1*61046927SAndroid Build Coastguard Worker /*
2*61046927SAndroid Build Coastguard Worker * Copyright © 2010 Intel Corporation
3*61046927SAndroid Build Coastguard Worker *
4*61046927SAndroid Build Coastguard Worker * Permission is hereby granted, free of charge, to any person obtaining a
5*61046927SAndroid Build Coastguard Worker * copy of this software and associated documentation files (the "Software"),
6*61046927SAndroid Build Coastguard Worker * to deal in the Software without restriction, including without limitation
7*61046927SAndroid Build Coastguard Worker * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8*61046927SAndroid Build Coastguard Worker * and/or sell copies of the Software, and to permit persons to whom the
9*61046927SAndroid Build Coastguard Worker * Software is furnished to do so, subject to the following conditions:
10*61046927SAndroid Build Coastguard Worker *
11*61046927SAndroid Build Coastguard Worker * The above copyright notice and this permission notice (including the next
12*61046927SAndroid Build Coastguard Worker * paragraph) shall be included in all copies or substantial portions of the
13*61046927SAndroid Build Coastguard Worker * Software.
14*61046927SAndroid Build Coastguard Worker *
15*61046927SAndroid Build Coastguard Worker * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16*61046927SAndroid Build Coastguard Worker * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17*61046927SAndroid Build Coastguard Worker * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18*61046927SAndroid Build Coastguard Worker * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19*61046927SAndroid Build Coastguard Worker * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20*61046927SAndroid Build Coastguard Worker * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21*61046927SAndroid Build Coastguard Worker * IN THE SOFTWARE.
22*61046927SAndroid Build Coastguard Worker *
23*61046927SAndroid Build Coastguard Worker * Authors:
24*61046927SAndroid Build Coastguard Worker * Eric Anholt <[email protected]>
25*61046927SAndroid Build Coastguard Worker *
26*61046927SAndroid Build Coastguard Worker */
27*61046927SAndroid Build Coastguard Worker
28*61046927SAndroid Build Coastguard Worker /** @file register_allocate.c
29*61046927SAndroid Build Coastguard Worker *
30*61046927SAndroid Build Coastguard Worker * Graph-coloring register allocator.
31*61046927SAndroid Build Coastguard Worker *
32*61046927SAndroid Build Coastguard Worker * The basic idea of graph coloring is to make a node in a graph for
33*61046927SAndroid Build Coastguard Worker * every thing that needs a register (color) number assigned, and make
34*61046927SAndroid Build Coastguard Worker * edges in the graph between nodes that interfere (can't be allocated
35*61046927SAndroid Build Coastguard Worker * to the same register at the same time).
36*61046927SAndroid Build Coastguard Worker *
37*61046927SAndroid Build Coastguard Worker * During the "simplify" process, any any node with fewer edges than
38*61046927SAndroid Build Coastguard Worker * there are registers means that that edge can get assigned a
39*61046927SAndroid Build Coastguard Worker * register regardless of what its neighbors choose, so that node is
40*61046927SAndroid Build Coastguard Worker * pushed on a stack and removed (with its edges) from the graph.
41*61046927SAndroid Build Coastguard Worker * That likely causes other nodes to become trivially colorable as well.
42*61046927SAndroid Build Coastguard Worker *
43*61046927SAndroid Build Coastguard Worker * Then during the "select" process, nodes are popped off of that
44*61046927SAndroid Build Coastguard Worker * stack, their edges restored, and assigned a color different from
45*61046927SAndroid Build Coastguard Worker * their neighbors. Because they were pushed on the stack only when
46*61046927SAndroid Build Coastguard Worker * they were trivially colorable, any color chosen won't interfere
47*61046927SAndroid Build Coastguard Worker * with the registers to be popped later.
48*61046927SAndroid Build Coastguard Worker *
49*61046927SAndroid Build Coastguard Worker * The downside to most graph coloring is that real hardware often has
50*61046927SAndroid Build Coastguard Worker * limitations, like registers that need to be allocated to a node in
51*61046927SAndroid Build Coastguard Worker * pairs, or aligned on some boundary. This implementation follows
52*61046927SAndroid Build Coastguard Worker * the paper "Retargetable Graph-Coloring Register Allocation for
53*61046927SAndroid Build Coastguard Worker * Irregular Architectures" by Johan Runeson and Sven-Olof Nyström.
54*61046927SAndroid Build Coastguard Worker *
55*61046927SAndroid Build Coastguard Worker * In this system, there are register classes each containing various
56*61046927SAndroid Build Coastguard Worker * registers, and registers may interfere with other registers. For
57*61046927SAndroid Build Coastguard Worker * example, one might have a class of base registers, and a class of
58*61046927SAndroid Build Coastguard Worker * aligned register pairs that would each interfere with their pair of
59*61046927SAndroid Build Coastguard Worker * the base registers. Each node has a register class it needs to be
60*61046927SAndroid Build Coastguard Worker * assigned to. Define p(B) to be the size of register class B, and
61*61046927SAndroid Build Coastguard Worker * q(B,C) to be the number of registers in B that the worst choice
62*61046927SAndroid Build Coastguard Worker * register in C could conflict with. Then, this system replaces the
63*61046927SAndroid Build Coastguard Worker * basic graph coloring test of "fewer edges from this node than there
64*61046927SAndroid Build Coastguard Worker * are registers" with "For this node of class B, the sum of q(B,C)
65*61046927SAndroid Build Coastguard Worker * for each neighbor node of class C is less than pB".
66*61046927SAndroid Build Coastguard Worker *
67*61046927SAndroid Build Coastguard Worker * A nice feature of the pq test is that q(B,C) can be computed once
68*61046927SAndroid Build Coastguard Worker * up front and stored in a 2-dimensional array, so that the cost of
69*61046927SAndroid Build Coastguard Worker * coloring a node is constant with the number of registers. We do
70*61046927SAndroid Build Coastguard Worker * this during ra_set_finalize().
71*61046927SAndroid Build Coastguard Worker */
72*61046927SAndroid Build Coastguard Worker
73*61046927SAndroid Build Coastguard Worker #include <stdbool.h>
74*61046927SAndroid Build Coastguard Worker #include <stdlib.h>
75*61046927SAndroid Build Coastguard Worker
76*61046927SAndroid Build Coastguard Worker #include "blob.h"
77*61046927SAndroid Build Coastguard Worker #include "ralloc.h"
78*61046927SAndroid Build Coastguard Worker #include "util/bitset.h"
79*61046927SAndroid Build Coastguard Worker #include "util/u_dynarray.h"
80*61046927SAndroid Build Coastguard Worker #include "u_math.h"
81*61046927SAndroid Build Coastguard Worker #include "register_allocate.h"
82*61046927SAndroid Build Coastguard Worker #include "register_allocate_internal.h"
83*61046927SAndroid Build Coastguard Worker
84*61046927SAndroid Build Coastguard Worker /**
85*61046927SAndroid Build Coastguard Worker * Creates a set of registers for the allocator.
86*61046927SAndroid Build Coastguard Worker *
87*61046927SAndroid Build Coastguard Worker * mem_ctx is a ralloc context for the allocator. The reg set may be freed
88*61046927SAndroid Build Coastguard Worker * using ralloc_free().
89*61046927SAndroid Build Coastguard Worker */
90*61046927SAndroid Build Coastguard Worker struct ra_regs *
ra_alloc_reg_set(void * mem_ctx,unsigned int count,bool need_conflict_lists)91*61046927SAndroid Build Coastguard Worker ra_alloc_reg_set(void *mem_ctx, unsigned int count, bool need_conflict_lists)
92*61046927SAndroid Build Coastguard Worker {
93*61046927SAndroid Build Coastguard Worker unsigned int i;
94*61046927SAndroid Build Coastguard Worker struct ra_regs *regs;
95*61046927SAndroid Build Coastguard Worker
96*61046927SAndroid Build Coastguard Worker regs = rzalloc(mem_ctx, struct ra_regs);
97*61046927SAndroid Build Coastguard Worker regs->count = count;
98*61046927SAndroid Build Coastguard Worker regs->regs = rzalloc_array(regs, struct ra_reg, count);
99*61046927SAndroid Build Coastguard Worker
100*61046927SAndroid Build Coastguard Worker for (i = 0; i < count; i++) {
101*61046927SAndroid Build Coastguard Worker regs->regs[i].conflicts = rzalloc_array(regs->regs, BITSET_WORD,
102*61046927SAndroid Build Coastguard Worker BITSET_WORDS(count));
103*61046927SAndroid Build Coastguard Worker BITSET_SET(regs->regs[i].conflicts, i);
104*61046927SAndroid Build Coastguard Worker
105*61046927SAndroid Build Coastguard Worker util_dynarray_init(®s->regs[i].conflict_list,
106*61046927SAndroid Build Coastguard Worker need_conflict_lists ? regs->regs : NULL);
107*61046927SAndroid Build Coastguard Worker if (need_conflict_lists)
108*61046927SAndroid Build Coastguard Worker util_dynarray_append(®s->regs[i].conflict_list, unsigned int, i);
109*61046927SAndroid Build Coastguard Worker }
110*61046927SAndroid Build Coastguard Worker
111*61046927SAndroid Build Coastguard Worker return regs;
112*61046927SAndroid Build Coastguard Worker }
113*61046927SAndroid Build Coastguard Worker
114*61046927SAndroid Build Coastguard Worker /**
115*61046927SAndroid Build Coastguard Worker * The register allocator by default prefers to allocate low register numbers,
116*61046927SAndroid Build Coastguard Worker * since it was written for hardware (gen4/5 Intel) that is limited in its
117*61046927SAndroid Build Coastguard Worker * multithreadedness by the number of registers used in a given shader.
118*61046927SAndroid Build Coastguard Worker *
119*61046927SAndroid Build Coastguard Worker * However, for hardware without that restriction, densely packed register
120*61046927SAndroid Build Coastguard Worker * allocation can put serious constraints on instruction scheduling. This
121*61046927SAndroid Build Coastguard Worker * function tells the allocator to rotate around the registers if possible as
122*61046927SAndroid Build Coastguard Worker * it allocates the nodes.
123*61046927SAndroid Build Coastguard Worker */
124*61046927SAndroid Build Coastguard Worker void
ra_set_allocate_round_robin(struct ra_regs * regs)125*61046927SAndroid Build Coastguard Worker ra_set_allocate_round_robin(struct ra_regs *regs)
126*61046927SAndroid Build Coastguard Worker {
127*61046927SAndroid Build Coastguard Worker regs->round_robin = true;
128*61046927SAndroid Build Coastguard Worker }
129*61046927SAndroid Build Coastguard Worker
130*61046927SAndroid Build Coastguard Worker static void
ra_add_conflict_list(struct ra_regs * regs,unsigned int r1,unsigned int r2)131*61046927SAndroid Build Coastguard Worker ra_add_conflict_list(struct ra_regs *regs, unsigned int r1, unsigned int r2)
132*61046927SAndroid Build Coastguard Worker {
133*61046927SAndroid Build Coastguard Worker struct ra_reg *reg1 = ®s->regs[r1];
134*61046927SAndroid Build Coastguard Worker
135*61046927SAndroid Build Coastguard Worker if (reg1->conflict_list.mem_ctx) {
136*61046927SAndroid Build Coastguard Worker util_dynarray_append(®1->conflict_list, unsigned int, r2);
137*61046927SAndroid Build Coastguard Worker }
138*61046927SAndroid Build Coastguard Worker BITSET_SET(reg1->conflicts, r2);
139*61046927SAndroid Build Coastguard Worker }
140*61046927SAndroid Build Coastguard Worker
141*61046927SAndroid Build Coastguard Worker void
ra_add_reg_conflict(struct ra_regs * regs,unsigned int r1,unsigned int r2)142*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(struct ra_regs *regs, unsigned int r1, unsigned int r2)
143*61046927SAndroid Build Coastguard Worker {
144*61046927SAndroid Build Coastguard Worker if (!BITSET_TEST(regs->regs[r1].conflicts, r2)) {
145*61046927SAndroid Build Coastguard Worker ra_add_conflict_list(regs, r1, r2);
146*61046927SAndroid Build Coastguard Worker ra_add_conflict_list(regs, r2, r1);
147*61046927SAndroid Build Coastguard Worker }
148*61046927SAndroid Build Coastguard Worker }
149*61046927SAndroid Build Coastguard Worker
150*61046927SAndroid Build Coastguard Worker /**
151*61046927SAndroid Build Coastguard Worker * Adds a conflict between base_reg and reg, and also between reg and
152*61046927SAndroid Build Coastguard Worker * anything that base_reg conflicts with.
153*61046927SAndroid Build Coastguard Worker *
154*61046927SAndroid Build Coastguard Worker * This can simplify code for setting up multiple register classes
155*61046927SAndroid Build Coastguard Worker * which are aggregates of some base hardware registers, compared to
156*61046927SAndroid Build Coastguard Worker * explicitly using ra_add_reg_conflict.
157*61046927SAndroid Build Coastguard Worker */
158*61046927SAndroid Build Coastguard Worker void
ra_add_transitive_reg_conflict(struct ra_regs * regs,unsigned int base_reg,unsigned int reg)159*61046927SAndroid Build Coastguard Worker ra_add_transitive_reg_conflict(struct ra_regs *regs,
160*61046927SAndroid Build Coastguard Worker unsigned int base_reg, unsigned int reg)
161*61046927SAndroid Build Coastguard Worker {
162*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(regs, reg, base_reg);
163*61046927SAndroid Build Coastguard Worker
164*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(®s->regs[base_reg].conflict_list, unsigned int,
165*61046927SAndroid Build Coastguard Worker r2p) {
166*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(regs, reg, *r2p);
167*61046927SAndroid Build Coastguard Worker }
168*61046927SAndroid Build Coastguard Worker }
169*61046927SAndroid Build Coastguard Worker
170*61046927SAndroid Build Coastguard Worker /**
171*61046927SAndroid Build Coastguard Worker * Set up conflicts between base_reg and it's two half registers reg0 and
172*61046927SAndroid Build Coastguard Worker * reg1, but take care to not add conflicts between reg0 and reg1.
173*61046927SAndroid Build Coastguard Worker *
174*61046927SAndroid Build Coastguard Worker * This is useful for architectures where full size registers are aliased by
175*61046927SAndroid Build Coastguard Worker * two half size registers (eg 32 bit float and 16 bit float registers).
176*61046927SAndroid Build Coastguard Worker */
177*61046927SAndroid Build Coastguard Worker void
ra_add_transitive_reg_pair_conflict(struct ra_regs * regs,unsigned int base_reg,unsigned int reg0,unsigned int reg1)178*61046927SAndroid Build Coastguard Worker ra_add_transitive_reg_pair_conflict(struct ra_regs *regs,
179*61046927SAndroid Build Coastguard Worker unsigned int base_reg, unsigned int reg0, unsigned int reg1)
180*61046927SAndroid Build Coastguard Worker {
181*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(regs, reg0, base_reg);
182*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(regs, reg1, base_reg);
183*61046927SAndroid Build Coastguard Worker
184*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(®s->regs[base_reg].conflict_list, unsigned int, i) {
185*61046927SAndroid Build Coastguard Worker unsigned int conflict = *i;
186*61046927SAndroid Build Coastguard Worker if (conflict != reg1)
187*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(regs, reg0, conflict);
188*61046927SAndroid Build Coastguard Worker if (conflict != reg0)
189*61046927SAndroid Build Coastguard Worker ra_add_reg_conflict(regs, reg1, conflict);
190*61046927SAndroid Build Coastguard Worker }
191*61046927SAndroid Build Coastguard Worker }
192*61046927SAndroid Build Coastguard Worker
193*61046927SAndroid Build Coastguard Worker /**
194*61046927SAndroid Build Coastguard Worker * Makes every conflict on the given register transitive. In other words,
195*61046927SAndroid Build Coastguard Worker * every register that conflicts with r will now conflict with every other
196*61046927SAndroid Build Coastguard Worker * register conflicting with r.
197*61046927SAndroid Build Coastguard Worker *
198*61046927SAndroid Build Coastguard Worker * This can simplify code for setting up multiple register classes
199*61046927SAndroid Build Coastguard Worker * which are aggregates of some base hardware registers, compared to
200*61046927SAndroid Build Coastguard Worker * explicitly using ra_add_reg_conflict.
201*61046927SAndroid Build Coastguard Worker */
202*61046927SAndroid Build Coastguard Worker void
ra_make_reg_conflicts_transitive(struct ra_regs * regs,unsigned int r)203*61046927SAndroid Build Coastguard Worker ra_make_reg_conflicts_transitive(struct ra_regs *regs, unsigned int r)
204*61046927SAndroid Build Coastguard Worker {
205*61046927SAndroid Build Coastguard Worker struct ra_reg *reg = ®s->regs[r];
206*61046927SAndroid Build Coastguard Worker int c;
207*61046927SAndroid Build Coastguard Worker
208*61046927SAndroid Build Coastguard Worker BITSET_FOREACH_SET(c, reg->conflicts, regs->count) {
209*61046927SAndroid Build Coastguard Worker struct ra_reg *other = ®s->regs[c];
210*61046927SAndroid Build Coastguard Worker unsigned i;
211*61046927SAndroid Build Coastguard Worker for (i = 0; i < BITSET_WORDS(regs->count); i++)
212*61046927SAndroid Build Coastguard Worker other->conflicts[i] |= reg->conflicts[i];
213*61046927SAndroid Build Coastguard Worker }
214*61046927SAndroid Build Coastguard Worker }
215*61046927SAndroid Build Coastguard Worker
216*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_alloc_reg_class(struct ra_regs * regs)217*61046927SAndroid Build Coastguard Worker ra_alloc_reg_class(struct ra_regs *regs)
218*61046927SAndroid Build Coastguard Worker {
219*61046927SAndroid Build Coastguard Worker struct ra_class *class;
220*61046927SAndroid Build Coastguard Worker
221*61046927SAndroid Build Coastguard Worker regs->classes = reralloc(regs->regs, regs->classes, struct ra_class *,
222*61046927SAndroid Build Coastguard Worker regs->class_count + 1);
223*61046927SAndroid Build Coastguard Worker
224*61046927SAndroid Build Coastguard Worker class = rzalloc(regs, struct ra_class);
225*61046927SAndroid Build Coastguard Worker class->regset = regs;
226*61046927SAndroid Build Coastguard Worker
227*61046927SAndroid Build Coastguard Worker /* Users may rely on the class index being allocated in order starting from 0. */
228*61046927SAndroid Build Coastguard Worker class->index = regs->class_count++;
229*61046927SAndroid Build Coastguard Worker regs->classes[class->index] = class;
230*61046927SAndroid Build Coastguard Worker
231*61046927SAndroid Build Coastguard Worker class->regs = rzalloc_array(class, BITSET_WORD, BITSET_WORDS(regs->count));
232*61046927SAndroid Build Coastguard Worker
233*61046927SAndroid Build Coastguard Worker return class;
234*61046927SAndroid Build Coastguard Worker }
235*61046927SAndroid Build Coastguard Worker
236*61046927SAndroid Build Coastguard Worker /**
237*61046927SAndroid Build Coastguard Worker * Creates a register class for contiguous register groups of a base register
238*61046927SAndroid Build Coastguard Worker * set.
239*61046927SAndroid Build Coastguard Worker *
240*61046927SAndroid Build Coastguard Worker * A reg set using this type of register class must use only this type of
241*61046927SAndroid Build Coastguard Worker * register class.
242*61046927SAndroid Build Coastguard Worker */
243*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_alloc_contig_reg_class(struct ra_regs * regs,int contig_len)244*61046927SAndroid Build Coastguard Worker ra_alloc_contig_reg_class(struct ra_regs *regs, int contig_len)
245*61046927SAndroid Build Coastguard Worker {
246*61046927SAndroid Build Coastguard Worker struct ra_class *c = ra_alloc_reg_class(regs);
247*61046927SAndroid Build Coastguard Worker
248*61046927SAndroid Build Coastguard Worker assert(contig_len != 0);
249*61046927SAndroid Build Coastguard Worker c->contig_len = contig_len;
250*61046927SAndroid Build Coastguard Worker
251*61046927SAndroid Build Coastguard Worker return c;
252*61046927SAndroid Build Coastguard Worker }
253*61046927SAndroid Build Coastguard Worker
254*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_get_class_from_index(struct ra_regs * regs,unsigned int class)255*61046927SAndroid Build Coastguard Worker ra_get_class_from_index(struct ra_regs *regs, unsigned int class)
256*61046927SAndroid Build Coastguard Worker {
257*61046927SAndroid Build Coastguard Worker return regs->classes[class];
258*61046927SAndroid Build Coastguard Worker }
259*61046927SAndroid Build Coastguard Worker
260*61046927SAndroid Build Coastguard Worker unsigned int
ra_class_index(struct ra_class * c)261*61046927SAndroid Build Coastguard Worker ra_class_index(struct ra_class *c)
262*61046927SAndroid Build Coastguard Worker {
263*61046927SAndroid Build Coastguard Worker return c->index;
264*61046927SAndroid Build Coastguard Worker }
265*61046927SAndroid Build Coastguard Worker
266*61046927SAndroid Build Coastguard Worker void
ra_class_add_reg(struct ra_class * class,unsigned int r)267*61046927SAndroid Build Coastguard Worker ra_class_add_reg(struct ra_class *class, unsigned int r)
268*61046927SAndroid Build Coastguard Worker {
269*61046927SAndroid Build Coastguard Worker assert(r < class->regset->count);
270*61046927SAndroid Build Coastguard Worker assert(r + class->contig_len <= class->regset->count);
271*61046927SAndroid Build Coastguard Worker
272*61046927SAndroid Build Coastguard Worker BITSET_SET(class->regs, r);
273*61046927SAndroid Build Coastguard Worker class->p++;
274*61046927SAndroid Build Coastguard Worker }
275*61046927SAndroid Build Coastguard Worker
276*61046927SAndroid Build Coastguard Worker /**
277*61046927SAndroid Build Coastguard Worker * Returns true if the register belongs to the given class.
278*61046927SAndroid Build Coastguard Worker */
279*61046927SAndroid Build Coastguard Worker static bool
reg_belongs_to_class(unsigned int r,struct ra_class * c)280*61046927SAndroid Build Coastguard Worker reg_belongs_to_class(unsigned int r, struct ra_class *c)
281*61046927SAndroid Build Coastguard Worker {
282*61046927SAndroid Build Coastguard Worker return BITSET_TEST(c->regs, r);
283*61046927SAndroid Build Coastguard Worker }
284*61046927SAndroid Build Coastguard Worker
285*61046927SAndroid Build Coastguard Worker /**
286*61046927SAndroid Build Coastguard Worker * Must be called after all conflicts and register classes have been
287*61046927SAndroid Build Coastguard Worker * set up and before the register set is used for allocation.
288*61046927SAndroid Build Coastguard Worker * To avoid costly q value computation, use the q_values paramater
289*61046927SAndroid Build Coastguard Worker * to pass precomputed q values to this function.
290*61046927SAndroid Build Coastguard Worker */
291*61046927SAndroid Build Coastguard Worker void
ra_set_finalize(struct ra_regs * regs,unsigned int ** q_values)292*61046927SAndroid Build Coastguard Worker ra_set_finalize(struct ra_regs *regs, unsigned int **q_values)
293*61046927SAndroid Build Coastguard Worker {
294*61046927SAndroid Build Coastguard Worker unsigned int b, c;
295*61046927SAndroid Build Coastguard Worker
296*61046927SAndroid Build Coastguard Worker for (b = 0; b < regs->class_count; b++) {
297*61046927SAndroid Build Coastguard Worker regs->classes[b]->q = ralloc_array(regs, unsigned int, regs->class_count);
298*61046927SAndroid Build Coastguard Worker }
299*61046927SAndroid Build Coastguard Worker
300*61046927SAndroid Build Coastguard Worker if (q_values) {
301*61046927SAndroid Build Coastguard Worker for (b = 0; b < regs->class_count; b++) {
302*61046927SAndroid Build Coastguard Worker for (c = 0; c < regs->class_count; c++) {
303*61046927SAndroid Build Coastguard Worker regs->classes[b]->q[c] = q_values[b][c];
304*61046927SAndroid Build Coastguard Worker }
305*61046927SAndroid Build Coastguard Worker }
306*61046927SAndroid Build Coastguard Worker } else {
307*61046927SAndroid Build Coastguard Worker /* Compute, for each class B and C, how many regs of B an
308*61046927SAndroid Build Coastguard Worker * allocation to C could conflict with.
309*61046927SAndroid Build Coastguard Worker */
310*61046927SAndroid Build Coastguard Worker for (b = 0; b < regs->class_count; b++) {
311*61046927SAndroid Build Coastguard Worker for (c = 0; c < regs->class_count; c++) {
312*61046927SAndroid Build Coastguard Worker struct ra_class *class_b = regs->classes[b];
313*61046927SAndroid Build Coastguard Worker struct ra_class *class_c = regs->classes[c];
314*61046927SAndroid Build Coastguard Worker
315*61046927SAndroid Build Coastguard Worker if (class_b->contig_len && class_c->contig_len) {
316*61046927SAndroid Build Coastguard Worker if (class_b->contig_len == 1 && class_c->contig_len == 1) {
317*61046927SAndroid Build Coastguard Worker /* If both classes are single registers, then they only
318*61046927SAndroid Build Coastguard Worker * conflict if there are any regs shared between them. This
319*61046927SAndroid Build Coastguard Worker * is a cheap test for a common case.
320*61046927SAndroid Build Coastguard Worker */
321*61046927SAndroid Build Coastguard Worker class_b->q[c] = 0;
322*61046927SAndroid Build Coastguard Worker for (int i = 0; i < BITSET_WORDS(regs->count); i++) {
323*61046927SAndroid Build Coastguard Worker if (class_b->regs[i] & class_c->regs[i]) {
324*61046927SAndroid Build Coastguard Worker class_b->q[c] = 1;
325*61046927SAndroid Build Coastguard Worker break;
326*61046927SAndroid Build Coastguard Worker }
327*61046927SAndroid Build Coastguard Worker }
328*61046927SAndroid Build Coastguard Worker } else {
329*61046927SAndroid Build Coastguard Worker int max_possible_conflicts = class_b->contig_len + class_c->contig_len - 1;
330*61046927SAndroid Build Coastguard Worker
331*61046927SAndroid Build Coastguard Worker unsigned int max_conflicts = 0;
332*61046927SAndroid Build Coastguard Worker unsigned int rc;
333*61046927SAndroid Build Coastguard Worker BITSET_FOREACH_SET(rc, regs->classes[c]->regs, regs->count) {
334*61046927SAndroid Build Coastguard Worker int start = MAX2(0, (int)rc - class_b->contig_len + 1);
335*61046927SAndroid Build Coastguard Worker int end = MIN2(regs->count, rc + class_c->contig_len);
336*61046927SAndroid Build Coastguard Worker unsigned int conflicts = 0;
337*61046927SAndroid Build Coastguard Worker for (int i = start; i < end; i++) {
338*61046927SAndroid Build Coastguard Worker if (BITSET_TEST(class_b->regs, i))
339*61046927SAndroid Build Coastguard Worker conflicts++;
340*61046927SAndroid Build Coastguard Worker }
341*61046927SAndroid Build Coastguard Worker max_conflicts = MAX2(max_conflicts, conflicts);
342*61046927SAndroid Build Coastguard Worker /* Unless a class has some restriction like the register
343*61046927SAndroid Build Coastguard Worker * bases are all aligned, then we should quickly find this
344*61046927SAndroid Build Coastguard Worker * limit and exit the loop.
345*61046927SAndroid Build Coastguard Worker */
346*61046927SAndroid Build Coastguard Worker if (max_conflicts == max_possible_conflicts)
347*61046927SAndroid Build Coastguard Worker break;
348*61046927SAndroid Build Coastguard Worker }
349*61046927SAndroid Build Coastguard Worker class_b->q[c] = max_conflicts;
350*61046927SAndroid Build Coastguard Worker }
351*61046927SAndroid Build Coastguard Worker } else {
352*61046927SAndroid Build Coastguard Worker /* If you're doing contiguous classes, you have to be all in
353*61046927SAndroid Build Coastguard Worker * because I don't want to deal with it.
354*61046927SAndroid Build Coastguard Worker */
355*61046927SAndroid Build Coastguard Worker assert(!class_b->contig_len && !class_c->contig_len);
356*61046927SAndroid Build Coastguard Worker
357*61046927SAndroid Build Coastguard Worker unsigned int rc;
358*61046927SAndroid Build Coastguard Worker int max_conflicts = 0;
359*61046927SAndroid Build Coastguard Worker
360*61046927SAndroid Build Coastguard Worker BITSET_FOREACH_SET(rc, regs->classes[c]->regs, regs->count) {
361*61046927SAndroid Build Coastguard Worker int conflicts = 0;
362*61046927SAndroid Build Coastguard Worker
363*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(®s->regs[rc].conflict_list,
364*61046927SAndroid Build Coastguard Worker unsigned int, rbp) {
365*61046927SAndroid Build Coastguard Worker unsigned int rb = *rbp;
366*61046927SAndroid Build Coastguard Worker if (reg_belongs_to_class(rb, regs->classes[b]))
367*61046927SAndroid Build Coastguard Worker conflicts++;
368*61046927SAndroid Build Coastguard Worker }
369*61046927SAndroid Build Coastguard Worker max_conflicts = MAX2(max_conflicts, conflicts);
370*61046927SAndroid Build Coastguard Worker }
371*61046927SAndroid Build Coastguard Worker regs->classes[b]->q[c] = max_conflicts;
372*61046927SAndroid Build Coastguard Worker }
373*61046927SAndroid Build Coastguard Worker }
374*61046927SAndroid Build Coastguard Worker }
375*61046927SAndroid Build Coastguard Worker }
376*61046927SAndroid Build Coastguard Worker
377*61046927SAndroid Build Coastguard Worker for (b = 0; b < regs->count; b++) {
378*61046927SAndroid Build Coastguard Worker util_dynarray_fini(®s->regs[b].conflict_list);
379*61046927SAndroid Build Coastguard Worker }
380*61046927SAndroid Build Coastguard Worker
381*61046927SAndroid Build Coastguard Worker bool all_contig = true;
382*61046927SAndroid Build Coastguard Worker for (int c = 0; c < regs->class_count; c++)
383*61046927SAndroid Build Coastguard Worker all_contig &= regs->classes[c]->contig_len != 0;
384*61046927SAndroid Build Coastguard Worker if (all_contig) {
385*61046927SAndroid Build Coastguard Worker /* In this case, we never need the conflicts lists (and it would probably
386*61046927SAndroid Build Coastguard Worker * be a mistake to look at conflicts when doing contiguous classes!), so
387*61046927SAndroid Build Coastguard Worker * free them. TODO: Avoid the allocation in the first place.
388*61046927SAndroid Build Coastguard Worker */
389*61046927SAndroid Build Coastguard Worker for (int i = 0; i < regs->count; i++) {
390*61046927SAndroid Build Coastguard Worker ralloc_free(regs->regs[i].conflicts);
391*61046927SAndroid Build Coastguard Worker regs->regs[i].conflicts = NULL;
392*61046927SAndroid Build Coastguard Worker }
393*61046927SAndroid Build Coastguard Worker }
394*61046927SAndroid Build Coastguard Worker }
395*61046927SAndroid Build Coastguard Worker
396*61046927SAndroid Build Coastguard Worker void
ra_set_serialize(const struct ra_regs * regs,struct blob * blob)397*61046927SAndroid Build Coastguard Worker ra_set_serialize(const struct ra_regs *regs, struct blob *blob)
398*61046927SAndroid Build Coastguard Worker {
399*61046927SAndroid Build Coastguard Worker blob_write_uint32(blob, regs->count);
400*61046927SAndroid Build Coastguard Worker blob_write_uint32(blob, regs->class_count);
401*61046927SAndroid Build Coastguard Worker
402*61046927SAndroid Build Coastguard Worker bool is_contig = regs->classes[0]->contig_len != 0;
403*61046927SAndroid Build Coastguard Worker blob_write_uint8(blob, is_contig);
404*61046927SAndroid Build Coastguard Worker
405*61046927SAndroid Build Coastguard Worker if (!is_contig) {
406*61046927SAndroid Build Coastguard Worker for (unsigned int r = 0; r < regs->count; r++) {
407*61046927SAndroid Build Coastguard Worker struct ra_reg *reg = ®s->regs[r];
408*61046927SAndroid Build Coastguard Worker blob_write_bytes(blob, reg->conflicts, BITSET_WORDS(regs->count) *
409*61046927SAndroid Build Coastguard Worker sizeof(BITSET_WORD));
410*61046927SAndroid Build Coastguard Worker assert(util_dynarray_num_elements(®->conflict_list, unsigned int) == 0);
411*61046927SAndroid Build Coastguard Worker }
412*61046927SAndroid Build Coastguard Worker }
413*61046927SAndroid Build Coastguard Worker
414*61046927SAndroid Build Coastguard Worker for (unsigned int c = 0; c < regs->class_count; c++) {
415*61046927SAndroid Build Coastguard Worker struct ra_class *class = regs->classes[c];
416*61046927SAndroid Build Coastguard Worker blob_write_bytes(blob, class->regs, BITSET_WORDS(regs->count) *
417*61046927SAndroid Build Coastguard Worker sizeof(BITSET_WORD));
418*61046927SAndroid Build Coastguard Worker blob_write_uint32(blob, class->contig_len);
419*61046927SAndroid Build Coastguard Worker blob_write_uint32(blob, class->p);
420*61046927SAndroid Build Coastguard Worker blob_write_bytes(blob, class->q, regs->class_count * sizeof(*class->q));
421*61046927SAndroid Build Coastguard Worker }
422*61046927SAndroid Build Coastguard Worker
423*61046927SAndroid Build Coastguard Worker blob_write_uint32(blob, regs->round_robin);
424*61046927SAndroid Build Coastguard Worker }
425*61046927SAndroid Build Coastguard Worker
426*61046927SAndroid Build Coastguard Worker struct ra_regs *
ra_set_deserialize(void * mem_ctx,struct blob_reader * blob)427*61046927SAndroid Build Coastguard Worker ra_set_deserialize(void *mem_ctx, struct blob_reader *blob)
428*61046927SAndroid Build Coastguard Worker {
429*61046927SAndroid Build Coastguard Worker unsigned int reg_count = blob_read_uint32(blob);
430*61046927SAndroid Build Coastguard Worker unsigned int class_count = blob_read_uint32(blob);
431*61046927SAndroid Build Coastguard Worker bool is_contig = blob_read_uint8(blob);
432*61046927SAndroid Build Coastguard Worker
433*61046927SAndroid Build Coastguard Worker struct ra_regs *regs = ra_alloc_reg_set(mem_ctx, reg_count, false);
434*61046927SAndroid Build Coastguard Worker assert(regs->count == reg_count);
435*61046927SAndroid Build Coastguard Worker
436*61046927SAndroid Build Coastguard Worker if (is_contig) {
437*61046927SAndroid Build Coastguard Worker for (int i = 0; i < regs->count; i++) {
438*61046927SAndroid Build Coastguard Worker ralloc_free(regs->regs[i].conflicts);
439*61046927SAndroid Build Coastguard Worker regs->regs[i].conflicts = NULL;
440*61046927SAndroid Build Coastguard Worker }
441*61046927SAndroid Build Coastguard Worker } else {
442*61046927SAndroid Build Coastguard Worker for (unsigned int r = 0; r < reg_count; r++) {
443*61046927SAndroid Build Coastguard Worker struct ra_reg *reg = ®s->regs[r];
444*61046927SAndroid Build Coastguard Worker blob_copy_bytes(blob, reg->conflicts, BITSET_WORDS(reg_count) *
445*61046927SAndroid Build Coastguard Worker sizeof(BITSET_WORD));
446*61046927SAndroid Build Coastguard Worker }
447*61046927SAndroid Build Coastguard Worker }
448*61046927SAndroid Build Coastguard Worker
449*61046927SAndroid Build Coastguard Worker assert(regs->classes == NULL);
450*61046927SAndroid Build Coastguard Worker regs->classes = ralloc_array(regs->regs, struct ra_class *, class_count);
451*61046927SAndroid Build Coastguard Worker regs->class_count = class_count;
452*61046927SAndroid Build Coastguard Worker
453*61046927SAndroid Build Coastguard Worker for (unsigned int c = 0; c < class_count; c++) {
454*61046927SAndroid Build Coastguard Worker struct ra_class *class = rzalloc(regs, struct ra_class);
455*61046927SAndroid Build Coastguard Worker regs->classes[c] = class;
456*61046927SAndroid Build Coastguard Worker class->regset = regs;
457*61046927SAndroid Build Coastguard Worker class->index = c;
458*61046927SAndroid Build Coastguard Worker
459*61046927SAndroid Build Coastguard Worker class->regs = ralloc_array(class, BITSET_WORD, BITSET_WORDS(reg_count));
460*61046927SAndroid Build Coastguard Worker blob_copy_bytes(blob, class->regs, BITSET_WORDS(reg_count) *
461*61046927SAndroid Build Coastguard Worker sizeof(BITSET_WORD));
462*61046927SAndroid Build Coastguard Worker
463*61046927SAndroid Build Coastguard Worker class->contig_len = blob_read_uint32(blob);
464*61046927SAndroid Build Coastguard Worker class->p = blob_read_uint32(blob);
465*61046927SAndroid Build Coastguard Worker
466*61046927SAndroid Build Coastguard Worker class->q = ralloc_array(regs->classes[c], unsigned int, class_count);
467*61046927SAndroid Build Coastguard Worker blob_copy_bytes(blob, class->q, class_count * sizeof(*class->q));
468*61046927SAndroid Build Coastguard Worker }
469*61046927SAndroid Build Coastguard Worker
470*61046927SAndroid Build Coastguard Worker regs->round_robin = blob_read_uint32(blob);
471*61046927SAndroid Build Coastguard Worker
472*61046927SAndroid Build Coastguard Worker return regs;
473*61046927SAndroid Build Coastguard Worker }
474*61046927SAndroid Build Coastguard Worker
475*61046927SAndroid Build Coastguard Worker static uint64_t
ra_get_num_adjacency_bits(uint64_t n)476*61046927SAndroid Build Coastguard Worker ra_get_num_adjacency_bits(uint64_t n)
477*61046927SAndroid Build Coastguard Worker {
478*61046927SAndroid Build Coastguard Worker return (n * (n - 1)) / 2;
479*61046927SAndroid Build Coastguard Worker }
480*61046927SAndroid Build Coastguard Worker
481*61046927SAndroid Build Coastguard Worker static uint64_t
ra_get_adjacency_bit_index(unsigned n1,unsigned n2)482*61046927SAndroid Build Coastguard Worker ra_get_adjacency_bit_index(unsigned n1, unsigned n2)
483*61046927SAndroid Build Coastguard Worker {
484*61046927SAndroid Build Coastguard Worker assert(n1 != n2);
485*61046927SAndroid Build Coastguard Worker unsigned k1 = MAX2(n1, n2);
486*61046927SAndroid Build Coastguard Worker unsigned k2 = MIN2(n1, n2);
487*61046927SAndroid Build Coastguard Worker return ra_get_num_adjacency_bits(k1) + k2;
488*61046927SAndroid Build Coastguard Worker }
489*61046927SAndroid Build Coastguard Worker
490*61046927SAndroid Build Coastguard Worker static bool
ra_test_adjacency_bit(struct ra_graph * g,unsigned n1,unsigned n2)491*61046927SAndroid Build Coastguard Worker ra_test_adjacency_bit(struct ra_graph *g, unsigned n1, unsigned n2)
492*61046927SAndroid Build Coastguard Worker {
493*61046927SAndroid Build Coastguard Worker uint64_t index = ra_get_adjacency_bit_index(n1, n2);
494*61046927SAndroid Build Coastguard Worker return BITSET_TEST(g->adjacency, index);
495*61046927SAndroid Build Coastguard Worker }
496*61046927SAndroid Build Coastguard Worker
497*61046927SAndroid Build Coastguard Worker static void
ra_set_adjacency_bit(struct ra_graph * g,unsigned n1,unsigned n2)498*61046927SAndroid Build Coastguard Worker ra_set_adjacency_bit(struct ra_graph *g, unsigned n1, unsigned n2)
499*61046927SAndroid Build Coastguard Worker {
500*61046927SAndroid Build Coastguard Worker unsigned index = ra_get_adjacency_bit_index(n1, n2);
501*61046927SAndroid Build Coastguard Worker BITSET_SET(g->adjacency, index);
502*61046927SAndroid Build Coastguard Worker }
503*61046927SAndroid Build Coastguard Worker
504*61046927SAndroid Build Coastguard Worker static void
ra_clear_adjacency_bit(struct ra_graph * g,unsigned n1,unsigned n2)505*61046927SAndroid Build Coastguard Worker ra_clear_adjacency_bit(struct ra_graph *g, unsigned n1, unsigned n2)
506*61046927SAndroid Build Coastguard Worker {
507*61046927SAndroid Build Coastguard Worker unsigned index = ra_get_adjacency_bit_index(n1, n2);
508*61046927SAndroid Build Coastguard Worker BITSET_CLEAR(g->adjacency, index);
509*61046927SAndroid Build Coastguard Worker }
510*61046927SAndroid Build Coastguard Worker
511*61046927SAndroid Build Coastguard Worker static void
ra_add_node_adjacency(struct ra_graph * g,unsigned int n1,unsigned int n2)512*61046927SAndroid Build Coastguard Worker ra_add_node_adjacency(struct ra_graph *g, unsigned int n1, unsigned int n2)
513*61046927SAndroid Build Coastguard Worker {
514*61046927SAndroid Build Coastguard Worker assert(n1 != n2);
515*61046927SAndroid Build Coastguard Worker
516*61046927SAndroid Build Coastguard Worker int n1_class = g->nodes[n1].class;
517*61046927SAndroid Build Coastguard Worker int n2_class = g->nodes[n2].class;
518*61046927SAndroid Build Coastguard Worker g->nodes[n1].q_total += g->regs->classes[n1_class]->q[n2_class];
519*61046927SAndroid Build Coastguard Worker
520*61046927SAndroid Build Coastguard Worker util_dynarray_append(&g->nodes[n1].adjacency_list, unsigned int, n2);
521*61046927SAndroid Build Coastguard Worker }
522*61046927SAndroid Build Coastguard Worker
523*61046927SAndroid Build Coastguard Worker static void
ra_node_remove_adjacency(struct ra_graph * g,unsigned int n1,unsigned int n2)524*61046927SAndroid Build Coastguard Worker ra_node_remove_adjacency(struct ra_graph *g, unsigned int n1, unsigned int n2)
525*61046927SAndroid Build Coastguard Worker {
526*61046927SAndroid Build Coastguard Worker assert(n1 != n2);
527*61046927SAndroid Build Coastguard Worker ra_clear_adjacency_bit(g, n1, n2);
528*61046927SAndroid Build Coastguard Worker
529*61046927SAndroid Build Coastguard Worker int n1_class = g->nodes[n1].class;
530*61046927SAndroid Build Coastguard Worker int n2_class = g->nodes[n2].class;
531*61046927SAndroid Build Coastguard Worker g->nodes[n1].q_total -= g->regs->classes[n1_class]->q[n2_class];
532*61046927SAndroid Build Coastguard Worker
533*61046927SAndroid Build Coastguard Worker util_dynarray_delete_unordered(&g->nodes[n1].adjacency_list, unsigned int,
534*61046927SAndroid Build Coastguard Worker n2);
535*61046927SAndroid Build Coastguard Worker }
536*61046927SAndroid Build Coastguard Worker
537*61046927SAndroid Build Coastguard Worker static void
ra_realloc_interference_graph(struct ra_graph * g,unsigned int alloc)538*61046927SAndroid Build Coastguard Worker ra_realloc_interference_graph(struct ra_graph *g, unsigned int alloc)
539*61046927SAndroid Build Coastguard Worker {
540*61046927SAndroid Build Coastguard Worker if (alloc <= g->alloc)
541*61046927SAndroid Build Coastguard Worker return;
542*61046927SAndroid Build Coastguard Worker
543*61046927SAndroid Build Coastguard Worker /* If we always have a whole number of BITSET_WORDs, it makes it much
544*61046927SAndroid Build Coastguard Worker * easier to memset the top of the growing bitsets.
545*61046927SAndroid Build Coastguard Worker */
546*61046927SAndroid Build Coastguard Worker assert(g->alloc % BITSET_WORDBITS == 0);
547*61046927SAndroid Build Coastguard Worker alloc = align(alloc, BITSET_WORDBITS);
548*61046927SAndroid Build Coastguard Worker g->nodes = rerzalloc(g, g->nodes, struct ra_node, g->alloc, alloc);
549*61046927SAndroid Build Coastguard Worker g->adjacency = rerzalloc(g, g->adjacency, BITSET_WORD,
550*61046927SAndroid Build Coastguard Worker BITSET_WORDS(ra_get_num_adjacency_bits(g->alloc)),
551*61046927SAndroid Build Coastguard Worker BITSET_WORDS(ra_get_num_adjacency_bits(alloc)));
552*61046927SAndroid Build Coastguard Worker
553*61046927SAndroid Build Coastguard Worker /* Initialize new nodes. */
554*61046927SAndroid Build Coastguard Worker for (unsigned i = g->alloc; i < alloc; i++) {
555*61046927SAndroid Build Coastguard Worker struct ra_node* node = g->nodes + i;
556*61046927SAndroid Build Coastguard Worker util_dynarray_init(&node->adjacency_list, g);
557*61046927SAndroid Build Coastguard Worker node->q_total = 0;
558*61046927SAndroid Build Coastguard Worker node->forced_reg = NO_REG;
559*61046927SAndroid Build Coastguard Worker node->reg = NO_REG;
560*61046927SAndroid Build Coastguard Worker }
561*61046927SAndroid Build Coastguard Worker
562*61046927SAndroid Build Coastguard Worker /* These are scratch values and don't need to be zeroed. We'll clear them
563*61046927SAndroid Build Coastguard Worker * as part of ra_select() setup.
564*61046927SAndroid Build Coastguard Worker */
565*61046927SAndroid Build Coastguard Worker unsigned bitset_count = BITSET_WORDS(alloc);
566*61046927SAndroid Build Coastguard Worker g->tmp.stack = reralloc(g, g->tmp.stack, unsigned int, alloc);
567*61046927SAndroid Build Coastguard Worker g->tmp.in_stack = reralloc(g, g->tmp.in_stack, BITSET_WORD, bitset_count);
568*61046927SAndroid Build Coastguard Worker
569*61046927SAndroid Build Coastguard Worker g->tmp.reg_assigned = reralloc(g, g->tmp.reg_assigned, BITSET_WORD,
570*61046927SAndroid Build Coastguard Worker bitset_count);
571*61046927SAndroid Build Coastguard Worker g->tmp.pq_test = reralloc(g, g->tmp.pq_test, BITSET_WORD, bitset_count);
572*61046927SAndroid Build Coastguard Worker g->tmp.min_q_total = reralloc(g, g->tmp.min_q_total, unsigned int,
573*61046927SAndroid Build Coastguard Worker bitset_count);
574*61046927SAndroid Build Coastguard Worker g->tmp.min_q_node = reralloc(g, g->tmp.min_q_node, unsigned int,
575*61046927SAndroid Build Coastguard Worker bitset_count);
576*61046927SAndroid Build Coastguard Worker
577*61046927SAndroid Build Coastguard Worker g->alloc = alloc;
578*61046927SAndroid Build Coastguard Worker }
579*61046927SAndroid Build Coastguard Worker
580*61046927SAndroid Build Coastguard Worker struct ra_graph *
ra_alloc_interference_graph(struct ra_regs * regs,unsigned int count)581*61046927SAndroid Build Coastguard Worker ra_alloc_interference_graph(struct ra_regs *regs, unsigned int count)
582*61046927SAndroid Build Coastguard Worker {
583*61046927SAndroid Build Coastguard Worker struct ra_graph *g;
584*61046927SAndroid Build Coastguard Worker
585*61046927SAndroid Build Coastguard Worker g = rzalloc(NULL, struct ra_graph);
586*61046927SAndroid Build Coastguard Worker g->regs = regs;
587*61046927SAndroid Build Coastguard Worker g->count = count;
588*61046927SAndroid Build Coastguard Worker ra_realloc_interference_graph(g, count);
589*61046927SAndroid Build Coastguard Worker
590*61046927SAndroid Build Coastguard Worker return g;
591*61046927SAndroid Build Coastguard Worker }
592*61046927SAndroid Build Coastguard Worker
593*61046927SAndroid Build Coastguard Worker void
ra_resize_interference_graph(struct ra_graph * g,unsigned int count)594*61046927SAndroid Build Coastguard Worker ra_resize_interference_graph(struct ra_graph *g, unsigned int count)
595*61046927SAndroid Build Coastguard Worker {
596*61046927SAndroid Build Coastguard Worker g->count = count;
597*61046927SAndroid Build Coastguard Worker if (count > g->alloc)
598*61046927SAndroid Build Coastguard Worker ra_realloc_interference_graph(g, g->alloc * 2);
599*61046927SAndroid Build Coastguard Worker }
600*61046927SAndroid Build Coastguard Worker
ra_set_select_reg_callback(struct ra_graph * g,ra_select_reg_callback callback,void * data)601*61046927SAndroid Build Coastguard Worker void ra_set_select_reg_callback(struct ra_graph *g,
602*61046927SAndroid Build Coastguard Worker ra_select_reg_callback callback,
603*61046927SAndroid Build Coastguard Worker void *data)
604*61046927SAndroid Build Coastguard Worker {
605*61046927SAndroid Build Coastguard Worker g->select_reg_callback = callback;
606*61046927SAndroid Build Coastguard Worker g->select_reg_callback_data = data;
607*61046927SAndroid Build Coastguard Worker }
608*61046927SAndroid Build Coastguard Worker
609*61046927SAndroid Build Coastguard Worker void
ra_set_node_class(struct ra_graph * g,unsigned int n,struct ra_class * class)610*61046927SAndroid Build Coastguard Worker ra_set_node_class(struct ra_graph *g,
611*61046927SAndroid Build Coastguard Worker unsigned int n, struct ra_class *class)
612*61046927SAndroid Build Coastguard Worker {
613*61046927SAndroid Build Coastguard Worker g->nodes[n].class = class->index;
614*61046927SAndroid Build Coastguard Worker }
615*61046927SAndroid Build Coastguard Worker
616*61046927SAndroid Build Coastguard Worker struct ra_class *
ra_get_node_class(struct ra_graph * g,unsigned int n)617*61046927SAndroid Build Coastguard Worker ra_get_node_class(struct ra_graph *g,
618*61046927SAndroid Build Coastguard Worker unsigned int n)
619*61046927SAndroid Build Coastguard Worker {
620*61046927SAndroid Build Coastguard Worker return g->regs->classes[g->nodes[n].class];
621*61046927SAndroid Build Coastguard Worker }
622*61046927SAndroid Build Coastguard Worker
623*61046927SAndroid Build Coastguard Worker unsigned int
ra_add_node(struct ra_graph * g,struct ra_class * class)624*61046927SAndroid Build Coastguard Worker ra_add_node(struct ra_graph *g, struct ra_class *class)
625*61046927SAndroid Build Coastguard Worker {
626*61046927SAndroid Build Coastguard Worker unsigned int n = g->count;
627*61046927SAndroid Build Coastguard Worker ra_resize_interference_graph(g, g->count + 1);
628*61046927SAndroid Build Coastguard Worker
629*61046927SAndroid Build Coastguard Worker ra_set_node_class(g, n, class);
630*61046927SAndroid Build Coastguard Worker
631*61046927SAndroid Build Coastguard Worker return n;
632*61046927SAndroid Build Coastguard Worker }
633*61046927SAndroid Build Coastguard Worker
634*61046927SAndroid Build Coastguard Worker void
ra_add_node_interference(struct ra_graph * g,unsigned int n1,unsigned int n2)635*61046927SAndroid Build Coastguard Worker ra_add_node_interference(struct ra_graph *g,
636*61046927SAndroid Build Coastguard Worker unsigned int n1, unsigned int n2)
637*61046927SAndroid Build Coastguard Worker {
638*61046927SAndroid Build Coastguard Worker assert(n1 < g->count && n2 < g->count);
639*61046927SAndroid Build Coastguard Worker if (n1 != n2 && !ra_test_adjacency_bit(g, n1, n2)) {
640*61046927SAndroid Build Coastguard Worker ra_set_adjacency_bit(g, n1, n2);
641*61046927SAndroid Build Coastguard Worker ra_add_node_adjacency(g, n1, n2);
642*61046927SAndroid Build Coastguard Worker ra_add_node_adjacency(g, n2, n1);
643*61046927SAndroid Build Coastguard Worker }
644*61046927SAndroid Build Coastguard Worker }
645*61046927SAndroid Build Coastguard Worker
646*61046927SAndroid Build Coastguard Worker void
ra_reset_node_interference(struct ra_graph * g,unsigned int n)647*61046927SAndroid Build Coastguard Worker ra_reset_node_interference(struct ra_graph *g, unsigned int n)
648*61046927SAndroid Build Coastguard Worker {
649*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
650*61046927SAndroid Build Coastguard Worker ra_node_remove_adjacency(g, *n2p, n);
651*61046927SAndroid Build Coastguard Worker }
652*61046927SAndroid Build Coastguard Worker
653*61046927SAndroid Build Coastguard Worker util_dynarray_clear(&g->nodes[n].adjacency_list);
654*61046927SAndroid Build Coastguard Worker }
655*61046927SAndroid Build Coastguard Worker
656*61046927SAndroid Build Coastguard Worker static void
update_pq_info(struct ra_graph * g,unsigned int n)657*61046927SAndroid Build Coastguard Worker update_pq_info(struct ra_graph *g, unsigned int n)
658*61046927SAndroid Build Coastguard Worker {
659*61046927SAndroid Build Coastguard Worker int i = n / BITSET_WORDBITS;
660*61046927SAndroid Build Coastguard Worker int n_class = g->nodes[n].class;
661*61046927SAndroid Build Coastguard Worker if (g->nodes[n].tmp.q_total < g->regs->classes[n_class]->p) {
662*61046927SAndroid Build Coastguard Worker BITSET_SET(g->tmp.pq_test, n);
663*61046927SAndroid Build Coastguard Worker } else if (g->tmp.min_q_total[i] != UINT_MAX) {
664*61046927SAndroid Build Coastguard Worker /* Only update min_q_total and min_q_node if min_q_total != UINT_MAX so
665*61046927SAndroid Build Coastguard Worker * that we don't update while we have stale data and accidentally mark
666*61046927SAndroid Build Coastguard Worker * it as non-stale. Also, in order to remain consistent with the old
667*61046927SAndroid Build Coastguard Worker * naive implementation of the algorithm, we do a lexicographical sort
668*61046927SAndroid Build Coastguard Worker * to ensure that we always choose the node with the highest node index.
669*61046927SAndroid Build Coastguard Worker */
670*61046927SAndroid Build Coastguard Worker if (g->nodes[n].tmp.q_total < g->tmp.min_q_total[i] ||
671*61046927SAndroid Build Coastguard Worker (g->nodes[n].tmp.q_total == g->tmp.min_q_total[i] &&
672*61046927SAndroid Build Coastguard Worker n > g->tmp.min_q_node[i])) {
673*61046927SAndroid Build Coastguard Worker g->tmp.min_q_total[i] = g->nodes[n].tmp.q_total;
674*61046927SAndroid Build Coastguard Worker g->tmp.min_q_node[i] = n;
675*61046927SAndroid Build Coastguard Worker }
676*61046927SAndroid Build Coastguard Worker }
677*61046927SAndroid Build Coastguard Worker }
678*61046927SAndroid Build Coastguard Worker
679*61046927SAndroid Build Coastguard Worker static void
add_node_to_stack(struct ra_graph * g,unsigned int n)680*61046927SAndroid Build Coastguard Worker add_node_to_stack(struct ra_graph *g, unsigned int n)
681*61046927SAndroid Build Coastguard Worker {
682*61046927SAndroid Build Coastguard Worker int n_class = g->nodes[n].class;
683*61046927SAndroid Build Coastguard Worker
684*61046927SAndroid Build Coastguard Worker assert(!BITSET_TEST(g->tmp.in_stack, n));
685*61046927SAndroid Build Coastguard Worker
686*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
687*61046927SAndroid Build Coastguard Worker unsigned int n2 = *n2p;
688*61046927SAndroid Build Coastguard Worker unsigned int n2_class = g->nodes[n2].class;
689*61046927SAndroid Build Coastguard Worker
690*61046927SAndroid Build Coastguard Worker if (!BITSET_TEST(g->tmp.in_stack, n2) &&
691*61046927SAndroid Build Coastguard Worker !BITSET_TEST(g->tmp.reg_assigned, n2)) {
692*61046927SAndroid Build Coastguard Worker assert(g->nodes[n2].tmp.q_total >= g->regs->classes[n2_class]->q[n_class]);
693*61046927SAndroid Build Coastguard Worker g->nodes[n2].tmp.q_total -= g->regs->classes[n2_class]->q[n_class];
694*61046927SAndroid Build Coastguard Worker update_pq_info(g, n2);
695*61046927SAndroid Build Coastguard Worker }
696*61046927SAndroid Build Coastguard Worker }
697*61046927SAndroid Build Coastguard Worker
698*61046927SAndroid Build Coastguard Worker g->tmp.stack[g->tmp.stack_count] = n;
699*61046927SAndroid Build Coastguard Worker g->tmp.stack_count++;
700*61046927SAndroid Build Coastguard Worker BITSET_SET(g->tmp.in_stack, n);
701*61046927SAndroid Build Coastguard Worker
702*61046927SAndroid Build Coastguard Worker /* Flag the min_q_total for n's block as dirty so it gets recalculated */
703*61046927SAndroid Build Coastguard Worker g->tmp.min_q_total[n / BITSET_WORDBITS] = UINT_MAX;
704*61046927SAndroid Build Coastguard Worker }
705*61046927SAndroid Build Coastguard Worker
706*61046927SAndroid Build Coastguard Worker /**
707*61046927SAndroid Build Coastguard Worker * Simplifies the interference graph by pushing all
708*61046927SAndroid Build Coastguard Worker * trivially-colorable nodes into a stack of nodes to be colored,
709*61046927SAndroid Build Coastguard Worker * removing them from the graph, and rinsing and repeating.
710*61046927SAndroid Build Coastguard Worker *
711*61046927SAndroid Build Coastguard Worker * If we encounter a case where we can't push any nodes on the stack, then
712*61046927SAndroid Build Coastguard Worker * we optimistically choose a node and push it on the stack. We heuristically
713*61046927SAndroid Build Coastguard Worker * push the node with the lowest total q value, since it has the fewest
714*61046927SAndroid Build Coastguard Worker * neighbors and therefore is most likely to be allocated.
715*61046927SAndroid Build Coastguard Worker */
716*61046927SAndroid Build Coastguard Worker static void
ra_simplify(struct ra_graph * g)717*61046927SAndroid Build Coastguard Worker ra_simplify(struct ra_graph *g)
718*61046927SAndroid Build Coastguard Worker {
719*61046927SAndroid Build Coastguard Worker bool progress = true;
720*61046927SAndroid Build Coastguard Worker unsigned int stack_optimistic_start = UINT_MAX;
721*61046927SAndroid Build Coastguard Worker
722*61046927SAndroid Build Coastguard Worker /* Figure out the high bit and bit mask for the first iteration of a loop
723*61046927SAndroid Build Coastguard Worker * over BITSET_WORDs.
724*61046927SAndroid Build Coastguard Worker */
725*61046927SAndroid Build Coastguard Worker const unsigned int top_word_high_bit = (g->count - 1) % BITSET_WORDBITS;
726*61046927SAndroid Build Coastguard Worker
727*61046927SAndroid Build Coastguard Worker /* Do a quick pre-pass to set things up */
728*61046927SAndroid Build Coastguard Worker g->tmp.stack_count = 0;
729*61046927SAndroid Build Coastguard Worker for (int i = BITSET_WORDS(g->count) - 1, high_bit = top_word_high_bit;
730*61046927SAndroid Build Coastguard Worker i >= 0; i--, high_bit = BITSET_WORDBITS - 1) {
731*61046927SAndroid Build Coastguard Worker g->tmp.in_stack[i] = 0;
732*61046927SAndroid Build Coastguard Worker g->tmp.reg_assigned[i] = 0;
733*61046927SAndroid Build Coastguard Worker g->tmp.pq_test[i] = 0;
734*61046927SAndroid Build Coastguard Worker g->tmp.min_q_total[i] = UINT_MAX;
735*61046927SAndroid Build Coastguard Worker g->tmp.min_q_node[i] = UINT_MAX;
736*61046927SAndroid Build Coastguard Worker for (int j = high_bit; j >= 0; j--) {
737*61046927SAndroid Build Coastguard Worker unsigned int n = i * BITSET_WORDBITS + j;
738*61046927SAndroid Build Coastguard Worker g->nodes[n].reg = g->nodes[n].forced_reg;
739*61046927SAndroid Build Coastguard Worker g->nodes[n].tmp.q_total = g->nodes[n].q_total;
740*61046927SAndroid Build Coastguard Worker if (g->nodes[n].reg != NO_REG)
741*61046927SAndroid Build Coastguard Worker g->tmp.reg_assigned[i] |= BITSET_BIT(j);
742*61046927SAndroid Build Coastguard Worker update_pq_info(g, n);
743*61046927SAndroid Build Coastguard Worker }
744*61046927SAndroid Build Coastguard Worker }
745*61046927SAndroid Build Coastguard Worker
746*61046927SAndroid Build Coastguard Worker while (progress) {
747*61046927SAndroid Build Coastguard Worker unsigned int min_q_total = UINT_MAX;
748*61046927SAndroid Build Coastguard Worker unsigned int min_q_node = UINT_MAX;
749*61046927SAndroid Build Coastguard Worker
750*61046927SAndroid Build Coastguard Worker progress = false;
751*61046927SAndroid Build Coastguard Worker
752*61046927SAndroid Build Coastguard Worker for (int i = BITSET_WORDS(g->count) - 1, high_bit = top_word_high_bit;
753*61046927SAndroid Build Coastguard Worker i >= 0; i--, high_bit = BITSET_WORDBITS - 1) {
754*61046927SAndroid Build Coastguard Worker BITSET_WORD mask = ~(BITSET_WORD)0 >> (31 - high_bit);
755*61046927SAndroid Build Coastguard Worker
756*61046927SAndroid Build Coastguard Worker BITSET_WORD skip = g->tmp.in_stack[i] | g->tmp.reg_assigned[i];
757*61046927SAndroid Build Coastguard Worker if (skip == mask)
758*61046927SAndroid Build Coastguard Worker continue;
759*61046927SAndroid Build Coastguard Worker
760*61046927SAndroid Build Coastguard Worker BITSET_WORD pq = g->tmp.pq_test[i] & ~skip;
761*61046927SAndroid Build Coastguard Worker if (pq) {
762*61046927SAndroid Build Coastguard Worker /* In this case, we have stuff we can immediately take off the
763*61046927SAndroid Build Coastguard Worker * stack. This also means that we're guaranteed to make progress
764*61046927SAndroid Build Coastguard Worker * and we don't need to bother updating lowest_q_total because we
765*61046927SAndroid Build Coastguard Worker * know we're going to loop again before attempting to do anything
766*61046927SAndroid Build Coastguard Worker * optimistic.
767*61046927SAndroid Build Coastguard Worker */
768*61046927SAndroid Build Coastguard Worker for (int j = high_bit; j >= 0; j--) {
769*61046927SAndroid Build Coastguard Worker if (pq & BITSET_BIT(j)) {
770*61046927SAndroid Build Coastguard Worker unsigned int n = i * BITSET_WORDBITS + j;
771*61046927SAndroid Build Coastguard Worker assert(n < g->count);
772*61046927SAndroid Build Coastguard Worker add_node_to_stack(g, n);
773*61046927SAndroid Build Coastguard Worker /* add_node_to_stack() may update pq_test for this word so
774*61046927SAndroid Build Coastguard Worker * we need to update our local copy.
775*61046927SAndroid Build Coastguard Worker */
776*61046927SAndroid Build Coastguard Worker pq = g->tmp.pq_test[i] & ~skip;
777*61046927SAndroid Build Coastguard Worker progress = true;
778*61046927SAndroid Build Coastguard Worker }
779*61046927SAndroid Build Coastguard Worker }
780*61046927SAndroid Build Coastguard Worker } else if (!progress) {
781*61046927SAndroid Build Coastguard Worker if (g->tmp.min_q_total[i] == UINT_MAX) {
782*61046927SAndroid Build Coastguard Worker /* The min_q_total and min_q_node are dirty because we added
783*61046927SAndroid Build Coastguard Worker * one of these nodes to the stack. It needs to be
784*61046927SAndroid Build Coastguard Worker * recalculated.
785*61046927SAndroid Build Coastguard Worker */
786*61046927SAndroid Build Coastguard Worker for (int j = high_bit; j >= 0; j--) {
787*61046927SAndroid Build Coastguard Worker if (skip & BITSET_BIT(j))
788*61046927SAndroid Build Coastguard Worker continue;
789*61046927SAndroid Build Coastguard Worker
790*61046927SAndroid Build Coastguard Worker unsigned int n = i * BITSET_WORDBITS + j;
791*61046927SAndroid Build Coastguard Worker assert(n < g->count);
792*61046927SAndroid Build Coastguard Worker if (g->nodes[n].tmp.q_total < g->tmp.min_q_total[i]) {
793*61046927SAndroid Build Coastguard Worker g->tmp.min_q_total[i] = g->nodes[n].tmp.q_total;
794*61046927SAndroid Build Coastguard Worker g->tmp.min_q_node[i] = n;
795*61046927SAndroid Build Coastguard Worker }
796*61046927SAndroid Build Coastguard Worker }
797*61046927SAndroid Build Coastguard Worker }
798*61046927SAndroid Build Coastguard Worker if (g->tmp.min_q_total[i] < min_q_total) {
799*61046927SAndroid Build Coastguard Worker min_q_node = g->tmp.min_q_node[i];
800*61046927SAndroid Build Coastguard Worker min_q_total = g->tmp.min_q_total[i];
801*61046927SAndroid Build Coastguard Worker }
802*61046927SAndroid Build Coastguard Worker }
803*61046927SAndroid Build Coastguard Worker }
804*61046927SAndroid Build Coastguard Worker
805*61046927SAndroid Build Coastguard Worker if (!progress && min_q_total != UINT_MAX) {
806*61046927SAndroid Build Coastguard Worker if (stack_optimistic_start == UINT_MAX)
807*61046927SAndroid Build Coastguard Worker stack_optimistic_start = g->tmp.stack_count;
808*61046927SAndroid Build Coastguard Worker
809*61046927SAndroid Build Coastguard Worker add_node_to_stack(g, min_q_node);
810*61046927SAndroid Build Coastguard Worker progress = true;
811*61046927SAndroid Build Coastguard Worker }
812*61046927SAndroid Build Coastguard Worker }
813*61046927SAndroid Build Coastguard Worker
814*61046927SAndroid Build Coastguard Worker g->tmp.stack_optimistic_start = stack_optimistic_start;
815*61046927SAndroid Build Coastguard Worker }
816*61046927SAndroid Build Coastguard Worker
817*61046927SAndroid Build Coastguard Worker bool
ra_class_allocations_conflict(struct ra_class * c1,unsigned int r1,struct ra_class * c2,unsigned int r2)818*61046927SAndroid Build Coastguard Worker ra_class_allocations_conflict(struct ra_class *c1, unsigned int r1,
819*61046927SAndroid Build Coastguard Worker struct ra_class *c2, unsigned int r2)
820*61046927SAndroid Build Coastguard Worker {
821*61046927SAndroid Build Coastguard Worker if (c1->contig_len) {
822*61046927SAndroid Build Coastguard Worker assert(c2->contig_len);
823*61046927SAndroid Build Coastguard Worker
824*61046927SAndroid Build Coastguard Worker int r1_end = r1 + c1->contig_len;
825*61046927SAndroid Build Coastguard Worker int r2_end = r2 + c2->contig_len;
826*61046927SAndroid Build Coastguard Worker return !(r2 >= r1_end || r1 >= r2_end);
827*61046927SAndroid Build Coastguard Worker } else {
828*61046927SAndroid Build Coastguard Worker return BITSET_TEST(c1->regset->regs[r1].conflicts, r2);
829*61046927SAndroid Build Coastguard Worker }
830*61046927SAndroid Build Coastguard Worker }
831*61046927SAndroid Build Coastguard Worker
832*61046927SAndroid Build Coastguard Worker static struct ra_node *
ra_find_conflicting_neighbor(struct ra_graph * g,unsigned int n,unsigned int r)833*61046927SAndroid Build Coastguard Worker ra_find_conflicting_neighbor(struct ra_graph *g, unsigned int n, unsigned int r)
834*61046927SAndroid Build Coastguard Worker {
835*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
836*61046927SAndroid Build Coastguard Worker unsigned int n2 = *n2p;
837*61046927SAndroid Build Coastguard Worker
838*61046927SAndroid Build Coastguard Worker /* If our adjacent node is in the stack, it's not allocated yet. */
839*61046927SAndroid Build Coastguard Worker if (!BITSET_TEST(g->tmp.in_stack, n2) &&
840*61046927SAndroid Build Coastguard Worker ra_class_allocations_conflict(g->regs->classes[g->nodes[n].class], r,
841*61046927SAndroid Build Coastguard Worker g->regs->classes[g->nodes[n2].class], g->nodes[n2].reg)) {
842*61046927SAndroid Build Coastguard Worker return &g->nodes[n2];
843*61046927SAndroid Build Coastguard Worker }
844*61046927SAndroid Build Coastguard Worker }
845*61046927SAndroid Build Coastguard Worker
846*61046927SAndroid Build Coastguard Worker return NULL;
847*61046927SAndroid Build Coastguard Worker }
848*61046927SAndroid Build Coastguard Worker
849*61046927SAndroid Build Coastguard Worker /* Computes a bitfield of what regs are available for a given register
850*61046927SAndroid Build Coastguard Worker * selection.
851*61046927SAndroid Build Coastguard Worker *
852*61046927SAndroid Build Coastguard Worker * This lets drivers implement a more complicated policy than our simple first
853*61046927SAndroid Build Coastguard Worker * or round robin policies (which don't require knowing the whole bitset)
854*61046927SAndroid Build Coastguard Worker */
855*61046927SAndroid Build Coastguard Worker static bool
ra_compute_available_regs(struct ra_graph * g,unsigned int n,BITSET_WORD * regs)856*61046927SAndroid Build Coastguard Worker ra_compute_available_regs(struct ra_graph *g, unsigned int n, BITSET_WORD *regs)
857*61046927SAndroid Build Coastguard Worker {
858*61046927SAndroid Build Coastguard Worker struct ra_class *c = g->regs->classes[g->nodes[n].class];
859*61046927SAndroid Build Coastguard Worker
860*61046927SAndroid Build Coastguard Worker /* Populate with the set of regs that are in the node's class. */
861*61046927SAndroid Build Coastguard Worker memcpy(regs, c->regs, BITSET_WORDS(g->regs->count) * sizeof(BITSET_WORD));
862*61046927SAndroid Build Coastguard Worker
863*61046927SAndroid Build Coastguard Worker /* Remove any regs that conflict with nodes that we're adjacent to and have
864*61046927SAndroid Build Coastguard Worker * already colored.
865*61046927SAndroid Build Coastguard Worker */
866*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
867*61046927SAndroid Build Coastguard Worker struct ra_node *n2 = &g->nodes[*n2p];
868*61046927SAndroid Build Coastguard Worker struct ra_class *n2c = g->regs->classes[n2->class];
869*61046927SAndroid Build Coastguard Worker
870*61046927SAndroid Build Coastguard Worker if (!BITSET_TEST(g->tmp.in_stack, *n2p)) {
871*61046927SAndroid Build Coastguard Worker if (c->contig_len) {
872*61046927SAndroid Build Coastguard Worker int start = MAX2(0, (int)n2->reg - c->contig_len + 1);
873*61046927SAndroid Build Coastguard Worker int end = MIN2(g->regs->count, n2->reg + n2c->contig_len);
874*61046927SAndroid Build Coastguard Worker for (unsigned i = start; i < end; i++)
875*61046927SAndroid Build Coastguard Worker BITSET_CLEAR(regs, i);
876*61046927SAndroid Build Coastguard Worker } else {
877*61046927SAndroid Build Coastguard Worker for (int j = 0; j < BITSET_WORDS(g->regs->count); j++)
878*61046927SAndroid Build Coastguard Worker regs[j] &= ~g->regs->regs[n2->reg].conflicts[j];
879*61046927SAndroid Build Coastguard Worker }
880*61046927SAndroid Build Coastguard Worker }
881*61046927SAndroid Build Coastguard Worker }
882*61046927SAndroid Build Coastguard Worker
883*61046927SAndroid Build Coastguard Worker for (int i = 0; i < BITSET_WORDS(g->regs->count); i++) {
884*61046927SAndroid Build Coastguard Worker if (regs[i])
885*61046927SAndroid Build Coastguard Worker return true;
886*61046927SAndroid Build Coastguard Worker }
887*61046927SAndroid Build Coastguard Worker
888*61046927SAndroid Build Coastguard Worker return false;
889*61046927SAndroid Build Coastguard Worker }
890*61046927SAndroid Build Coastguard Worker
891*61046927SAndroid Build Coastguard Worker /**
892*61046927SAndroid Build Coastguard Worker * Pops nodes from the stack back into the graph, coloring them with
893*61046927SAndroid Build Coastguard Worker * registers as they go.
894*61046927SAndroid Build Coastguard Worker *
895*61046927SAndroid Build Coastguard Worker * If all nodes were trivially colorable, then this must succeed. If
896*61046927SAndroid Build Coastguard Worker * not (optimistic coloring), then it may return false;
897*61046927SAndroid Build Coastguard Worker */
898*61046927SAndroid Build Coastguard Worker static bool
ra_select(struct ra_graph * g)899*61046927SAndroid Build Coastguard Worker ra_select(struct ra_graph *g)
900*61046927SAndroid Build Coastguard Worker {
901*61046927SAndroid Build Coastguard Worker int start_search_reg = 0;
902*61046927SAndroid Build Coastguard Worker BITSET_WORD *select_regs = NULL;
903*61046927SAndroid Build Coastguard Worker
904*61046927SAndroid Build Coastguard Worker if (g->select_reg_callback)
905*61046927SAndroid Build Coastguard Worker select_regs = malloc(BITSET_WORDS(g->regs->count) * sizeof(BITSET_WORD));
906*61046927SAndroid Build Coastguard Worker
907*61046927SAndroid Build Coastguard Worker while (g->tmp.stack_count != 0) {
908*61046927SAndroid Build Coastguard Worker unsigned int ri;
909*61046927SAndroid Build Coastguard Worker unsigned int r = -1;
910*61046927SAndroid Build Coastguard Worker int n = g->tmp.stack[g->tmp.stack_count - 1];
911*61046927SAndroid Build Coastguard Worker struct ra_class *c = g->regs->classes[g->nodes[n].class];
912*61046927SAndroid Build Coastguard Worker
913*61046927SAndroid Build Coastguard Worker /* set this to false even if we return here so that
914*61046927SAndroid Build Coastguard Worker * ra_get_best_spill_node() considers this node later.
915*61046927SAndroid Build Coastguard Worker */
916*61046927SAndroid Build Coastguard Worker BITSET_CLEAR(g->tmp.in_stack, n);
917*61046927SAndroid Build Coastguard Worker
918*61046927SAndroid Build Coastguard Worker if (g->select_reg_callback) {
919*61046927SAndroid Build Coastguard Worker if (!ra_compute_available_regs(g, n, select_regs)) {
920*61046927SAndroid Build Coastguard Worker free(select_regs);
921*61046927SAndroid Build Coastguard Worker return false;
922*61046927SAndroid Build Coastguard Worker }
923*61046927SAndroid Build Coastguard Worker
924*61046927SAndroid Build Coastguard Worker r = g->select_reg_callback(n, select_regs, g->select_reg_callback_data);
925*61046927SAndroid Build Coastguard Worker assert(r < g->regs->count);
926*61046927SAndroid Build Coastguard Worker } else {
927*61046927SAndroid Build Coastguard Worker /* Find the lowest-numbered reg which is not used by a member
928*61046927SAndroid Build Coastguard Worker * of the graph adjacent to us.
929*61046927SAndroid Build Coastguard Worker */
930*61046927SAndroid Build Coastguard Worker for (ri = 0; ri < g->regs->count; ri++) {
931*61046927SAndroid Build Coastguard Worker r = (start_search_reg + ri) % g->regs->count;
932*61046927SAndroid Build Coastguard Worker if (!reg_belongs_to_class(r, c))
933*61046927SAndroid Build Coastguard Worker continue;
934*61046927SAndroid Build Coastguard Worker
935*61046927SAndroid Build Coastguard Worker struct ra_node *conflicting = ra_find_conflicting_neighbor(g, n, r);
936*61046927SAndroid Build Coastguard Worker if (!conflicting) {
937*61046927SAndroid Build Coastguard Worker /* Found a reg! */
938*61046927SAndroid Build Coastguard Worker break;
939*61046927SAndroid Build Coastguard Worker }
940*61046927SAndroid Build Coastguard Worker if (g->regs->classes[conflicting->class]->contig_len) {
941*61046927SAndroid Build Coastguard Worker /* Skip to point at the last base reg of the conflicting reg
942*61046927SAndroid Build Coastguard Worker * allocation -- the loop will increment us to check the next reg
943*61046927SAndroid Build Coastguard Worker * after the conflicting allocaiton.
944*61046927SAndroid Build Coastguard Worker */
945*61046927SAndroid Build Coastguard Worker unsigned conflicting_end = (conflicting->reg +
946*61046927SAndroid Build Coastguard Worker g->regs->classes[conflicting->class]->contig_len - 1);
947*61046927SAndroid Build Coastguard Worker assert(conflicting_end >= r);
948*61046927SAndroid Build Coastguard Worker ri += conflicting_end - r;
949*61046927SAndroid Build Coastguard Worker }
950*61046927SAndroid Build Coastguard Worker }
951*61046927SAndroid Build Coastguard Worker
952*61046927SAndroid Build Coastguard Worker if (ri >= g->regs->count)
953*61046927SAndroid Build Coastguard Worker return false;
954*61046927SAndroid Build Coastguard Worker }
955*61046927SAndroid Build Coastguard Worker
956*61046927SAndroid Build Coastguard Worker g->nodes[n].reg = r;
957*61046927SAndroid Build Coastguard Worker g->tmp.stack_count--;
958*61046927SAndroid Build Coastguard Worker
959*61046927SAndroid Build Coastguard Worker /* Rotate the starting point except for any nodes above the lowest
960*61046927SAndroid Build Coastguard Worker * optimistically colorable node. The likelihood that we will succeed
961*61046927SAndroid Build Coastguard Worker * at allocating optimistically colorable nodes is highly dependent on
962*61046927SAndroid Build Coastguard Worker * the way that the previous nodes popped off the stack are laid out.
963*61046927SAndroid Build Coastguard Worker * The round-robin strategy increases the fragmentation of the register
964*61046927SAndroid Build Coastguard Worker * file and decreases the number of nearby nodes assigned to the same
965*61046927SAndroid Build Coastguard Worker * color, what increases the likelihood of spilling with respect to the
966*61046927SAndroid Build Coastguard Worker * dense packing strategy.
967*61046927SAndroid Build Coastguard Worker */
968*61046927SAndroid Build Coastguard Worker if (g->regs->round_robin &&
969*61046927SAndroid Build Coastguard Worker g->tmp.stack_count - 1 <= g->tmp.stack_optimistic_start)
970*61046927SAndroid Build Coastguard Worker start_search_reg = r + 1;
971*61046927SAndroid Build Coastguard Worker }
972*61046927SAndroid Build Coastguard Worker
973*61046927SAndroid Build Coastguard Worker free(select_regs);
974*61046927SAndroid Build Coastguard Worker
975*61046927SAndroid Build Coastguard Worker return true;
976*61046927SAndroid Build Coastguard Worker }
977*61046927SAndroid Build Coastguard Worker
978*61046927SAndroid Build Coastguard Worker bool
ra_allocate(struct ra_graph * g)979*61046927SAndroid Build Coastguard Worker ra_allocate(struct ra_graph *g)
980*61046927SAndroid Build Coastguard Worker {
981*61046927SAndroid Build Coastguard Worker ra_simplify(g);
982*61046927SAndroid Build Coastguard Worker return ra_select(g);
983*61046927SAndroid Build Coastguard Worker }
984*61046927SAndroid Build Coastguard Worker
985*61046927SAndroid Build Coastguard Worker unsigned int
ra_get_node_reg(struct ra_graph * g,unsigned int n)986*61046927SAndroid Build Coastguard Worker ra_get_node_reg(struct ra_graph *g, unsigned int n)
987*61046927SAndroid Build Coastguard Worker {
988*61046927SAndroid Build Coastguard Worker if (g->nodes[n].forced_reg != NO_REG)
989*61046927SAndroid Build Coastguard Worker return g->nodes[n].forced_reg;
990*61046927SAndroid Build Coastguard Worker else
991*61046927SAndroid Build Coastguard Worker return g->nodes[n].reg;
992*61046927SAndroid Build Coastguard Worker }
993*61046927SAndroid Build Coastguard Worker
994*61046927SAndroid Build Coastguard Worker /**
995*61046927SAndroid Build Coastguard Worker * Forces a node to a specific register. This can be used to avoid
996*61046927SAndroid Build Coastguard Worker * creating a register class containing one node when handling data
997*61046927SAndroid Build Coastguard Worker * that must live in a fixed location and is known to not conflict
998*61046927SAndroid Build Coastguard Worker * with other forced register assignment (as is common with shader
999*61046927SAndroid Build Coastguard Worker * input data). These nodes do not end up in the stack during
1000*61046927SAndroid Build Coastguard Worker * ra_simplify(), and thus at ra_select() time it is as if they were
1001*61046927SAndroid Build Coastguard Worker * the first popped off the stack and assigned their fixed locations.
1002*61046927SAndroid Build Coastguard Worker * Nodes that use this function do not need to be assigned a register
1003*61046927SAndroid Build Coastguard Worker * class.
1004*61046927SAndroid Build Coastguard Worker *
1005*61046927SAndroid Build Coastguard Worker * Must be called before ra_simplify().
1006*61046927SAndroid Build Coastguard Worker */
1007*61046927SAndroid Build Coastguard Worker void
ra_set_node_reg(struct ra_graph * g,unsigned int n,unsigned int reg)1008*61046927SAndroid Build Coastguard Worker ra_set_node_reg(struct ra_graph *g, unsigned int n, unsigned int reg)
1009*61046927SAndroid Build Coastguard Worker {
1010*61046927SAndroid Build Coastguard Worker g->nodes[n].forced_reg = reg;
1011*61046927SAndroid Build Coastguard Worker }
1012*61046927SAndroid Build Coastguard Worker
1013*61046927SAndroid Build Coastguard Worker static float
ra_get_spill_benefit(struct ra_graph * g,unsigned int n)1014*61046927SAndroid Build Coastguard Worker ra_get_spill_benefit(struct ra_graph *g, unsigned int n)
1015*61046927SAndroid Build Coastguard Worker {
1016*61046927SAndroid Build Coastguard Worker float benefit = 0;
1017*61046927SAndroid Build Coastguard Worker int n_class = g->nodes[n].class;
1018*61046927SAndroid Build Coastguard Worker
1019*61046927SAndroid Build Coastguard Worker /* Define the benefit of eliminating an interference between n, n2
1020*61046927SAndroid Build Coastguard Worker * through spilling as q(C, B) / p(C). This is similar to the
1021*61046927SAndroid Build Coastguard Worker * "count number of edges" approach of traditional graph coloring,
1022*61046927SAndroid Build Coastguard Worker * but takes classes into account.
1023*61046927SAndroid Build Coastguard Worker */
1024*61046927SAndroid Build Coastguard Worker util_dynarray_foreach(&g->nodes[n].adjacency_list, unsigned int, n2p) {
1025*61046927SAndroid Build Coastguard Worker unsigned int n2 = *n2p;
1026*61046927SAndroid Build Coastguard Worker unsigned int n2_class = g->nodes[n2].class;
1027*61046927SAndroid Build Coastguard Worker benefit += ((float)g->regs->classes[n_class]->q[n2_class] /
1028*61046927SAndroid Build Coastguard Worker g->regs->classes[n_class]->p);
1029*61046927SAndroid Build Coastguard Worker }
1030*61046927SAndroid Build Coastguard Worker
1031*61046927SAndroid Build Coastguard Worker return benefit;
1032*61046927SAndroid Build Coastguard Worker }
1033*61046927SAndroid Build Coastguard Worker
1034*61046927SAndroid Build Coastguard Worker float
ra_debug_get_spill_benefit(struct ra_graph * g,unsigned int n)1035*61046927SAndroid Build Coastguard Worker ra_debug_get_spill_benefit(struct ra_graph *g, unsigned int n)
1036*61046927SAndroid Build Coastguard Worker {
1037*61046927SAndroid Build Coastguard Worker return ra_get_spill_benefit(g, n);
1038*61046927SAndroid Build Coastguard Worker }
1039*61046927SAndroid Build Coastguard Worker
1040*61046927SAndroid Build Coastguard Worker /**
1041*61046927SAndroid Build Coastguard Worker * Returns a node number to be spilled according to the cost/benefit using
1042*61046927SAndroid Build Coastguard Worker * the pq test, or -1 if there are no spillable nodes.
1043*61046927SAndroid Build Coastguard Worker */
1044*61046927SAndroid Build Coastguard Worker int
ra_get_best_spill_node(struct ra_graph * g)1045*61046927SAndroid Build Coastguard Worker ra_get_best_spill_node(struct ra_graph *g)
1046*61046927SAndroid Build Coastguard Worker {
1047*61046927SAndroid Build Coastguard Worker unsigned int best_node = -1;
1048*61046927SAndroid Build Coastguard Worker float best_benefit = 0.0;
1049*61046927SAndroid Build Coastguard Worker unsigned int n;
1050*61046927SAndroid Build Coastguard Worker
1051*61046927SAndroid Build Coastguard Worker /* Consider any nodes that we colored successfully or the node we failed to
1052*61046927SAndroid Build Coastguard Worker * color for spilling. When we failed to color a node in ra_select(), we
1053*61046927SAndroid Build Coastguard Worker * only considered these nodes, so spilling any other ones would not result
1054*61046927SAndroid Build Coastguard Worker * in us making progress.
1055*61046927SAndroid Build Coastguard Worker */
1056*61046927SAndroid Build Coastguard Worker for (n = 0; n < g->count; n++) {
1057*61046927SAndroid Build Coastguard Worker float cost = g->nodes[n].spill_cost;
1058*61046927SAndroid Build Coastguard Worker float benefit;
1059*61046927SAndroid Build Coastguard Worker
1060*61046927SAndroid Build Coastguard Worker if (cost <= 0.0f)
1061*61046927SAndroid Build Coastguard Worker continue;
1062*61046927SAndroid Build Coastguard Worker
1063*61046927SAndroid Build Coastguard Worker if (BITSET_TEST(g->tmp.in_stack, n))
1064*61046927SAndroid Build Coastguard Worker continue;
1065*61046927SAndroid Build Coastguard Worker
1066*61046927SAndroid Build Coastguard Worker benefit = ra_get_spill_benefit(g, n);
1067*61046927SAndroid Build Coastguard Worker
1068*61046927SAndroid Build Coastguard Worker if (benefit / cost > best_benefit) {
1069*61046927SAndroid Build Coastguard Worker best_benefit = benefit / cost;
1070*61046927SAndroid Build Coastguard Worker best_node = n;
1071*61046927SAndroid Build Coastguard Worker }
1072*61046927SAndroid Build Coastguard Worker }
1073*61046927SAndroid Build Coastguard Worker
1074*61046927SAndroid Build Coastguard Worker return best_node;
1075*61046927SAndroid Build Coastguard Worker }
1076*61046927SAndroid Build Coastguard Worker
1077*61046927SAndroid Build Coastguard Worker /**
1078*61046927SAndroid Build Coastguard Worker * Only nodes with a spill cost set (cost != 0.0) will be considered
1079*61046927SAndroid Build Coastguard Worker * for register spilling.
1080*61046927SAndroid Build Coastguard Worker */
1081*61046927SAndroid Build Coastguard Worker void
ra_set_node_spill_cost(struct ra_graph * g,unsigned int n,float cost)1082*61046927SAndroid Build Coastguard Worker ra_set_node_spill_cost(struct ra_graph *g, unsigned int n, float cost)
1083*61046927SAndroid Build Coastguard Worker {
1084*61046927SAndroid Build Coastguard Worker g->nodes[n].spill_cost = cost;
1085*61046927SAndroid Build Coastguard Worker }
1086*61046927SAndroid Build Coastguard Worker
1087*61046927SAndroid Build Coastguard Worker float
ra_debug_get_node_spill_cost(struct ra_graph * g,unsigned int n)1088*61046927SAndroid Build Coastguard Worker ra_debug_get_node_spill_cost(struct ra_graph *g, unsigned int n)
1089*61046927SAndroid Build Coastguard Worker {
1090*61046927SAndroid Build Coastguard Worker return g->nodes[n].spill_cost;
1091*61046927SAndroid Build Coastguard Worker }
1092