Searched refs:CreateBackendTexture (Results 1 – 2 of 2) sorted by relevance
198 void DDLTileHelper::TileData::CreateBackendTexture(GrDirectContext* direct, TileData* tile) { in CreateBackendTexture() function in DDLTileHelper::TileData369 taskGroup->add([direct, tile]() { TileData::CreateBackendTexture(direct, tile); }); in createBackendTextures()373 TileData::CreateBackendTexture(direct, &fTiles[i]); in createBackendTextures()
77 static void CreateBackendTexture(GrDirectContext*, TileData*);