Searched refs:mMultiSampling (Results 1 – 2 of 2) sorted by relevance
362 mMultiSampling(false), in PrivateState()454 mMultiSampling = true; in initialize()1014 if (mMultiSampling != enabled) in setMultisampling()1016 mMultiSampling = enabled; in setMultisampling()1763 *params = mMultiSampling; in getBooleanv()1874 *params = static_cast<GLfloat>(mMultiSampling); in getFloatv()2099 *params = static_cast<GLint>(mMultiSampling); in getIntegerv()
391 bool isMultisamplingEnabled() const { return mMultiSampling; } in isMultisamplingEnabled()686 bool mMultiSampling; variable