Searched refs:m_gl_FragData (Results 1 – 3 of 3) sorted by relevance
117 TSymbol *m_gl_FragData = nullptr; variable
188 return static_cast<const TVariable *>(m_gl_FragData); in gl_FragData()
22730 Rule::Get<100, Shader::FRAGMENT, 0>(&TableBase::m_gl_FragData),27323 m_gl_FragData = in initializeBuiltInVariables()