Searched refs:framebufferObject (Results 1 – 2 of 2) sorted by relevance
46 const auto *framebufferObject = state.getDrawFramebuffer(); in GetClearParameters() local47 const gl::Extents &framebufferSize = framebufferObject->getFirstNonNullAttachment()->getSize(); in GetClearParameters()48 const gl::Offset &surfaceTextureOffset = framebufferObject->getSurfaceTextureOffset(); in GetClearParameters()64 (mask & GL_COLOR_BUFFER_BIT) && framebufferObject->hasEnabledDrawBuffer(); in GetClearParameters()78 framebufferObject->getDepthAttachment() != nullptr) in GetClearParameters()86 if (framebufferObject->getStencilAttachment() != nullptr && in GetClearParameters()87 framebufferObject->getStencilAttachment()->getStencilSize() > 0) in GetClearParameters()
4818 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in noopClearBuffer() local4827 return !IsClearBufferEnabled(framebufferObject->getState(), buffer, drawbuffer) || in noopClearBuffer()4829 isClearBufferMaskedOut(buffer, drawbuffer, framebufferObject->getStencilBitCount()); in noopClearBuffer()4839 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferfv() local4843 attachment = framebufferObject->getDepthAttachment(); in clearBufferfv()4846 static_cast<size_t>(drawbuffer) < framebufferObject->getNumColorAttachments()) in clearBufferfv()4848 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferfv()4857 ANGLE_CONTEXT_TRY(framebufferObject->clearBufferfv(this, buffer, drawbuffer, values)); in clearBufferfv()4867 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferuiv() local4870 static_cast<size_t>(drawbuffer) < framebufferObject->getNumColorAttachments()) in clearBufferuiv()[all …]