Searched refs:if_shader_query (Results 1 – 2 of 2) sorted by relevance
541 nir_if *if_shader_query = nir_push_if(b, nir_load_prim_gen_query_enabled_amd(b)); in nogs_prim_gen_query() local555 nir_pop_if(b, if_shader_query); in nogs_prim_gen_query()2116 nir_if *if_shader_query = nir_push_if(b, nir_load_prim_xfb_query_enabled_amd(b)); in ngg_build_streamout_buffer_info() local2123 nir_pop_if(b, if_shader_query); in ngg_build_streamout_buffer_info()4445 nir_if *if_shader_query = nir_push_if(b, nir_load_prim_gen_query_enabled_amd(b)); in ms_prim_gen_query() local4449 nir_pop_if(b, if_shader_query); in ms_prim_gen_query()
1022 nir_if *if_shader_query = nir_push_if(b, any_query_enabled); in ac_nir_gs_shader_query() local1096 nir_pop_if(b, if_shader_query); in ac_nir_gs_shader_query()