Searched refs:getRendererString (Results 1 – 6 of 6) sorted by relevance
308 const char * getRendererString(bool isGles1) const;
2162 stream.writeString(context->getRendererString()); in serialize()2262 if (rendererString != context->getRendererString()) in deserialize()
729 const char *getRendererString() const { return mRendererString; } in getRendererString() function
1764 const char* GLEScontext::getRendererString(bool isGles1) const { in getRendererString() function in GLEScontext
428 return (const GLubyte*)ctx->getRendererString(true /* is gles1 */); in glGetString()
2902 return (const GLubyte*)ctx->getRendererString(false /* not gles1 */); in glGetString()