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Searched defs:resolveAttachment (Results 1 – 15 of 15) sorted by relevance

/aosp_15_r20/external/skia/src/gpu/ganesh/vk/
H A DGrVkTextureRenderTarget.cpp33 sk_sp<GrVkImage> resolveAttachment, in GrVkTextureRenderTarget()
55 sk_sp<GrVkImage> resolveAttachment, in GrVkTextureRenderTarget()
73 sk_sp<GrVkImage>* resolveAttachment) { in create_rt_attachments()
113 sk_sp<GrVkImage> resolveAttachment; in MakeNewTextureRenderTarget() local
160 sk_sp<GrVkImage> resolveAttachment; in MakeWrappedTextureRenderTarget() local
H A DGrVkFramebuffer.cpp25 GrVkImage* resolveAttachment, in Make()
71 sk_sp<GrVkImage> resolveAttachment, in GrVkFramebuffer()
H A DGrVkFramebuffer.h80 GrVkImage* resolveAttachment() { return fResolveAttachment.get(); } in resolveAttachment() function
H A DGrVkRenderTarget.h79 GrVkImage* resolveAttachment() const { in resolveAttachment() function
H A DGrVkRenderTarget.cpp71 sk_sp<GrVkImage> resolveAttachment, in GrVkRenderTarget()
H A DGrVkOpsRenderPass.cpp122 GrVkImage* resolveAttachment = fFramebuffer->resolveAttachment(); in setAttachmentLayouts() local
/aosp_15_r20/external/swiftshader/src/Vulkan/
H A DVkImageView.cpp254 void ImageView::resolveSingleLayer(ImageView *resolveAttachment, int layer) in resolveSingleLayer()
284 void ImageView::resolve(ImageView *resolveAttachment) in resolve()
314 void ImageView::resolve(ImageView *resolveAttachment, uint32_t layerMask) in resolve()
326 void ImageView::resolveWithLayerMask(ImageView *resolveAttachment, uint32_t layerMask) in resolveWithLayerMask()
336 void ImageView::resolveDepthStencil(ImageView *resolveAttachment, VkResolveModeFlagBits depthResolv… in resolveDepthStencil()
H A DVkFramebuffer.cpp184 uint32_t resolveAttachment = subpass.pResolveAttachments[i].attachment; in resolve() local
/aosp_15_r20/external/skia/src/gpu/ganesh/mtl/
H A DGrMtlFramebuffer.h25 GrMtlAttachment* resolveAttachment() { return fResolveAttachment.get(); } in resolveAttachment() function
H A DGrMtlRenderTarget.h40 GrMtlAttachment* resolveAttachment() const { return fResolveAttachment.get(); } in resolveAttachment() function
/aosp_15_r20/external/skia/src/gpu/graphite/task/
H A DRenderPassTask.cpp133 sk_sp<Texture> resolveAttachment; in addCommands() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineMultisampleBaseResolve.cpp154 const VkAttachmentReference *resolveAttachment = in iterate() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/fragment_shading_barycentric/
H A DvktFragmentShadingBarycentricTests.cpp204 …const VkAttachmentReference *resolveAttachment = useMultisampling ? &attachmentSingleSampleRef : D… in makeRenderPass() local
/aosp_15_r20/external/deqp/external/vulkancts/modules/vulkan/renderpass/
H A DvktRenderPassTests.cpp991 const AttachmentReference &resolveAttachment = resolveAttachments[resolveNdx]; in logRenderPassInfo() local
/aosp_15_r20/external/angle/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.cpp2480 RenderPassAttachment *resolveAttachment, in updateStartedRenderPassWithDepthStencilMode()