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Searched refs:apply_pipeline_layout (Results 1 – 11 of 11) sorted by relevance

/aosp_15_r20/external/mesa3d/docs/relnotes/
H A D18.3.3.rst115 - anv/nir: Rework arguments to apply_pipeline_layout
H A D18.3.2.rst170 - anv/apply_pipeline_layout: Set the cursor in
H A D21.1.0.rst2745 - anv: Use nir_shader_instructions_pass in apply_pipeline_layout
2746 - anv/apply_pipeline_layout: Refactor descriptor chasing code
2747 - anv/apply_pipeline_layout: Rework the early pass index/offset helpers
2748 - anv/apply_pipeline_layout: Lower UBO loads in the early pass
2749 - anv/apply_pipeline_layout: Run DCE between the early and late passes
2750 - anv/apply_pipeline_layout: Move bounds checking later for index/offset
2751 - anv/apply_pipeline_layout: Plumb through a UBO address format
2752 - anv/apply_pipeline_layout: Add some switch statements
2757 - anv/apply_pipeline_layout: Apply dynamic offsets in load_ssbo_descriptor
2758 - anv/apply_pipeline_layout: Refactor all our descriptor address builders
[all …]
H A D19.0.0.rst1246 - anv/nir: Rework arguments to apply_pipeline_layout
1308 - anv/apply_pipeline_layout: Set the cursor in
1344 - anv/pipeline: Constant fold after apply_pipeline_layout
H A D19.1.0.rst2244 - anv: Lower some SSBO operations in apply_pipeline_layout
3608 - anv: fix apply_pipeline_layout pass for arrays of YCbCr descriptors
H A D20.0.0.rst1718 - anv/apply_pipeline_layout: Initialize the nir_builder before use
H A D21.2.0.rst2980 - nir/apply_pipeline_layout: Handle bindless shaders
H A D22.2.0.rst3626 - anv: make apply_pipeline_layout/compute_push_layout visible to NIR debug
/aosp_15_r20/external/mesa3d/src/intel/vulkan_hasvk/
H A Danv_nir_apply_pipeline_layout.c1166 apply_pipeline_layout(nir_builder *b, nir_instr *instr, void *_state) in apply_pipeline_layout() function
1461 nir_shader_instructions_pass(shader, apply_pipeline_layout, in anv_nir_apply_pipeline_layout()
/aosp_15_r20/external/mesa3d/src/intel/vulkan/
H A Danv_nir_apply_pipeline_layout.c1899 apply_pipeline_layout(nir_builder *b, nir_instr *instr, void *_state) in apply_pipeline_layout() function
2436 nir_shader_instructions_pass(shader, apply_pipeline_layout, in anv_nir_apply_pipeline_layout()
/aosp_15_r20/development/tools/repo_diff/service/repodiff/persistence/filesystem/testdata/
H A Dcommit.csv43440 …orm/external/mesa3d,[email protected],anv/apply_pipeline_layout: Stomp tex…
54560 …orm/external/mesa3d,[email protected],anv/apply_pipeline_layout: Handle se…
58185 …orm/external/mesa3d,[email protected],anv/apply_pipeline_layout: Multiply …
65025 …orm/external/mesa3d,[email protected],anv/apply_pipeline_layout: fixup for…
68554 …orm/external/mesa3d,[email protected],anv/apply_pipeline_layout: Use the n…