1 /* 2 * Copyright 2003 VMware, Inc. 3 * Copyright © 2007 Intel Corporation 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining 6 * a copy of this software and associated documentation files (the 7 * "Software"), to deal in the Software without restriction, including 8 * without limitation the rights to use, copy, modify, merge, publish, 9 * distribute, sublicense, and/or sell copies of the Software, and to 10 * permit persons to whom the Software is furnished to do so, subject to 11 * the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial 15 * portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 20 * IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE 21 * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION 22 * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26 #ifndef INTEL_DEBUG_H 27 #define INTEL_DEBUG_H 28 29 #include <stdint.h> 30 #include "compiler/shader_enums.h" 31 #include "util/macros.h" 32 33 #ifdef __cplusplus 34 extern "C" { 35 #endif 36 /** 37 * \file intel_debug.h 38 * 39 * Basic INTEL_DEBUG environment variable handling. This file defines the 40 * list of debugging flags, as well as some macros for handling them. 41 */ 42 43 extern uint64_t intel_debug; 44 45 /* Returns 0/1, not the matching bit mask. */ 46 #define INTEL_DEBUG(flags) unlikely(intel_debug & (flags)) 47 48 #define DEBUG_TEXTURE (1ull << 0) 49 #define DEBUG_BLIT (1ull << 1) 50 #define DEBUG_PERF (1ull << 2) 51 #define DEBUG_PERFMON (1ull << 3) 52 #define DEBUG_BATCH (1ull << 4) 53 #define DEBUG_BUFMGR (1ull << 5) 54 #define DEBUG_GS (1ull << 6) 55 #define DEBUG_SYNC (1ull << 7) 56 #define DEBUG_SF (1ull << 8) 57 #define DEBUG_SUBMIT (1ull << 9) 58 #define DEBUG_WM (1ull << 10) 59 #define DEBUG_URB (1ull << 11) 60 #define DEBUG_VS (1ull << 12) 61 #define DEBUG_CLIP (1ull << 13) 62 #define DEBUG_STALL (1ull << 14) 63 #define DEBUG_BLORP (1ull << 15) 64 /* reserved (1ull << 16) */ 65 #define DEBUG_NO_DUAL_OBJECT_GS (1ull << 17) 66 #define DEBUG_OPTIMIZER (1ull << 18) 67 #define DEBUG_ANNOTATION (1ull << 19) 68 /* reserved (1ull << 20) */ 69 #define DEBUG_NO_OACONFIG (1ull << 21) 70 #define DEBUG_SPILL_FS (1ull << 22) 71 #define DEBUG_SPILL_VEC4 (1ull << 23) 72 #define DEBUG_CS (1ull << 24) 73 #define DEBUG_HEX (1ull << 25) 74 #define DEBUG_NO_COMPACTION (1ull << 26) 75 #define DEBUG_TCS (1ull << 27) 76 #define DEBUG_TES (1ull << 28) 77 #define DEBUG_L3 (1ull << 29) 78 #define DEBUG_DO32 (1ull << 30) 79 #define DEBUG_NO_CCS (1ull << 31) 80 #define DEBUG_NO_HIZ (1ull << 32) 81 #define DEBUG_COLOR (1ull << 33) 82 #define DEBUG_REEMIT (1ull << 34) 83 #define DEBUG_SOFT64 (1ull << 35) 84 #define DEBUG_BT (1ull << 36) 85 #define DEBUG_PIPE_CONTROL (1ull << 37) 86 #define DEBUG_NO_FAST_CLEAR (1ull << 38) 87 /* reserved (1ull << 39) */ 88 #define DEBUG_RT (1ull << 40) 89 #define DEBUG_TASK (1ull << 41) 90 #define DEBUG_MESH (1ull << 42) 91 #define DEBUG_CAPTURE_ALL (1ull << 43) 92 #define DEBUG_PERF_SYMBOL_NAMES (1ull << 44) 93 #define DEBUG_SWSB_STALL (1ull << 45) 94 #define DEBUG_HEAPS (1ull << 46) 95 #define DEBUG_ISL (1ull << 47) 96 #define DEBUG_SPARSE (1ull << 48) 97 #define DEBUG_DRAW_BKP (1ull << 49) 98 #define DEBUG_BATCH_STATS (1ull << 50) 99 #define DEBUG_REG_PRESSURE (1ull << 51) 100 #define DEBUG_SHADER_PRINT (1ull << 52) 101 #define DEBUG_CL_QUIET (1ull << 53) 102 103 #define DEBUG_ANY (~0ull) 104 105 /* These flags are not compatible with the disk shader cache */ 106 #define DEBUG_DISK_CACHE_DISABLE_MASK 0 107 108 /* These flags may affect program generation */ 109 #define DEBUG_DISK_CACHE_MASK \ 110 (DEBUG_NO_DUAL_OBJECT_GS | DEBUG_SPILL_FS | \ 111 DEBUG_SPILL_VEC4 | DEBUG_NO_COMPACTION | DEBUG_DO32 | DEBUG_SOFT64) 112 113 extern uint64_t intel_simd; 114 extern uint32_t intel_debug_bkp_before_draw_count; 115 extern uint32_t intel_debug_bkp_after_draw_count; 116 extern uint64_t intel_debug_batch_frame_start; 117 extern uint64_t intel_debug_batch_frame_stop; 118 119 #define INTEL_SIMD(type, size) (!!(intel_simd & (DEBUG_ ## type ## _SIMD ## size))) 120 121 /* VS, TCS, TES and GS stages are dispatched in one size */ 122 #define DEBUG_FS_SIMD8 (1ull << 0) 123 #define DEBUG_FS_SIMD16 (1ull << 1) 124 #define DEBUG_FS_SIMD32 (1ull << 2) 125 #define DEBUG_FS_SIMD2X8 (1ull << 3) 126 #define DEBUG_FS_SIMD4X8 (1ull << 4) 127 #define DEBUG_FS_SIMD2X16 (1ull << 5) 128 129 #define DEBUG_CS_SIMD8 (1ull << 6) 130 #define DEBUG_CS_SIMD16 (1ull << 7) 131 #define DEBUG_CS_SIMD32 (1ull << 8) 132 133 #define DEBUG_TS_SIMD8 (1ull << 9) 134 #define DEBUG_TS_SIMD16 (1ull << 10) 135 #define DEBUG_TS_SIMD32 (1ull << 11) 136 137 #define DEBUG_MS_SIMD8 (1ull << 12) 138 #define DEBUG_MS_SIMD16 (1ull << 13) 139 #define DEBUG_MS_SIMD32 (1ull << 14) 140 141 #define DEBUG_RT_SIMD8 (1ull << 15) 142 #define DEBUG_RT_SIMD16 (1ull << 16) 143 #define DEBUG_RT_SIMD32 (1ull << 17) 144 145 #define SIMD_DISK_CACHE_MASK ((1ull << 18) - 1) 146 147 #ifdef HAVE_ANDROID_PLATFORM 148 #define LOG_TAG "INTEL-MESA" 149 #if ANDROID_API_LEVEL >= 26 150 #include <log/log.h> 151 #else 152 #include <cutils/log.h> 153 #endif /* use log/log.h start from android 8 major version */ 154 #ifndef ALOGW 155 #define ALOGW LOGW 156 #endif 157 #define dbg_printf(...) ALOGW(__VA_ARGS__) 158 #else 159 #define dbg_printf(...) fprintf(stderr, __VA_ARGS__) 160 #endif /* HAVE_ANDROID_PLATFORM */ 161 162 #define DBG(...) do { \ 163 if (INTEL_DEBUG(FILE_DEBUG_FLAG)) \ 164 dbg_printf(__VA_ARGS__); \ 165 } while(0) 166 167 extern uint64_t intel_debug_flag_for_shader_stage(gl_shader_stage stage); 168 169 extern void process_intel_debug_variable(void); 170 171 #ifdef __cplusplus 172 } 173 #endif 174 175 #endif /* INTEL_DEBUG_H */ 176