimi }; 120*b7893ccfSSadaf Ebrahimi std::unordered_multimap<std::string, EntryPoint> entry_points; 121*b7893ccfSSadaf Ebrahimi bool has_valid_spirv; 122*b7893ccfSSadaf Ebrahimi VkShaderModule vk_shader_module; 123*b7893ccfSSadaf Ebrahimi uint32_t gpu_validation_shader_id; 124*b7893ccfSSadaf Ebrahimi PreprocessShaderBinarySHADER_MODULE_STATE125*b7893ccfSSadaf Ebrahimi std::vector<uint32_t> PreprocessShaderBinary(uint32_t *src_binary, size_t binary_size, spv_target_env env) { 126*b7893ccfSSadaf Ebrahimi std::vector<uint32_t> src(src_binary, src_binary + binary_size / sizeof(uint32_t)); 127*b7893ccfSSadaf Ebrahimi 128*b7893ccfSSadaf Ebrahimi // Check if there are any group decoration instructions, and flatten them if found. 129*b7893ccfSSadaf Ebrahimi bool has_group_decoration = false; 130*b7893ccfSSadaf Ebrahimi bool done = false; 131*b7893ccfSSadaf Ebrahimi 132*b7893ccfSSadaf Ebrahimi // Walk through the first part of the SPIR-V module, looking for group decoration instructions. 133*b7893ccfSSadaf Ebrahimi // Skip the header (5 words). 134*b7893ccfSSadaf Ebrahimi auto itr = spirv_inst_iter(src.begin(), src.begin() + 5); 135*b7893ccfSSadaf Ebrahimi auto itrend = spirv_inst_iter(src.begin(), src.end()); 136*b7893ccfSSadaf Ebrahimi while (itr != itrend && !done) { 137*b7893ccfSSadaf Ebrahimi spv::Op opcode = (spv::Op)itr.opcode(); 138*b7893ccfSSadaf Ebrahimi switch (opcode) { 139*b7893ccfSSadaf Ebrahimi case spv::OpDecorationGroup: 140*b7893ccfSSadaf Ebrahimi case spv::OpGroupDecorate: 141*b7893ccfSSadaf Ebrahimi case spv::OpGroupMemberDecorate: 142*b7893ccfSSadaf Ebrahimi has_group_decoration = true; 143*b7893ccfSSadaf Ebrahimi done = true; 144*b7893ccfSSadaf Ebrahimi break; 145*b7893ccfSSadaf Ebrahimi case spv::OpFunction: 146*b7893ccfSSadaf Ebrahimi // An OpFunction indicates there are no more decorations 147*b7893ccfSSadaf Ebrahimi done = true; 148*b7893ccfSSadaf Ebrahimi break; 149*b7893ccfSSadaf Ebrahimi default: 150*b7893ccfSSadaf Ebrahimi break; 151*b7893ccfSSadaf Ebrahimi } 152*b7893ccfSSadaf Ebrahimi itr++; 153*b7893ccfSSadaf Ebrahimi } 154*b7893ccfSSadaf Ebrahimi 155*b7893ccfSSadaf Ebrahimi if (has_group_decoration) { 156*b7893ccfSSadaf Ebrahimi spvtools::Optimizer optimizer(env); 157*b7893ccfSSadaf Ebrahimi optimizer.RegisterPass(spvtools::CreateFlattenDecorationPass()); 158*b7893ccfSSadaf Ebrahimi std::vector<uint32_t> optimized_binary; 159*b7893ccfSSadaf Ebrahimi // Run optimizer to flatten decorations only, set skip_validation so as to not re-run validator 160*b7893ccfSSadaf Ebrahimi auto result = 161*b7893ccfSSadaf Ebrahimi optimizer.Run(src_binary, binary_size / sizeof(uint32_t), &optimized_binary, spvtools::ValidatorOptions(), true); 162*b7893ccfSSadaf Ebrahimi if (result) { 163*b7893ccfSSadaf Ebrahimi return optimized_binary; 164*b7893ccfSSadaf Ebrahimi } 165*b7893ccfSSadaf Ebrahimi } 166*b7893ccfSSadaf Ebrahimi // Return the original module. 167*b7893ccfSSadaf Ebrahimi return src; 168*b7893ccfSSadaf Ebrahimi } 169*b7893ccfSSadaf Ebrahimi SHADER_MODULE_STATESHADER_MODULE_STATE170*b7893ccfSSadaf Ebrahimi SHADER_MODULE_STATE(VkShaderModuleCreateInfo const *pCreateInfo, VkShaderModule shaderModule, spv_target_env env, 171*b7893ccfSSadaf Ebrahimi uint32_t unique_shader_id) 172*b7893ccfSSadaf Ebrahimi : words(PreprocessShaderBinary((uint32_t *)pCreateInfo->pCode, pCreateInfo->codeSize, env)), 173*b7893ccfSSadaf Ebrahimi def_index(), 174*b7893ccfSSadaf Ebrahimi has_valid_spirv(true), 175*b7893ccfSSadaf Ebrahimi vk_shader_module(shaderModule), 176*b7893ccfSSadaf Ebrahimi gpu_validation_shader_id(unique_shader_id) { 177*b7893ccfSSadaf Ebrahimi BuildDefIndex(); 178*b7893ccfSSadaf Ebrahimi } 179*b7893ccfSSadaf Ebrahimi SHADER_MODULE_STATESHADER_MODULE_STATE180*b7893ccfSSadaf Ebrahimi SHADER_MODULE_STATE() : has_valid_spirv(false), vk_shader_module(VK_NULL_HANDLE) {} 181*b7893ccfSSadaf Ebrahimi get_decorationsSHADER_MODULE_STATE182*b7893ccfSSadaf Ebrahimi decoration_set get_decorations(unsigned id) const { 183*b7893ccfSSadaf Ebrahimi // return the actual decorations for this id, or a default set. 184*b7893ccfSSadaf Ebrahimi auto it = decorations.find(id); 185*b7893ccfSSadaf Ebrahimi if (it != decorations.end()) return it->second; 186*b7893ccfSSadaf Ebrahimi return decoration_set(); 187*b7893ccfSSadaf Ebrahimi } 188*b7893ccfSSadaf Ebrahimi 189*b7893ccfSSadaf Ebrahimi // Expose begin() / end() to enable range-based for beginSHADER_MODULE_STATE190*b7893ccfSSadaf Ebrahimi spirv_inst_iter begin() const { return spirv_inst_iter(words.begin(), words.begin() + 5); } // First insn endSHADER_MODULE_STATE191*b7893ccfSSadaf Ebrahimi spirv_inst_iter end() const { return spirv_inst_iter(words.begin(), words.end()); } // Just past last insn 192*b7893ccfSSadaf Ebrahimi // Given an offset into the module, produce an iterator there. atSHADER_MODULE_STATE193*b7893ccfSSadaf Ebrahimi spirv_inst_iter at(unsigned offset) const { return spirv_inst_iter(words.begin(), words.begin() + offset); } 194*b7893ccfSSadaf Ebrahimi 195*b7893ccfSSadaf Ebrahimi // Gets an iterator to the definition of an id get_defSHADER_MODULE_STATE196*b7893ccfSSadaf Ebrahimi spirv_inst_iter get_def(unsigned id) const { 197*b7893ccfSSadaf Ebrahimi auto it = def_index.find(id); 198*b7893ccfSSadaf Ebrahimi if (it == def_index.end()) { 199*b7893ccfSSadaf Ebrahimi return end(); 200*b7893ccfSSadaf Ebrahimi } 201*b7893ccfSSadaf Ebrahimi return at(it->second); 202*b7893ccfSSadaf Ebrahimi } 203*b7893ccfSSadaf Ebrahimi 204*b7893ccfSSadaf Ebrahimi void BuildDefIndex(); 205*b7893ccfSSadaf Ebrahimi }; 206*b7893ccfSSadaf Ebrahimi 207*b7893ccfSSadaf Ebrahimi class ValidationCache { 208*b7893ccfSSadaf Ebrahimi // hashes of shaders that have passed validation before, and can be skipped. 209*b7893ccfSSadaf Ebrahimi // we don't store negative results, as we would have to also store what was 210*b7893ccfSSadaf Ebrahimi // wrong with them; also, we expect they will get fixed, so we're less 211*b7893ccfSSadaf Ebrahimi // likely to see them again. 212*b7893ccfSSadaf Ebrahimi std::unordered_set<uint32_t> good_shader_hashes; ValidationCache()213*b7893ccfSSadaf Ebrahimi ValidationCache() {} 214*b7893ccfSSadaf Ebrahimi 215*b7893ccfSSadaf Ebrahimi public: Create(VkValidationCacheCreateInfoEXT const * pCreateInfo)216*b7893ccfSSadaf Ebrahimi static VkValidationCacheEXT Create(VkValidationCacheCreateInfoEXT const *pCreateInfo) { 217*b7893ccfSSadaf Ebrahimi auto cache = new ValidationCache(); 218*b7893ccfSSadaf Ebrahimi cache->Load(pCreateInfo); 219*b7893ccfSSadaf Ebrahimi return VkValidationCacheEXT(cache); 220*b7893ccfSSadaf Ebrahimi } 221*b7893ccfSSadaf Ebrahimi Load(VkValidationCacheCreateInfoEXT const * pCreateInfo)222*b7893ccfSSadaf Ebrahimi void Load(VkValidationCacheCreateInfoEXT const *pCreateInfo) { 223*b7893ccfSSadaf Ebrahimi const auto headerSize = 2 * sizeof(uint32_t) + VK_UUID_SIZE; 224*b7893ccfSSadaf Ebrahimi auto size = headerSize; 225*b7893ccfSSadaf Ebrahimi if (!pCreateInfo->pInitialData || pCreateInfo->initialDataSize < size) return; 226*b7893ccfSSadaf Ebrahimi 227*b7893ccfSSadaf Ebrahimi uint32_t const *data = (uint32_t const *)pCreateInfo->pInitialData; 228*b7893ccfSSadaf Ebrahimi if (data[0] != size) return; 229*b7893ccfSSadaf Ebrahimi if (data[1] != VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT) return; 230*b7893ccfSSadaf Ebrahimi uint8_t expected_uuid[VK_UUID_SIZE]; 231*b7893ccfSSadaf Ebrahimi Sha1ToVkUuid(SPIRV_TOOLS_COMMIT_ID, expected_uuid); 232*b7893ccfSSadaf Ebrahimi if (memcmp(&data[2], expected_uuid, VK_UUID_SIZE) != 0) return; // different version 233*b7893ccfSSadaf Ebrahimi 234*b7893ccfSSadaf Ebrahimi data = (uint32_t const *)(reinterpret_cast<uint8_t const *>(data) + headerSize); 235*b7893ccfSSadaf Ebrahimi 236*b7893ccfSSadaf Ebrahimi for (; size < pCreateInfo->initialDataSize; data++, size += sizeof(uint32_t)) { 237*b7893ccfSSadaf Ebrahimi good_shader_hashes.insert(*data); 238*b7893ccfSSadaf Ebrahimi } 239*b7893ccfSSadaf Ebrahimi } 240*b7893ccfSSadaf Ebrahimi Write(size_t * pDataSize,void * pData)241*b7893ccfSSadaf Ebrahimi void Write(size_t *pDataSize, void *pData) { 242*b7893ccfSSadaf Ebrahimi const auto headerSize = 2 * sizeof(uint32_t) + VK_UUID_SIZE; // 4 bytes for header size + 4 bytes for version number + UUID 243*b7893ccfSSadaf Ebrahimi if (!pData) { 244*b7893ccfSSadaf Ebrahimi *pDataSize = headerSize + good_shader_hashes.size() * sizeof(uint32_t); 245*b7893ccfSSadaf Ebrahimi return; 246*b7893ccfSSadaf Ebrahimi } 247*b7893ccfSSadaf Ebrahimi 248*b7893ccfSSadaf Ebrahimi if (*pDataSize < headerSize) { 249*b7893ccfSSadaf Ebrahimi *pDataSize = 0; 250*b7893ccfSSadaf Ebrahimi return; // Too small for even the header! 251*b7893ccfSSadaf Ebrahimi } 252*b7893ccfSSadaf Ebrahimi 253*b7893ccfSSadaf Ebrahimi uint32_t *out = (uint32_t *)pData; 254*b7893ccfSSadaf Ebrahimi size_t actualSize = headerSize; 255*b7893ccfSSadaf Ebrahimi 256*b7893ccfSSadaf Ebrahimi // Write the header 257*b7893ccfSSadaf Ebrahimi *out++ = headerSize; 258*b7893ccfSSadaf Ebrahimi *out++ = VK_VALIDATION_CACHE_HEADER_VERSION_ONE_EXT; 259*b7893ccfSSadaf Ebrahimi Sha1ToVkUuid(SPIRV_TOOLS_COMMIT_ID, reinterpret_cast<uint8_t *>(out)); 260*b7893ccfSSadaf Ebrahimi out = (uint32_t *)(reinterpret_cast<uint8_t *>(out) + VK_UUID_SIZE); 261*b7893ccfSSadaf Ebrahimi 262*b7893ccfSSadaf Ebrahimi for (auto it = good_shader_hashes.begin(); it != good_shader_hashes.end() && actualSize < *pDataSize; 263*b7893ccfSSadaf Ebrahimi it++, out++, actualSize += sizeof(uint32_t)) { 264*b7893ccfSSadaf Ebrahimi *out = *it; 265*b7893ccfSSadaf Ebrahimi } 266*b7893ccfSSadaf Ebrahimi 267*b7893ccfSSadaf Ebrahimi *pDataSize = actualSize; 268*b7893ccfSSadaf Ebrahimi } 269*b7893ccfSSadaf Ebrahimi Merge(ValidationCache const * other)270*b7893ccfSSadaf Ebrahimi void Merge(ValidationCache const *other) { 271*b7893ccfSSadaf Ebrahimi good_shader_hashes.reserve(good_shader_hashes.size() + other->good_shader_hashes.size()); 272*b7893ccfSSadaf Ebrahimi for (auto h : other->good_shader_hashes) good_shader_hashes.insert(h); 273*b7893ccfSSadaf Ebrahimi } 274*b7893ccfSSadaf Ebrahimi 275*b7893ccfSSadaf Ebrahimi static uint32_t MakeShaderHash(VkShaderModuleCreateInfo const *smci); 276*b7893ccfSSadaf Ebrahimi Contains(uint32_t hash)277*b7893ccfSSadaf Ebrahimi bool Contains(uint32_t hash) { return good_shader_hashes.count(hash) != 0; } 278*b7893ccfSSadaf Ebrahimi Insert(uint32_t hash)279*b7893ccfSSadaf Ebrahimi void Insert(uint32_t hash) { good_shader_hashes.insert(hash); } 280*b7893ccfSSadaf Ebrahimi 281*b7893ccfSSadaf Ebrahimi private: Sha1ToVkUuid(const char * sha1_str,uint8_t uuid[VK_UUID_SIZE])282*b7893ccfSSadaf Ebrahimi void Sha1ToVkUuid(const char *sha1_str, uint8_t uuid[VK_UUID_SIZE]) { 283*b7893ccfSSadaf Ebrahimi // Convert sha1_str from a hex string to binary. We only need VK_UUID_BYTES of 284*b7893ccfSSadaf Ebrahimi // output, so pad with zeroes if the input string is shorter than that, and truncate 285*b7893ccfSSadaf Ebrahimi // if it's longer. 286*b7893ccfSSadaf Ebrahimi char padded_sha1_str[2 * VK_UUID_SIZE + 1] = {}; 287*b7893ccfSSadaf Ebrahimi strncpy(padded_sha1_str, sha1_str, 2 * VK_UUID_SIZE + 1); 288*b7893ccfSSadaf Ebrahimi char byte_str[3] = {}; 289*b7893ccfSSadaf Ebrahimi for (uint32_t i = 0; i < VK_UUID_SIZE; ++i) { 290*b7893ccfSSadaf Ebrahimi byte_str[0] = padded_sha1_str[2 * i + 0]; 291*b7893ccfSSadaf Ebrahimi byte_str[1] = padded_sha1_str[2 * i + 1]; 292*b7893ccfSSadaf Ebrahimi uuid[i] = static_cast<uint8_t>(strtol(byte_str, NULL, 16)); 293*b7893ccfSSadaf Ebrahimi } 294*b7893ccfSSadaf Ebrahimi } 295*b7893ccfSSadaf Ebrahimi }; 296*b7893ccfSSadaf Ebrahimi 297*b7893ccfSSadaf Ebrahimi #endif // VULKAN_SHADER_VALIDATION_H 298