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Searched defs:waitSync (Results 1 – 14 of 14) sorted by relevance

/aosp_15_r20/hardware/google/gfxstream/host/vulkan/
DColorBufferVk.cpp82 int ColorBufferVk::waitSync() { return waitSyncVkColorBuffer(mHandle); } in waitSync() function in gfxstream::vk::ColorBufferVk
/aosp_15_r20/external/deqp/framework/egl/wrapper/
H A DeglwFunctions.inl63 eglWaitSyncFunc waitSync; variable
H A DeglwFuncPtrLibraryImpl.inl292 EGLBoolean FuncPtrLibrary::waitSync (EGLDisplay dpy, EGLSync sync, EGLint flags) const function in FuncPtrLibrary
/aosp_15_r20/hardware/google/gfxstream/host/gl/glestranslator/include/GLcommon/
DTranslatorIfaces.h108 void (*waitSync)(GLsync, GLbitfield, GLuint64); member
/aosp_15_r20/hardware/google/gfxstream/host/
DColorBuffer.cpp460 int ColorBuffer::waitSync() { in waitSync() function in gfxstream::ColorBuffer
/aosp_15_r20/frameworks/base/libs/hwui/renderthread/
H A DEglManager.cpp89 bool waitSync = false; member
/aosp_15_r20/hardware/google/gfxstream/host/gl/
DColorBufferGl.cpp917 void ColorBufferGl::waitSync(bool debug) { in waitSync() function in gfxstream::gl::ColorBufferGl
/aosp_15_r20/frameworks/av/media/libstagefright/renderfright/gl/
H A DGLESRenderEngine.cpp514 bool GLESRenderEngine::waitSync(EGLSyncKHR sync, EGLint flags) { in waitSync() function in android::renderengine::gl::GLESRenderEngine
/aosp_15_r20/external/angle/src/libANGLE/
H A DCaps.h526 bool waitSync = false; member
H A DvalidationES3.cpp4829 Sync *waitSync = context->getSync(syncPacked); in ValidateWaitSync() local
H A DContext.cpp8061 void Context::waitSync(SyncID syncPacked, GLbitfield flags, GLuint64 timeout) in waitSync() function in gl::Context
/aosp_15_r20/external/deqp/modules/egl/
H A DteglSyncTests.cpp98 typedef EGLBoolean (Library::*waitSync)(EGLDisplay, EGLSync, EGLint) const; typedef in deqp::egl::SyncTest
/aosp_15_r20/external/angle/src/libANGLE/renderer/gl/
H A DDispatchTableGL_autogen.h375 PFNGLWAITSYNCPROC waitSync = nullptr; variable
/aosp_15_r20/external/deqp/framework/opengl/wrapper/
H A DglwFunctions.inl915 glWaitSyncFunc waitSync; variable