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Searched refs:GL_PROGRAM_BINARY_ANGLE (Results 1 – 25 of 35) sorted by relevance

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/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d9/
H A Drenderer9_utils.cpp571 caps->programBinaryFormats.push_back(GL_PROGRAM_BINARY_ANGLE); in GenerateCaps()
/aosp_15_r20/external/angle/src/libANGLE/
H A DProgram.cpp1392 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE); in setBinary()
1475 *binaryFormat = GL_PROGRAM_BINARY_ANGLE; in getBinary()
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_caps_utils.cpp1014 mNativeCaps.programBinaryFormats.push_back(GL_PROGRAM_BINARY_ANGLE); in ensureCapsInitialized()
/aosp_15_r20/external/angle/src/libANGLE/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp1472 caps->programBinaryFormats.push_back(GL_PROGRAM_BINARY_ANGLE); in GenerateCaps()
/aosp_15_r20/external/angle/src/libANGLE/renderer/metal/
H A DDisplayMtl.mm900 mNativeCaps.programBinaryFormats.push_back(GL_PROGRAM_BINARY_ANGLE);
/aosp_15_r20/frameworks/native/opengl/libs/
H A Denums.in1269 GL_ENUM(0x93A6,GL_PROGRAM_BINARY_ANGLE)
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A Drenderergl_utils.cpp899 caps->programBinaryFormats.push_back(GL_PROGRAM_BINARY_ANGLE); in GenerateCaps()
/aosp_15_r20/prebuilts/vndk/v32/arm/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v33/x86/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v31/x86/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v32/x86/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v32/x86_64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v34/arm64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v34/x86/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v34/x86_64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v34/arm/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v31/x86_64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v33/arm/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v31/arm64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v30/x86_64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v33/x86_64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/out/soong/ndk/sysroot/usr/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/hardware/google/gfxstream/include/GLES2/
Dgl2ext.h911 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v32/arm64/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro
/aosp_15_r20/prebuilts/vndk/v30/x86/include/frameworks/native/opengl/include/GLES2/
Dgl2ext.h895 #define GL_PROGRAM_BINARY_ANGLE 0x93A6 macro

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