Searched defs:zBuffer (Results 1 – 2 of 2) sorted by relevance
/aosp_15_r20/external/swiftshader/src/Pipeline/ |
H A D | PixelRoutine.cpp | 97 void PixelRoutine::quad(Pointer<Byte> cBuffer[MAX_COLOR_BUFFERS], Pointer<Byte> &zBuffer, Pointer<B… in quad() 451 SIMD::Float PixelRoutine::readDepth32F(const Pointer<Byte> &zBuffer, int q, const Int &x) const in readDepth32F() argument 466 SIMD::Float PixelRoutine::readDepth16(const Pointer<Byte> &zBuffer, int q, const Int &x) const in readDepth16() argument 494 Bool PixelRoutine::depthTest(const Pointer<Byte> &zBuffer, int q, const Int &x, const SIMD::Float &… in depthTest() 576 Int4 PixelRoutine::depthBoundsTest16(const Pointer<Byte> &zBuffer, int q, const Int &x) in depthBoundsTest16() 597 Int4 PixelRoutine::depthBoundsTest32F(const Pointer<Byte> &zBuffer, int q, const Int &x) in depthBoundsTest32F() 611 void PixelRoutine::depthBoundsTest(const Pointer<Byte> &zBuffer, int q, const Int &x, Int &zMask, I… in depthBoundsTest() 660 void PixelRoutine::writeDepth32F(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, cons… in writeDepth32F() 687 void PixelRoutine::writeDepth16(Pointer<Byte> &zBuffer, int q, const Int &x, const Float4 &z, const… in writeDepth16() 715 void PixelRoutine::writeDepth(Pointer<Byte> &zBuffer, const Int &x, const Int zMask[4], const Sampl… in writeDepth()
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/aosp_15_r20/external/swiftshader/src/Device/ |
H A D | QuadRasterizer.cpp | 74 Pointer<Byte> zBuffer; in rasterize() local
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