/aosp_15_r20/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeTessellationTests.cpp | 54 static const char *fragmentShaderSource = "${GLSL_VERSION_STRING}\n" variable 143 tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 164 tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 189 … tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 207 … tcu::StringTemplate(fragmentShaderSource).specialize(args), in single_tessellation_stage() 238 … tcu::StringTemplate(fragmentShaderSource).specialize(args), in invalid_primitive_mode() 265 … tcu::StringTemplate(fragmentShaderSource).specialize(args), in tessellation_not_active() 308 glu::FragmentSource frgSource(tcu::StringTemplate(fragmentShaderSource).specialize(args)); in invalid_program_state() 367 … tcu::StringTemplate(fragmentShaderSource).specialize(args), in tessellation_control_invalid_vertex_count()
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H A D | es31fNegativeVertexArrayApiTests.cpp | 55 static const char *fragmentShaderSource = "${GLSL_VERSION_STRING}\n" variable 444 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_arrays() 512 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_arrays_incomplete_primitive() 555 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_elements() 674 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_elements_incomplete_primitive() 823 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_arrays_instanced() 900 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_arrays_instanced_incomplete_primitive() 945 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_elements_instanced() 1073 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_elements_instanced_incomplete_primitive() 1159 … tcu::StringTemplate(fragmentShaderSource).specialize(args))); in draw_elements_instanced_base_vertex() [all …]
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H A D | es31fNegativeShaderApiTests.cpp | 55 static const char *fragmentShaderSource = "#version 300 es\n" variable 356 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in link_program() 403 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in use_program() 405 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in use_program() 483 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in get_program_binary() 533 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in program_binary() 891 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in get_attrib_location() 928 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in get_uniform_location() 2025 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in bind_transform_feedback() 2080 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in delete_transform_feedbacks() [all …]
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H A D | es31fNegativeShaderFramebufferFetchTests.cpp | 51 static const char *fragmentShaderSource = "${GLSL_VERSION_STRING}\n" variable 268 … << glu::FragmentSource(tcu::StringTemplate(fragmentShaderSource).specialize(args))); in invalid_vertex_inout()
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/aosp_15_r20/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeVertexArrayApiTests.cpp | 43 static const char *fragmentShaderSource = "void main (void) { gl_FragColor = vec4(0.0); }\n\0"; variable 128 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 182 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 211 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 279 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init()
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H A D | es2fShaderIndexingTests.cpp | 394 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 409 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createVaryingArrayCase() 509 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 522 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createUniformArrayCase() 692 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 709 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createTmpArrayCase() 919 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 932 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createVectorSubscriptCase() 1123 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local 1136 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createMatrixSubscriptCase()
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H A D | es2fLightAmountTest.cpp | 146 string fragmentShaderSource; in iterate() local 161 fragmentShaderSource = fragmentTemplate.specialize(params); in iterate() 166 glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in iterate()
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H A D | es2fShaderAlgorithmTests.cpp | 139 string fragmentShaderSource = fragTemplate.specialize(params); in createExpressionCase() local 142 fragmentShaderSource.c_str()); in createExpressionCase()
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H A D | es2fNegativeShaderApiTests.cpp | 44 static const char *fragmentShaderSource = "void main (void) { gl_FragColor = vec4(0.0); }\n\0"; variable 312 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 343 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 374 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 429 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init()
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H A D | es2fShaderLoopTests.cpp | 472 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 491 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createGenericLoopCase() 1252 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local 1273 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createSpecialLoopCase()
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/aosp_15_r20/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderIndexingTests.cpp | 360 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 364 fragmentShaderSource.c_str()); in createVaryingArrayCase() 468 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 472 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createUniformArrayCase() 615 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 619 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createTmpArrayCase() 833 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 837 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createVectorSubscriptCase() 1077 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local 1081 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createMatrixSubscriptCase()
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H A D | es3fNegativeVertexArrayApiTests.cpp | 48 static const char *fragmentShaderSource = "#version 300 es\n" variable 307 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 363 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 394 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 503 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 577 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 641 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 676 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 794 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 873 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() [all …]
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H A D | es3fNegativeShaderApiTests.cpp | 50 static const char *fragmentShaderSource = "#version 300 es\n" variable 295 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 339 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 341 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 400 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 443 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 663 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 695 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 1743 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() 1794 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init() [all …]
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H A D | es3fPixelBufferObjectTests.cpp | 245 stringstream fragmentShaderSource; in init() local 247 fragmentShaderSource << "#version 300 es\n" in init() 250 fragmentShaderSource << "layout (location = 0) out mediump " << outtype in init() 260 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource.str())); in init()
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H A D | es3fShaderLoopTests.cpp | 444 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 449 fragmentShaderSource.c_str()); in createGenericLoopCase() 1145 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local 1150 fragmentShaderSource.c_str()); in createSpecialLoopCase()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderIndexingTests.cpp | 401 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 405 … fragmentShaderSource, varType, false)); in createVaryingArrayCase() 515 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 519 …context, caseName, isVertexCase, evalFunc, vertexShaderSource, fragmentShaderSource, varType, true… in createUniformArrayCase() 693 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 702 …context, caseName, isVertexCase, evalFunc, vertexShaderSource, fragmentShaderSource, varType, fals… in createTmpArrayCase() 917 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 921 …context, caseName, isVertexCase, evalFunc, vertexShaderSource, fragmentShaderSource, varType, fals… in createVectorSubscriptCase() 1162 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local 1166 …context, caseName, isVertexCase, evalFunc, vertexShaderSource, fragmentShaderSource, varType, fals… in createMatrixSubscriptCase()
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H A D | vktShaderRenderLoopTests.cpp | 309 const std::string &fragmentShaderSource) in ShaderLoopCase() argument 313 m_fragShaderSource = fragmentShaderSource; in ShaderLoopCase() 556 std::string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 562 … vertexShaderSource, fragmentShaderSource)); in createGenericLoopCase() 1505 std::string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local 1511 … vertexShaderSource, fragmentShaderSource)); in createSpecialLoopCase()
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/aosp_15_r20/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderIndexingTests.cpp | 358 string fragmentShaderSource = fragTemplate.specialize(params); in createVaryingArrayCase() local 362 fragmentShaderSource.c_str()); in createVaryingArrayCase() 470 string fragmentShaderSource = fragTemplate.specialize(params); in createUniformArrayCase() local 474 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createUniformArrayCase() 620 string fragmentShaderSource = fragTemplate.specialize(params); in createTmpArrayCase() local 624 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createTmpArrayCase() 883 string fragmentShaderSource = fragTemplate.specialize(params); in createVectorSubscriptCase() local 887 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createVectorSubscriptCase() 1130 string fragmentShaderSource = fragTemplate.specialize(params); in createMatrixSubscriptCase() local 1134 vertexShaderSource.c_str(), fragmentShaderSource.c_str()); in createMatrixSubscriptCase()
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H A D | glcShaderLoopTests.cpp | 435 string fragmentShaderSource = fragTemplate.specialize(params); in createGenericLoopCase() local 440 fragmentShaderSource.c_str()); in createGenericLoopCase() 1135 string fragmentShaderSource = fragTemplate.specialize(params); in createSpecialLoopCase() local 1140 fragmentShaderSource.c_str()); in createSpecialLoopCase()
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/aosp_15_r20/packages/apps/Car/SystemUI/src/com/android/systemui/car/wm/activity/blurredbackground/ |
D | GLHelper.java | 52 public static int createProgram(String vertexShaderSource, String fragmentShaderSource) { in createProgram() argument 54 int fragmentShader = compileShader(GLES30.GL_FRAGMENT_SHADER, fragmentShaderSource); in createProgram()
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/aosp_15_r20/external/deqp/modules/egl/ |
H A D | teglSwapBuffersTests.cpp | 123 const char *const fragmentShaderSource = "void main (void)\n" in createGLES2Program() local 151 gl.shaderSource(fragmentShader, 1, &fragmentShaderSource, DE_NULL); in createGLES2Program() 210 … log << TestLog::Shader(QP_SHADER_TYPE_FRAGMENT, fragmentShaderSource, fragmentCompileStatus != 0, in createGLES2Program()
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H A D | teglRobustnessTests.cpp | 881 std::ostringstream fragmentShaderSource; in genFragmentShader() local 882 fragmentShaderSource << "#version 310 es\n" in genFragmentShader() 892 return fragmentShaderSource.str(); in genFragmentShader() 896 std::ostringstream fragmentShaderSource; in genFragmentShader() local 897 fragmentShaderSource << "#version 310 es\n" in genFragmentShader() 908 return fragmentShaderSource.str(); in genFragmentShader()
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/aosp_15_r20/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureUploadTests.cpp | 151 string fragmentShaderSource = ""; in init() local 163 fragmentShaderSource.append("precision mediump float;\n" in init() 174 … glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource)); in init()
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/aosp_15_r20/external/deqp/modules/glshared/ |
H A D | glsAttributeLocationTests.cpp | 274 const char *const fragmentShaderSource = "${VERSION}\n" in createFragmentShaderSource() local 286 const tcu::StringTemplate fragmentShaderTemplate(fragmentShaderSource); in createFragmentShaderSource() 370 … const string &fragmentShaderSource, const string &fragmentShaderInfoLog, bool fragmentCompileOk) in logShaders() argument 390 log << TestLog::KernelSource(fragmentShaderSource); in logShaders() 408 const string fragmentShaderSource = createFragmentShaderSource(renderCtx, attributeAliasing); in createAndAttachShaders() local 419 const char *const fragmentShaderString = fragmentShaderSource.c_str(); in createAndAttachShaders() 442 … logShaders(log, vertexShaderSource, vertexShaderInfoLog, vertexCompileOk, fragmentShaderSource, in createAndAttachShaders()
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/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmCrossStageInterfaceTests.cpp | 927 const string fragmentShaderSource = "; SPIR-V\n" in initPrograms() local 1067 programCollection.spirvAsmSources.add(fragment.str()) << fragmentShaderSource; in initPrograms() 2006 const string fragmentShaderSource = "; SPIR-V\n" in initPrograms() local 2117 programCollection.spirvAsmSources.add(fragment.str()) << fragmentShaderSource; in initPrograms()
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