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Searched refs:m_drawFramebufferBinding (Results 1 – 4 of 4) sorted by relevance

/aosp_15_r20/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp1013 …return (m_drawFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getF… in getDrawColorbuffer()
1014 … *m_drawFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_COLOR0))) : in getDrawColorbuffer()
1019 …return (m_drawFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getF… in getDrawDepthbuffer()
1020 … *m_drawFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_DEPTH))) : in getDrawDepthbuffer()
1025 …return (m_drawFramebufferBinding) ? (rr::MultisamplePixelBufferAccess::fromSinglesampleAccess(getF… in getDrawStencilbuffer()
1026 … *m_drawFramebufferBinding, rc::Framebuffer::ATTACHMENTPOINT_STENCIL))) : in getDrawStencilbuffer()
1172 rc::Framebuffer *m_drawFramebufferBinding; member in sglr::ReferenceContext
H A DsglrReferenceContext.cpp389 , m_drawFramebufferBinding(DE_NULL) in ReferenceContext()
814 … rc::Framebuffer *framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteTexture()
817 int releaseRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) + in deleteTexture()
859 rc::Framebuffer *&binding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in bindFramebuffer()
896 if (m_drawFramebufferBinding == framebuffer) in deleteFramebuffer()
958 … rc::Framebuffer *framebufferBinding = ndx ? m_drawFramebufferBinding : m_readFramebufferBinding; in deleteRenderbuffer()
961 int releaseRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) + in deleteRenderbuffer()
2138 m_drawFramebufferBinding : in framebufferTexture2D()
2143 int bindingRefCount = (framebufferBinding == m_drawFramebufferBinding ? 1 : 0) + in framebufferTexture2D()
2203 m_drawFramebufferBinding : in framebufferTextureLayer()
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H A DsglrGLContext.cpp52 , m_drawFramebufferBinding(0) in GLContext()
119 if (m_drawFramebufferBinding) in getDrawOffset()
206 m_drawFramebufferBinding = framebuffer; in bindFramebuffer()
H A DsglrGLContext.hpp255 uint32_t m_drawFramebufferBinding; member in sglr::GLContext