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Searched refs:m_textureSamplerProgram (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/deqp/modules/gles31/functional/
H A Des31fMultisampleShaderRenderCase.cpp79 , m_textureSamplerProgram(DE_NULL) in MultisampleRenderCase()
214 m_textureSamplerProgram = new glu::ShaderProgram( in init()
218 if (!m_textureSamplerProgram->isOk()) in init()
220 …tx.getLog() << tcu::TestLog::Section("SamplerShader", "Sampler shader") << *m_textureSamplerProgram in init()
340 delete m_textureSamplerProgram; in deinit()
341 m_textureSamplerProgram = DE_NULL; in deinit()
581 …const int32_t posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_pos… in drawOneIteration()
582 …const int32_t samplerLocation = gl.getUniformLocation(m_textureSamplerProgram->getProgram(), "u_sa… in drawOneIteration()
615 gl.useProgram(m_textureSamplerProgram->getProgram()); in drawOneIteration()
638 …const int32_t posLocation = gl.getAttribLocation(m_textureSamplerProgram->getProgram(), "a_pos… in drawOneIteration()
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H A Des31fMultisampleShaderRenderCase.hpp121 glu::ShaderProgram *m_textureSamplerProgram; member in deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase