Searched refs:mShaderProgramManager (Results 1 – 4 of 4) sorted by relevance
1225 return *mShaderProgramManager; in getShaderProgramManagerForCapture()1562 ShaderProgramManager *mShaderProgramManager; variable
948 mState.mShaderProgramManager->release(this); in releaseSharedObjects()1050 return mState.mShaderProgramManager->createProgram(mImplementation.get()).value; in createProgram()1055 return mState.mShaderProgramManager in createShader()1166 mState.mShaderProgramManager->deleteShader(this, shader); in deleteShader()1171 mState.mShaderProgramManager->deleteProgram(this, program); in deleteProgram()6254 Program *programObject = mState.mShaderProgramManager->getProgram(program); in attachShader()6255 Shader *shaderObject = mState.mShaderProgramManager->getShader(shader); in attachShader()9264 return mState.mShaderProgramManager->getProgram(handle); in getProgramNoResolveLink()9279 return mState.mShaderProgramManager->getShader(handle); in getShaderNoResolveCompile()
694 Program *program = mState.mShaderProgramManager->getProgram(handle); in getProgramResolveLink()
2271 mShaderProgramManager(2272 AllocateOrGetSharedResourceManager(shareContextState, &State::mShaderProgramManager)),