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Searched defs:ImGuiWindow (Results 1 – 2 of 2) sorted by relevance

/aosp_15_r20/external/mesa3d/src/imgui/
H A Dimgui_internal.h1128 struct IMGUI_API ImGuiWindow struct
1132 ImGuiWindowFlags Flags; // See enum ImGuiWindowFlags_ argument
1133 … Pos; // Position (always rounded-up to nearest pixel)
1134 … Size; // Current size (==SizeFull or collapsed title bar size)
1135 ImVec2 SizeFull; // Size when non collapsed
1136 … of Begin. This is the reference value we'll use on the next frame to decide if we need scrollbars.
1137 …ch of the drawing cursor) from previous frame. Include decoration, window title, border, menu, etc.
1138 …plicit; // Size of contents explicitly set by the user via SetNextWindowContentSize()
1139 …ImVec2 WindowPadding; // Window padding at the time of begin.
1140 …loat WindowRounding; // Window rounding at the time of begin.
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H A Dimgui.cpp2495 ImGuiWindow::ImGuiWindow(ImGuiContext* context, const char* name) in ImGuiWindow() function in ImGuiWindow
3069 static ImDrawList* GetOverlayDrawList(ImGuiWindow*) in GetOverlayDrawList() argument
7012 ImRect ImGui::GetWindowAllowedExtentRect(ImGuiWindow*) in GetWindowAllowedExtentRect() argument