Searched refs:m2DTexturedQuadProgram (Results 1 – 2 of 2) sorted by relevance
495 m2DTexturedQuadProgram(0), in ANGLETestBase()619 if (m2DTexturedQuadProgram) in ~ANGLETestBase()621 glDeleteProgram(m2DTexturedQuadProgram); in ~ANGLETestBase()1221 if (m2DTexturedQuadProgram) in get2DTexturedQuadProgram()1223 return m2DTexturedQuadProgram; in get2DTexturedQuadProgram()1243 m2DTexturedQuadProgram = CompileProgram(kVS, kFS); in get2DTexturedQuadProgram()1244 return m2DTexturedQuadProgram; in get2DTexturedQuadProgram()
619 GLuint m2DTexturedQuadProgram; variable