Searched refs:ra_alloc_interference_graph (Results 1 – 12 of 12) sorted by relevance
/aosp_15_r20/external/mesa3d/src/util/ |
H A D | register_allocate.h | 89 struct ra_graph *ra_alloc_interference_graph(struct ra_regs *regs,
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H A D | register_allocate.c | 581 ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count) in ra_alloc_interference_graph() function
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_compiler_nir_ra.c | 145 struct ra_graph *g = ra_alloc_interference_graph(regs, num_nodes); in etna_ra_assign()
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/aosp_15_r20/external/mesa3d/src/imagination/rogue/passes/ |
H A D | rogue_regalloc.c | 162 ra_alloc_interference_graph(ra_regs, num_ssa_regs); in rogue_regalloc()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/r300/compiler/ |
H A D | radeon_pair_regalloc.c | 307 graph = ra_alloc_interference_graph(ra_state->regs, in do_advanced_regalloc()
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H A D | r3xx_vertprog.c | 665 graph = ra_alloc_interference_graph(ra_state->regs, node_count); in allocate_temporary_registers()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/vc4/ |
H A D | vc4_register_allocate.c | 270 struct ra_graph *g = ra_alloc_interference_graph(vc4->regs, in vc4_register_allocate()
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/aosp_15_r20/external/mesa3d/src/intel/compiler/elk/ |
H A D | elk_vec4_reg_allocate.cpp | 177 ra_alloc_interference_graph(compiler->vec4_reg_set.regs, node_count); in reg_allocate()
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H A D | elk_fs_reg_allocate.cpp | 658 g = ra_alloc_interference_graph(compiler->fs_reg_sets[rsi].regs, node_count); in build_interference_graph()
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/aosp_15_r20/external/mesa3d/src/gallium/drivers/lima/ir/pp/ |
H A D | regalloc.c | 539 struct ra_graph *g = ra_alloc_interference_graph( in ppir_regalloc_prog_try()
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/aosp_15_r20/external/mesa3d/src/intel/compiler/ |
H A D | brw_fs_reg_allocate.cpp | 534 g = ra_alloc_interference_graph(compiler->fs_reg_set.regs, node_count); in build_interference_graph()
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/aosp_15_r20/external/mesa3d/src/broadcom/compiler/ |
H A D | vir_register_allocate.c | 1425 c->g = ra_alloc_interference_graph(c->compiler->regs, num_ra_nodes); in v3d_register_allocate()
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