Lines Matching refs:framebufferObject
4818 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in noopClearBuffer() local
4827 return !IsClearBufferEnabled(framebufferObject->getState(), buffer, drawbuffer) || in noopClearBuffer()
4829 isClearBufferMaskedOut(buffer, drawbuffer, framebufferObject->getStencilBitCount()); in noopClearBuffer()
4839 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferfv() local
4843 attachment = framebufferObject->getDepthAttachment(); in clearBufferfv()
4846 static_cast<size_t>(drawbuffer) < framebufferObject->getNumColorAttachments()) in clearBufferfv()
4848 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferfv()
4857 ANGLE_CONTEXT_TRY(framebufferObject->clearBufferfv(this, buffer, drawbuffer, values)); in clearBufferfv()
4867 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferuiv() local
4870 static_cast<size_t>(drawbuffer) < framebufferObject->getNumColorAttachments()) in clearBufferuiv()
4872 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferuiv()
4881 ANGLE_CONTEXT_TRY(framebufferObject->clearBufferuiv(this, buffer, drawbuffer, values)); in clearBufferuiv()
4891 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferiv() local
4895 attachment = framebufferObject->getStencilAttachment(); in clearBufferiv()
4898 static_cast<size_t>(drawbuffer) < framebufferObject->getNumColorAttachments()) in clearBufferiv()
4900 attachment = framebufferObject->getColorAttachment(drawbuffer); in clearBufferiv()
4909 ANGLE_CONTEXT_TRY(framebufferObject->clearBufferiv(this, buffer, drawbuffer, values)); in clearBufferiv()
4919 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); in clearBufferfi() local
4920 ASSERT(framebufferObject); in clearBufferfi()
4923 if (framebufferObject->getDepthAttachment() == nullptr && in clearBufferfi()
4924 framebufferObject->getStencilAttachment() == nullptr) in clearBufferfi()
4930 ANGLE_CONTEXT_TRY(framebufferObject->clearBufferfi(this, buffer, drawbuffer, depth, stencil)); in clearBufferfi()