xref: /aosp_15_r20/external/mesa3d/src/util/register_allocate.c (revision 6104692788411f58d303aa86923a9ff6ecaded22)
1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker  * Copyright © 2010 Intel Corporation
3*61046927SAndroid Build Coastguard Worker  *
4*61046927SAndroid Build Coastguard Worker  * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker  * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker  * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker  * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker  * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker  *
11*61046927SAndroid Build Coastguard Worker  * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker  * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker  * Software.
14*61046927SAndroid Build Coastguard Worker  *
15*61046927SAndroid Build Coastguard Worker  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker  * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker  *
23*61046927SAndroid Build Coastguard Worker  * Authors:
24*61046927SAndroid Build Coastguard Worker  *    Eric Anholt <[email protected]>
25*61046927SAndroid Build Coastguard Worker  *
26*61046927SAndroid Build Coastguard Worker  */
27*61046927SAndroid Build Coastguard Worker 
28*61046927SAndroid Build Coastguard Worker /** @file register_allocate.c
29*61046927SAndroid Build Coastguard Worker  *
30*61046927SAndroid Build Coastguard Worker  * Graph-coloring register allocator.
31*61046927SAndroid Build Coastguard Worker  *
32*61046927SAndroid Build Coastguard Worker  * The basic idea of graph coloring is to make a node in a graph for
33*61046927SAndroid Build Coastguard Worker  * every thing that needs a register (color) number assigned, and make
34*61046927SAndroid Build Coastguard Worker  * edges in the graph between nodes that interfere (can't be allocated
35*61046927SAndroid Build Coastguard Worker  * to the same register at the same time).
36*61046927SAndroid Build Coastguard Worker  *
37*61046927SAndroid Build Coastguard Worker  * During the "simplify" process, any any node with fewer edges than
38*61046927SAndroid Build Coastguard Worker  * there are registers means that that edge can get assigned a
39*61046927SAndroid Build Coastguard Worker  * register regardless of what its neighbors choose, so that node is
40*61046927SAndroid Build Coastguard Worker  * pushed on a stack and removed (with its edges) from the graph.
41*61046927SAndroid Build Coastguard Worker  * That likely causes other nodes to become trivially colorable as well.
42*61046927SAndroid Build Coastguard Worker  *
43*61046927SAndroid Build Coastguard Worker  * Then during the "select" process, nodes are popped off of that
44*61046927SAndroid Build Coastguard Worker  * stack, their edges restored, and assigned a color different from
45*61046927SAndroid Build Coastguard Worker  * their neighbors.  Because they were pushed on the stack only when
46*61046927SAndroid Build Coastguard Worker  * they were trivially colorable, any color chosen won't interfere
47*61046927SAndroid Build Coastguard Worker  * with the registers to be popped later.
48*61046927SAndroid Build Coastguard Worker  *
49*61046927SAndroid Build Coastguard Worker  * The downside to most graph coloring is that real hardware often has
50*61046927SAndroid Build Coastguard Worker  * limitations, like registers that need to be allocated to a node in
51*61046927SAndroid Build Coastguard Worker  * pairs, or aligned on some boundary.  This implementation follows
52*61046927SAndroid Build Coastguard Worker  * the paper "Retargetable Graph-Coloring Register Allocation for
53*61046927SAndroid Build Coastguard Worker  * Irregular Architectures" by Johan Runeson and Sven-Olof Nyström.
54*61046927SAndroid Build Coastguard Worker  *
55*61046927SAndroid Build Coastguard Worker  * In this system, there are register classes each containing various
56*61046927SAndroid Build Coastguard Worker  * registers, and registers may interfere with other registers.  For
57*61046927SAndroid Build Coastguard Worker  * example, one might have a class of base registers, and a class of
58*61046927SAndroid Build Coastguard Worker  * aligned register pairs that would each interfere with their pair of
59*61046927SAndroid Build Coastguard Worker  * the base registers.  Each node has a register class it needs to be
60*61046927SAndroid Build Coastguard Worker  * assigned to.  Define p(B) to be the size of register class B, and
61*61046927SAndroid Build Coastguard Worker  * q(B,C) to be the number of registers in B that the worst choice
62*61046927SAndroid Build Coastguard Worker  * register in C could conflict with.  Then, this system replaces the
63*61046927SAndroid Build Coastguard Worker  * basic graph coloring test of "fewer edges from this node than there
64*61046927SAndroid Build Coastguard Worker  * are registers" with "For this node of class B, the sum of q(B,C)
65*61046927SAndroid Build Coastguard Worker  * for each neighbor node of class C is less than pB".
66*61046927SAndroid Build Coastguard Worker  *
67*61046927SAndroid Build Coastguard Worker  * A nice feature of the pq test is that q(B,C) can be computed once
68*61046927SAndroid Build Coastguard Worker  * up front and stored in a 2-dimensional array, so that the cost of
69*61046927SAndroid Build Coastguard Worker  * coloring a node is constant with the number of registers.  We do
70*61046927SAndroid Build Coastguard Worker  * this during ra_set_finalize().
71*61046927SAndroid Build Coastguard Worker  */
72*61046927SAndroid Build Coastguard Worker 
73*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
74*61046927SAndroid Build Coastguard Worker #include <stdlib.h>
75*61046927SAndroid Build Coastguard Worker 
76*61046927SAndroid Build Coastguard Worker #include "blob.h"
77*61046927SAndroid Build Coastguard Worker #include "ralloc.h"
78*61046927SAndroid Build Coastguard Worker #include "util/bitset.h"
79*61046927SAndroid Build Coastguard Worker #include "util/u_dynarray.h"
80*61046927SAndroid Build Coastguard Worker #include "u_math.h"
81*61046927SAndroid Build Coastguard Worker #include "register_allocate.h"
82*61046927SAndroid Build Coastguard Worker #include "register_allocate_internal.h"
83*61046927SAndroid Build Coastguard Worker 
84*61046927SAndroid Build Coastguard Worker /**
85*61046927SAndroid Build Coastguard Worker  * Creates a set of registers for the allocator.
86*61046927SAndroid Build Coastguard Worker  *
87*61046927SAndroid Build Coastguard Worker  * mem_ctx is a ralloc context for the allocator.  The reg set may be freed
88*61046927SAndroid Build Coastguard Worker  * using ralloc_free().
89*61046927SAndroid Build Coastguard Worker  */
90*61046927SAndroid Build Coastguard Worker struct ra_regs *
ra_alloc_reg_set(void * mem_ctx,unsigned int count,bool need_conflict_lists)91*61046927SAndroid Build Coastguard Worker ra_alloc_reg_set(void *mem_ctx, unsigned int count, bool need_conflict_lists)
92*61046927SAndroid Build Coastguard Worker {
93*61046927SAndroid Build Coastguard Worker    unsigned int i;
94*61046927SAndroid Build Coastguard Worker    struct ra_regs *regs;
95*61046927SAndroid Build Coastguard Worker 
96*61046927SAndroid Build Coastguard Worker    regs = rzalloc(mem_ctx, struct ra_regs);
97*61046927SAndroid Build Coastguard Worker    regs->count = count;
98*61046927SAndroid Build Coastguard Worker    regs->regs = rzalloc_array(regs, struct ra_reg, count);
99*61046927SAndroid Build Coastguard Worker 
100*61046927SAndroid Build Coastguard Worker    for (i = 0; i < count; i++) {
101*61046927SAndroid Build Coastguard Worker       regs->regs[i].conflicts = rzalloc_array(regs->regs, BITSET_WORD,
102*61046927SAndroid Build Coastguard Worker                                               BITSET_WORDS(count));
103*61046927SAndroid Build Coastguard Worker       BITSET_SET(regs->regs[i].conflicts, i);
104*61046927SAndroid Build Coastguard Worker 
105*61046927SAndroid Build Coastguard Worker       util_dynarray_init(&regs->regs[i].conflict_list,
106*61046927SAndroid Build Coastguard Worker                          need_conflict_lists ? regs->regs : NULL);
107*61046927SAndroid Build Coastguard Worker       if (need_conflict_lists)
108*61046927SAndroid Build Coastguard Worker          util_dynarray_append(&regs->regs[i].conflict_list, unsigned int, i);
109*61046927SAndroid Build Coastguard Worker    }
110*61046927SAndroid Build Coastguard Worker 
111*61046927SAndroid Build Coastguard Worker    return regs;
112*61046927SAndroid Build Coastguard Worker }
113*61046927SAndroid Build Coastguard Worker 
114*61046927SAndroid Build Coastguard Worker /**
115*61046927SAndroid Build Coastguard Worker  * The register allocator by default prefers to allocate low register numbers,
116*61046927SAndroid Build Coastguard Worker  * since it was written for hardware (gen4/5 Intel) that is limited in its
117*61046927SAndroid Build Coastguard Worker  * multithreadedness by the number of registers used in a given shader.
118*61046927SAndroid Build Coastguard Worker  *
119*61046927SAndroid Build Coastguard Worker  * However, for hardware without that restriction, densely packed register
120*61046927SAndroid Build Coastguard Worker  * allocation can put serious constraints on instruction scheduling.  This
121*61046927SAndroid Build Coastguard Worker  * function tells the allocator to rotate around the registers if possible as
122*61046927SAndroid Build Coastguard Worker  * it allocates the nodes.
123*61046927SAndroid Build Coastguard Worker  */
124*61046927SAndroid Build Coastguard Worker void
ra_set_allocate_round_robin(struct ra_regs * regs)125*61046927SAndroid Build Coastguard Worker ra_set_allocate_round_robin(struct ra_regs *regs)
126*61046927SAndroid Build Coastguard Worker {
127*61046927SAndroid Build Coastguard Worker    regs->round_robin = true;
128*61046927SAndroid Build Coastguard Worker }
129*61046927SAndroid Build Coastguard Worker 
130*61046927SAndroid Build Coastguard Worker static void
ra_add_conflict_list(struct ra_regs * regs,unsigned int r1,unsigned int r2)131*61046927SAndroid Build Coastguard Worker ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
132*61046927SAndroid Build Coastguard Worker {
133*61046927SAndroid Build Coastguard Worker    struct ra_reg *reg1 = &regs->regs[r1];
134*61046927SAndroid Build Coastguard Worker 
135*61046927SAndroid Build Coastguard Worker    if (reg1->conflict_list.mem_ctx) {
136*61046927SAndroid Build Coastguard Worker       util_dynarray_append(&reg1->conflict_list, unsigned int, r2);
137*61046927SAndroid Build Coastguard Worker    }
138*61046927SAndroid Build Coastguard Worker    BITSET_SET(reg1->conflicts, r2);
139*61046927SAndroid Build Coastguard Worker }
140*61046927SAndroid Build Coastguard Worker 
141*61046927SAndroid Build Coastguard Worker void
ra_add_reg_conflict(struct ra_regs * regs,unsigned int r1,unsigned int r2)142*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2)
143*61046927SAndroid Build Coastguard Worker {
144*61046927SAndroid Build Coastguard Worker    if (!BITSET_TEST(regs->regs[r1].conflicts, r2)) {
145*61046927SAndroid Build Coastguard Worker       ra_add_conflict_list(regs, r1, r2);
146*61046927SAndroid Build Coastguard Worker       ra_add_conflict_list(regs, r2, r1);
147*61046927SAndroid Build Coastguard Worker    }
148*61046927SAndroid Build Coastguard Worker }
149*61046927SAndroid Build Coastguard Worker 
150*61046927SAndroid Build Coastguard Worker /**
151*61046927SAndroid Build Coastguard Worker  * Adds a conflict between base_reg and reg, and also between reg and
152*61046927SAndroid Build Coastguard Worker  * anything that base_reg conflicts with.
153*61046927SAndroid Build Coastguard Worker  *
154*61046927SAndroid Build Coastguard Worker  * This can simplify code for setting up multiple register classes
155*61046927SAndroid Build Coastguard Worker  * which are aggregates of some base hardware registers, compared to
156*61046927SAndroid Build Coastguard Worker  * explicitly using ra_add_reg_conflict.
157*61046927SAndroid Build Coastguard Worker  */
158*61046927SAndroid Build Coastguard Worker void
ra_add_transitive_reg_conflict(struct ra_regs * regs,unsigned int base_reg,unsigned int reg)159*61046927SAndroid Build Coastguard Worker ra_add_transitive_reg_conflict(struct ra_regs *regs,
160*61046927SAndroid Build Coastguard Worker                                unsigned int base_reg, unsigned int reg)
161*61046927SAndroid Build Coastguard Worker {
162*61046927SAndroid Build Coastguard Worker    ra_add_reg_conflict(regs, reg, base_reg);
163*61046927SAndroid Build Coastguard Worker 
164*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&regs->regs[base_reg].conflict_list, unsigned int,
165*61046927SAndroid Build Coastguard Worker                          r2p) {
166*61046927SAndroid Build Coastguard Worker       ra_add_reg_conflict(regs, reg, *r2p);
167*61046927SAndroid Build Coastguard Worker    }
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker 
170*61046927SAndroid Build Coastguard Worker /**
171*61046927SAndroid Build Coastguard Worker  * Set up conflicts between base_reg and it's two half registers reg0 and
172*61046927SAndroid Build Coastguard Worker  * reg1, but take care to not add conflicts between reg0 and reg1.
173*61046927SAndroid Build Coastguard Worker  *
174*61046927SAndroid Build Coastguard Worker  * This is useful for architectures where full size registers are aliased by
175*61046927SAndroid Build Coastguard Worker  * two half size registers (eg 32 bit float and 16 bit float registers).
176*61046927SAndroid Build Coastguard Worker  */
177*61046927SAndroid Build Coastguard Worker void
ra_add_transitive_reg_pair_conflict(struct ra_regs * regs,unsigned int base_reg,unsigned int reg0,unsigned int reg1)178*61046927SAndroid Build Coastguard Worker ra_add_transitive_reg_pair_conflict(struct ra_regs *regs,
179*61046927SAndroid Build Coastguard Worker                                     unsigned int base_reg, unsigned int reg0, unsigned int reg1)
180*61046927SAndroid Build Coastguard Worker {
181*61046927SAndroid Build Coastguard Worker    ra_add_reg_conflict(regs, reg0, base_reg);
182*61046927SAndroid Build Coastguard Worker    ra_add_reg_conflict(regs, reg1, base_reg);
183*61046927SAndroid Build Coastguard Worker 
184*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&regs->regs[base_reg].conflict_list, unsigned int, i) {
185*61046927SAndroid Build Coastguard Worker       unsigned int conflict = *i;
186*61046927SAndroid Build Coastguard Worker       if (conflict != reg1)
187*61046927SAndroid Build Coastguard Worker          ra_add_reg_conflict(regs, reg0, conflict);
188*61046927SAndroid Build Coastguard Worker       if (conflict != reg0)
189*61046927SAndroid Build Coastguard Worker          ra_add_reg_conflict(regs, reg1, conflict);
190*61046927SAndroid Build Coastguard Worker    }
191*61046927SAndroid Build Coastguard Worker }
192*61046927SAndroid Build Coastguard Worker 
193*61046927SAndroid Build Coastguard Worker /**
194*61046927SAndroid Build Coastguard Worker  * Makes every conflict on the given register transitive.  In other words,
195*61046927SAndroid Build Coastguard Worker  * every register that conflicts with r will now conflict with every other
196*61046927SAndroid Build Coastguard Worker  * register conflicting with r.
197*61046927SAndroid Build Coastguard Worker  *
198*61046927SAndroid Build Coastguard Worker  * This can simplify code for setting up multiple register classes
199*61046927SAndroid Build Coastguard Worker  * which are aggregates of some base hardware registers, compared to
200*61046927SAndroid Build Coastguard Worker  * explicitly using ra_add_reg_conflict.
201*61046927SAndroid Build Coastguard Worker  */
202*61046927SAndroid Build Coastguard Worker void
ra_make_reg_conflicts_transitive(struct ra_regs * regs,unsigned int r)203*61046927SAndroid Build Coastguard Worker ra_make_reg_conflicts_transitive(struct ra_regs *regs, unsigned int r)
204*61046927SAndroid Build Coastguard Worker {
205*61046927SAndroid Build Coastguard Worker    struct ra_reg *reg = &regs->regs[r];
206*61046927SAndroid Build Coastguard Worker    int c;
207*61046927SAndroid Build Coastguard Worker 
208*61046927SAndroid Build Coastguard Worker    BITSET_FOREACH_SET(c, reg->conflicts, regs->count) {
209*61046927SAndroid Build Coastguard Worker       struct ra_reg *other = &regs->regs[c];
210*61046927SAndroid Build Coastguard Worker       unsigned i;
211*61046927SAndroid Build Coastguard Worker       for (i = 0; i < BITSET_WORDS(regs->count); i++)
212*61046927SAndroid Build Coastguard Worker          other->conflicts[i] |= reg->conflicts[i];
213*61046927SAndroid Build Coastguard Worker    }
214*61046927SAndroid Build Coastguard Worker }
215*61046927SAndroid Build Coastguard Worker 
216*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_alloc_reg_class(struct ra_regs * regs)217*61046927SAndroid Build Coastguard Worker ra_alloc_reg_class(struct ra_regs *regs)
218*61046927SAndroid Build Coastguard Worker {
219*61046927SAndroid Build Coastguard Worker    struct ra_class *class;
220*61046927SAndroid Build Coastguard Worker 
221*61046927SAndroid Build Coastguard Worker    regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *,
222*61046927SAndroid Build Coastguard Worker                             regs->class_count + 1);
223*61046927SAndroid Build Coastguard Worker 
224*61046927SAndroid Build Coastguard Worker    class = rzalloc(regs, struct ra_class);
225*61046927SAndroid Build Coastguard Worker    class->regset = regs;
226*61046927SAndroid Build Coastguard Worker 
227*61046927SAndroid Build Coastguard Worker    /* Users may rely on the class index being allocated in order starting from 0. */
228*61046927SAndroid Build Coastguard Worker    class->index = regs->class_count++;
229*61046927SAndroid Build Coastguard Worker    regs->classes[class->index] = class;
230*61046927SAndroid Build Coastguard Worker 
231*61046927SAndroid Build Coastguard Worker    class->regs = rzalloc_array(class, BITSET_WORD, BITSET_WORDS(regs->count));
232*61046927SAndroid Build Coastguard Worker 
233*61046927SAndroid Build Coastguard Worker    return class;
234*61046927SAndroid Build Coastguard Worker }
235*61046927SAndroid Build Coastguard Worker 
236*61046927SAndroid Build Coastguard Worker /**
237*61046927SAndroid Build Coastguard Worker  * Creates a register class for contiguous register groups of a base register
238*61046927SAndroid Build Coastguard Worker  * set.
239*61046927SAndroid Build Coastguard Worker  *
240*61046927SAndroid Build Coastguard Worker  * A reg set using this type of register class must use only this type of
241*61046927SAndroid Build Coastguard Worker  * register class.
242*61046927SAndroid Build Coastguard Worker  */
243*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_alloc_contig_reg_class(struct ra_regs * regs,int contig_len)244*61046927SAndroid Build Coastguard Worker ra_alloc_contig_reg_class(struct ra_regs *regs, int contig_len)
245*61046927SAndroid Build Coastguard Worker {
246*61046927SAndroid Build Coastguard Worker    struct ra_class *c = ra_alloc_reg_class(regs);
247*61046927SAndroid Build Coastguard Worker 
248*61046927SAndroid Build Coastguard Worker    assert(contig_len != 0);
249*61046927SAndroid Build Coastguard Worker    c->contig_len = contig_len;
250*61046927SAndroid Build Coastguard Worker 
251*61046927SAndroid Build Coastguard Worker    return c;
252*61046927SAndroid Build Coastguard Worker }
253*61046927SAndroid Build Coastguard Worker 
254*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_get_class_from_index(struct ra_regs * regs,unsigned int class)255*61046927SAndroid Build Coastguard Worker ra_get_class_from_index(struct ra_regs *regs, unsigned int class)
256*61046927SAndroid Build Coastguard Worker {
257*61046927SAndroid Build Coastguard Worker    return regs->classes[class];
258*61046927SAndroid Build Coastguard Worker }
259*61046927SAndroid Build Coastguard Worker 
260*61046927SAndroid Build Coastguard Worker unsigned int
ra_class_index(struct ra_class * c)261*61046927SAndroid Build Coastguard Worker ra_class_index(struct ra_class *c)
262*61046927SAndroid Build Coastguard Worker {
263*61046927SAndroid Build Coastguard Worker    return c->index;
264*61046927SAndroid Build Coastguard Worker }
265*61046927SAndroid Build Coastguard Worker 
266*61046927SAndroid Build Coastguard Worker void
ra_class_add_reg(struct ra_class * class,unsigned int r)267*61046927SAndroid Build Coastguard Worker ra_class_add_reg(struct ra_class *class, unsigned int r)
268*61046927SAndroid Build Coastguard Worker {
269*61046927SAndroid Build Coastguard Worker    assert(r < class->regset->count);
270*61046927SAndroid Build Coastguard Worker    assert(r + class->contig_len <= class->regset->count);
271*61046927SAndroid Build Coastguard Worker 
272*61046927SAndroid Build Coastguard Worker    BITSET_SET(class->regs, r);
273*61046927SAndroid Build Coastguard Worker    class->p++;
274*61046927SAndroid Build Coastguard Worker }
275*61046927SAndroid Build Coastguard Worker 
276*61046927SAndroid Build Coastguard Worker /**
277*61046927SAndroid Build Coastguard Worker  * Returns true if the register belongs to the given class.
278*61046927SAndroid Build Coastguard Worker  */
279*61046927SAndroid Build Coastguard Worker static bool
reg_belongs_to_class(unsigned int r,struct ra_class * c)280*61046927SAndroid Build Coastguard Worker reg_belongs_to_class(unsigned int r, struct ra_class *c)
281*61046927SAndroid Build Coastguard Worker {
282*61046927SAndroid Build Coastguard Worker    return BITSET_TEST(c->regs, r);
283*61046927SAndroid Build Coastguard Worker }
284*61046927SAndroid Build Coastguard Worker 
285*61046927SAndroid Build Coastguard Worker /**
286*61046927SAndroid Build Coastguard Worker  * Must be called after all conflicts and register classes have been
287*61046927SAndroid Build Coastguard Worker  * set up and before the register set is used for allocation.
288*61046927SAndroid Build Coastguard Worker  * To avoid costly q value computation, use the q_values paramater
289*61046927SAndroid Build Coastguard Worker  * to pass precomputed q values to this function.
290*61046927SAndroid Build Coastguard Worker  */
291*61046927SAndroid Build Coastguard Worker void
ra_set_finalize(struct ra_regs * regs,unsigned int ** q_values)292*61046927SAndroid Build Coastguard Worker ra_set_finalize(struct ra_regs *regs, unsigned int **q_values)
293*61046927SAndroid Build Coastguard Worker {
294*61046927SAndroid Build Coastguard Worker    unsigned int b, c;
295*61046927SAndroid Build Coastguard Worker 
296*61046927SAndroid Build Coastguard Worker    for (b = 0; b < regs->class_count; b++) {
297*61046927SAndroid Build Coastguard Worker       regs->classes[b]->q = ralloc_array(regs, unsigned int, regs->class_count);
298*61046927SAndroid Build Coastguard Worker    }
299*61046927SAndroid Build Coastguard Worker 
300*61046927SAndroid Build Coastguard Worker    if (q_values) {
301*61046927SAndroid Build Coastguard Worker       for (b = 0; b < regs->class_count; b++) {
302*61046927SAndroid Build Coastguard Worker          for (c = 0; c < regs->class_count; c++) {
303*61046927SAndroid Build Coastguard Worker             regs->classes[b]->q[c] = q_values[b][c];
304*61046927SAndroid Build Coastguard Worker          }
305*61046927SAndroid Build Coastguard Worker       }
306*61046927SAndroid Build Coastguard Worker    } else {
307*61046927SAndroid Build Coastguard Worker       /* Compute, for each class B and C, how many regs of B an
308*61046927SAndroid Build Coastguard Worker        * allocation to C could conflict with.
309*61046927SAndroid Build Coastguard Worker        */
310*61046927SAndroid Build Coastguard Worker       for (b = 0; b < regs->class_count; b++) {
311*61046927SAndroid Build Coastguard Worker          for (c = 0; c < regs->class_count; c++) {
312*61046927SAndroid Build Coastguard Worker             struct ra_class *class_b = regs->classes[b];
313*61046927SAndroid Build Coastguard Worker             struct ra_class *class_c = regs->classes[c];
314*61046927SAndroid Build Coastguard Worker 
315*61046927SAndroid Build Coastguard Worker             if (class_b->contig_len && class_c->contig_len) {
316*61046927SAndroid Build Coastguard Worker                if (class_b->contig_len == 1 && class_c->contig_len == 1) {
317*61046927SAndroid Build Coastguard Worker                   /* If both classes are single registers, then they only
318*61046927SAndroid Build Coastguard Worker                    * conflict if there are any regs shared between them.  This
319*61046927SAndroid Build Coastguard Worker                    * is a cheap test for a common case.
320*61046927SAndroid Build Coastguard Worker                    */
321*61046927SAndroid Build Coastguard Worker                   class_b->q[c] = 0;
322*61046927SAndroid Build Coastguard Worker                   for (int i = 0; i < BITSET_WORDS(regs->count); i++) {
323*61046927SAndroid Build Coastguard Worker                      if (class_b->regs[i] & class_c->regs[i]) {
324*61046927SAndroid Build Coastguard Worker                         class_b->q[c] = 1;
325*61046927SAndroid Build Coastguard Worker                         break;
326*61046927SAndroid Build Coastguard Worker                      }
327*61046927SAndroid Build Coastguard Worker                   }
328*61046927SAndroid Build Coastguard Worker                } else {
329*61046927SAndroid Build Coastguard Worker                   int max_possible_conflicts = class_b->contig_len + class_c->contig_len - 1;
330*61046927SAndroid Build Coastguard Worker 
331*61046927SAndroid Build Coastguard Worker                   unsigned int max_conflicts = 0;
332*61046927SAndroid Build Coastguard Worker                   unsigned int rc;
333*61046927SAndroid Build Coastguard Worker                   BITSET_FOREACH_SET(rc, regs->classes[c]->regs, regs->count) {
334*61046927SAndroid Build Coastguard Worker                      int start = MAX2(0, (int)rc - class_b->contig_len + 1);
335*61046927SAndroid Build Coastguard Worker                      int end = MIN2(regs->count, rc + class_c->contig_len);
336*61046927SAndroid Build Coastguard Worker                      unsigned int conflicts = 0;
337*61046927SAndroid Build Coastguard Worker                      for (int i = start; i < end; i++) {
338*61046927SAndroid Build Coastguard Worker                         if (BITSET_TEST(class_b->regs, i))
339*61046927SAndroid Build Coastguard Worker                            conflicts++;
340*61046927SAndroid Build Coastguard Worker                      }
341*61046927SAndroid Build Coastguard Worker                      max_conflicts = MAX2(max_conflicts, conflicts);
342*61046927SAndroid Build Coastguard Worker                      /* Unless a class has some restriction like the register
343*61046927SAndroid Build Coastguard Worker                       * bases are all aligned, then we should quickly find this
344*61046927SAndroid Build Coastguard Worker                       * limit and exit the loop.
345*61046927SAndroid Build Coastguard Worker                       */
346*61046927SAndroid Build Coastguard Worker                      if (max_conflicts == max_possible_conflicts)
347*61046927SAndroid Build Coastguard Worker                         break;
348*61046927SAndroid Build Coastguard Worker                   }
349*61046927SAndroid Build Coastguard Worker                   class_b->q[c] = max_conflicts;
350*61046927SAndroid Build Coastguard Worker                }
351*61046927SAndroid Build Coastguard Worker             } else {
352*61046927SAndroid Build Coastguard Worker                /* If you're doing contiguous classes, you have to be all in
353*61046927SAndroid Build Coastguard Worker                 * because I don't want to deal with it.
354*61046927SAndroid Build Coastguard Worker                 */
355*61046927SAndroid Build Coastguard Worker                assert(!class_b->contig_len && !class_c->contig_len);
356*61046927SAndroid Build Coastguard Worker 
357*61046927SAndroid Build Coastguard Worker                unsigned int rc;
358*61046927SAndroid Build Coastguard Worker                int max_conflicts = 0;
359*61046927SAndroid Build Coastguard Worker 
360*61046927SAndroid Build Coastguard Worker                BITSET_FOREACH_SET(rc, regs->classes[c]->regs, regs->count) {
361*61046927SAndroid Build Coastguard Worker                   int conflicts = 0;
362*61046927SAndroid Build Coastguard Worker 
363*61046927SAndroid Build Coastguard Worker                   util_dynarray_foreach(&regs->regs[rc].conflict_list,
364*61046927SAndroid Build Coastguard Worker                                        unsigned int, rbp) {
365*61046927SAndroid Build Coastguard Worker                      unsigned int rb = *rbp;
366*61046927SAndroid Build Coastguard Worker                      if (reg_belongs_to_class(rb, regs->classes[b]))
367*61046927SAndroid Build Coastguard Worker                         conflicts++;
368*61046927SAndroid Build Coastguard Worker                   }
369*61046927SAndroid Build Coastguard Worker                   max_conflicts = MAX2(max_conflicts, conflicts);
370*61046927SAndroid Build Coastguard Worker                }
371*61046927SAndroid Build Coastguard Worker                regs->classes[b]->q[c] = max_conflicts;
372*61046927SAndroid Build Coastguard Worker             }
373*61046927SAndroid Build Coastguard Worker          }
374*61046927SAndroid Build Coastguard Worker       }
375*61046927SAndroid Build Coastguard Worker    }
376*61046927SAndroid Build Coastguard Worker 
377*61046927SAndroid Build Coastguard Worker    for (b = 0; b < regs->count; b++) {
378*61046927SAndroid Build Coastguard Worker       util_dynarray_fini(&regs->regs[b].conflict_list);
379*61046927SAndroid Build Coastguard Worker    }
380*61046927SAndroid Build Coastguard Worker 
381*61046927SAndroid Build Coastguard Worker    bool all_contig = true;
382*61046927SAndroid Build Coastguard Worker    for (int c = 0; c < regs->class_count; c++)
383*61046927SAndroid Build Coastguard Worker       all_contig &= regs->classes[c]->contig_len != 0;
384*61046927SAndroid Build Coastguard Worker    if (all_contig) {
385*61046927SAndroid Build Coastguard Worker       /* In this case, we never need the conflicts lists (and it would probably
386*61046927SAndroid Build Coastguard Worker        * be a mistake to look at conflicts when doing contiguous classes!), so
387*61046927SAndroid Build Coastguard Worker        * free them.  TODO: Avoid the allocation in the first place.
388*61046927SAndroid Build Coastguard Worker        */
389*61046927SAndroid Build Coastguard Worker       for (int i = 0; i < regs->count; i++) {
390*61046927SAndroid Build Coastguard Worker          ralloc_free(regs->regs[i].conflicts);
391*61046927SAndroid Build Coastguard Worker          regs->regs[i].conflicts = NULL;
392*61046927SAndroid Build Coastguard Worker       }
393*61046927SAndroid Build Coastguard Worker    }
394*61046927SAndroid Build Coastguard Worker }
395*61046927SAndroid Build Coastguard Worker 
396*61046927SAndroid Build Coastguard Worker void
ra_set_serialize(const struct ra_regs * regs,struct blob * blob)397*61046927SAndroid Build Coastguard Worker ra_set_serialize(const struct ra_regs *regs, struct blob *blob)
398*61046927SAndroid Build Coastguard Worker {
399*61046927SAndroid Build Coastguard Worker    blob_write_uint32(blob, regs->count);
400*61046927SAndroid Build Coastguard Worker    blob_write_uint32(blob, regs->class_count);
401*61046927SAndroid Build Coastguard Worker 
402*61046927SAndroid Build Coastguard Worker    bool is_contig = regs->classes[0]->contig_len != 0;
403*61046927SAndroid Build Coastguard Worker    blob_write_uint8(blob, is_contig);
404*61046927SAndroid Build Coastguard Worker 
405*61046927SAndroid Build Coastguard Worker    if (!is_contig) {
406*61046927SAndroid Build Coastguard Worker       for (unsigned int r = 0; r < regs->count; r++) {
407*61046927SAndroid Build Coastguard Worker          struct ra_reg *reg = &regs->regs[r];
408*61046927SAndroid Build Coastguard Worker          blob_write_bytes(blob, reg->conflicts, BITSET_WORDS(regs->count) *
409*61046927SAndroid Build Coastguard Worker                                                 sizeof(BITSET_WORD));
410*61046927SAndroid Build Coastguard Worker          assert(util_dynarray_num_elements(&reg->conflict_list, unsigned int) == 0);
411*61046927SAndroid Build Coastguard Worker       }
412*61046927SAndroid Build Coastguard Worker    }
413*61046927SAndroid Build Coastguard Worker 
414*61046927SAndroid Build Coastguard Worker    for (unsigned int c = 0; c < regs->class_count; c++) {
415*61046927SAndroid Build Coastguard Worker       struct ra_class *class = regs->classes[c];
416*61046927SAndroid Build Coastguard Worker       blob_write_bytes(blob, class->regs, BITSET_WORDS(regs->count) *
417*61046927SAndroid Build Coastguard Worker                                           sizeof(BITSET_WORD));
418*61046927SAndroid Build Coastguard Worker       blob_write_uint32(blob, class->contig_len);
419*61046927SAndroid Build Coastguard Worker       blob_write_uint32(blob, class->p);
420*61046927SAndroid Build Coastguard Worker       blob_write_bytes(blob, class->q, regs->class_count * sizeof(*class->q));
421*61046927SAndroid Build Coastguard Worker    }
422*61046927SAndroid Build Coastguard Worker 
423*61046927SAndroid Build Coastguard Worker    blob_write_uint32(blob, regs->round_robin);
424*61046927SAndroid Build Coastguard Worker }
425*61046927SAndroid Build Coastguard Worker 
426*61046927SAndroid Build Coastguard Worker struct ra_regs *
ra_set_deserialize(void * mem_ctx,struct blob_reader * blob)427*61046927SAndroid Build Coastguard Worker ra_set_deserialize(void *mem_ctx, struct blob_reader *blob)
428*61046927SAndroid Build Coastguard Worker {
429*61046927SAndroid Build Coastguard Worker    unsigned int reg_count = blob_read_uint32(blob);
430*61046927SAndroid Build Coastguard Worker    unsigned int class_count = blob_read_uint32(blob);
431*61046927SAndroid Build Coastguard Worker    bool is_contig = blob_read_uint8(blob);
432*61046927SAndroid Build Coastguard Worker 
433*61046927SAndroid Build Coastguard Worker    struct ra_regs *regs = ra_alloc_reg_set(mem_ctx, reg_count, false);
434*61046927SAndroid Build Coastguard Worker    assert(regs->count == reg_count);
435*61046927SAndroid Build Coastguard Worker 
436*61046927SAndroid Build Coastguard Worker    if (is_contig) {
437*61046927SAndroid Build Coastguard Worker       for (int i = 0; i < regs->count; i++) {
438*61046927SAndroid Build Coastguard Worker          ralloc_free(regs->regs[i].conflicts);
439*61046927SAndroid Build Coastguard Worker          regs->regs[i].conflicts = NULL;
440*61046927SAndroid Build Coastguard Worker       }
441*61046927SAndroid Build Coastguard Worker    } else {
442*61046927SAndroid Build Coastguard Worker       for (unsigned int r = 0; r < reg_count; r++) {
443*61046927SAndroid Build Coastguard Worker          struct ra_reg *reg = &regs->regs[r];
444*61046927SAndroid Build Coastguard Worker          blob_copy_bytes(blob, reg->conflicts, BITSET_WORDS(reg_count) *
445*61046927SAndroid Build Coastguard Worker                                              sizeof(BITSET_WORD));
446*61046927SAndroid Build Coastguard Worker       }
447*61046927SAndroid Build Coastguard Worker    }
448*61046927SAndroid Build Coastguard Worker 
449*61046927SAndroid Build Coastguard Worker    assert(regs->classes == NULL);
450*61046927SAndroid Build Coastguard Worker    regs->classes = ralloc_array(regs->regs, struct ra_class *, class_count);
451*61046927SAndroid Build Coastguard Worker    regs->class_count = class_count;
452*61046927SAndroid Build Coastguard Worker 
453*61046927SAndroid Build Coastguard Worker    for (unsigned int c = 0; c < class_count; c++) {
454*61046927SAndroid Build Coastguard Worker       struct ra_class *class = rzalloc(regs, struct ra_class);
455*61046927SAndroid Build Coastguard Worker       regs->classes[c] = class;
456*61046927SAndroid Build Coastguard Worker       class->regset = regs;
457*61046927SAndroid Build Coastguard Worker       class->index = c;
458*61046927SAndroid Build Coastguard Worker 
459*61046927SAndroid Build Coastguard Worker       class->regs = ralloc_array(class, BITSET_WORD, BITSET_WORDS(reg_count));
460*61046927SAndroid Build Coastguard Worker       blob_copy_bytes(blob, class->regs, BITSET_WORDS(reg_count) *
461*61046927SAndroid Build Coastguard Worker                                          sizeof(BITSET_WORD));
462*61046927SAndroid Build Coastguard Worker 
463*61046927SAndroid Build Coastguard Worker       class->contig_len = blob_read_uint32(blob);
464*61046927SAndroid Build Coastguard Worker       class->p = blob_read_uint32(blob);
465*61046927SAndroid Build Coastguard Worker 
466*61046927SAndroid Build Coastguard Worker       class->q = ralloc_array(regs->classes[c], unsigned int, class_count);
467*61046927SAndroid Build Coastguard Worker       blob_copy_bytes(blob, class->q, class_count * sizeof(*class->q));
468*61046927SAndroid Build Coastguard Worker    }
469*61046927SAndroid Build Coastguard Worker 
470*61046927SAndroid Build Coastguard Worker    regs->round_robin = blob_read_uint32(blob);
471*61046927SAndroid Build Coastguard Worker 
472*61046927SAndroid Build Coastguard Worker    return regs;
473*61046927SAndroid Build Coastguard Worker }
474*61046927SAndroid Build Coastguard Worker 
475*61046927SAndroid Build Coastguard Worker static uint64_t
ra_get_num_adjacency_bits(uint64_t n)476*61046927SAndroid Build Coastguard Worker ra_get_num_adjacency_bits(uint64_t n)
477*61046927SAndroid Build Coastguard Worker {
478*61046927SAndroid Build Coastguard Worker    return (n * (n - 1)) / 2;
479*61046927SAndroid Build Coastguard Worker }
480*61046927SAndroid Build Coastguard Worker 
481*61046927SAndroid Build Coastguard Worker static uint64_t
ra_get_adjacency_bit_index(unsigned n1,unsigned n2)482*61046927SAndroid Build Coastguard Worker ra_get_adjacency_bit_index(unsigned n1, unsigned n2)
483*61046927SAndroid Build Coastguard Worker {
484*61046927SAndroid Build Coastguard Worker    assert(n1 != n2);
485*61046927SAndroid Build Coastguard Worker    unsigned k1 = MAX2(n1, n2);
486*61046927SAndroid Build Coastguard Worker    unsigned k2 = MIN2(n1, n2);
487*61046927SAndroid Build Coastguard Worker    return ra_get_num_adjacency_bits(k1) + k2;
488*61046927SAndroid Build Coastguard Worker }
489*61046927SAndroid Build Coastguard Worker 
490*61046927SAndroid Build Coastguard Worker static bool
ra_test_adjacency_bit(struct ra_graph * g,unsigned n1,unsigned n2)491*61046927SAndroid Build Coastguard Worker ra_test_adjacency_bit(struct ra_graph *g, unsigned n1, unsigned n2)
492*61046927SAndroid Build Coastguard Worker {
493*61046927SAndroid Build Coastguard Worker    uint64_t index = ra_get_adjacency_bit_index(n1, n2);
494*61046927SAndroid Build Coastguard Worker    return BITSET_TEST(g->adjacency, index);
495*61046927SAndroid Build Coastguard Worker }
496*61046927SAndroid Build Coastguard Worker 
497*61046927SAndroid Build Coastguard Worker static void
ra_set_adjacency_bit(struct ra_graph * g,unsigned n1,unsigned n2)498*61046927SAndroid Build Coastguard Worker ra_set_adjacency_bit(struct ra_graph *g, unsigned n1, unsigned n2)
499*61046927SAndroid Build Coastguard Worker {
500*61046927SAndroid Build Coastguard Worker    unsigned index = ra_get_adjacency_bit_index(n1, n2);
501*61046927SAndroid Build Coastguard Worker    BITSET_SET(g->adjacency, index);
502*61046927SAndroid Build Coastguard Worker }
503*61046927SAndroid Build Coastguard Worker 
504*61046927SAndroid Build Coastguard Worker static void
ra_clear_adjacency_bit(struct ra_graph * g,unsigned n1,unsigned n2)505*61046927SAndroid Build Coastguard Worker ra_clear_adjacency_bit(struct ra_graph *g, unsigned n1, unsigned n2)
506*61046927SAndroid Build Coastguard Worker {
507*61046927SAndroid Build Coastguard Worker    unsigned index = ra_get_adjacency_bit_index(n1, n2);
508*61046927SAndroid Build Coastguard Worker    BITSET_CLEAR(g->adjacency, index);
509*61046927SAndroid Build Coastguard Worker }
510*61046927SAndroid Build Coastguard Worker 
511*61046927SAndroid Build Coastguard Worker static void
ra_add_node_adjacency(struct ra_graph * g,unsigned int n1,unsigned int n2)512*61046927SAndroid Build Coastguard Worker ra_add_node_adjacency(struct ra_graph *g, unsigned int n1, unsigned int n2)
513*61046927SAndroid Build Coastguard Worker {
514*61046927SAndroid Build Coastguard Worker    assert(n1 != n2);
515*61046927SAndroid Build Coastguard Worker 
516*61046927SAndroid Build Coastguard Worker    int n1_class = g->nodes[n1].class;
517*61046927SAndroid Build Coastguard Worker    int n2_class = g->nodes[n2].class;
518*61046927SAndroid Build Coastguard Worker    g->nodes[n1].q_total += g->regs->classes[n1_class]->q[n2_class];
519*61046927SAndroid Build Coastguard Worker 
520*61046927SAndroid Build Coastguard Worker    util_dynarray_append(&g->nodes[n1].adjacency_list, unsigned int, n2);
521*61046927SAndroid Build Coastguard Worker }
522*61046927SAndroid Build Coastguard Worker 
523*61046927SAndroid Build Coastguard Worker static void
ra_node_remove_adjacency(struct ra_graph * g,unsigned int n1,unsigned int n2)524*61046927SAndroid Build Coastguard Worker ra_node_remove_adjacency(struct ra_graph *g, unsigned int n1, unsigned int n2)
525*61046927SAndroid Build Coastguard Worker {
526*61046927SAndroid Build Coastguard Worker    assert(n1 != n2);
527*61046927SAndroid Build Coastguard Worker    ra_clear_adjacency_bit(g, n1, n2);
528*61046927SAndroid Build Coastguard Worker 
529*61046927SAndroid Build Coastguard Worker    int n1_class = g->nodes[n1].class;
530*61046927SAndroid Build Coastguard Worker    int n2_class = g->nodes[n2].class;
531*61046927SAndroid Build Coastguard Worker    g->nodes[n1].q_total -= g->regs->classes[n1_class]->q[n2_class];
532*61046927SAndroid Build Coastguard Worker 
533*61046927SAndroid Build Coastguard Worker    util_dynarray_delete_unordered(&g->nodes[n1].adjacency_list, unsigned int,
534*61046927SAndroid Build Coastguard Worker                                   n2);
535*61046927SAndroid Build Coastguard Worker }
536*61046927SAndroid Build Coastguard Worker 
537*61046927SAndroid Build Coastguard Worker static void
ra_realloc_interference_graph(struct ra_graph * g,unsigned int alloc)538*61046927SAndroid Build Coastguard Worker ra_realloc_interference_graph(struct ra_graph *g, unsigned int alloc)
539*61046927SAndroid Build Coastguard Worker {
540*61046927SAndroid Build Coastguard Worker    if (alloc <= g->alloc)
541*61046927SAndroid Build Coastguard Worker       return;
542*61046927SAndroid Build Coastguard Worker 
543*61046927SAndroid Build Coastguard Worker    /* If we always have a whole number of BITSET_WORDs, it makes it much
544*61046927SAndroid Build Coastguard Worker     * easier to memset the top of the growing bitsets.
545*61046927SAndroid Build Coastguard Worker     */
546*61046927SAndroid Build Coastguard Worker    assert(g->alloc % BITSET_WORDBITS == 0);
547*61046927SAndroid Build Coastguard Worker    alloc = align(alloc, BITSET_WORDBITS);
548*61046927SAndroid Build Coastguard Worker    g->nodes = rerzalloc(g, g->nodes, struct ra_node, g->alloc, alloc);
549*61046927SAndroid Build Coastguard Worker    g->adjacency = rerzalloc(g, g->adjacency, BITSET_WORD,
550*61046927SAndroid Build Coastguard Worker                             BITSET_WORDS(ra_get_num_adjacency_bits(g->alloc)),
551*61046927SAndroid Build Coastguard Worker                             BITSET_WORDS(ra_get_num_adjacency_bits(alloc)));
552*61046927SAndroid Build Coastguard Worker 
553*61046927SAndroid Build Coastguard Worker    /* Initialize new nodes. */
554*61046927SAndroid Build Coastguard Worker    for (unsigned i = g->alloc; i < alloc; i++) {
555*61046927SAndroid Build Coastguard Worker       struct ra_node* node = g->nodes + i;
556*61046927SAndroid Build Coastguard Worker       util_dynarray_init(&node->adjacency_list, g);
557*61046927SAndroid Build Coastguard Worker       node->q_total = 0;
558*61046927SAndroid Build Coastguard Worker       node->forced_reg = NO_REG;
559*61046927SAndroid Build Coastguard Worker       node->reg = NO_REG;
560*61046927SAndroid Build Coastguard Worker    }
561*61046927SAndroid Build Coastguard Worker 
562*61046927SAndroid Build Coastguard Worker    /* These are scratch values and don't need to be zeroed.  We'll clear them
563*61046927SAndroid Build Coastguard Worker     * as part of ra_select() setup.
564*61046927SAndroid Build Coastguard Worker     */
565*61046927SAndroid Build Coastguard Worker    unsigned bitset_count = BITSET_WORDS(alloc);
566*61046927SAndroid Build Coastguard Worker    g->tmp.stack = reralloc(g, g->tmp.stack, unsigned int, alloc);
567*61046927SAndroid Build Coastguard Worker    g->tmp.in_stack = reralloc(g, g->tmp.in_stack, BITSET_WORD, bitset_count);
568*61046927SAndroid Build Coastguard Worker 
569*61046927SAndroid Build Coastguard Worker    g->tmp.reg_assigned = reralloc(g, g->tmp.reg_assigned, BITSET_WORD,
570*61046927SAndroid Build Coastguard Worker                                   bitset_count);
571*61046927SAndroid Build Coastguard Worker    g->tmp.pq_test = reralloc(g, g->tmp.pq_test, BITSET_WORD, bitset_count);
572*61046927SAndroid Build Coastguard Worker    g->tmp.min_q_total = reralloc(g, g->tmp.min_q_total, unsigned int,
573*61046927SAndroid Build Coastguard Worker                                  bitset_count);
574*61046927SAndroid Build Coastguard Worker    g->tmp.min_q_node = reralloc(g, g->tmp.min_q_node, unsigned int,
575*61046927SAndroid Build Coastguard Worker                                 bitset_count);
576*61046927SAndroid Build Coastguard Worker 
577*61046927SAndroid Build Coastguard Worker    g->alloc = alloc;
578*61046927SAndroid Build Coastguard Worker }
579*61046927SAndroid Build Coastguard Worker 
580*61046927SAndroid Build Coastguard Worker struct ra_graph *
ra_alloc_interference_graph(struct ra_regs * regs,unsigned int count)581*61046927SAndroid Build Coastguard Worker ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count)
582*61046927SAndroid Build Coastguard Worker {
583*61046927SAndroid Build Coastguard Worker    struct ra_graph *g;
584*61046927SAndroid Build Coastguard Worker 
585*61046927SAndroid Build Coastguard Worker    g = rzalloc(NULL, struct ra_graph);
586*61046927SAndroid Build Coastguard Worker    g->regs = regs;
587*61046927SAndroid Build Coastguard Worker    g->count = count;
588*61046927SAndroid Build Coastguard Worker    ra_realloc_interference_graph(g, count);
589*61046927SAndroid Build Coastguard Worker 
590*61046927SAndroid Build Coastguard Worker    return g;
591*61046927SAndroid Build Coastguard Worker }
592*61046927SAndroid Build Coastguard Worker 
593*61046927SAndroid Build Coastguard Worker void
ra_resize_interference_graph(struct ra_graph * g,unsigned int count)594*61046927SAndroid Build Coastguard Worker ra_resize_interference_graph(struct ra_graph *g, unsigned int count)
595*61046927SAndroid Build Coastguard Worker {
596*61046927SAndroid Build Coastguard Worker    g->count = count;
597*61046927SAndroid Build Coastguard Worker    if (count > g->alloc)
598*61046927SAndroid Build Coastguard Worker       ra_realloc_interference_graph(g, g->alloc * 2);
599*61046927SAndroid Build Coastguard Worker }
600*61046927SAndroid Build Coastguard Worker 
ra_set_select_reg_callback(struct ra_graph * g,ra_select_reg_callback callback,void * data)601*61046927SAndroid Build Coastguard Worker void ra_set_select_reg_callback(struct ra_graph *g,
602*61046927SAndroid Build Coastguard Worker                                 ra_select_reg_callback callback,
603*61046927SAndroid Build Coastguard Worker                                 void *data)
604*61046927SAndroid Build Coastguard Worker {
605*61046927SAndroid Build Coastguard Worker    g->select_reg_callback = callback;
606*61046927SAndroid Build Coastguard Worker    g->select_reg_callback_data = data;
607*61046927SAndroid Build Coastguard Worker }
608*61046927SAndroid Build Coastguard Worker 
609*61046927SAndroid Build Coastguard Worker void
ra_set_node_class(struct ra_graph * g,unsigned int n,struct ra_class * class)610*61046927SAndroid Build Coastguard Worker ra_set_node_class(struct ra_graph *g,
611*61046927SAndroid Build Coastguard Worker                   unsigned int n, struct ra_class *class)
612*61046927SAndroid Build Coastguard Worker {
613*61046927SAndroid Build Coastguard Worker    g->nodes[n].class = class->index;
614*61046927SAndroid Build Coastguard Worker }
615*61046927SAndroid Build Coastguard Worker 
616*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_get_node_class(struct ra_graph * g,unsigned int n)617*61046927SAndroid Build Coastguard Worker ra_get_node_class(struct ra_graph *g,
618*61046927SAndroid Build Coastguard Worker                   unsigned int n)
619*61046927SAndroid Build Coastguard Worker {
620*61046927SAndroid Build Coastguard Worker    return g->regs->classes[g->nodes[n].class];
621*61046927SAndroid Build Coastguard Worker }
622*61046927SAndroid Build Coastguard Worker 
623*61046927SAndroid Build Coastguard Worker unsigned int
ra_add_node(struct ra_graph * g,struct ra_class * class)624*61046927SAndroid Build Coastguard Worker ra_add_node(struct ra_graph *g, struct ra_class *class)
625*61046927SAndroid Build Coastguard Worker {
626*61046927SAndroid Build Coastguard Worker    unsigned int n = g->count;
627*61046927SAndroid Build Coastguard Worker    ra_resize_interference_graph(g, g->count + 1);
628*61046927SAndroid Build Coastguard Worker 
629*61046927SAndroid Build Coastguard Worker    ra_set_node_class(g, n, class);
630*61046927SAndroid Build Coastguard Worker 
631*61046927SAndroid Build Coastguard Worker    return n;
632*61046927SAndroid Build Coastguard Worker }
633*61046927SAndroid Build Coastguard Worker 
634*61046927SAndroid Build Coastguard Worker void
ra_add_node_interference(struct ra_graph * g,unsigned int n1,unsigned int n2)635*61046927SAndroid Build Coastguard Worker ra_add_node_interference(struct ra_graph *g,
636*61046927SAndroid Build Coastguard Worker                          unsigned int n1, unsigned int n2)
637*61046927SAndroid Build Coastguard Worker {
638*61046927SAndroid Build Coastguard Worker    assert(n1 < g->count && n2 < g->count);
639*61046927SAndroid Build Coastguard Worker    if (n1 != n2 && !ra_test_adjacency_bit(g, n1, n2)) {
640*61046927SAndroid Build Coastguard Worker       ra_set_adjacency_bit(g, n1, n2);
641*61046927SAndroid Build Coastguard Worker       ra_add_node_adjacency(g, n1, n2);
642*61046927SAndroid Build Coastguard Worker       ra_add_node_adjacency(g, n2, n1);
643*61046927SAndroid Build Coastguard Worker    }
644*61046927SAndroid Build Coastguard Worker }
645*61046927SAndroid Build Coastguard Worker 
646*61046927SAndroid Build Coastguard Worker void
ra_reset_node_interference(struct ra_graph * g,unsigned int n)647*61046927SAndroid Build Coastguard Worker ra_reset_node_interference(struct ra_graph *g, unsigned int n)
648*61046927SAndroid Build Coastguard Worker {
649*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
650*61046927SAndroid Build Coastguard Worker       ra_node_remove_adjacency(g, *n2p, n);
651*61046927SAndroid Build Coastguard Worker    }
652*61046927SAndroid Build Coastguard Worker 
653*61046927SAndroid Build Coastguard Worker    util_dynarray_clear(&g->nodes[n].adjacency_list);
654*61046927SAndroid Build Coastguard Worker }
655*61046927SAndroid Build Coastguard Worker 
656*61046927SAndroid Build Coastguard Worker static void
update_pq_info(struct ra_graph * g,unsigned int n)657*61046927SAndroid Build Coastguard Worker update_pq_info(struct ra_graph *g, unsigned int n)
658*61046927SAndroid Build Coastguard Worker {
659*61046927SAndroid Build Coastguard Worker    int i = n / BITSET_WORDBITS;
660*61046927SAndroid Build Coastguard Worker    int n_class = g->nodes[n].class;
661*61046927SAndroid Build Coastguard Worker    if (g->nodes[n].tmp.q_total < g->regs->classes[n_class]->p) {
662*61046927SAndroid Build Coastguard Worker       BITSET_SET(g->tmp.pq_test, n);
663*61046927SAndroid Build Coastguard Worker    } else if (g->tmp.min_q_total[i] != UINT_MAX) {
664*61046927SAndroid Build Coastguard Worker       /* Only update min_q_total and min_q_node if min_q_total != UINT_MAX so
665*61046927SAndroid Build Coastguard Worker        * that we don't update while we have stale data and accidentally mark
666*61046927SAndroid Build Coastguard Worker        * it as non-stale.  Also, in order to remain consistent with the old
667*61046927SAndroid Build Coastguard Worker        * naive implementation of the algorithm, we do a lexicographical sort
668*61046927SAndroid Build Coastguard Worker        * to ensure that we always choose the node with the highest node index.
669*61046927SAndroid Build Coastguard Worker        */
670*61046927SAndroid Build Coastguard Worker       if (g->nodes[n].tmp.q_total < g->tmp.min_q_total[i] ||
671*61046927SAndroid Build Coastguard Worker           (g->nodes[n].tmp.q_total == g->tmp.min_q_total[i] &&
672*61046927SAndroid Build Coastguard Worker            n > g->tmp.min_q_node[i])) {
673*61046927SAndroid Build Coastguard Worker          g->tmp.min_q_total[i] = g->nodes[n].tmp.q_total;
674*61046927SAndroid Build Coastguard Worker          g->tmp.min_q_node[i] = n;
675*61046927SAndroid Build Coastguard Worker       }
676*61046927SAndroid Build Coastguard Worker    }
677*61046927SAndroid Build Coastguard Worker }
678*61046927SAndroid Build Coastguard Worker 
679*61046927SAndroid Build Coastguard Worker static void
add_node_to_stack(struct ra_graph * g,unsigned int n)680*61046927SAndroid Build Coastguard Worker add_node_to_stack(struct ra_graph *g, unsigned int n)
681*61046927SAndroid Build Coastguard Worker {
682*61046927SAndroid Build Coastguard Worker    int n_class = g->nodes[n].class;
683*61046927SAndroid Build Coastguard Worker 
684*61046927SAndroid Build Coastguard Worker    assert(!BITSET_TEST(g->tmp.in_stack, n));
685*61046927SAndroid Build Coastguard Worker 
686*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
687*61046927SAndroid Build Coastguard Worker       unsigned int n2 = *n2p;
688*61046927SAndroid Build Coastguard Worker       unsigned int n2_class = g->nodes[n2].class;
689*61046927SAndroid Build Coastguard Worker 
690*61046927SAndroid Build Coastguard Worker       if (!BITSET_TEST(g->tmp.in_stack, n2) &&
691*61046927SAndroid Build Coastguard Worker           !BITSET_TEST(g->tmp.reg_assigned, n2)) {
692*61046927SAndroid Build Coastguard Worker          assert(g->nodes[n2].tmp.q_total >= g->regs->classes[n2_class]->q[n_class]);
693*61046927SAndroid Build Coastguard Worker          g->nodes[n2].tmp.q_total -= g->regs->classes[n2_class]->q[n_class];
694*61046927SAndroid Build Coastguard Worker          update_pq_info(g, n2);
695*61046927SAndroid Build Coastguard Worker       }
696*61046927SAndroid Build Coastguard Worker    }
697*61046927SAndroid Build Coastguard Worker 
698*61046927SAndroid Build Coastguard Worker    g->tmp.stack[g->tmp.stack_count] = n;
699*61046927SAndroid Build Coastguard Worker    g->tmp.stack_count++;
700*61046927SAndroid Build Coastguard Worker    BITSET_SET(g->tmp.in_stack, n);
701*61046927SAndroid Build Coastguard Worker 
702*61046927SAndroid Build Coastguard Worker    /* Flag the min_q_total for n's block as dirty so it gets recalculated */
703*61046927SAndroid Build Coastguard Worker    g->tmp.min_q_total[n / BITSET_WORDBITS] = UINT_MAX;
704*61046927SAndroid Build Coastguard Worker }
705*61046927SAndroid Build Coastguard Worker 
706*61046927SAndroid Build Coastguard Worker /**
707*61046927SAndroid Build Coastguard Worker  * Simplifies the interference graph by pushing all
708*61046927SAndroid Build Coastguard Worker  * trivially-colorable nodes into a stack of nodes to be colored,
709*61046927SAndroid Build Coastguard Worker  * removing them from the graph, and rinsing and repeating.
710*61046927SAndroid Build Coastguard Worker  *
711*61046927SAndroid Build Coastguard Worker  * If we encounter a case where we can't push any nodes on the stack, then
712*61046927SAndroid Build Coastguard Worker  * we optimistically choose a node and push it on the stack. We heuristically
713*61046927SAndroid Build Coastguard Worker  * push the node with the lowest total q value, since it has the fewest
714*61046927SAndroid Build Coastguard Worker  * neighbors and therefore is most likely to be allocated.
715*61046927SAndroid Build Coastguard Worker  */
716*61046927SAndroid Build Coastguard Worker static void
ra_simplify(struct ra_graph * g)717*61046927SAndroid Build Coastguard Worker ra_simplify(struct ra_graph *g)
718*61046927SAndroid Build Coastguard Worker {
719*61046927SAndroid Build Coastguard Worker    bool progress = true;
720*61046927SAndroid Build Coastguard Worker    unsigned int stack_optimistic_start = UINT_MAX;
721*61046927SAndroid Build Coastguard Worker 
722*61046927SAndroid Build Coastguard Worker    /* Figure out the high bit and bit mask for the first iteration of a loop
723*61046927SAndroid Build Coastguard Worker     * over BITSET_WORDs.
724*61046927SAndroid Build Coastguard Worker     */
725*61046927SAndroid Build Coastguard Worker    const unsigned int top_word_high_bit = (g->count - 1) % BITSET_WORDBITS;
726*61046927SAndroid Build Coastguard Worker 
727*61046927SAndroid Build Coastguard Worker    /* Do a quick pre-pass to set things up */
728*61046927SAndroid Build Coastguard Worker    g->tmp.stack_count = 0;
729*61046927SAndroid Build Coastguard Worker    for (int i = BITSET_WORDS(g->count) - 1, high_bit = top_word_high_bit;
730*61046927SAndroid Build Coastguard Worker         i >= 0; i--, high_bit = BITSET_WORDBITS - 1) {
731*61046927SAndroid Build Coastguard Worker       g->tmp.in_stack[i] = 0;
732*61046927SAndroid Build Coastguard Worker       g->tmp.reg_assigned[i] = 0;
733*61046927SAndroid Build Coastguard Worker       g->tmp.pq_test[i] = 0;
734*61046927SAndroid Build Coastguard Worker       g->tmp.min_q_total[i] = UINT_MAX;
735*61046927SAndroid Build Coastguard Worker       g->tmp.min_q_node[i] = UINT_MAX;
736*61046927SAndroid Build Coastguard Worker       for (int j = high_bit; j >= 0; j--) {
737*61046927SAndroid Build Coastguard Worker          unsigned int n = i * BITSET_WORDBITS + j;
738*61046927SAndroid Build Coastguard Worker          g->nodes[n].reg = g->nodes[n].forced_reg;
739*61046927SAndroid Build Coastguard Worker          g->nodes[n].tmp.q_total = g->nodes[n].q_total;
740*61046927SAndroid Build Coastguard Worker          if (g->nodes[n].reg != NO_REG)
741*61046927SAndroid Build Coastguard Worker             g->tmp.reg_assigned[i] |= BITSET_BIT(j);
742*61046927SAndroid Build Coastguard Worker          update_pq_info(g, n);
743*61046927SAndroid Build Coastguard Worker       }
744*61046927SAndroid Build Coastguard Worker    }
745*61046927SAndroid Build Coastguard Worker 
746*61046927SAndroid Build Coastguard Worker    while (progress) {
747*61046927SAndroid Build Coastguard Worker       unsigned int min_q_total = UINT_MAX;
748*61046927SAndroid Build Coastguard Worker       unsigned int min_q_node = UINT_MAX;
749*61046927SAndroid Build Coastguard Worker 
750*61046927SAndroid Build Coastguard Worker       progress = false;
751*61046927SAndroid Build Coastguard Worker 
752*61046927SAndroid Build Coastguard Worker       for (int i = BITSET_WORDS(g->count) - 1, high_bit = top_word_high_bit;
753*61046927SAndroid Build Coastguard Worker            i >= 0; i--, high_bit = BITSET_WORDBITS - 1) {
754*61046927SAndroid Build Coastguard Worker          BITSET_WORD mask = ~(BITSET_WORD)0 >> (31 - high_bit);
755*61046927SAndroid Build Coastguard Worker 
756*61046927SAndroid Build Coastguard Worker          BITSET_WORD skip = g->tmp.in_stack[i] | g->tmp.reg_assigned[i];
757*61046927SAndroid Build Coastguard Worker          if (skip == mask)
758*61046927SAndroid Build Coastguard Worker             continue;
759*61046927SAndroid Build Coastguard Worker 
760*61046927SAndroid Build Coastguard Worker          BITSET_WORD pq = g->tmp.pq_test[i] & ~skip;
761*61046927SAndroid Build Coastguard Worker          if (pq) {
762*61046927SAndroid Build Coastguard Worker             /* In this case, we have stuff we can immediately take off the
763*61046927SAndroid Build Coastguard Worker              * stack.  This also means that we're guaranteed to make progress
764*61046927SAndroid Build Coastguard Worker              * and we don't need to bother updating lowest_q_total because we
765*61046927SAndroid Build Coastguard Worker              * know we're going to loop again before attempting to do anything
766*61046927SAndroid Build Coastguard Worker              * optimistic.
767*61046927SAndroid Build Coastguard Worker              */
768*61046927SAndroid Build Coastguard Worker             for (int j = high_bit; j >= 0; j--) {
769*61046927SAndroid Build Coastguard Worker                if (pq & BITSET_BIT(j)) {
770*61046927SAndroid Build Coastguard Worker                   unsigned int n = i * BITSET_WORDBITS + j;
771*61046927SAndroid Build Coastguard Worker                   assert(n < g->count);
772*61046927SAndroid Build Coastguard Worker                   add_node_to_stack(g, n);
773*61046927SAndroid Build Coastguard Worker                   /* add_node_to_stack() may update pq_test for this word so
774*61046927SAndroid Build Coastguard Worker                    * we need to update our local copy.
775*61046927SAndroid Build Coastguard Worker                    */
776*61046927SAndroid Build Coastguard Worker                   pq = g->tmp.pq_test[i] & ~skip;
777*61046927SAndroid Build Coastguard Worker                   progress = true;
778*61046927SAndroid Build Coastguard Worker                }
779*61046927SAndroid Build Coastguard Worker             }
780*61046927SAndroid Build Coastguard Worker          } else if (!progress) {
781*61046927SAndroid Build Coastguard Worker             if (g->tmp.min_q_total[i] == UINT_MAX) {
782*61046927SAndroid Build Coastguard Worker                /* The min_q_total and min_q_node are dirty because we added
783*61046927SAndroid Build Coastguard Worker                 * one of these nodes to the stack.  It needs to be
784*61046927SAndroid Build Coastguard Worker                 * recalculated.
785*61046927SAndroid Build Coastguard Worker                 */
786*61046927SAndroid Build Coastguard Worker                for (int j = high_bit; j >= 0; j--) {
787*61046927SAndroid Build Coastguard Worker                   if (skip & BITSET_BIT(j))
788*61046927SAndroid Build Coastguard Worker                      continue;
789*61046927SAndroid Build Coastguard Worker 
790*61046927SAndroid Build Coastguard Worker                   unsigned int n = i * BITSET_WORDBITS + j;
791*61046927SAndroid Build Coastguard Worker                   assert(n < g->count);
792*61046927SAndroid Build Coastguard Worker                   if (g->nodes[n].tmp.q_total < g->tmp.min_q_total[i]) {
793*61046927SAndroid Build Coastguard Worker                      g->tmp.min_q_total[i] = g->nodes[n].tmp.q_total;
794*61046927SAndroid Build Coastguard Worker                      g->tmp.min_q_node[i] = n;
795*61046927SAndroid Build Coastguard Worker                   }
796*61046927SAndroid Build Coastguard Worker                }
797*61046927SAndroid Build Coastguard Worker             }
798*61046927SAndroid Build Coastguard Worker             if (g->tmp.min_q_total[i] < min_q_total) {
799*61046927SAndroid Build Coastguard Worker                min_q_node = g->tmp.min_q_node[i];
800*61046927SAndroid Build Coastguard Worker                min_q_total = g->tmp.min_q_total[i];
801*61046927SAndroid Build Coastguard Worker             }
802*61046927SAndroid Build Coastguard Worker          }
803*61046927SAndroid Build Coastguard Worker       }
804*61046927SAndroid Build Coastguard Worker 
805*61046927SAndroid Build Coastguard Worker       if (!progress && min_q_total != UINT_MAX) {
806*61046927SAndroid Build Coastguard Worker          if (stack_optimistic_start == UINT_MAX)
807*61046927SAndroid Build Coastguard Worker             stack_optimistic_start = g->tmp.stack_count;
808*61046927SAndroid Build Coastguard Worker 
809*61046927SAndroid Build Coastguard Worker          add_node_to_stack(g, min_q_node);
810*61046927SAndroid Build Coastguard Worker          progress = true;
811*61046927SAndroid Build Coastguard Worker       }
812*61046927SAndroid Build Coastguard Worker    }
813*61046927SAndroid Build Coastguard Worker 
814*61046927SAndroid Build Coastguard Worker    g->tmp.stack_optimistic_start = stack_optimistic_start;
815*61046927SAndroid Build Coastguard Worker }
816*61046927SAndroid Build Coastguard Worker 
817*61046927SAndroid Build Coastguard Worker bool
ra_class_allocations_conflict(struct ra_class * c1,unsigned int r1,struct ra_class * c2,unsigned int r2)818*61046927SAndroid Build Coastguard Worker ra_class_allocations_conflict(struct ra_class *c1, unsigned int r1,
819*61046927SAndroid Build Coastguard Worker                               struct ra_class *c2, unsigned int r2)
820*61046927SAndroid Build Coastguard Worker {
821*61046927SAndroid Build Coastguard Worker    if (c1->contig_len) {
822*61046927SAndroid Build Coastguard Worker       assert(c2->contig_len);
823*61046927SAndroid Build Coastguard Worker 
824*61046927SAndroid Build Coastguard Worker       int r1_end = r1 + c1->contig_len;
825*61046927SAndroid Build Coastguard Worker       int r2_end = r2 + c2->contig_len;
826*61046927SAndroid Build Coastguard Worker       return !(r2 >= r1_end || r1 >= r2_end);
827*61046927SAndroid Build Coastguard Worker    } else {
828*61046927SAndroid Build Coastguard Worker       return BITSET_TEST(c1->regset->regs[r1].conflicts, r2);
829*61046927SAndroid Build Coastguard Worker    }
830*61046927SAndroid Build Coastguard Worker }
831*61046927SAndroid Build Coastguard Worker 
832*61046927SAndroid Build Coastguard Worker static struct ra_node *
ra_find_conflicting_neighbor(struct ra_graph * g,unsigned int n,unsigned int r)833*61046927SAndroid Build Coastguard Worker ra_find_conflicting_neighbor(struct ra_graph *g, unsigned int n, unsigned int r)
834*61046927SAndroid Build Coastguard Worker {
835*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
836*61046927SAndroid Build Coastguard Worker       unsigned int n2 = *n2p;
837*61046927SAndroid Build Coastguard Worker 
838*61046927SAndroid Build Coastguard Worker       /* If our adjacent node is in the stack, it's not allocated yet. */
839*61046927SAndroid Build Coastguard Worker       if (!BITSET_TEST(g->tmp.in_stack, n2) &&
840*61046927SAndroid Build Coastguard Worker           ra_class_allocations_conflict(g->regs->classes[g->nodes[n].class], r,
841*61046927SAndroid Build Coastguard Worker                                         g->regs->classes[g->nodes[n2].class], g->nodes[n2].reg)) {
842*61046927SAndroid Build Coastguard Worker          return &g->nodes[n2];
843*61046927SAndroid Build Coastguard Worker       }
844*61046927SAndroid Build Coastguard Worker    }
845*61046927SAndroid Build Coastguard Worker 
846*61046927SAndroid Build Coastguard Worker    return NULL;
847*61046927SAndroid Build Coastguard Worker }
848*61046927SAndroid Build Coastguard Worker 
849*61046927SAndroid Build Coastguard Worker /* Computes a bitfield of what regs are available for a given register
850*61046927SAndroid Build Coastguard Worker  * selection.
851*61046927SAndroid Build Coastguard Worker  *
852*61046927SAndroid Build Coastguard Worker  * This lets drivers implement a more complicated policy than our simple first
853*61046927SAndroid Build Coastguard Worker  * or round robin policies (which don't require knowing the whole bitset)
854*61046927SAndroid Build Coastguard Worker  */
855*61046927SAndroid Build Coastguard Worker static bool
ra_compute_available_regs(struct ra_graph * g,unsigned int n,BITSET_WORD * regs)856*61046927SAndroid Build Coastguard Worker ra_compute_available_regs(struct ra_graph *g, unsigned int n, BITSET_WORD *regs)
857*61046927SAndroid Build Coastguard Worker {
858*61046927SAndroid Build Coastguard Worker    struct ra_class *c = g->regs->classes[g->nodes[n].class];
859*61046927SAndroid Build Coastguard Worker 
860*61046927SAndroid Build Coastguard Worker    /* Populate with the set of regs that are in the node's class. */
861*61046927SAndroid Build Coastguard Worker    memcpy(regs, c->regs, BITSET_WORDS(g->regs->count) * sizeof(BITSET_WORD));
862*61046927SAndroid Build Coastguard Worker 
863*61046927SAndroid Build Coastguard Worker    /* Remove any regs that conflict with nodes that we're adjacent to and have
864*61046927SAndroid Build Coastguard Worker     * already colored.
865*61046927SAndroid Build Coastguard Worker     */
866*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
867*61046927SAndroid Build Coastguard Worker       struct ra_node *n2 = &g->nodes[*n2p];
868*61046927SAndroid Build Coastguard Worker       struct ra_class *n2c = g->regs->classes[n2->class];
869*61046927SAndroid Build Coastguard Worker 
870*61046927SAndroid Build Coastguard Worker       if (!BITSET_TEST(g->tmp.in_stack, *n2p)) {
871*61046927SAndroid Build Coastguard Worker          if (c->contig_len) {
872*61046927SAndroid Build Coastguard Worker             int start = MAX2(0, (int)n2->reg - c->contig_len + 1);
873*61046927SAndroid Build Coastguard Worker             int end = MIN2(g->regs->count, n2->reg + n2c->contig_len);
874*61046927SAndroid Build Coastguard Worker             for (unsigned i = start; i < end; i++)
875*61046927SAndroid Build Coastguard Worker                BITSET_CLEAR(regs, i);
876*61046927SAndroid Build Coastguard Worker          } else {
877*61046927SAndroid Build Coastguard Worker             for (int j = 0; j < BITSET_WORDS(g->regs->count); j++)
878*61046927SAndroid Build Coastguard Worker                regs[j] &= ~g->regs->regs[n2->reg].conflicts[j];
879*61046927SAndroid Build Coastguard Worker          }
880*61046927SAndroid Build Coastguard Worker       }
881*61046927SAndroid Build Coastguard Worker    }
882*61046927SAndroid Build Coastguard Worker 
883*61046927SAndroid Build Coastguard Worker    for (int i = 0; i < BITSET_WORDS(g->regs->count); i++) {
884*61046927SAndroid Build Coastguard Worker       if (regs[i])
885*61046927SAndroid Build Coastguard Worker          return true;
886*61046927SAndroid Build Coastguard Worker    }
887*61046927SAndroid Build Coastguard Worker 
888*61046927SAndroid Build Coastguard Worker    return false;
889*61046927SAndroid Build Coastguard Worker }
890*61046927SAndroid Build Coastguard Worker 
891*61046927SAndroid Build Coastguard Worker /**
892*61046927SAndroid Build Coastguard Worker  * Pops nodes from the stack back into the graph, coloring them with
893*61046927SAndroid Build Coastguard Worker  * registers as they go.
894*61046927SAndroid Build Coastguard Worker  *
895*61046927SAndroid Build Coastguard Worker  * If all nodes were trivially colorable, then this must succeed.  If
896*61046927SAndroid Build Coastguard Worker  * not (optimistic coloring), then it may return false;
897*61046927SAndroid Build Coastguard Worker  */
898*61046927SAndroid Build Coastguard Worker static bool
ra_select(struct ra_graph * g)899*61046927SAndroid Build Coastguard Worker ra_select(struct ra_graph *g)
900*61046927SAndroid Build Coastguard Worker {
901*61046927SAndroid Build Coastguard Worker    int start_search_reg = 0;
902*61046927SAndroid Build Coastguard Worker    BITSET_WORD *select_regs = NULL;
903*61046927SAndroid Build Coastguard Worker 
904*61046927SAndroid Build Coastguard Worker    if (g->select_reg_callback)
905*61046927SAndroid Build Coastguard Worker       select_regs = malloc(BITSET_WORDS(g->regs->count) * sizeof(BITSET_WORD));
906*61046927SAndroid Build Coastguard Worker 
907*61046927SAndroid Build Coastguard Worker    while (g->tmp.stack_count != 0) {
908*61046927SAndroid Build Coastguard Worker       unsigned int ri;
909*61046927SAndroid Build Coastguard Worker       unsigned int r = -1;
910*61046927SAndroid Build Coastguard Worker       int n = g->tmp.stack[g->tmp.stack_count - 1];
911*61046927SAndroid Build Coastguard Worker       struct ra_class *c = g->regs->classes[g->nodes[n].class];
912*61046927SAndroid Build Coastguard Worker 
913*61046927SAndroid Build Coastguard Worker       /* set this to false even if we return here so that
914*61046927SAndroid Build Coastguard Worker        * ra_get_best_spill_node() considers this node later.
915*61046927SAndroid Build Coastguard Worker        */
916*61046927SAndroid Build Coastguard Worker       BITSET_CLEAR(g->tmp.in_stack, n);
917*61046927SAndroid Build Coastguard Worker 
918*61046927SAndroid Build Coastguard Worker       if (g->select_reg_callback) {
919*61046927SAndroid Build Coastguard Worker          if (!ra_compute_available_regs(g, n, select_regs)) {
920*61046927SAndroid Build Coastguard Worker             free(select_regs);
921*61046927SAndroid Build Coastguard Worker             return false;
922*61046927SAndroid Build Coastguard Worker          }
923*61046927SAndroid Build Coastguard Worker 
924*61046927SAndroid Build Coastguard Worker          r = g->select_reg_callback(n, select_regs, g->select_reg_callback_data);
925*61046927SAndroid Build Coastguard Worker          assert(r < g->regs->count);
926*61046927SAndroid Build Coastguard Worker       } else {
927*61046927SAndroid Build Coastguard Worker          /* Find the lowest-numbered reg which is not used by a member
928*61046927SAndroid Build Coastguard Worker           * of the graph adjacent to us.
929*61046927SAndroid Build Coastguard Worker           */
930*61046927SAndroid Build Coastguard Worker          for (ri = 0; ri < g->regs->count; ri++) {
931*61046927SAndroid Build Coastguard Worker             r = (start_search_reg + ri) % g->regs->count;
932*61046927SAndroid Build Coastguard Worker             if (!reg_belongs_to_class(r, c))
933*61046927SAndroid Build Coastguard Worker                continue;
934*61046927SAndroid Build Coastguard Worker 
935*61046927SAndroid Build Coastguard Worker             struct ra_node *conflicting = ra_find_conflicting_neighbor(g, n, r);
936*61046927SAndroid Build Coastguard Worker             if (!conflicting) {
937*61046927SAndroid Build Coastguard Worker                /* Found a reg! */
938*61046927SAndroid Build Coastguard Worker                break;
939*61046927SAndroid Build Coastguard Worker             }
940*61046927SAndroid Build Coastguard Worker             if (g->regs->classes[conflicting->class]->contig_len) {
941*61046927SAndroid Build Coastguard Worker                /* Skip to point at the last base reg of the conflicting reg
942*61046927SAndroid Build Coastguard Worker                 * allocation -- the loop will increment us to check the next reg
943*61046927SAndroid Build Coastguard Worker                 * after the conflicting allocaiton.
944*61046927SAndroid Build Coastguard Worker                 */
945*61046927SAndroid Build Coastguard Worker                unsigned conflicting_end = (conflicting->reg +
946*61046927SAndroid Build Coastguard Worker                                            g->regs->classes[conflicting->class]->contig_len - 1);
947*61046927SAndroid Build Coastguard Worker                assert(conflicting_end >= r);
948*61046927SAndroid Build Coastguard Worker                ri += conflicting_end - r;
949*61046927SAndroid Build Coastguard Worker             }
950*61046927SAndroid Build Coastguard Worker          }
951*61046927SAndroid Build Coastguard Worker 
952*61046927SAndroid Build Coastguard Worker          if (ri >= g->regs->count)
953*61046927SAndroid Build Coastguard Worker             return false;
954*61046927SAndroid Build Coastguard Worker       }
955*61046927SAndroid Build Coastguard Worker 
956*61046927SAndroid Build Coastguard Worker       g->nodes[n].reg = r;
957*61046927SAndroid Build Coastguard Worker       g->tmp.stack_count--;
958*61046927SAndroid Build Coastguard Worker 
959*61046927SAndroid Build Coastguard Worker       /* Rotate the starting point except for any nodes above the lowest
960*61046927SAndroid Build Coastguard Worker        * optimistically colorable node.  The likelihood that we will succeed
961*61046927SAndroid Build Coastguard Worker        * at allocating optimistically colorable nodes is highly dependent on
962*61046927SAndroid Build Coastguard Worker        * the way that the previous nodes popped off the stack are laid out.
963*61046927SAndroid Build Coastguard Worker        * The round-robin strategy increases the fragmentation of the register
964*61046927SAndroid Build Coastguard Worker        * file and decreases the number of nearby nodes assigned to the same
965*61046927SAndroid Build Coastguard Worker        * color, what increases the likelihood of spilling with respect to the
966*61046927SAndroid Build Coastguard Worker        * dense packing strategy.
967*61046927SAndroid Build Coastguard Worker        */
968*61046927SAndroid Build Coastguard Worker       if (g->regs->round_robin &&
969*61046927SAndroid Build Coastguard Worker           g->tmp.stack_count - 1 <= g->tmp.stack_optimistic_start)
970*61046927SAndroid Build Coastguard Worker          start_search_reg = r + 1;
971*61046927SAndroid Build Coastguard Worker    }
972*61046927SAndroid Build Coastguard Worker 
973*61046927SAndroid Build Coastguard Worker    free(select_regs);
974*61046927SAndroid Build Coastguard Worker 
975*61046927SAndroid Build Coastguard Worker    return true;
976*61046927SAndroid Build Coastguard Worker }
977*61046927SAndroid Build Coastguard Worker 
978*61046927SAndroid Build Coastguard Worker bool
ra_allocate(struct ra_graph * g)979*61046927SAndroid Build Coastguard Worker ra_allocate(struct ra_graph *g)
980*61046927SAndroid Build Coastguard Worker {
981*61046927SAndroid Build Coastguard Worker    ra_simplify(g);
982*61046927SAndroid Build Coastguard Worker    return ra_select(g);
983*61046927SAndroid Build Coastguard Worker }
984*61046927SAndroid Build Coastguard Worker 
985*61046927SAndroid Build Coastguard Worker unsigned int
ra_get_node_reg(struct ra_graph * g,unsigned int n)986*61046927SAndroid Build Coastguard Worker ra_get_node_reg(struct ra_graph *g, unsigned int n)
987*61046927SAndroid Build Coastguard Worker {
988*61046927SAndroid Build Coastguard Worker    if (g->nodes[n].forced_reg != NO_REG)
989*61046927SAndroid Build Coastguard Worker       return g->nodes[n].forced_reg;
990*61046927SAndroid Build Coastguard Worker    else
991*61046927SAndroid Build Coastguard Worker       return g->nodes[n].reg;
992*61046927SAndroid Build Coastguard Worker }
993*61046927SAndroid Build Coastguard Worker 
994*61046927SAndroid Build Coastguard Worker /**
995*61046927SAndroid Build Coastguard Worker  * Forces a node to a specific register.  This can be used to avoid
996*61046927SAndroid Build Coastguard Worker  * creating a register class containing one node when handling data
997*61046927SAndroid Build Coastguard Worker  * that must live in a fixed location and is known to not conflict
998*61046927SAndroid Build Coastguard Worker  * with other forced register assignment (as is common with shader
999*61046927SAndroid Build Coastguard Worker  * input data).  These nodes do not end up in the stack during
1000*61046927SAndroid Build Coastguard Worker  * ra_simplify(), and thus at ra_select() time it is as if they were
1001*61046927SAndroid Build Coastguard Worker  * the first popped off the stack and assigned their fixed locations.
1002*61046927SAndroid Build Coastguard Worker  * Nodes that use this function do not need to be assigned a register
1003*61046927SAndroid Build Coastguard Worker  * class.
1004*61046927SAndroid Build Coastguard Worker  *
1005*61046927SAndroid Build Coastguard Worker  * Must be called before ra_simplify().
1006*61046927SAndroid Build Coastguard Worker  */
1007*61046927SAndroid Build Coastguard Worker void
ra_set_node_reg(struct ra_graph * g,unsigned int n,unsigned int reg)1008*61046927SAndroid Build Coastguard Worker ra_set_node_reg(struct ra_graph *g, unsigned int n, unsigned int reg)
1009*61046927SAndroid Build Coastguard Worker {
1010*61046927SAndroid Build Coastguard Worker    g->nodes[n].forced_reg = reg;
1011*61046927SAndroid Build Coastguard Worker }
1012*61046927SAndroid Build Coastguard Worker 
1013*61046927SAndroid Build Coastguard Worker static float
ra_get_spill_benefit(struct ra_graph * g,unsigned int n)1014*61046927SAndroid Build Coastguard Worker ra_get_spill_benefit(struct ra_graph *g, unsigned int n)
1015*61046927SAndroid Build Coastguard Worker {
1016*61046927SAndroid Build Coastguard Worker    float benefit = 0;
1017*61046927SAndroid Build Coastguard Worker    int n_class = g->nodes[n].class;
1018*61046927SAndroid Build Coastguard Worker 
1019*61046927SAndroid Build Coastguard Worker    /* Define the benefit of eliminating an interference between n, n2
1020*61046927SAndroid Build Coastguard Worker     * through spilling as q(C, B) / p(C).  This is similar to the
1021*61046927SAndroid Build Coastguard Worker     * "count number of edges" approach of traditional graph coloring,
1022*61046927SAndroid Build Coastguard Worker     * but takes classes into account.
1023*61046927SAndroid Build Coastguard Worker     */
1024*61046927SAndroid Build Coastguard Worker    util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
1025*61046927SAndroid Build Coastguard Worker       unsigned int n2 = *n2p;
1026*61046927SAndroid Build Coastguard Worker       unsigned int n2_class = g->nodes[n2].class;
1027*61046927SAndroid Build Coastguard Worker       benefit += ((float)g->regs->classes[n_class]->q[n2_class] /
1028*61046927SAndroid Build Coastguard Worker                   g->regs->classes[n_class]->p);
1029*61046927SAndroid Build Coastguard Worker    }
1030*61046927SAndroid Build Coastguard Worker 
1031*61046927SAndroid Build Coastguard Worker    return benefit;
1032*61046927SAndroid Build Coastguard Worker }
1033*61046927SAndroid Build Coastguard Worker 
1034*61046927SAndroid Build Coastguard Worker float
ra_debug_get_spill_benefit(struct ra_graph * g,unsigned int n)1035*61046927SAndroid Build Coastguard Worker ra_debug_get_spill_benefit(struct ra_graph *g, unsigned int n)
1036*61046927SAndroid Build Coastguard Worker {
1037*61046927SAndroid Build Coastguard Worker    return ra_get_spill_benefit(g, n);
1038*61046927SAndroid Build Coastguard Worker }
1039*61046927SAndroid Build Coastguard Worker 
1040*61046927SAndroid Build Coastguard Worker /**
1041*61046927SAndroid Build Coastguard Worker  * Returns a node number to be spilled according to the cost/benefit using
1042*61046927SAndroid Build Coastguard Worker  * the pq test, or -1 if there are no spillable nodes.
1043*61046927SAndroid Build Coastguard Worker  */
1044*61046927SAndroid Build Coastguard Worker int
ra_get_best_spill_node(struct ra_graph * g)1045*61046927SAndroid Build Coastguard Worker ra_get_best_spill_node(struct ra_graph *g)
1046*61046927SAndroid Build Coastguard Worker {
1047*61046927SAndroid Build Coastguard Worker    unsigned int best_node = -1;
1048*61046927SAndroid Build Coastguard Worker    float best_benefit = 0.0;
1049*61046927SAndroid Build Coastguard Worker    unsigned int n;
1050*61046927SAndroid Build Coastguard Worker 
1051*61046927SAndroid Build Coastguard Worker    /* Consider any nodes that we colored successfully or the node we failed to
1052*61046927SAndroid Build Coastguard Worker     * color for spilling. When we failed to color a node in ra_select(), we
1053*61046927SAndroid Build Coastguard Worker     * only considered these nodes, so spilling any other ones would not result
1054*61046927SAndroid Build Coastguard Worker     * in us making progress.
1055*61046927SAndroid Build Coastguard Worker     */
1056*61046927SAndroid Build Coastguard Worker    for (n = 0; n < g->count; n++) {
1057*61046927SAndroid Build Coastguard Worker       float cost = g->nodes[n].spill_cost;
1058*61046927SAndroid Build Coastguard Worker       float benefit;
1059*61046927SAndroid Build Coastguard Worker 
1060*61046927SAndroid Build Coastguard Worker       if (cost <= 0.0f)
1061*61046927SAndroid Build Coastguard Worker          continue;
1062*61046927SAndroid Build Coastguard Worker 
1063*61046927SAndroid Build Coastguard Worker       if (BITSET_TEST(g->tmp.in_stack, n))
1064*61046927SAndroid Build Coastguard Worker          continue;
1065*61046927SAndroid Build Coastguard Worker 
1066*61046927SAndroid Build Coastguard Worker       benefit = ra_get_spill_benefit(g, n);
1067*61046927SAndroid Build Coastguard Worker 
1068*61046927SAndroid Build Coastguard Worker       if (benefit / cost > best_benefit) {
1069*61046927SAndroid Build Coastguard Worker          best_benefit = benefit / cost;
1070*61046927SAndroid Build Coastguard Worker          best_node = n;
1071*61046927SAndroid Build Coastguard Worker       }
1072*61046927SAndroid Build Coastguard Worker    }
1073*61046927SAndroid Build Coastguard Worker 
1074*61046927SAndroid Build Coastguard Worker    return best_node;
1075*61046927SAndroid Build Coastguard Worker }
1076*61046927SAndroid Build Coastguard Worker 
1077*61046927SAndroid Build Coastguard Worker /**
1078*61046927SAndroid Build Coastguard Worker  * Only nodes with a spill cost set (cost != 0.0) will be considered
1079*61046927SAndroid Build Coastguard Worker  * for register spilling.
1080*61046927SAndroid Build Coastguard Worker  */
1081*61046927SAndroid Build Coastguard Worker void
ra_set_node_spill_cost(struct ra_graph * g,unsigned int n,float cost)1082*61046927SAndroid Build Coastguard Worker ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost)
1083*61046927SAndroid Build Coastguard Worker {
1084*61046927SAndroid Build Coastguard Worker    g->nodes[n].spill_cost = cost;
1085*61046927SAndroid Build Coastguard Worker }
1086*61046927SAndroid Build Coastguard Worker 
1087*61046927SAndroid Build Coastguard Worker float
ra_debug_get_node_spill_cost(struct ra_graph * g,unsigned int n)1088*61046927SAndroid Build Coastguard Worker ra_debug_get_node_spill_cost(struct ra_graph *g, unsigned int n)
1089*61046927SAndroid Build Coastguard Worker {
1090*61046927SAndroid Build Coastguard Worker    return g->nodes[n].spill_cost;
1091*61046927SAndroid Build Coastguard Worker }
1092