Searched refs:STATE_PROJECTION_MATRIX_INVERSE (Results 1 – 4 of 4) sorted by relevance
374 case STATE_PROJECTION_MATRIX_INVERSE: { in fetch_state()872 case STATE_PROJECTION_MATRIX_INVERSE: in _mesa_program_state_flags()1031 case STATE_PROJECTION_MATRIX_INVERSE: in append_token()1283 case STATE_PROJECTION_MATRIX_INVERSE: in _mesa_program_state_string()1439 case STATE_PROJECTION_MATRIX_INVERSE: in _mesa_optimize_state_parameters()
85 STATE_PROJECTION_MATRIX_INVERSE, enumerator
123 case STATE_PROJECTION_MATRIX_INVERSE: in get_variable()
242 MATRIX(gl_ProjectionMatrixInverseTranspose, STATE_PROJECTION_MATRIX_INVERSE);