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/aosp_15_r20/external/deqp-deps/SPIRV-Tools/test/
Dtext_to_binary.image_test.cpp1 // Copyright (c) 2015-2016 The Khronos Group Inc.
7 // http://www.apache.org/licenses/LICENSE-2.0
16 // the SPIR-V spec.
62 {" Lod %5", {MASK(Lod), 5}},
78 {" Bias|Lod %5 %6", {MASK(Bias) | MASK(Lod), 5, 6}},
79 {" Lod|Grad %5 %6 %7", {MASK(Lod) | MASK(Grad), 5, 6, 7}},
88 {" Bias|Lod|Grad|ConstOffset|Offset|ConstOffsets|Sample"
89 " %5 %6 %7 %8 %9 %10 %11 %12",
90 {MASK(Bias) | MASK(Lod) | MASK(Grad) | MASK(ConstOffset) |
92 5, 6, 7, 8, 9, 10, 11, 12}},
[all …]
/aosp_15_r20/external/swiftshader/third_party/SPIRV-Tools/test/
H A Dtext_to_binary.image_test.cpp1 // Copyright (c) 2015-2016 The Khronos Group Inc.
7 // http://www.apache.org/licenses/LICENSE-2.0
16 // the SPIR-V spec.
62 {" Lod %5", {MASK(Lod), 5}},
78 {" Bias|Lod %5 %6", {MASK(Bias) | MASK(Lod), 5, 6}},
79 {" Lod|Grad %5 %6 %7", {MASK(Lod) | MASK(Grad), 5, 6, 7}},
88 {" Bias|Lod|Grad|ConstOffset|Offset|ConstOffsets|Sample"
89 " %5 %6 %7 %8 %9 %10 %11 %12",
90 {MASK(Bias) | MASK(Lod) | MASK(Grad) | MASK(ConstOffset) |
92 5, 6, 7, 8, 9, 10, 11, 12}},
[all …]
/aosp_15_r20/external/angle/third_party/spirv-tools/src/test/
H A Dtext_to_binary.image_test.cpp1 // Copyright (c) 2015-2016 The Khronos Group Inc.
7 // http://www.apache.org/licenses/LICENSE-2.0
16 // the SPIR-V spec.
62 {" Lod %5", {MASK(Lod), 5}},
78 {" Bias|Lod %5 %6", {MASK(Bias) | MASK(Lod), 5, 6}},
79 {" Lod|Grad %5 %6 %7", {MASK(Lod) | MASK(Grad), 5, 6, 7}},
88 {" Bias|Lod|Grad|ConstOffset|Offset|ConstOffsets|Sample"
89 " %5 %6 %7 %8 %9 %10 %11 %12",
90 {MASK(Bias) | MASK(Lod) | MASK(Grad) | MASK(ConstOffset) |
92 5, 6, 7, 8, 9, 10, 11, 12}},
[all …]
/aosp_15_r20/external/angle/third_party/glslang/src/Test/baseResults/
H A D300samplerExternalYUV.frag.out2 ERROR: 0:12: 'texture2D' : no matching overloaded function found
20 0:12 Sequence
21 0:12 Constant:
22 0:12 0.000000
33 0:18 'lod' ( temp mediump int)
41 0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
43 0:20 'lod' ( temp mediump int)
44 0:21 texture ( global lowp 4-component vector of float)
49 0:22 texture ( global lowp 4-component vector of float, operation at highp)
55 0:23 textureProj ( global lowp 4-component vector of float)
[all …]
H A D300samplerExternal.frag.out2 ERROR: 0:12: 'texture2D' : no matching overloaded function found
22 0:12 Sequence
23 0:12 Constant:
24 0:12 0.000000
35 0:18 'lod' ( temp mediump int)
43 0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
45 0:20 'lod' ( temp mediump int)
46 0:21 texture ( global lowp 4-component vector of float)
51 0:22 texture ( global lowp 4-component vector of float, operation at highp)
57 0:23 textureProj ( global lowp 4-component vector of float)
[all …]
H A Dhlsl.samplelevel.basic.dx10.vert.out4 0:27 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
8 0:30 move second child to first child ( temp 4-component vector of float)
9 0:30 'txval10' ( temp 4-component vector of float)
10 0:30 textureLod ( temp 4-component vector of float)
11 0:30 Construct combined texture-sampler ( temp sampler1D)
19 0:31 move second child to first child ( temp 4-component vector of int)
20 0:31 'txval11' ( temp 4-component vector of int)
21 0:31 textureLod ( temp 4-component vector of int)
22 0:31 Construct combined texture-sampler ( temp isampler1D)
30 0:32 move second child to first child ( temp 4-component vector of uint)
[all …]
H A Dhlsl.samplelevel.basic.dx10.frag.out6 0:29 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:32 move second child to first child ( temp 4-component vector of float)
11 0:32 'txval10' ( temp 4-component vector of float)
12 0:32 textureLod ( temp 4-component vector of float)
13 0:32 Construct combined texture-sampler ( temp sampler1D)
21 0:33 move second child to first child ( temp 4-component vector of int)
22 0:33 'txval11' ( temp 4-component vector of int)
23 0:33 textureLod ( temp 4-component vector of int)
24 0:33 Construct combined texture-sampler ( temp isampler1D)
32 0:34 move second child to first child ( temp 4-component vector of uint)
[all …]
H A Dhlsl.samplecmplevelzero.basic.dx10.frag.out6 0:38 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
13 0:42 Construct combined texture-sampler ( temp sampler1DShadow)
16 0:42 Construct vec2 ( temp 2-component vector of float)
27 0:43 Construct combined texture-sampler ( temp isampler1DShadow)
30 0:43 Construct vec2 ( temp 2-component vector of float)
41 0:44 Construct combined texture-sampler ( temp usampler1DShadow)
44 0:44 Construct vec2 ( temp 2-component vector of float)
55 0:47 Construct combined texture-sampler ( temp sampler2DShadow)
58 0:47 Construct vec3 ( temp 3-component vector of float)
70 0:48 Construct combined texture-sampler ( temp isampler2DShadow)
[all …]
H A Dhlsl.samplecmplevelzero.array.dx10.frag.out6 0:38 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
13 0:42 Construct combined texture-sampler ( temp sampler1DArrayShadow)
16 0:42 Construct vec3 ( temp 3-component vector of float)
28 0:43 Construct combined texture-sampler ( temp isampler1DArrayShadow)
31 0:43 Construct vec3 ( temp 3-component vector of float)
43 0:44 Construct combined texture-sampler ( temp usampler1DArrayShadow)
46 0:44 Construct vec3 ( temp 3-component vector of float)
58 0:47 Construct combined texture-sampler ( temp sampler2DArrayShadow)
61 0:47 Construct vec4 ( temp 4-component vector of float)
74 0:48 Construct combined texture-sampler ( temp isampler2DArrayShadow)
[all …]
H A Dhlsl.samplelevel.array.dx10.frag.out6 0:24 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:27 move second child to first child ( temp 4-component vector of float)
11 0:27 'txval10' ( temp 4-component vector of float)
12 0:27 textureLod ( temp 4-component vector of float)
13 0:27 Construct combined texture-sampler ( temp sampler1DArray)
22 0:28 move second child to first child ( temp 4-component vector of int)
23 0:28 'txval11' ( temp 4-component vector of int)
24 0:28 textureLod ( temp 4-component vector of int)
25 0:28 Construct combined texture-sampler ( temp isampler1DArray)
34 0:29 move second child to first child ( temp 4-component vector of uint)
[all …]
H A Dhlsl.imagefetch-subvec4.comp.out1 hlsl.imagefetch-subvec4.comp
7 0:21 'tid' ( in 3-component vector of uint)
19 0:23 'tid' ( in 3-component vector of uint)
28 0:24 vector swizzle ( temp 2-component vector of uint)
29 0:24 'tid' ( in 3-component vector of uint)
41 0:25 'tid' ( in 3-component vector of uint)
48 0:26 vector swizzle ( temp 2-component vector of uint)
49 0:26 'tid' ( in 3-component vector of uint)
61 0:27 'tid' ( in 3-component vector of uint)
67 0:? textureFetch ( temp 4-component vector of float)
[all …]
/aosp_15_r20/external/deqp-deps/glslang/Test/baseResults/
D300samplerExternalYUV.frag.out2 ERROR: 0:12: 'texture2D' : no matching overloaded function found
20 0:12 Sequence
21 0:12 Constant:
22 0:12 0.000000
33 0:18 'lod' ( temp mediump int)
41 0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
43 0:20 'lod' ( temp mediump int)
44 0:21 texture ( global lowp 4-component vector of float)
49 0:22 texture ( global lowp 4-component vector of float, operation at highp)
55 0:23 textureProj ( global lowp 4-component vector of float)
[all …]
D300samplerExternal.frag.out2 ERROR: 0:12: 'texture2D' : no matching overloaded function found
22 0:12 Sequence
23 0:12 Constant:
24 0:12 0.000000
35 0:18 'lod' ( temp mediump int)
43 0:20 textureSize ( global highp 2-component vector of int, operation at mediump)
45 0:20 'lod' ( temp mediump int)
46 0:21 texture ( global lowp 4-component vector of float)
51 0:22 texture ( global lowp 4-component vector of float, operation at highp)
57 0:23 textureProj ( global lowp 4-component vector of float)
[all …]
Dhlsl.samplelevel.basic.dx10.vert.out4 0:27 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
8 0:30 move second child to first child ( temp 4-component vector of float)
9 0:30 'txval10' ( temp 4-component vector of float)
10 0:30 textureLod ( temp 4-component vector of float)
11 0:30 Construct combined texture-sampler ( temp sampler1D)
19 0:31 move second child to first child ( temp 4-component vector of int)
20 0:31 'txval11' ( temp 4-component vector of int)
21 0:31 textureLod ( temp 4-component vector of int)
22 0:31 Construct combined texture-sampler ( temp isampler1D)
30 0:32 move second child to first child ( temp 4-component vector of uint)
[all …]
Dhlsl.samplelevel.basic.dx10.frag.out6 0:29 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:32 move second child to first child ( temp 4-component vector of float)
11 0:32 'txval10' ( temp 4-component vector of float)
12 0:32 textureLod ( temp 4-component vector of float)
13 0:32 Construct combined texture-sampler ( temp sampler1D)
21 0:33 move second child to first child ( temp 4-component vector of int)
22 0:33 'txval11' ( temp 4-component vector of int)
23 0:33 textureLod ( temp 4-component vector of int)
24 0:33 Construct combined texture-sampler ( temp isampler1D)
32 0:34 move second child to first child ( temp 4-component vector of uint)
[all …]
Dhlsl.samplecmplevelzero.basic.dx10.frag.out6 0:38 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
13 0:42 Construct combined texture-sampler ( temp sampler1DShadow)
16 0:42 Construct vec2 ( temp 2-component vector of float)
27 0:43 Construct combined texture-sampler ( temp isampler1DShadow)
30 0:43 Construct vec2 ( temp 2-component vector of float)
41 0:44 Construct combined texture-sampler ( temp usampler1DShadow)
44 0:44 Construct vec2 ( temp 2-component vector of float)
55 0:47 Construct combined texture-sampler ( temp sampler2DShadow)
58 0:47 Construct vec3 ( temp 3-component vector of float)
70 0:48 Construct combined texture-sampler ( temp isampler2DShadow)
[all …]
Dhlsl.samplecmplevelzero.array.dx10.frag.out6 0:38 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
13 0:42 Construct combined texture-sampler ( temp sampler1DArrayShadow)
16 0:42 Construct vec3 ( temp 3-component vector of float)
28 0:43 Construct combined texture-sampler ( temp isampler1DArrayShadow)
31 0:43 Construct vec3 ( temp 3-component vector of float)
43 0:44 Construct combined texture-sampler ( temp usampler1DArrayShadow)
46 0:44 Construct vec3 ( temp 3-component vector of float)
58 0:47 Construct combined texture-sampler ( temp sampler2DArrayShadow)
61 0:47 Construct vec4 ( temp 4-component vector of float)
74 0:48 Construct combined texture-sampler ( temp isampler2DArrayShadow)
[all …]
Dhlsl.samplelevel.array.dx10.frag.out6 0:24 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
10 0:27 move second child to first child ( temp 4-component vector of float)
11 0:27 'txval10' ( temp 4-component vector of float)
12 0:27 textureLod ( temp 4-component vector of float)
13 0:27 Construct combined texture-sampler ( temp sampler1DArray)
22 0:28 move second child to first child ( temp 4-component vector of int)
23 0:28 'txval11' ( temp 4-component vector of int)
24 0:28 textureLod ( temp 4-component vector of int)
25 0:28 Construct combined texture-sampler ( temp isampler1DArray)
34 0:29 move second child to first child ( temp 4-component vector of uint)
[all …]
Dhlsl.imagefetch-subvec4.comp.out1 hlsl.imagefetch-subvec4.comp
7 0:21 'tid' ( in 3-component vector of uint)
19 0:23 'tid' ( in 3-component vector of uint)
28 0:24 vector swizzle ( temp 2-component vector of uint)
29 0:24 'tid' ( in 3-component vector of uint)
41 0:25 'tid' ( in 3-component vector of uint)
48 0:26 vector swizzle ( temp 2-component vector of uint)
49 0:26 'tid' ( in 3-component vector of uint)
61 0:27 'tid' ( in 3-component vector of uint)
67 0:? textureFetch ( temp 4-component vector of float)
[all …]
/aosp_15_r20/external/mesa3d/src/intel/compiler/
H A Dintel_nir_lower_texture.c28 * Pack either the explicit LOD or LOD bias and the array index together.
33 /* If 32-bit texture coordinates are used, pack either the explicit LOD or in pack_lod_and_array_index()
34 * LOD bias and the array index into a single (32-bit) value. in pack_lod_and_array_index()
40 /* The explicit LOD or LOD bias may not be found if this lowering has in pack_lod_and_array_index()
41 * already occured. The explicit LOD may also not be found in some in pack_lod_and_array_index()
50 /* Also do not perform this packing if the explicit LOD is zero. */ in pack_lod_and_array_index()
51 if (tex->op == nir_texop_txl && in pack_lod_and_array_index()
52 nir_src_is_const(tex->src[lod_index].src) && in pack_lod_and_array_index()
53 nir_src_as_float(tex->src[lod_index].src) == 0.0) { in pack_lod_and_array_index()
60 nir_def *lod = tex->src[lod_index].src.ssa; in pack_lod_and_array_index() local
[all …]
/aosp_15_r20/external/intel-media-driver/media_softlet/agnostic/Xe_R/Xe2_HPG/hw/
H A Dmhw_state_heap_hwcmd_xe2_hpg.h26 //! \brief Auto-generated constructors for MHW and states.
46 #define __CODEGEN_BITFIELD(l, h) (h) - (l) + 1
48 …#define __CODEGEN_OP_LENGTH(x) (uint32_t)((__CODEGEN_MAX(x, __CODEGEN_OP_LENGTH_BIAS)) - __CODEGEN…
84 … Reserved76 : __CODEGEN_BITFIELD(12, 12) ; //!< Reserved
121 … Reserved170 : __CODEGEN_BITFIELD(10, 12) ; //!< Reserved
198 //! stop in middle on receiving mid-thread pre-emption request.
201 …LE = 0, //!< Thread is preempted only in case of page-fault.
202 … = 1, //!< Thread is pre-empted on receiving pre-emption i…
256 … SHARED_LOCAL_MEMORY_SIZE_ENCODES192KB = 12, //!< No additional details
265 … ROUNDING_MODE_RD = 2, //!< Round toward -Infinity
[all …]
/aosp_15_r20/external/deqp/framework/opengl/
H A DgluTextureTestUtil.cpp1 /*-------------------------------------------------------------------------
3 * ------------------------------------------------
11 * http://www.apache.org/licenses/LICENSE-2.0
24 *//*--------------------------------------------------------------------*/
108 const int clampedBase = de::clamp(baseLevel, 0, view.getNumLevels() - 1); in getSubView()
109 const int clampedMax = de::clamp(maxLevel, clampedBase, view.getNumLevels() - 1); in getSubView()
110 const int numLevels = clampedMax - clampedBase + 1; in getSubView()
117 const int clampedBase = de::clamp(baseLevel, 0, view.getNumLevels() - 1); in getSubView()
118 const int clampedMax = de::clamp(maxLevel, clampedBase, view.getNumLevels() - 1); in getSubView()
119 const int numLevels = clampedMax - clampedBase + 1; in getSubView()
[all …]
/aosp_15_r20/external/deqp/framework/common/
H A DtcuTexture.cpp1 /*-------------------------------------------------------------------------
3 * ----------------------------------------
11 * http://www.apache.org/licenses/LICENSE-2.0
22 *//*--------------------------------------------------------------------*/
50 // \todo [2012-11-14 pyry] Use intrinsics if available.
233 // \todo [2011-09-21 pyry] Move to tcutil?
237 // \note Doesn't work for 64-bit types in convertSatRte()
239 DE_STATIC_ASSERT((-3 % 2 != 0) && (-4 % 2 == 0)); in convertSatRte()
244 int64_t intVal = (int64_t)(f - q); in convertSatRte()
291 return de::max(-1.0f, (float)*((const int8_t *)value) / 127.0f); in channelToFloat()
[all …]
/aosp_15_r20/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicConvolve5x5.cpp8 * http://www.apache.org/licenses/LICENSE-2.0
77 mIp[ct] = (int16_t)(mFp[ct] * 256.f - 0.5f); in setGlobalVar()
87 uint32_t x0 = rsMax((int32_t)x-2, 0); in OneU4()
88 uint32_t x1 = rsMax((int32_t)x-1, 0); in OneU4()
90 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); in OneU4()
91 uint32_t x4 = rsMin((int32_t)x+2, (int32_t)(info->dim.x-1)); in OneU4()
107 convert_float4(py2[x2]) * coeff[12] + in OneU4()
130 uint32_t x0 = rsMax((int32_t)x-2, 0); in OneU2()
131 uint32_t x1 = rsMax((int32_t)x-1, 0); in OneU2()
133 uint32_t x3 = rsMin((int32_t)x+1, (int32_t)(info->dim.x-1)); in OneU2()
[all …]
/aosp_15_r20/external/deqp-deps/SPIRV-Tools/test/opt/
Dconvert_to_sampled_image_test.cpp7 // http://www.apache.org/licenses/LICENSE-2.0
120 {"-1:200", false, VectorOfDescriptorSetAndBindingPairs{}},
126 {"12:34;23:14", false, VectorOfDescriptorSetAndBindingPairs{}},
128 {"12@34", false, VectorOfDescriptorSetAndBindingPairs{}},
129 // 12. spaces before colon
168 %12 = OpConstantComposite %v2float %float_1 %float_2 in BuildShader()
209 ; CHECK-NOT: OpVariable %_ptr_UniformConstant_type_2d_image in TEST_F()
221 %28 = OpImageSampleExplicitLod %v4float %27 %12 Lod|ConstOffset %float_10 %17 in TEST_F()
252 %28 = OpImageSampleExplicitLod %v4float %27 %12 Lod|ConstOffset %float_10 %17 in TEST_F()
279 %28 = OpImageSampleExplicitLod %v4float %27 %12 Lod|ConstOffset %float_10 %17 in TEST_F()
[all …]

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