Searched refs:fSampleTextureView (Results 1 – 2 of 2) sorted by relevance
99 , fSampleTextureView(std::move(sampleTextureView)) in DawnTexture()217 fSampleTextureView = nullptr; in freeGpuData()231 SkASSERT(fSampleTextureView); in setBackendLabel()233 if (fSampleTextureView.Get() == fRenderTextureView.Get()) { in setBackendLabel()234 fSampleTextureView.SetLabel(SkStringPrintf("%s_%s", label, "_TextureView").c_str()); in setBackendLabel()236 fSampleTextureView.SetLabel(SkStringPrintf("%s_%s", label, "_SampleTextureView").c_str()); in setBackendLabel()
43 const wgpu::TextureView& sampleTextureView() const { return fSampleTextureView; } in sampleTextureView()64 wgpu::TextureView fSampleTextureView; variable