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Searched refs:ActiveTextureArray (Results 1 – 10 of 10) sorted by relevance

/aosp_15_r20/external/angle/src/libANGLE/
H A DProgramExecutable.h313 const ActiveTextureArray<ShaderBitSet> &getActiveImageShaderBits() const in getActiveImageShaderBits()
320 const ActiveTextureArray<TextureType> &getActiveSamplerTypes() const in getActiveSamplerTypes()
929 ActiveTextureArray<uint32_t> mActiveSamplerRefCounts;
930 ActiveTextureArray<TextureType> mActiveSamplerTypes;
932 ActiveTextureArray<SamplerFormat> mActiveSamplerFormats;
933 ActiveTextureArray<ShaderBitSet> mActiveSamplerShaderBits;
937 ActiveTextureArray<ShaderBitSet> mActiveImageShaderBits;
H A Dangletypes.h1109 using ActiveTextureArray = std::array<T, IMPLEMENTATION_MAX_ACTIVE_TEXTURES>; variable
1111 using ActiveTextureTypeArray = ActiveTextureArray<TextureType>;
H A DState.h85 ActiveTextureArray<Texture *> mTextures;
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A DProgramExecutableVk.h211 gl::ActiveTextureArray<TextureVk *> *activeTextures);
219 const gl::ActiveTextureArray<TextureVk *> &textures,
403 const gl::ActiveTextureArray<TextureVk *> *activeTextures,
H A DProgramExecutableVk.cpp256 const gl::ActiveTextureArray<TextureVk *> &textures, in UpdateFullTexturesDescriptorSet()
1309 const gl::ActiveTextureArray<TextureVk *> *activeTextures, in addTextureDescriptorSetDesc()
1692 gl::ActiveTextureArray<TextureVk *> *activeTextures) in createPipelineLayout()
1957 const gl::ActiveTextureArray<TextureVk *> &textures, in updateTexturesDescriptorSet()
H A DContextVk.h1588 gl::ActiveTextureArray<TextureVk *> mActiveTextures;
1594 gl::ActiveTextureArray<TextureVk *> mActiveImages;
H A Dvk_cache_utils.h1983 const gl::ActiveTextureArray<TextureVk *> &activeImages,
1995 const gl::ActiveTextureArray<TextureVk *> &textures,
H A DContextVk.cpp789 void UpdateImagesWithSharedCacheKey(const gl::ActiveTextureArray<TextureVk *> &activeImages, in UpdateImagesWithSharedCacheKey()
7692 const gl::ActiveTextureArray<gl::ShaderBitSet> &activeImageShaderBits = in updateActiveImages()
H A Dvk_cache_utils.cpp6349 const gl::ActiveTextureArray<TextureVk *> &textures, in updatePreCacheActiveTextures()
6731 const gl::ActiveTextureArray<TextureVk *> &activeImages, in updateImages()
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DStateManagerGL.h450 angle::PackedEnumMap<gl::TextureType, gl::ActiveTextureArray<GLuint>> mTextures;
451 gl::ActiveTextureArray<GLuint> mSamplers;